DCS A-10C Warthog Guide
DCS A-10C Warthog Guide
DCS A-10C Warthog Guide
Special thanks to Paul "Goldwolf" Whittingham for creating the guide icons. 2
The Fairchild Republic A-10C Thunderbolt II is a single-seat, twin
WARTHOG turbofan engine, straight wing jet aircraft developed by Fairchild-
Republic for the United States Air Force (USAF). It is commonly
referred to by the nicknames "Warthog" or "Hog", although the A-
A-10C
3
The A-10A single-seat variant was the only version produced, though one pre-production airframe was modified into the YA-10B twin-seat prototype to test an all-weather
WARTHOG night capable version. In 2005, a program was started to upgrade remaining A-10A aircraft to the A-10C configuration, with modern avionics for use with precision weaponry.
The U.S. Air Force had stated the F-35 would replace the A-10 as it entered service, but this remains highly contentious within the USAF and in political circles. With a variety
of upgrades and wing replacements, the A-10's service life can be extended to 2040; the service has no planned retirement date as of June 2017.
A-10C
PART 1 – INTRODUCTION
4
RTFM, or “Read The F*cking Manual”, is probably one of the most commonly used expressions in DCS… especially when the A-10C is involved.
WARTHOG
These four letters represent what I hate the most about the flight sim community. “RTFM” is what you say to someone who asks for help when you want to get rid of him. The
philosophy behind this is that experienced pilots expect new guys to do their homework before they ask questions, since 99 % of the time the answer will lie somewhere in the
A-10C
Is it fair? Yes and no. Some people genuinely dislike training new guys: it is a demanding task, it takes a lot of time and patience, and you need a structured approach and
exceptional communication skills to keep it somewhat interesting. On the other hand, giving a complex answer to someone who does not have a basic understanding of
aircraft systems may be a futile exercise. Sometimes, it is about ego: why would I give a new guy the answer when I had to read through the whole bloody manual to know this
stuff?
Whatever the reason, I think that the “RTFM” philosophy only works with someone who already has a background in aviation and is already aware of what he needs to know
to fly the aircraft. I believe that someone who has little to no background in aviation needs a little more handholding. There’s nothing wrong with that: real life Warthog pilots
are trained for weeks before they earn their wings. I don’t expect you to reach that level of proficiency. After all, flight simulation is not a full-time job: it is just a hobby.
The Warthog manual is a terrific resource, but it is a long, tedious and dry read. It is easy to feel discouraged and give up on the A-10C. I can’t tell you how many people I know
who bought the A-10C, and realized with horror that they had to go through a huge paper brick to be able to do anything. Where to start? What is important? Is everything
relevant? Can I skip some parts? Why do I need to learn this or that? All these questions overwhelm the majority of newcomers who give up and let the A-10 gather dust on
their hard drive, cursing the Flight Sim gods for their cruelty and the 40 bucks that went down the drain.
PART 1 – INTRODUCTION
Therefore, I decided to create this guide to help the average Joe to be able to operate the Hog to a decent level. The structure of this document is how I would give a course to
someone who starts from scratch. Follow the guide section by section, and you should be able to know how to set up your controls, how the aircraft systems work, how to
operate your machine, how to use your weapons, how to navigate and how to stay alive.
I highly recommend that you fly the A-10C with a Thrustmaster Warthog throttle and HOTAS (Hands On Throttle-and-Stick). It’s expensive (550 bucks, yikes!), but for an aircraft
like the Warthog with so many switches… it is a necessity more than a nice-to-have. In my opinion, it is an investment that is completely worth it if you are interested in flight
sims since the quality and craftsmanship are top notch, and it just makes your life so much easier. You can fly the A-10C with a normal joystick, but be aware that you will have
a LOT (read: shit-ton) of key bindings to remember. So, just remember… stay calm, don’t panic, we’ll go through it together.
We will first see what controls you will be playing with and a general layout of the cockpit. After, we’ll see how to choose your loadout, fire up the aircraft, takeoff, fly and
navigate. We’ll get to know some fancy acronyms, see a couple of systems and how they work. Once you have all that unsavoury stuff crammed into your brain, we’ll blow
some stuff up (yay!), see how not to end up in a smoldering pile of ashes and how to get back on the ground in one piece.
HOTAS functions and various improvements to different systems across the board. Green and red tags as shown below specify whether a section is applicable exclusively
to a version, and the absence of a tag means that the section is applicable to either version.
A-10C Legacy
6
A-10C
PART 1 – INTRODUCTION WARTHOG
7
WARTHOG
CONTROLS SETUP HOTAS: “Hands On Throttle-And-Stick”
A-10C
PART 2 – CONTROLS SETUP
9
Note: In your controls, make sure you check your “Trim” controls since the default version of the game has your trim hat set to changing your view rather than trim the
WARTHOG aircraft. Since most of you are probably equipped with a TRACKIR already, I suggest you make sure the Trim Hat Switch is set up properly.
A-10C
10
CONTROLS SETUP
WARTHOG
A-10C
11
CONTROLS SETUP
WARTHOG
A-10C
Use this pin to separate or link left and right throttles together.
PART 2 – CONTROLS SETUP
12
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
13
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
14
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
15
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Pitot Tube
16
WARTHOG
A-10C
Flood Light
Thunderstorm Light
Thunderstorm Light
PART 3 – COCKPIT & GAUGES
17
WARTHOG
A-10C
Accelerometer &
Compass Light Switch
Console Light
Brightness Control
PART 3 – COCKPIT & GAUGES
Flight Instruments
Light Brightness
Engine Instruments
Lights Brightness Signal Lights Switch
Nose Floodlight & Nose
Illumination Switch
Flood light brightness
19
WARTHOG
A-10C
Cabin Temperature
Level Control
Air Conditioning
Manual/Auto Control Switch
PART 3 – COCKPIT & GAUGES
20
WARTHOG Windshield Rain Remove/Wash
switch
Canopy De-Fog Control
A-10C
Windshield de-fog/de-ice
Pitot Heat
21
WARTHOG Internal Canopy Disengage Handle
AFT: Disengaged
A-10C
PART 3 – COCKPIT & GAUGES
22
WARTHOG
A-10C
Oxygen Supply
Lever ON/OFF
23
HARS (Heading & Attitude Reference System) Mode Switch
WARTHOG • SLAVED: SLAVE mode, also called gyro-magnetic mode, allows the
HARS gyro to be fed by the compass signal.
• DG: Directional gyro mode. If Slave mode fails, the DG (Directional Compass LATITUDE Correction Setting Knob
A-10C
SYNC IND
Shows sync between HARS gyro and magnetic azimuth
detector. Used in SLAVED mode.
PART 3 – COCKPIT & GAUGES
N-S Switch
Selects which hemisphere (North/South) is in for DG and SLAVED modes.
24
WARTHOG ILS Frequency
25
WARTHOG
A-10C
PART 3 – COCKPIT & GAUGES
26
WARTHOG EGI (Embedded GPS & Inertial
Navigation System) Power Switch
Auxiliary Avionics Panel (AAP) CDU (Control Display
A-10C
27
SYS FSK NAV FSK WP FSK OSET FSK FPM FSK
CDU (Control Display Unit) Functions System Menu Navigation Menu Waypoint Menu Offset Point Menu Flight Plan Menu
WARTHOG
EGI: Embedded GPS INS Data ALIGN: Position Alignment STEERPOINT: data on OSET: Determines FPM: Allows you to select a
selected steerpoint offset between two flight plan, create a new
points one, or edit an existing one
A-10C
DTS Sub-Page
LRUTEST Sub-Page
OFPID Sub-Page
CADC Sub-Page
PART 3 – COCKPIT & GAUGES
SYS Sub-Page 30
MXLOG Sub-Page
NAV (Navigation) Menu
WARTHOG
A-10C
OPTIONS Sub-Page
ATTRIBUTES Sub-Page
31
DIVERT Sub-Page
WP (Waypoint) Menu
WARTHOG
A-10C
ANCHOR Sub-Page
PART 3 – COCKPIT & GAUGES
32
CAUTION LIGHT PANEL
WARTHOG ENG START CYCLE L-HYD PRESS R-HYD PRESS GUN UNSAFE
Engine start cycle is in progress Left hydraulic system pressure Right hydraulic system pressure Gun safety is off and can be fired
below 1000 psi below 1000 psi
A-10C
IFF MODE-4 L-MAIN FUEL LOW R-MAIN FUEL LOW L-R TKS UNEQUAL
Inoperative Identify-Friend-or-Foe Mode 4 Left Main fuel tank has 500 lbs Right Main fuel tank has 500 lbs of There is a 750-lbs difference
capability is detected. of fuel or less fuel or less between two main fuel tanks
Canopy Switch
A-10C
Boarding Ladder
Extension Button
Battery Switch
AC Generator Switches
APU Generator Switch
AC Inverter Switch
34
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
35
WARTHOG
A-10C
Manual Canopy
Opening Assist Handle
PART 3 – COCKPIT & GAUGES
Flood Light
36
WARTHOG
A-10C
Left MFCD (Multi-Function Color Display) Right MFCD (Multi-Function Color Display)
PART 3 – COCKPIT & GAUGES
37
Moving Map Scale
WARTHOG Adjustment Rocker Switch
MFCD Backlight Brightness
A-10C
Rocker Switch
Note 1:
The four lower OSBs are Direct Access (DA) buttons (in pink) and provide direct access to the saved
MFCD displays according to master mode. Up to four pages for each MFCD may be assigned to the DA
buttons for each master mode. These pages are toggled by pressing the corresponding direct access OSB
button or they can be cycled even faster with the HOTAS buttons: Coolie Hat Short right for the right
MFCD and Coolie Hat Short left for the left MFCD.
38
1b
WARTHOG
A-10C
1a
2a 3a
PART 3 – COCKPIT & GAUGES
Note 2:
In this example, we will change the STAT (Status) saved page to the
CDU (Control Display Unit) page. Then, we will display the CDU
page.
with other units on SADL datalink network AGM-65 Maverick air-to-surface missile
CDU (Control Display Unit):
View the CDU screen display on an MFCD
41
WARTHOG
A-10C
TGP Page 42
MSG Page CDU Page
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
MAV Page
DTS Page
43
Left Hydraulic System
WARTHOG Pressure Gauge (x1000 psi) Right Hydraulic System
Pressure Gauge (x1000 psi)
A-10C
Engine Oil Pressure Indicator (PSI) APU (Auxiliary Power APU EGT (Exhaust Gas
Unit) RPM (%) Temperature) Indicator (deg C)
45
WARTHOG
ADI (Attitude Director Indicator)
A-10C
Altimeter (ft)
Barometric Pressure
Setting (in Hg)
Left Engine Fire Detection Light APU (Auxiliary Power Unit) Fire Detection
& Fire Extinguisher Handle Light & Fire Extinguisher Handle Right Engine Fire Detection Light
& Fire Extinguisher Handle 47
Accelerometer (G) Standby Magnetic Compass
WARTHOG
A-10C
Mirror Mirror
49
WARTHOG
Depressible Gun Pipper Pitch Ladder (deg)
A-10C
51
WARTHOG
A-10C
Master Caution
Depressible Pipper
Rocker Switch
PART 3 – COCKPIT & GAUGES
Special Purpose “SPC” (Space) Button Special Purpose “MK” (Mark) Button
53
Correspondence between UFC (Up-Front Control) Panel Buttons and
WARTHOG
CDU (Control Display Unit)/AAP (Auxiliary Avionics Panel) Functions CDU
A-10C
Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Page Selector Knob
• OTHER: In order to use the function select keys (FSK) on the CDU, the OTHER selection must be chosen.
From OTHER you will be able to add and modify data to the CDU and view additional information.
• POSITION: Displays the POSINFO CDU page. This will provide information about your current position.
• STEER: Displays the STRINFO page that will provide detailed information about your steerpoint.
• WAYPT: Displays the WP INFO page. From this page you can view basic information about your AAP
selected waypoint, steerpoint, and your anchor point.
Lubber Line
A-10C
(Current Heading)
Aircraft Symbol
56
HARS (Heading Attitude Reference
WARTHOG System) Mode Selector
ABLE/STOW ADI (Attitude Director
A-10C
59
WARTHOG
Master Mode Toggle Button
Weapon Release Button
A-10C
Gun Trigger
(Two Stages)
UP/DOWN/LEFT/RIGHT
HOTAS Stick
60
SAI (Standby Attitude Indicator)
WARTHOG
A-10C
AHCP (Armament
HUD Control Panel)
65
Refueling & Indexer Light Brightness
WARTHOG
A-10C
Microphone Switch
• FWD: Transmits on VHF Radio 1 (AM)
• AFT: Transmits on VHF Radio 2 (FM)
• DOWN: Transmits on UHF Radio
Boat Switch
68
WARTHOG
A-10C
70
WARTHOG
71
WARTHOG
AN/ARC-186(V) VHF AM Radio #1 Control Panel VHF Radio Volume Control Knob
VHF AM Radio Function Selector
A-10C
UHF Radio Volume Control Knob UHF Radio Preset Channel Selector
73
WARTHOG
75
WARTHOG
A-10C
KY-58 Secure Voice Control Panel VHF Radio Preset Channel Selector
(not functional)
76
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Thunderstorm Light
Canopy Handle
77
WARTHOG
Cartridge) Access
PART 3 – COCKPIT & GAUGES
79
Environmental Sensor Pitot
WARTHOG In an emergency situation during the pilot escape initiation, the seat moves up the rails leaving the aircraft. Pitot tubes
on the top of the seat near the parachute container are exposed to the airstream. Pitot and Static pressure inputs to the
environmental sensing unit act on the speed and altitude transducers to establish the safest mode for the pilot
involved, based on the speed and altitude environment
A-10C
PART 3 – COCKPIT & GAUGES
80
WARTHOG
A-10C
81
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
GAU-8A 30 mm Gun
UHF/TACAN Antenna
82
WARTHOG
MXU-648 Travel Pod
AN/ASQ-T50 TCTS Pod Used to carry luggage
Used for training exercises. Records airspeed,
A-10C
83
WARTHOG
A-10C
Formation Lights
Brightness Control
84
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Landing Light
Taxi Light
85
WARTHOG
Formation Light
Position Light (Green)
A-10C
Formation Light
Formation Light
Formation Light
PART 3 – COCKPIT & GAUGES
Formation Light
Formation Light 86
Position Light (Red)
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Formation Light
Formation Light
87
WARTHOG
A-10C
PART 3 – COCKPIT & GAUGES
Formation Light
Formation Light
Formation Light
Formation Light
88
WARTHOG
A-10C
89
Exterior Lighting Brightness Control Knob
WARTHOG Used to help during aerial refueling
A-10C
90
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Nose Floodlight
Nose Floodlight
91
WARTHOG
A-10C
Elevator
93
WARTHOG
A-10C
PART 3 – COCKPIT & GAUGES
95
A-10C II
PART 3 – COCKPIT & GAUGES TANK KILLER
96
Expansion Only
A-10C II Tank Killer
A-10C II
PART 3 – COCKPIT & GAUGES TANK KILLER
97
Expansion Only
A-10C II Tank Killer
A-10C II
PART 3 – COCKPIT & GAUGES TANK KILLER
98
Expansion Only
A-10C II Tank Killer
A-10C II
PART 3 – COCKPIT & GAUGES TANK KILLER
99
Expansion Only
A-10C II Tank Killer
A-10C II
PART 3 – COCKPIT & GAUGES TANK KILLER
100
Expansion Only
A-10C II Tank Killer
A-10C II Tank Killer
Expansion Only
TANK KILLER
A-10C II
101
A-10C II
PART 3 – COCKPIT & GAUGES TANK KILLER
102
Expansion Only
A-10C II Tank Killer
Scorpion HMCS (Helmet-Mounted Cueing System) Power Switch A-10C II Tank Killer
• ON (FWD): Power to the HMCS through the aircraft electrical power supply system Expansion Only
• OFF (MIDDLE): Power removed from the HMCS.
TANK KILLER
• BAT (AFT): Power to the HMCS using a battery stored in the panel. This allows it to be
tested without need of aircraft electrical power.
A-10C II
PART 3 – COCKPIT & GAUGES
103
Scorpion HMCS (Helmet-Mounted Cueing System)
TANK KILLER
A-10C II
PART 3 – COCKPIT & GAUGES
104
A-10C II Tank Killer
ARC-210 V/UHF Radio Panel – Not Yet Available Expansion Only
TANK KILLER
A-10C II
PART 3 – COCKPIT & GAUGES
105
A-10C
PART 4 – START-UP PROCEDURE WARTHOG
106
PRE-START a
WARTHOG • You can request the ground crew to retract the boarding
ladder by calling the ground crew with the interphone.
c
a) Press “\” (Communication Menu)
b) Select Ground Crew by pressing “F8” b
A-10C
d Boarding Ladder
Extension Button
PART 4 – START-UP PROCEDURE
4. AC Generators – PWR
5. Hold Signal Lights Lamp Test switch and 8
confirm that caution light panel is functioning
6. Oxygen – ON
7. Hold OXY IND TEST switch and confirm that
warning message for LOW OXY is displayed
and audible
8. Hold Test Fuel Indicator switch to confirm fuel
indicator is working properly 4
9. Close Canopy by holding the canopy switch
DOWN (right click) or pressing “LCTRL+C”
PART 4 – START-UP PROCEDURE
7b
7a
9
7b 108
PRE-START A-10C Legacy
10. Set up radios Only
WARTHOG
• A-10C LEGACY:
a) Set VHF AM Radio #1 to TR (transmit-receive)
b) Set UHF radio to MAIN
A-10C
10a
PART 4 – START-UP PROCEDURE
10b
10c
109
PRE-START A-10C II Tank Killer
10. Set up radios Expansion Only
• A-10C II TANK KILLER EXPANSION:
TANK KILLER
• ARC-210 Radio not available yet.
A-10C II
PART 4 – START-UP PROCEDURE
110
PRE-START
WARTHOG 11. Boost pumps for MAIN and WING tanks - ON
A-10C
PART 4 – START-UP PROCEDURE
11
111
START PROCEDURE SUMMARY FUEL
WARTHOG
IGNITION/STARTER
A-10C
ELECTRICAL POWER
FUEL PUMPS ON
FUEL VALVE
THROTTLE AT IDLE
ENGINE START
112
APU START APU Exhaust Gas Temperature (deg C)
12. APU (Auxiliary Power Unit) switch – START
WARTHOG
13. Wait until APU RPM reaches 100 %, then set APU
Generator switch – ON.
A-10C
13a
13b
13c
12
113
ENGINE START 20
14. Verify both Engine Operation switches are in NORM position
WARTHOG
15. Crank up left engine by moving left throttle from OFF to IDLE (RALT+HOME). This
will automatically initiate a left engine start with the automatic ignition. Once
throttle is moved to IDLE, the DC fuel boost pumps will activate to feed that engine.
A-10C
16 L-HYD PRESS
Caution
18
14
19
L-GEN Caution
19 17
114
OFF POSITION
ENGINE START
21. Crank up right engine by moving right throttle from
WARTHOG
OFF to IDLE (RCTRL +HOME). Wait until engine
spools up to IDLE settings as shown previously. 21b
22. APU Generator – OFF/RESET
A-10C
23
22
PART 4 – START-UP PROCEDURE
21d
OFF POSITION
115
21c 21a
POST-START
24. Set Pitot Heat Switch – ON (FWD)
WARTHOG
25. Set CDU (Control Display Unit) switch – ON
26. Set EGI (Embedded GPS-INS) switch – ON
27. Once EGI switch is ON, navigation system alignment
A-10C
25 26
24 31
30a
30b
116
POST-START
32. Set IFFCC (Integrated Flight & Fire Control Computer) – TEST
WARTHOG
(middle position)
33. Press “ENT” on the UFC (Up Front Controller) to engage Preflight 33b
BIT
A-10C
32
33a
36
35b 35a
117
POST-START
39. Once you have a “DTS UPLOAD” page appear on your MFCD (Data Transfer System Upload), press the OSB (“Option Selection Button” on side of the screen) next to “Load All”. This
WARTHOG
will load the DTS (Data Transfer System) cartridge in your flight computer, which stocks your mission waypoints, weapon data, bullseye data and other navigation data set up from the
mission editor.
• NOTE: Data transfer will take about 15 seconds
A-10C
40. Once DTS cartridge is loaded, the white DSMS, INVT and CMBT cautions will disappear and asterisks will appear next to every menu (* means loaded).
PART 4 – START-UP PROCEDURE
39
40
118
POST-START
41. Select the OSB next to “CDU” (Control Display Unit) on the
WARTHOG
right MFCD to display EGI (Embedded GPS-INS) Alignment
data on this screen.
• Once the alignment status timer goes to “T = 4.0 0.8”,
A-10C
41a
PART 4 – START-UP PROCEDURE
41b
42
43
119
POST-START
44. Select the OSB next to “TAD” (Tactical Awareness Display) on
WARTHOG
the left MFCD to display TAD data on this screen.
45. Set CMS (Countermeasures) mode to “MAN”
46. Set MWS (Missile Warning System), JMR (Electronic
A-10C
45
44 46
120
POST-START
48. Set Anti-Skid Switch – ON 48
WARTHOG
49. Select EGI (Embedded GPS Inertial Navigation System) navigation mode.
50. Set EAC (Enhanced Attitude Control) Switch – ARMED
51. Set RDR ALTM (Radar Altimeter) Switch – NORMAL
A-10C
52. Arm Ejection Seat (Lever DOWN). SEAT NOT ARMED caution should disappear.
53. Check your Caution Panel: any message displayed on it will tell you if you forgot
something.
49
52a
PART 4 – START-UP PROCEDURE
50
51
52b
52b
52a
53
121
POST-START A-10C II Tank Killer
54. Scorpion HMCS (Helmet-Mounted Cueing System) Power Switch – ON (FWD) Expansion Only
TANK KILLER
A-10C II
54
PART 4 – START-UP PROCEDURE
122
PRE-FLIGHT – WHAT YOU NEED TO DO, AND WHY IT MATTERS
WARTHOG
Some people start their aircraft and are up in the air 10 minutes later.
A-10C
Some people start their aircraft and are up in the air 1 hour later.
It’s not always a matter of how “quickly” you can go through the start-up procedure. It is mostly a matter of flying your aircraft “smartly”. The A-10C is an incredibly
complex module, and it is no surprise that the DCS manual is more than 650 pages long. This guide will not teach you everything a real life A-10C pilot does: it would
PART 5 – MISSION PREPARATION & TAKEOFF
probably take much more than 1000 pages and months to learn. This guide is meant to be a quick n’ dirty tutorial to start the machine, communicate and operate with
other players, fly and destroy targets while staying alive. You will not learn how to use every bomb. You will not learn how to use advanced functionalities of the CDU. You
will not learn every tactic, every manoeuver, every emergency procedure… What you’ll learn is the basics that allow you to build a solid knowledge basis that will allow
you to expand upon it by reading the manual.
Many new pilots complain about the length of the start-up procedure and think that doing the pre-flight checks we’re about to do is a huge waste of time since you
spend 5 to 10 more minutes on the ground instead of flying. In all honesty, I thought that way too at the beginning. I wanted action, and I just thought that firing up the
Hog and taking off as quickly as possible was the most efficient way to go find some trouble. Experience taught me that it is better to spend 5 additional minutes on the
ground to prepare your systems in a relaxed environment than to spend 10 minutes in the air in a stressful situation to do the same task. You are much more likely to
make mistakes and start panicking when you are in a stressful situation, just like pilots in real life. Be structured, be prepared, and you will be amazed to realize how
much more efficient you can be.
One of the key things I tell new guys is to concentrate on your systems when you are on the ground and to concentrate on flying when you are in the air. One of the
biggest challenges for modern aircraft is the workload: it is critical to manage this workload properly if you do not want to be overwhelmed by it. Set up your systems
properly on the ground so you don’t have to worry about them in the air.
Here are the things you can do on the ground that will save you precious time and brain cells:
1. Identify yourself on the TAD (Tactical Awareness Display) and identify your wingmen
2. Programming your weapons using the DSMS (Digital Stores Management System)
3. Setting up your countermeasure programs (or simply use a preset program that suits your needs)
4. Set up your radio frequencies (usually given through mission briefing)
5. Get to know your flight plan in advance (consult waypoints/steerpoints on your TAD)
In a single-player mission, you are unlikely to fully appreciate the functionality behind the TAD. A multiplayer session allows you to
better understand why the TAD is so useful and how it should be used to give you information that is both precise, concise and
relevant. A common practice to do when your TAD is loaded is to set your own ID. You have both a GROUP ID and a personal OWN
ID. You don’t really need to touch the GROUP ID (apart from situations where there are way too many planes in a same sector,
PART 5 – MISSION PREPARATION & TAKEOFF
which is unlikely to happen in DCS), but setting up your OWN ID is useful for your wingman. Why? Because if you set your own ID,
all members with your same GROUP ID will be able to see your OWN ID pop up on their TAD. For instance, if I set my OWN ID to
“19” and my GROUP ID to “1”, every person in GROUP ID #1 will see an icon with “19” pop on their TAD. This way, they can know
where I am. They can even send me messages, target locations and track my position using the HUD and their flight computers!
To set up your own ID:
1. Click on “NET” OSB on your TAD.
2. Enter your desired ID number on your UFC (Up Front Controller) 2
3. Press the “OWN ID” OSB to set your OWN ID to the number you just entered through the UFC.
4. You can go back to the TAD by clicking the “TAD” OSB.
4
3
1b
1a
124
PRE-FLIGHT – DSMS, OR HOW TO MANAGE YOUR BOMBS, MISSILES AND SHIT
WARTHOG
When you spawn, you typically have a set of various weapons mounted on your wing pylons. The reality is that more often than not, you will want to change your loadout
and set it to your own liking.
A-10C
This is where the DSMS (Digital Stores Management System), also nicknamed “DIZMAS” comes into play. Most WWII/Korea/Vietnam era weapons were relatively simple
since most of the aiming was done manually or with gyro-assisted gunsights. However, with the coming age of computers, dropping bombs and guiding missiles with pin-
point accuracy became possible. Ground strikes became much more precise, but such complexity required an interface for the pilot to work with. In order to manage
PART 5 – MISSION PREPARATION & TAKEOFF
“smart” bombs and missiles, the DSMS was created to help the pilot to program them: how many are launched, how they behave, how and when they explode, etc.
It is easy to feel overwhelmed by the DSMS page at first. You can customize pretty much anything you could think of on any kind of ordnance you are carrying. No need to
panic yet: there is no way in hell you will be able to remember every single procedure by heart. We will simply explore together how the Dizmas works, so you can
operate it by yourself and know what you are doing… without ever needing to read this godawful wall of text ever again. Deal?
First, we will assume that you are starting your mission from scratch and that you load your weapons manually using “\” and the Ground Crew. The DSMS cannot “guess”
if you changed your weapon loadout or not, so you need to tell the computer to check or re-check what ordnance is loaded.
NOTE: You can avoid having to re-load your DSMS by simply spawning, choosing your desired loadout, and only then proceed with the start-up procedure.
125
WRONG DSMS LOADOUT GOOD DSMS LOADOUT
HOW TO RELOAD DSMS
WARTHOG
A-10C
3
PART 5 – MISSION PREPARATION & TAKEOFF
1 2 4
2) Click and hold “MSG” OSB until you see 3) Click on “Load” OSB on the right menus
1) Click on “CDU” menu OSB on right MFCD 4) Click on lower “MSG” OSB. OSB will change from “MSG” to “LOAD”.
the menus appear next to the right OSBs.
6) Click on “LOAD ALL” OSB on the right to reload all DSMS stations. 126
5) Click on the new lower “LOAD” OSB menu.
Reload is complete when asterisks appear next to every menu.
HOW TO MODIFY 3
WARTHOG
WEAPON PROFILES 2 4
CURSOR
1. From the MAIN DSMS menu, select “PROF” OSB. 7
A-10C
1
NOTE: In other words, you modify a profile setting by
entering the new setting value from the scratch pad
first, and THEN you select the setting you want to
apply this value to. Note that some settings like
CCRP/CCIP weapon release mode do not require user
input from UFC scratch pad: you can just click the OSB NUMBERS ENTERED FROM UFC
next to the parameter to toggle it.
6 EMPTY
FUEL 75 %
128
TAXI Anti-Skid Engaged
WARTHOG Nosewheel Steering Engaged
1. Ensure ANTI-SKID is on.
2. Ensure Nosewheel Steering is ON (keyboard binding:
A-10C
“INSERT”).
3. Move throttles forward slowly as required to start
forward movement
4. Use the rudder pedals to steer the aircraft left and right;
PART 5 – MISSION PREPARATION & TAKEOFF
129
TAKEOFF
WARTHOG
1. Line up on the runway
2. Make sure your Pitot Heat is ON during cold conditions.
A-10C
3. Press the TAKEOFF TRIM switch to ensure you are trimmed for takeoff.
4. Set flaps for takeoff (MVR middle position, 7 deg) and ensure speedbrakes are retracted.
PART 5 – MISSION PREPARATION & TAKEOFF
4
4
itself.
131
A-10C
PART 5 – MISSION PREPARATION & TAKEOFF WARTHOG
TAKEOFF
132
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
1. Initial Approach
A-10C
133
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
A-10C
PART 6 – LANDING
134
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
A-10C
135
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
A-10C
PART 6 – LANDING
136
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
A-10C
PART 6 – LANDING
137
WARTHOG
GENERAL ELECTRIC TF-34 ENGINE
The A-10C is powered by General Electric TF-34-GE-100A engine. The TF-34 is a high-bypass turbofan that generates 85% of its thrust with bypass air. To do so, it uses a
A-10C
single-stage bypass fan and a 14-stage axial flow compressor. Because the vast majority of thrust is generated by the bypass fan, the best indication of thrust in the cockpit is
from the fan speed indicators. Bleed air can be siphoned from the fan to power additional systems.
138
WARTHOG
GENERAL ELECTRIC TF-34 ENGINE
The TF-34-GE-100A engines of the A-10C are placed in a rather
A-10C
139
WARTHOG
ENGINE CONTROLS & PARAMETERS
Here is an overview of engine parameters.
A-10C
Power Unit).
The APU is a small engine in itself and draws fuel to run. When running, the
APU supplies compressed air to turn the compressor fans to start the engines.
The APU also drives an electrical generator and a hydraulic pump.
Once both engines are started and their generators enabled, the APU and APU
PART 7 – ENGINE & FUEL MANAGEMENT
generator can be shut down. You would only need to use the APU again in case
of an engine re-start.
APU Exhaust
manual.
142
WARTHOG
ENGINE FIRE EMERGENCY PROCEDURE
1. An engine fire is detected when one of the T-shaped fire handles illuminate.
A-10C
2. Reduce power to affected engine and monitor if the fire light goes out.
3. Set the throttle of the affected engine to OFF (RALT+END for left engine, or RCTRL+END for right engine).
4. Pull the fire handle of the affected engine (or APU if APU fire is detected) to close its respective fuel shutoff valve.
5. Set the Fire Extinguisher Agent Discharge switch either left or right (there are two extinguisher agent bottles).
6. Keep in mind that using the fire extinguisher chemical agent may very well prevent the engine from being restarted.
PART 7 – ENGINE & FUEL MANAGEMENT
143
5
WARTHOG
ENGINE RELIGHT PROCEDURE – APU-ASSISTED
5
Remember you can't start your engines via APU (Auxiliary Power Unit)
A-10C
2 7
8c
144
WARTHOG
ENGINE RELIGHT PROCEDURE – WINDMILLING
A “windmilling” engine start is an engine start performed with air flow driving the
A-10C
engine compressor blades. Using a windmill start will take 6,000 to 8,000 ft to
complete because it requires a steep dive of at least 30-degrees. Given the altitude
requirement, this is not an option when below 10,000 ft AGL. To perform a windmill
engine restart:
1. Place the aircraft in a 30-degree dive to maximize airspeed during the dive.
2. Set the Bleed Air switch to OFF.
PART 7 – ENGINE & FUEL MANAGEMENT
3. Set the Crossfeed switch to CROSSFEED. This will link the two fuel systems and
allow boost pumps to feed both engines.
4. Once ITT of affected engine is below 150 °C, set both throttles to MAX.
5. Set and hold the Engine Operate switch of the affected engine to IGN until engine 5b
ignition occurs.
6. Once engine is operating, move Engine Operate switch back to NORM. 4 5a
7. Move Crossfeed switch to OFF.
8. Set Bleed Air switch to ON.
3
145
WARTHOG
FUEL SYSTEM OVERVIEW
The fuel storage system for the A-10C consists of left and right internal wing tanks and right and left fuselage tanks. The right side fuel tanks feed the right engine and the left
A-10C
side tanks feed the left engine and APU. To provide fuel pressure, each tank has a co-located boost pump. Due to differing boost pump pressures, the wing tanks will
automatically empty before the fuselage tanks. Wing and Fuselage tanks are self-sealing and filled with a flexible foam to prevent a fuel tank explosion.
For negative G flight, the A-10C has collector tanks that will supply the engines with sufficient fuel for 10 seconds of operation at MAX power. If you fly at negative G for more
than 10 seconds, you risk the engines shutting down due to lack of fuel supply.
PART 7 – ENGINE & FUEL MANAGEMENT
external tanks require the FUEL DISPLAY SEL switch to be set to either EXT WING or EXT CTR depending on where the fuel tanks
are installed.
The TK600 external fuel tanks can be carried on stations 4, 6 and 8. The fuel tank is unarmored and has no self-sealing capability.
As such, this fuel tank is only carried during ferry missions and is never flown with in combat.
To jettison external tanks, see the “Jettison Ordnance” tutorial sub-section in the Weapons section.
PART 7 – ENGINE & FUEL MANAGEMENT
systems, setting the Crossfeed switch to CROSSFEED will link the two
fuel systems and allow the boost pumps to feed both engines. If the
Crossfeed switch is set to OFF, both fuel systems are isolated. You
would most often use Crossfeed when one of the boost pumps fails.
Internal Fuel Tank Gate Open/Close Air Refueling Door Control Lever
Linking the left and right main fuel tanks is a transfer valve that may be Open/close refueling port slipway door
opened by setting the TK GATE switch to the OPEN position. Setting this
switch to CLOSE will isolate the two tanks from each other. Generally you
will want to keep this switch disabled as being enabled can lead to fuel
center of gravity problems
148
THE MYSTERY OF THE HUD AND MULTI-FUNCTION COLOR DISPLAYS
WARTHOG
The MFCDs (Multifunction Color Display) often seem to confuse new pilots. It is hard to go from a prop plane to an aircraft that works just like a
A-10C
computer, isn’t it? So many different programs, so many switches, so many settings… It is easy to feel at a loss when you have no idea what is under
the hood.
The trick in understanding how the HUD and MFCDs work is to think of them like computer monitors. In fact, it works almost exactly like a computer.
While you are having Google Chrome, Itunes, Word and other programs running simultaneously on a single screen, you can switch between different
windows, right? Well, this time you’re flying an A-10C, not a PC or a Mac. The TAD, TGP, MAV, CDU and DSMS are all different systems that can run at
the same time (just like the computer programs and apps a la Candy Crush that you use in your everyday life). The MFCDs can only “display” two
system interfaces at once, though… it kind of makes sense since you only have two screens, doesn’t it? Just like in a computer, you can choose what
PART 8 – UNDERSTANDING HOTAS
149
THE MYSTERY OF THE HUD AND MULTI-FUNCTION COLOR DISPLAYS
WARTHOG
A-10C
SCREENS
PART 8 – UNDERSTANDING HOTAS
SCREEN
CONTROLLER
CONTROLLERS
150
HOTAS: HOW TO USE IT
WARTHOG
The philosophy of concept of “Hands on Throttle-and-Stick” (HOTAS) is that you can
access the majority of your systems by keeping on hands on your throttle and your
A-10C
• COOLIE HAT
• Controls DSMS (what weapons you want to use), swaps MFCD screens (like
an ALT+TAB), lets you pick a Sensor of Interest (SOI), etc…
• BOAT SWITCH
• Cycle through different FLIR (forward looking infrared) camera modes
• CHINA HAT
• Set different FOV (field of view) angles and slave all sensors to your SPI
(your cameras and missiles will be looking at where you tell them to look,
like a target)
Based on what sensor is selected (SOI), these switches will do different things.
Not only do these switches do different things based on your Sensor of Interest, but
they also do different things based on how long you hold the switch.
For example, TMS UP LONG means that you press the TMS switch UP for 1 to 3
seconds. DMS RIGHT SHORT means that you press the DMS switch RIGHT for a very
short duration of time (less than 1 second), or like a simple button press.
151
A-10C Legacy
HOTAS STICK CONTROLS SUMMARY (A-10C LEGACY) Only
WARTHOG
A-10C
PART 8 – UNDERSTANDING HOTAS
152
A-10C Legacy
HOTAS THROTTLE CONTROLS SUMMARY (A-10C LEGACY) Only
WARTHOG
A-10C
PART 8 – UNDERSTANDING HOTAS
153
A-10C II Tank Killer
HOTAS STICK CONTROLS SUMMARY (A-10C II TANK KILLER) Expansion Only
TANK KILLER
A-10C II
PART 8 – UNDERSTANDING HOTAS
154
A-10C II Tank Killer
HOTAS THROTTLE CONTROLS SUMMARY (A-10C II TANK KILLER) Expansion Only
TANK KILLER
HOTAS Commands - Throttle
Selected SOI
Switch Action
TAD TGP HUD A/A MAV HMCS HMCS B/S MSG
A-10C II
Boresight
Forced
Center TGP CCD TGP CCD
Correlation
Auto
FOV TGP FOV
MAV Uncage/
FOV Change FOV Change -
Video/ Consent to
Fwd Toggle LSS FOV Change LSS FOV
MAV SOI Self-Track
Short Change Change
China Long Slave All to SPI
Hat
Recage/ Recage/ Reset/Cage
Reset LSS Reset/Cage
Short Manual Manual HDC to
Aft Cursor Toggle TDC to TVV
Sequence Sequence Crosshair
Long Slave TGP to Current Steerpoint
Forward Position Lights to DimStaedy / Strobes OFF
Pinky
Aft Exterior Lights per Lighting Panel
Switch
Center Black Out All Exterior Lights
Left De- Short LAAP (Low Altitude Autopilot)
Throt Btn press Long Image Capture
Slew TAD Slew Slew
Slew/ Slew Slew TGP Slew TDC Slew AIM-9 Slew MAV Slew HDC
Cursor Boresight Cursor
Track
Depress
Short HUD as SOI
Up
Long Message Quick Look
Short HMCS as SOI
Down
Coolie Long Display DSMS Weapon Status Page & Selected Profile
Switch Short Cycle Left MFCD Page
Left
Long Left MFCD as SOI
Short Cycle Right MFCD Page
155
Right
Long Right MFCD as SOI
WARTHOG
SECTION STRUCTURE
• 1 - Sensors • 4 – Scorpion HMCS (Helmet-Mounted Cueing System) – A-10C II Tank Killer Only
A-10C
156
1 – SENSORS
WARTHOG 1.1 – INTRODUCTION TO SENSORS
The A-10C Warthog is by definition one of the most versatile aircraft when it comes to armament and sensors. Here is an overview of how the Warthog can “see” the outside world.
A-10C
• AN/AAQ-28 LITENING Targeting Pod: Targeting system developed to provide precision strike capability. Target designation is achieved by using a laser designator/range finder or an infrared
laser marker, which can be created by the pod itself. It is also capable of displaying a FLIR (Forward-Looking Infrared) thermal imagery.
• AMG-65 IR Maverick Seeker Head feed: Maverick air-to-ground missiles have seeker heads that have video capability and that can be used as supplemental sensors.
PART 9 – SENSORS
more sense to you once you start using them for a specific purpose. Just keep in mind that your sensors can be monitored from the HUD (Heads-Up Display) and various displays, while they can be
operated from the HOTAS stick and throttle.
DMS (Data
Management Switch)
HUD (Heads-Up Display)
TMS (Target Management
System) Switch
TGP (Targeting Pod) Page
MAV (Maverick) Page
PART 9 – SENSORS
Boat Switch
Interest”.
The A-10C can “see” in many ways: you can look through the canopy, but you can also use different sensors like the TGP
(Targeting Pod), the MAV (Maverick Air-to-Ground missile), the TAD (Tactical Awareness Display) or even the HUD (Heads Up
Display). They are all different sensors that can be controlled with the different “controls” we spoke about earlier... like the
HOTAS. Making a sensor SOI basically means that you take control of this sensor. In “computer terms”, it is the equivalent of
using Alt-Tab to select which window you want to use your mouse and keyboard in. If you want to control the infrared camera
embedded in your TGP, you need to select the TGP by “making it your SOI”.
159
1 – SENSORS
WARTHOG 1.2 – SENSORS DISPLAY SELECTION (SOI, SPI)
The Coolie Hat Switch is used to determine a SOI (Sensor of Interest).
A-10C
As an example, if we have the TGP page on the left MFCD and the Maverick Page on the right MFCD and we want to set the TGP page as the
Sensor of Interest (SOI):
• Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (LEFT since we have the TGP page on the left
MFCD). This will set the TGP as the SOI (Sensor of Interest).
To set the Heads-Up Display as the SOI, press the Coolie Hat Switch UP.
160
1 – SENSORS TMS (Target Management System) Switch
WARTHOG 1.2 – SENSORS DISPLAY SELECTION (SOI, SPI)
The Target Management Switch (TMS) is used to create a SPI (Sensor Point of Interest) based on what sensor is
A-10C
• CHINA HAT
• FWD LONG: Slaves all sensors to SPI (Sensor Point of Interest)
• AFT LONG: Slaves TGP to Steerpoint
MAV Page
HUD (Heads-Up Display)
TGP is SPI
PART 9 – SENSORS
162
1 – SENSORS
WARTHOG 1.2 – SENSORS DISPLAY SELECTION (SOI, SPI)
Example 2: Targeting Pod (TGP) is the Sensor of Interest, SPI has been defined on the TGP. All sensors
A-10C
have been slaved with the China Hat Switch FWD LONG.
MAV Page
HUD (Heads-Up Display)
Targeting Pod
(Sensor of Interest/SOI) TGP is SPI
PART 9 – SENSORS
Switch) and the HUD is set as the Sensor of Interest (SOI) with the Coolie Hat Switch UP, you
can use a TDC (Target Designation Cue) to designate a target.
Ground Stabilized TDC
The TDC is always displayed when the HUD is the Sensor of Interest (SOI). (Target Designation Cue)
Initially, the TDC will appear caged within the Total Velocity Vector (TVV). The TDC can then
be slewed to any location within the HUD Field of View (FOV). When slew switch is
released, the TDC will attempt to compute a position on the ground (latitude, longitude and HUD is the Sensor of
elevation). If successful, the TDC will ground stabilize on that point. If unsuccessful (location
Interest (SOI)
> 13nm away), an “X” will be drawn over the TDC and the TDC will be HUD stabilized with
an “X” indicating an invalid designation. In this condition, the TDC cannot become the
Sensor Point of Interest (SPI).
Even if the HUD is not SOI, commanding slave to SPI will slave the TDC to the position of the
current SPI. The TDC remains slaved until the SPI changes or until the HUD becomes SOI and
the Slew Control switch is used to move the TDC.
When the position designated by a ground stabilized TDC is outside the HUD FOV, but TDC is the Sensor Point
within 60 degrees of the aircraft nose, the TDC symbol is clamped to the HUD FOV on the of Interest (SPI)
appropriate side of the HUD. If the position is outside the HUD FOV and outside of 60
degrees of the aircraft nose, the TDC is clamped to the HUD FOV and horizontally stabilized
to the TVV.
PART 9 – SENSORS
164
1 – SENSORS
TMS (Target Management System) Switch
WARTHOG 1.3 – HUD (HEADS-UP DISPLAY) & TDC
5
To designate a target with the HUD & TDC:
A-10C
1. Press Master Mode Switch to toggle modes until NAV mode is selected.
2. Press Coolie Hat Switch UP to set Heads-Up Display as the SOI (Sensor of Interest)
3. By default, the TDC (Target Designation Cue) is caged on the Total Velocity Vector (TVV).
4. Use the Slew Control Switch to move the TDC to the desired target location.
5. Press the TMS (Target Management System) Switch FWD LONG to make the current TDC location the SPI 1
(Sensor Point of Interest).
6. If you want to reset SPI, press the TMS Switch AFT LONG. Keep in mind that the TDC will remain ground Master Mode Button
stabilized at its current location.
7. If you want to recage the TDC to the TVV, press China Hat switch AFT SHORT. 2
China Hat Switch
Coolie Hat Switch 4
2 HUD is SOI
165
1 – SENSORS
TMS (Target Management System) Switch
WARTHOG 1.3 – HUD (HEADS-UP DISPLAY) & TDC
These controls work if the HUD is set as the SOI (Sensor of Interest) with the Coolie Hat Switch UP.
A-10C
• SLEW CONTROL
• Used to control where your TDC is designating
China Hat Switch
• COOLIE HAT Coolie Hat Switch
• UP: Selects HUD as SOI (Sensor of Interest)
Slew Control Switch
• CHINA HAT
• AFT SHORT: Recages TDC to the TVV (Total Velocity Vector)
TVV
PART 9 – SENSORS
TDC
166
1 – SENSORS A-10C Legacy
Only
WARTHOG 1.4 – TISL (TARGET IDENTIFICATION SET, LASER) / PAVE PENNY POD
(A-10C LEGACY ONLY)
A-10C
The Target Identification Set, Laser (TISL) system detects and tracks reflected laser energy. TISL does NOT emit any
laser energy; it is a passive-only system. The TISL can be used to locate targets being laser designated by another
asset such as another aircraft or ground forces.
NOTE: This panel is not functionally implemented in this simulation. With the A-10C, all laser spot detection is done
with the targeting pod in LSS/LST modes.
PART 9 – SENSORS
167
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.1 – INTRODUCTION
The AN/AAQ-28 LITENING system is a self-contained, multi-sensor targeting and surveillance system. The LITENING enables aircrews to detect, acquire, auto-track and identify targets at
A-10C
long ranges for weapon delivery or non-traditional intelligence, surveillance and reconnaissance missions. LITENING's FLIR, charge-coupled device (CCD), laser imaging sensors, advanced
image processing and digital video output provide useful imagery of targets on the ground, allowing aircrews to identify and engage targets under a wide range of battlefield conditions.
PART 9 – SENSORS
168
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.2 – DISPLAYS
The targeting pod feed can be displayed on either MFCD (Multi-Function Color Display). To display targeting pod feed, select TGP page and its desired mode (A-G in our case)
A-10C
Field-of-View Setting
WIDE/NARROW
LSS (Laser Spot Search) &
LST (Laser Spot Track) Activation
170
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.2 – DISPLAYS
The Targeting Pod View Relative Direction symbol on the FLIR display can give you a good idea of where the pod is pointing in relationship to your aircraft. This view direction is represented in a top-
A-10C
down view.
171
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.2 – DISPLAYS
The Targeting Pod also displays data on the HUD (Heads-Up Display) and TAD (Tactical Awareness Display).
A-10C
Laser Status
• L: Laser Designation
• P: IR Pointer Designation
• B: Laser and IR Pointer (BOTH) used simultaneously
• M: Target Masked by Aircraft
Laser Mode
CMBT: Combat
TRNG: Training
PART 9 – SENSORS
173
2 – AN/AAQ-28 LITENING Targeting Pod TMS (Target Management System) Switch
A-10C Legacy
Only
WARTHOG 2.3 – CONTROLS (A-10C LEGACY)
These controls work if the TGP Page is set as the SOI (Sensor of Interest) with the Coolie Hat Switch.
A-10C
• SLEW CONTROL
• Used to control where your Targeting Pod / Sensor of Interest (SOI) is looking
• COOLIE HAT
• LEFT/RIGHT LONG: Selects MFCD as SOI (Sensor of Interest)
• BOAT SWITCH
• Cycle through different TV or FLIR (forward looking infrared) camera modes
• FWD: FLIR BHOT (Forward-Looking Infrared Black Hot)
• MIDDLE: CCD (Charge Coupled Device/TV)
PART 9 – SENSORS
• CHINA HAT
• FWD SHORT: Field-of-View Wide/Narrow Toggle
• FWD LONG: Slaves all sensors to SPI (Sensor Point of Interest)
• AFT SHORT: Boresight TGP
• AFT LONG: Slaves TGP to Steerpoint Boat Switch
• NOSEWHEEL STEERING BUTTON
• Used to fire laser
China Hat Switch
Slew Control Switch
174
Coolie Hat Switch
2 – AN/AAQ-28 LITENING Targeting Pod TMS (Target Management System) Switch
A-10C II Tank Killer
Expansion Only
TANK KILLER 2.3 – CONTROLS (A-10C II TANK KILLER)
These controls work if the TGP Page is set as the SOI (Sensor of Interest) with the Coolie Hat Switch.
A-10C II
• SLEW CONTROL
• Used to control where your Targeting Pod / Sensor of Interest (SOI) is looking
• COOLIE HAT
• LEFT/RIGHT LONG: Selects MFCD as SOI (Sensor of Interest)
PART 9 – SENSORS
• BOAT SWITCH
• Cycle through different TV or FLIR (forward looking infrared) camera modes
• FWD: FLIR BHOT (Forward-Looking Infrared Black Hot)
• MIDDLE: CCD (Charge Coupled Device/TV)
• AFT: FLIR WHOT (Forward-Looking Infrared White Hot)
Feed Page.
2. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the
targeting pod.
3b
3. A 2-minute warm-up period is required. TGP Display will start from TGP OFF, then 3a
transition to NOT TIMED OUT during the warm-up process.
4. Once targeting pod warm-up sequence is complete, the NOT TIMED OUT indication
will disappear.
5. Set MASTER ARM and LASER ARM switches to ARM.
4
3c
PART 9 – SENSORS
1b
176
1a
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.4 – START-UP & LASING PROCEDURE 6
7. When the TGP goes from STBY mode to AG mode, this will un-stow
the camera. Confirm that Targeting Pod mode switches from STBY to
AG.
8. Press the Coolie Hat Switch LONG in the direction of the MFCD that
displays your TGP feed (RIGHT since we have the TGP page on the
right MFCD). This will set the TGP as the SOI (Sensor of Interest).
6
PART 9 – SENSORS
8c
8a
TGP is SOI
177
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.4 – START-UP & LASING PROCEDURE
9. Select desired Video Mode with the Boat Switch
A-10C
12a 16
PART 9 – SENSORS
14
15
11
178
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.4 – START-UP & LASING PROCEDURE
17. Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle
A-10C
on the target.
• Note: If you want to reset the TGP in front of you (boresight):
• A-10C LEGACY: Press the China Hat Switch AFT SHORT
• A-10C II TANK KILLER EXPANSION: In the TGP page, press
the OSB next to B-S (Boresight Function)
18. Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust
Zoom Level.
19. Press the TMS (Target Management System) switch FWD SHORT to track
the target. This will toggle tracking modes between AREA TRACK (static
target) and POINT TRACK (moving target).
20. Press the TMS (Target Management System) switch FWD LONG to 17
designate the TGP Sensor Point of Interest (SPI). Slew Control Switch 18
19 / 20
21. Press the China Hat Switch FWD LONG to slave all sensors to the Sensor
Point of Interest (SPI). 17 21 China Hat Switch TMS Switch DMS Switch 22b
22. Press and hold Nosewheel Steering Button
(“Insert” binding) to fire laser. Nosewheel Steering Button
TGP Reticle
PART 9 – SENSORS
20 19
22a 22c Laser is Firing
179
TGP Sensor Point of Interest Designated
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.4 – START-UP & LASING PROCEDURE
• Note: Once all sensors are slaved to the TGP Target Track, the Heads-Up Display and TAD (Tactical Awareness Display) will also
A-10C
Laser is Firing
“L” is blinking
Sensors Slaved)
Laser is Firing
180
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.5 – SLAVING TGP TO A STEERPOINT
1. Verify that targeting pod (TGP) is powered and set to A-G mode.
A-10C
2. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access all
waypoints available for the current mission)
3. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to STEER
4. On the UFC (Up Front Control), use the STEER rocker switch to select desired steerpoint (or 6
any other method described in the NAVIGATION section).
5. Press TMS (Target Management System) Switch AFT LONG to set the selected Steerpoint China Hat Switch
as the SPI (Sensor Point of Interest). 5 TMS Switch
6. Press China Hat AFT LONG to slave the TGP to the Steerpoint.
1
5
PART 9 – SENSORS
4
Steerpoint is the SPI
Waypoint Number & Name
acting as Steerpoint (SPI)
4
181
2 3
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.5 – SLAVING TGP TO A STEERPOINT
7. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT
A-10C
since we have the TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of Interest).
8. Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target. The TGP
designation procedure is the same as in the previous START-UP & LASING PROCEDURE section.
9. If you want to make the targeting pod’s reticle the SPI (Sensor Point of Interest), press TMS (Target
Management Switch) FWD LONG.
7
TMS Switch
9b Coolie Hat Switch
8
1. Verify that targeting pod (TGP) is powered and set to A-G mode.
2. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we
have the TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of Interest).
3. Press the China Hat Switch AFT SHORT
4. The targeting pod will boresight at 150 mils below the zero sight line of the aircraft, directly forward.
TGP is SOI
TGP Diamond
(Boresighted)
PART 9 – SENSORS
183
2 – AN/AAQ-28 LITENING Targeting Pod A-10C II Tank Killer
Expansion Only
TANK KILLER 2.6 – BORESIGHT FUNCTION (A-10C II TANK KILLER EXPANSION) a
The Boresight function of the targeting pod is very useful if you find a target of opportunity and want to slew
A-10C II
1. In the TGP page, press the OSB (Option Select Button) next to B-S (Boresight Function)
2. The targeting pod will boresight at 150 mils (default value) below the zero sight line of the aircraft, directly
forward.
Note: you can customize the targeting pod’s boresight depression angle. To do so:
a) Enter the desired depression in mils (we can take “250” as an example) on the UFC (Up-Front Control)
1 b
scratchpad
b) In the TGP page, press the OSB (Option Select Button) next to B-S (Boresight Function)
PART 9 – SENSORS
TGP Diamond
(Boresighted)
184
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.7 – LASER SPOT SEARCH (LSS) Mode 1
The targeting pod can also spot and track a laser from someone else (a friendly A-10 lasing his own target, or a JTAC,
A-10C
Joint Tactical Air Controller, calling an air strike). To track another laser:
1. Find out what the laser code used by the friendly is (in our case, the friendly JTAC uses code 1688). Make sure
the friendly asset is lasing the target before attempting to track it.
2. Power up the Targeting Pod, select TGP page and set A-G TGP Mode as per the previous Power-Up Procedure.
3. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we
have the TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of Interest).
4. Press the OSB next to CNTL to enter the TGP AG Control Page.
5. Enter the desired Laser Code to be searched on the UFC Scratchpad. We will choose the default laser code
1688.
6. Press on the OSB next to “LSS” (Laser Spot Search Code) to enter LSS code 1688.
7. Press OSB next to RTN (Return) to go back to Main TGP page.
2a 5
7
4
2c
PART 9 – SENSORS
6
3
JTAC location. If the targeting pod is looking too far from the laser, it will not
be able to find the laser.
9. Press the OSB next to “LSS” (Laser Spot Search).
• Alternatively, you can also use a shortcut to start LSS operation: 10
• A-10C LEGACY: use the DMS (Data Management Switch)
RIGHT LONG.
• A-10C II TANK KILLER EXPANSION: use the China Hat AFT
SHORT
10. When the LSS operation starts, the TGP will be searching for a laser 9a
designation to track. “LSRCH” will be displayed in the lower center of the
display. The Situational Awareness Cue will indicate where the pod is
DMS Switch
scanning.
Situational Awareness Cue (Targeting Pod View Relative Direction)
9a
9b
PART 9 – SENSORS
9b
10
186
2 – AN/AAQ-28 LITENING Targeting Pod 13 13
WARTHOG 2.7 – LASER SPOT SEARCH (LSS) Mode
11. When the TGP has detected a laser energy reflection, “DETECT” will replace
A-10C
“LSRCH” on the display, and the OSB label will change from “LSS” to “LST”
to indicate Laser Spot Track. The TGP line of sight will then automatically
slew to the detected laser reflection.
12. After 1 second, “DETECT” will be replaced with “LTRACK” and a box
(container) measuring the size of the tracking gate will overlay the laser
energy spot. TGP Diamond
13. On the HUD, the TGP diamond will mark the position of the Laser Spot
(HUD)
Track (LST). The TAD (Tactical Awareness Display) will also display the LST.
14. To exit LSS/LST mode, press OSB next to LSS.
TAD LST
14
Friendly JTAC
11b 12
11a
187
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.7 – LASER SPOT SEARCH (LSS) Mode
a
When working with a JTAC (Joint Tactical Air Controller), a “9-line”
A-10C
a) NEW TASKING indication means a message has been sent to you from
the JTAC.
b) To read 9-line message, select the MSG page.
c) Press OSB next to ACK (Acknowledge) to remove the white “NEW
TASKING” message indication. Alternatively you can also clear the note
with a TMS Left Short press.
d) You can return to the TGP page.
b
PART 9 – SENSORS
d c 188
b
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG 2.8 – LASER POINTER/MARKER
The targeting pod can also use a laser marker (the laser marker cannot be tracked by air-to-ground weapons), which is an infrared laser that can only be seen with
A-10C
night vision goggles (RSHIFT+H to toggle NVGs). This is used mainly to provide a visual reference to other aircraft on where a target is.
1. Power up the Targeting Pod and set A/G Mode as per the previous Power-Up Procedure.
2. Set Master ARM and LASER ARM switches to ARM.
3. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the TGP page on the right MFCD). This will set
the TGP as the SOI (Sensor of Interest).
4. Select Laser Designator Mode to IR (Infrared) with OSB.
5. Slew TGP reticle as shown previously on desired target.
6. Press and hold Nosewheel Steering Button (“Insert” binding) to fire laser. “P” (Infrared Pointer) indication will flash while pointer is firing.
Laser Marker
Laser Marker
190
3 – AGM-65 Maverick Air-to-Ground Missile
WARTHOG
A-10C
PART 9 – SENSORS
Maverick Missile
191
3 – AGM-65 Maverick Air-to-Ground Missile
WARTHOG 3.1 – DISPLAYS
Seeker Indication
Relative to Boresight
A-10C
Maverick EO (Electro-
Optical) Power Timer
Maverick Dynamic
Launch Zone (DLZ)
PART 9 – SENSORS
193
3 – AGM-65 Maverick Air-to-Ground Missile
WARTHOG 3.1 – DISPLAYS
Maverick Data is also visible on the Heads-Up Display.
A-10C
Maverick Reticle
Maverick Line of
PART 9 – SENSORS
and the Maverick missile is selected from the DSMS (Digital Stores Management System) page.
• SLEW CONTROL
• Used to control where your Maverick / Sensor of Interest (SOI) is looking
• COOLIE HAT
• LEFT/RIGHT LONG: Selects MFCD as SOI (Sensor of Interest)
• BOAT SWITCH
• Cycle through different Maverick modes
• FWD: Black Symbols
PART 9 – SENSORS
• CHINA HAT
• FWD SHORT: Field-of-View Wide/Narrow Toggle
• FWD LONG: Slaves all sensors to SPI (Sensor Point of Interest)
• AFT SHORT: Maverick Missile Step (selects other missile) / Resets missile to boresight position Boat Switch
These controls work if the MAV Page is set as the SOI (Sensor of Interest) with the Coolie Hat Switch
A-10C II
and the Maverick missile is selected from the DSMS (Digital Stores Management System) page.
• DMS SWITCH: Data Management Switch DMS (Data Management Switch) AGM-65D Maverick Selected
• FWD/AFT/LEFT/RIGHT SHORT: Maverick Reticle UP/DOWN/LEFT/RIGHT
• FWD LONG: Gyro Stabilize
• LEFT LONG: HMD (Helmet-Mounted Display) ON/OFF
• RIGHT LONG: Slave Maverick to HMIT (Helmet-Mounted Integrated Targeting) Line-of-Sight
• SLEW CONTROL
• Used to control where your Maverick / Sensor of Interest (SOI) is looking
• COOLIE HAT
• LEFT/RIGHT LONG: Selects MFCD as SOI (Sensor of Interest)
PART 9 – SENSORS
• BOAT SWITCH
• Cycle through different Maverick modes
• FWD: Black Symbols
• MIDDLE: Force Correlate / AUTO
• AFT: White Symbols
Boat Switch
• CHINA HAT
• FWD SHORT: Field-of-View Wide/Narrow Toggle
• FWD LONG: Slaves all sensors to SPI (Sensor Point of Interest) China Hat Switch
• AFT SHORT: Resets missile to boresight position (recage seeker) Slew Control Switch
197
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.1 - Introduction
The Scorpion HMCS (Helmet-Mounted Cueing System) allows the pilot to command a sensor to the user line of sight and provides situational awareness via a Helmet Mounted Display (HMD).
A-10C II
The HMCS displays both HUD (Heads-Up Display) and TAD (Tactical Awareness Display) symbology on your helmet line-of-sight, which can be interacted with other sensors like the targeting pod. The
situational awareness increase provided by the Scorpion is incredible and will make you feel like you’re playing a video game inside a video game.
I highly recommend that you check out Redkite’s HMCS tutorial: https://youtu.be/NJjHu_H1ImY
198
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.2 – HMCS Power-Up & Setup
To power up the HMCS:
A-10C II
1. The HMCS is powered on with the HMCS Power Switch set to ON.
2. The default setting for the HMCS is that the HMD overlay will only be visible when looking away from the Heads-Up Display.
3. To toggle the HMD (Helmet-Mounted Display) overlay ON or OFF, press DMS (Data Management Switch) LEFT LONG.
DMS (Data
PART 9 – SENSORS
Management Switch)
199
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.2 – HMCS Power-Up & Setup
The HMCS contains three preset profiles, which can be modified at will using the STAT page’s HMCS sub-menu. Editing a profile will let you choose:
A-10C II
• What symbols are displayed on the HMD regardless of helmet orientation (ON),
• What symbols are hidden (OFF),
• What symbols are hidden when the helmet’s line of sight is lined up with the aircraft’s Heads-Up Display (OCLD for “Occludable”).
• A display cutoff range (symbols will only appear when they are within the specified range in nautical miles)
Note: the HORIZON LINE symbol is an exception and can be set to OFF, NORM (Normal) and GHST (Ghost) .
HMCS Symbol Cutoff Range (nm)
HMCS Profile Selectors – is displayed when not applicable
HMCS Symbol Visibility
OCLD/ON/OFF
OTR PAGE (Other Page) OSBs
HMCS Symbols Scrolls further down the list of
options
HMCS Symbol
Selection Arrow
200
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.2 – HMCS Power-Up & Setup
Here is a summary of all different HMCS Symbology page options:
A-10C II
PART 9 – SENSORS
201
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) 2b A-10C II Tank Killer
Expansion Only
TANK KILLER 4.2 – HMCS Power-Up & Setup
To modify an existing HMCS profile: 3
A-10C II
1. Select STAT (Status) page by pressing OSB (Option Select Button) Next to STAT.
2. Select HMCS Symbology page by pressing OSB next to HMCS
3. Select the HMCS profile you wish to change by using the OSB next to either PRO1, PRO2 or PRO3.
4. Press OSBs next to SYMBOL arrows to increment/decrement selection arrow to the HMCS symbology option you want to change.
OSBs next to OTR PAGE (Other Page) can scroll further down the list as well.
5. Press OSB next to OCLD/ON/OFF to toggle between visibility options.
6. OPTIONAL: To modify the selected symbol’s cutoff range, enter the desired cutoff range (in nm) on the UFC Scratchpad. We will
choose 25 nm. Then, press OSB next to “RANGE”.
2a
4b
5b
4a
PART 9 – SENSORS
1
5a
6a
6b
6c
202
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.2 – HMCS Power-Up & Setup HMCS Crosshair, Own SPI and HDC occluded
Profile Recommendation
A-10C II
While occluding most of the HMCS symbology is recommended in order to avoid cluttering your HUD, I
would recommend using these few particular HMCS settings in order to see them through the HUD while
doing an attack run.
• CROSSHAIR – ON
• OWN SPI – ON
• HDC – ON
203
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.2 – HMCS Power-Up & Setup
Coolie Hat Switch
To cycle between HMCS profiles:
A-10C II
1. Set the HMD (Helmet-Mounted Display) as the SOI (Sensor of Interest) by pressing the Coolie Hat
Switch DOWN. The asterisk on the HMD overlay will indicate the HMCS is SOI.
2. Press DMS (Data Management Switch) RIGHT SHORT to cycle between the three profiles.
Alternatively, you can also go in the HMCS Symbology page and select the profile via the Profile
Selector OSBs.
DMS (Data
Management Switch)
Profile 1 Selected
205
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.3 – HMCS Symbology
4.3.1 – Basic HMD Symbology
A-10C II
Aircraft Heading
Radar Altitude (ft)
The navigation symbols include all steerpoints in the navigation database and markpoints.
Current Steerpoint
(BANKS1)
Steerpoint
(CHEVY1)
PART 9 – SENSORS
Current Markpoint
(MRK A)
207
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.3 – HMCS Symbology
4.3.3 – Unit HMD Symbology
A-10C II
Various units that are within the same datalink network are visible on the HMCS, such as friendly ground units equipped with EPLRS, members of your own flight and friendly aircraft within the
same datalink network.
208
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.3 – HMCS Symbology
4.3.4 – Designation HMD Symbology
A-10C II
When designating a target, a SPI (Sensor Point of Interest) is created. SPI symbols are displayed on the TAD (Tactical Awareness Display), but also on the HMCS display.
Own SPI (Sensor Point of Interest) Line between Donor and his SPI (Dashed Line)
This is a SPI created by yourself. A dashed line is for a between a Mini-SPI and its donor, which is on
the SADL network but on a separate GROUP ID number as yourself
SPI (Sensor Point of Interest) Broadcast from Wingman), also referred to as a “Mini-SPI”
SPI is being broadcast by an aircraft on the SADL network on the same GROUP ID number as
yourself.
• Upper number: Range from SPI Broadcast (nm)
Donor SPI (Sensor Point of Interest), also referred • Center number: Identification Number of Wingman broadcasting the SPI
to as a “Mini-SPI”
SPI is being broadcast by friendly aircraft on the SADL
datalink network but on a separate GROUP ID number.
• Upper number: Range from SPI Broadcast (nm)
PART 9 – SENSORS
Line between Flight Member Donor and his SPI (Full Line)
Screenshot taken from A full line is for a between a Mini-SPI and its donor, which is on the 209
Redkite’s HMCS Tutorial Video SADL network on the same GROUP ID number as yourself
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.3 – HMCS Symbology
4.3.5 – Targeting Pod HMD Symbology
A-10C II
• SLEW CONTROL
• Used to control your HDC (Helmet Designation Cursor)
HMCS SOI (Sensor of Interest) Asterisk
PART 9 – SENSORS
• COOLIE HAT
• UP: Selects HUD as SOI (Sensor of Interest)
• DOWN: Selects HMCS as SOI (Sensor of Interest)
• BOAT SWITCH
• Targeting Pod Functions: Cycle through different TV or FLIR (forward looking infrared) camera modes
• FWD: FLIR BHOT (Forward-Looking Infrared Black Hot) Boat Switch
• MIDDLE: CCD (Charge Coupled Device/TV)
• AFT: FLIR WHOT (Forward-Looking Infrared White Hot)
• CHINA HAT
China Hat Switch
• FWD SHORT: Targeting Pod Field-of-View Wide/Narrow Toggle
Slew Control Switch
• AFT SHORT: Recage HDC to Crosshair
Coolie Hat Switch 211
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.5 – HMCS Functions TMS (Target Management System) Switch
4.5.1 – Hooking HMD Symbols
A-10C II
Similarly to the TAD (Tactical Awareness Display), if you want to have a bearing, distance and elevation information on a specific HMCS
symbol, you can “hook” a symbol when the HMCS is the SOI (Sensor of Interest).
1. Set the HMCS as the SOI: press the Coolie Hat Switch DOWN. Make sure the HMCS SOI Asterisk is visible.
2. Move your helmet to place the HMD crosshair over the desired HMD symbol you want to hook.
3. Once HMD crosshair is over the symbol, press TMS (Target Management System) FWD SHORT to hook the symbol.
4. Hooked Symbol Data will be displayed on the lower left of the HMD.
5. A dashed box will appear over the hooked symbol and a yellow line will be drawn between the hooked symbol and the HMD
crosshair.
6. To Un-Hook a symbol, press the TMS (Target Management System) AFT SHORT.
1. Set the HMCS as the SOI: press the Coolie Hat Switch DOWN. Make sure the HMCS SOI Asterisk is visible.
2. Move your helmet to place the HMD crosshair over the desired HMD symbol you want to hook.
3. Once HMD crosshair is over the symbol, press TMS (Target Management System) FWD SHORT to hook the symbol.
4. A dashed box will appear over the hooked symbol and a yellow line will be drawn between the hooked symbol and the HMD
crosshair.
5. Press TMS FWD LONG to create a SPI (Sensor Point of Interest) on the hooked symbol.
6. To Un-Hook a symbol, press the TMS (Target Management System) AFT SHORT. To reset the SPI to the selected steerpoint without
un-hooking the symbol, press TMS AFT LONG.
of Interest)
1. Set the HMCS as the SOI: press the Coolie Hat Switch DOWN. Make sure the HMCS SOI Asterisk is visible.
2. Press China Hat AFT SHORT to recage the HDC (Helmet Designation Cursor) to the HMD Crosshair
3. Move your helmet to place the HMD crosshair near the desired target you want to designate and create a SPI (Sensor Point of
Interest) over.
4. Use the Slew Control Switch to move the ground-stabilized HDC over the target you want to designate as a SPI.
5. Once HDC is over the desired target, press TMS (Target Management System) FWD LONG to create a SPI on the HDC.
6. To reset the SPI to the selected steerpoint without un-hooking the symbol, press TMS AFT LONG.
2
PART 9 – SENSORS
HMD Crosshair
3 5
4
China Hat Switch
4 Slew Control Switch
2
HDC (Helmet Designation
Cursor) 1 Coolie Hat Switch 214
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.5 – HMCS Functions 6
4.5.3 – Targeting Pod Slaving to LOS via HMCS TMS (Target Management System) Switch
A-10C II
An interesting functionality is to combine the SPI generation ability of the HMCS with the TGP, which can be slaved to the HMCS Line of Sight (LOS).
5
PART 9 – SENSORS
1 3
5
China Hat Switch
Slew Control Switch
8. Press DMS RIGHT LONG to Slave Targeting Pod to HMCS Line-of-Sight (LOS), or in that case the SPI we
just created over the HDC.
9. The Targeting Pod Field-of-View Box will then appear once the targeting pod is slaved to the SPI.
10. You can cycle through different TV or FLIR (forward looking infrared) camera modes using the Boat Switch.
• FWD: FLIR BHOT (Forward-Looking Infrared Black Hot)
• MIDDLE: CCD (Charge Coupled Device/TV)
• AFT: FLIR WHOT (Forward-Looking Infrared White Hot)
11. You can slew the TGP (Targeting Pod) by pressing the Coolie Hat LONG in the direction of the TGP
page to make it SOI (Sensor of Interest), then using the Slew Control switch and other TGP HOTAS
controls. Slew Control Switch 8b
Boat Switch
Coolie Hat Switch DMS (Data Management Switch)
8a
8c
SPI (Sensor Point
of Interest)
PART 9 – SENSORS
1. Set the HMCS as the SOI: press the Coolie Hat Switch DOWN. Make sure the HMCS SOI Asterisk is visible.
2. Press China Hat AFT SHORT to recage the HDC (Helmet Designation Cursor) to the HMD Crosshair
3. Move your helmet to place the HMD crosshair near the desired target you want to designate and create a markpoint over.
4. Use the Slew Control Switch to move the ground-stabilized HDC over the target you want to create a markpoint on.
5. Once HDC is over the desired target, press TMS (Target Management System) RIGHT SHORT to create a markpoint on the HDC.
6. (Optional) You can create a SPI (Sensor Point of Interest) on the last created markpoint by pressing TMS RIGHT LONG.
2
PART 9 – SENSORS
HMD Crosshair
3 5
Markpoint (MRK A)
4
China Hat Switch
4 Slew Control Switch
2
HDC (Helmet Designation
Cursor) 1 Coolie Hat Switch 217
4 – SCORPION HMCS (HELMET-MOUNTED CUEING SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER 4.5 – HMCS Functions
4.5.4 – Markpoint Creation via HMCS
A-10C II
In order to view all available markpoints, set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MARK (you will access all markpoints).
218
WARTHOG
SECTION STRUCTURE
• 2 – Air-to-Ground Weapons
• 2.1 – Unguided Bomb (MK-82 Low Drag – CCIP)
• 2.1.1 – Manual CCIP Release Mode
• 2.1.2 – CCIP-CR Release Mode
• 2.2 – Unguided Bomb (MK-82AIR High Drag – CCRP)
• 2.3 – Rockets (CCIP)
• 2.4 – GAU-8 Gun (Air-to-Ground)
• 2.4.1 – Introduction
• 2.4.2 – CCIP Reticle
• 2.4.3 – CCIP Cross
• 2.4.4 – 4/8/12 Reticle
• 2.4.5 – 4000 Ft Wind Corrected Cross
• 2.5 – GBU-38 JDAM (JTAC Coordinates)
• 2.6 – GBU-38 JDAM (Targeting Pod)
• 2.7 – CBU-105 WCMD (CCRP + Targeting Pod)
• 2.8 – GBU-12 Paveway II (Laser-Guided)
• 2.9 – AGM-65 Infrared Maverick (MAV Sensor)
• 2.10 – AGM-65 Infrared Maverick (Targeting Pod)
• 2.11 – AGM-65L Laser Maverick (Targeting Pod + Laser) – A-10C II Tank Killer Only
• 2.12 – GBU-54 Laser JDAM (Targeting Pod + Laser) – A-10C II Tank Killer Only
• 2.13 – APKWS Laser-Guided Rockets (Targeting Pod + Laser) – A-10C II Tank Killer Only
219
1.1 – INTRODUCTION TO WEAPONS
WARTHOG
The A-10C can use a HUGE variety of weapons.
A good loadout is not necessarily the biggest bomb: a good loadout is the one that you know how to
A-10C
use and are most comfortable with… and yet that remains flexible enough to allow you to adapt to
different targets and situations.
There is a mindblowing selection of ordnance to pick from and it is easy to feel lost by the sheer
number of different bombs. We will briefly explore the types of bombs together to help you
understand what they are all about.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
• Unguided rockets
• GAU-8/A 30 mm Gun
• Air-to-Ground Missile
• Ex: AGM-65 MAVERICK (AGM = Air-to-Ground Missile)
• Unguided bombs
• Ex: Mk-82, Mk-82AIR, Mk-84
220
1.1 – INTRODUCTION TO WEAPONS A-10C II Tank Killer
Expansion Only
TANK KILLER
The A-10C II “Tank Killer” Expansion has three new weapons available:
• GBU-54 LJDAM: A hybrid of a GBU-38 JDAM and a GBU-12 laser-guided bomb is the GBU-54/A LJDAM (Laser Joint Directed Attack Munition). This weapon can act in both INS/GPS
and laser-guidance modes, this allowing it launch-and-leave and engaging through cloud/dust as an INS/GPS weapon, and with the precision and ability to engage moving targets that
laser-guidance provides. The GBU-54/A is a strap-on guidance kit for a standard Mk-82 general purpose bomb. The guidance kit includes both the GPS/INS guidance kit and a laser
seeker / target detection guidance kit that allows the bomb to guide on moving targets.
• APKWS (Advanced Precision Kill Weapon System): also displayed as the AGR-20A, the APKWS combines a standard 2.75-inch high explosive rocket with a laser guidance kit and
PART 10 – OFFENCE: WEAPONS & ARMAMENT
control fins. There are two warhead options: the M-151 (High Explosive) and the M-282 (Penetrator Warhead).
221
GBU-54 Laser-Guided JDAM
1.2 – MY WEAPONS CONTROL SETUP
WARTHOG
The A-10C weapon systems are controlled pretty much exclusively with the stick and throttle. This gives you tremendous functionality at your fingertips.
Each function of these controls will change based on what sensor is selected as the SOI (Sensor of Interest) and what Master Mode is selected.
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Gun Trigger
(2-stage detent) Boat Switch
222
1.2 – MY WEAPONS CONTROL SETUP (A-10C LEGACY) A-10C Legacy
Only
WARTHOG
Here is a summary of control functions based on SOI (Sensor of Interest).
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
223
Down UHF SOI
Selected
Switch Action
1.2 – MY WEAPONS CONTROL SETUP (A-10C II TANK KILLER)
Speed
Fwd
Aft
Fwd
TAD TGP HUD
Transmit
Retract
A/A Speedbrakes
Extend
MAV
Front Speedbrakes
Radio (Rotary = VHF)
HMCS HMCS B/S MSG A-10C II Tank Killer
Brake Expansion Only
TANK KILLER Mic Center
Aft HoldAft
Transmit Speedbrakes
Radio (Rotary Position
= Anything)
Here is a summary
Switch Up of control functions based on SOI (Sensor(Rotary
No Transmit of Interest).
=
MAV Anything)
Down
Fwd TGP FLIR Black Hot UHF Dark/Cold TGP FLIR Black Hot
Fwd HOTAS Commands Retract - Throttle
Speedbrakes
Light/Hot
A-10C II
Speed
Aft Selected
Extend SOI
Speedbrakes
Switch
Brake Action MAV
Center
Aft TAD TGP HUD
TGP FLIR White Hot Hold A/A
Speedbrakes MAVPosition HMCS HMCS
TGP FLIR B/SHotMSG
White
Boat Light/Hot
Fwd Transmit Front Radio (Rotary
MAV = VHF)
Switch Dark/Cold
Mic Aft
Fwd Transmit
TGP FLIR Black Hot Aft Radio (Rotary
Dark/Cold= Anything) TGP FLIR Black Hot
Switch Up No Transmit (RotaryBoresight
= Anything)
Light/Hot
Down
Center TGP CCD UHF Forced TGP CCD
MAV
Correlation
Fwd Retract Speedbrakes
Boat
Speed Aft TGP FLIR White Hot Light/Hot TGP FLIR White Hot
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Aft Auto
Extend Speedbrakes
Switch
Brake Dark/Cold
Center FOV Hold Speedbrakes PositionTGP FOV
MAV Uncage/ Boresight
FOV Change FOV
MAV Change -
Video/ Consent to Forced
FwdCenter
Fwd Toggle LSS FOV
TGP FLIR
TGP Black
CCD SOI Change
Hot Self-Track Dark/Cold LSS FOVTGP FLIR TGP Black
CCD Hot
MAV Correlation Change
Short Change Light/Hot
China Long Slave All toAuto
SPI
MAV
Hat FOV TGP FOV
Boat Aft TGP FLIR White Recage/ Light/Hot
MAVHot Uncage/ Recage/ Reset/Cage TGP FLIR White Hot
Reset
FOV ChangeLSS Reset/Cage FOV Change -
Switch Short Manualto Dark/Cold
Video/ Consent Manual HDC to
Aft
Fwd Cursor Toggle
Toggle LSS FOV TDC to TVV Change LSS FOV
Sequence Sequence Crosshair
MAV SOI Self-Track
Short Change Boresight Change
China Long Slave TGP to Current
Slave Forced
All to Steerpoint
SPI
Center TGP CCD TGP CCD
Hat Forward Correlation
Position Lights to DimStaedy / Strobes OFF
Pinky Recage/ Recage/ Reset/Cage
Aft Reset LSS Reset/Cage Auto Panel
Exterior Lights per Lighting
Switch Short Manual Manual HDC to
Aft Center Toggle TDC to TVVBlack Out All Exterior Lights
Cursor FOV TGP FOV
MAV Sequence
Uncage/ Sequence Crosshair
Left De- Short FOV Change LAAP (Low AltitudeFOV Autopilot)
Change -
Video/ Consent to
Throt Btn press
Fwd Long Toggle LSS FOV Slave TGPImage Capture
to Current Steerpoint
Change LSS FOV
MAV SOI Self-Track
Forward Short Slew TAD Change Position Lights to DimStaedy / Strobes OFF
Change Slew Slew
Pinky
Slew/ Slew Slew TGP Slew TDC Slew AIM-9 Slew MAV Slew HDC
China Aft Long Cursor Exterior Lights
Slave per Lighting
All to SPI Panel Boresight Cursor
Switch
Track
Hat Center
Depress Black Out All Exterior Lights
Recage/ Recage/ Reset/Cage
Left De- Short
Short Reset LSS Reset/Cage LAAP (LowHUDAltitude
as SOIAutopilot)
Up Short Manual Manual HDC to
Aft
Throt Btn press Long
Long Cursor Toggle TDC to TVV Message Image Quick
Capture Look
Sequence Sequence Crosshair
Short Slew TAD HMCS as SOI Slew Slew
Slew/ DownSlew Slew TGP Slew TDC Slew AIM-9 Slew MAV Slew HDC
Coolie Long
Long Cursor Display DSMSSlave TGP toStatus
Weapon Current Steerpoint
Page & Selected Profile
Boresight Cursor
Track
Switch Forward
Short
Depress Position Lights
CycletoLeft
DimStaedy
MFCD Page / Strobes OFF
Pinky Left
AftLong
Short Exterior Lights
Left per
MFCD
HUD as SOILighting
as SOI Panel
Switch Up
Center
Short
Long Cycle
Black OutRight
All MFCD
Exterior
Message Quick Look Page
Lights
Right
Left De- Long
Short
Short Right
LAAP (Low MFCD
Altitude
HMCS asAutopilot)
as SOI SOI
Down
Throt Btn
Coolie press Long
Long Display DSMS WeaponImage Capture
Status Page & Selected Profile
Switch Short Slew TAD Cycle Left MFCD Page Slew Slew
Slew/ Left Slew Slew TGP Slew TDC Slew AIM-9 Slew MAV Slew HDC
Long Cursor Left MFCD as SOI Boresight Cursor
Track
Short
Depress Cycle Right MFCD Page 224
Right
Long
Short Right
HUDMFCD as SOI
as SOI
1.3 – DSMS (DIGITAL STORES MANAGEMENT SYSTEM) PAGE
WARTHOG
The DSMS (Digital Stores Management System) replaces the old A-10A Armament Control Panel (ACP). All of the settings for weapons, release parameters, and control of the various types of
armament are now handled using the DSMS pages on an MFCD.
A-10C
The DSMS provides you with an overall display of weapons status, inventory of each station on the aircraft, which stations are selected, the arm state, status of the GAU-8 gun, and what profile is
currently selected for each weapon.
The DSMS also contains a separate page that provides you the ability to view, select, and control profiles and delivery parameters such as interval and ripple settings for appropriate weapon types.
Each of these combinations is called a profile. These weapon profiles can either be selected from the DSMS page or selected as a rotary HUD selection from the HOTAS. The DSMS provides
selective jettison options and parameters for each weapon, rack, launcher, or station. DSMS also has a set of pages used to control settings mode, power, and boresighting functions for AGM-65
and AIM-9 missiles.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Station 11
2 x AIM-9 Missiles
Station 9 Station 8
3 x MK82AIR Bombs CBU-105
Station 5
CBU-97
Station 4
MK-82 Bomb
Station 10
LITENING Station 3
Targeting Pod 2 x AGM-65H Maverick
Station 1
Station 7 Station 6 Station 2 225
ALQ-131 ECM Pod
GBU-38 JDAM TK600 Fuel Tank 7 x M-156 Rockets
1.3 – DSMS (DIGITAL STORES MANAGEMENT SYSTEM) PAGE
WARTHOG
The DSMS is accessed by pressing the lower OSB (Option Select Button) next to DSMS. The DSMS is divided in the following sub-pages:
• Status Page
A-10C
DSMS
DSMS
MISSILE CONTROL Page
SELECTIVE JETTISON Page
226
1.3 – DSMS (DIGITAL STORES MANAGEMENT SYSTEM) PAGE Store Type Quantity
WARTHOG
Color coding represents the status of the weapon.
Station Number Weapon Status
• White: Master Arm is set to SAFE. When in SAFE mode, all systems behave as if in ARM mode but no
A-10C
Gun Status, Ammunition Count & Type Gun Status, Ammunition Count & Type
Shown: Gun armed, 1150 rounds, combat mix Shown: Gun SAFE, 1150 rounds, combat mix 227
1.4 – RE-ARMING CONSIDERATIONS DSMS LOADED INCORRECTLY
WARTHOG
When a ground crew re-arms the A-10’s stations, the ground crew installs a new Data Transfer Cartridge (DTC) containing
all the information relevant to the ordnance you have loaded on the aircraft pylons. However, the DSMS (Digital Stores
Management System) needs to re-load the Data Cartridge in order to update the weapon data in its stations.
A-10C
228
1.4 – RE-ARMING CONSIDERATIONS DSMS LOADED INCORRECTLY
WARTHOG 1
Here is the procedure to re-load the DSMS correctly after the ground
crew has re-armed your aircraft.
A-10C
2a
2b 3
4b
5
4a 229
1.4 – RE-ARMING CONSIDERATIONS DSMS LOADED INCORRECTLY DSMS LOADED CORRECTLY
WARTHOG
6. Click on “LOAD ALL” OSB on the right to reload all DSMS
stations.
7. While DTC loading is in process, all asterisks near menus
A-10C
6
7 8
Not Loaded
Loading Loading
In Progress Complete
230
1.5 – MASTER MODES
WARTHOG
There are five master HUD (Heads-Up Display) modes that you can cycle through using the Master Mode Control
Button on the control stick.
A-10C
• Air-to-Air mode can only be selected by holding the Master Mode Control Button for about 3 seconds.
Master Mode
Master Mode
231
1.5 – MASTER MODES
WARTHOG
A-10C
232
1.6 – BOMB DELIVERY MODE - CCRP VS CCIP
WARTHOG
There are 2 ways to deliver bombs: CCRP or CCIP modes.
CCIP mode is the traditional dive bombing approach: you dive on target and the reticle will tell
A-10C
However, dive bombing is a risky business, especially if anti-air defences are surrounding your
target. The lower you go, the more vulnerable you are. This is why CCRP release mode was
invented.
CCRP mode allows you to fly straight and level without having to dive down. The HUD will tell
PART 10 – OFFENCE: WEAPONS & ARMAMENT
you when to release your bomb for the target you have designated with your Targeting Pod
(TGP). It is a much safer way to release a bomb, but as you may have guessed already, it is a bit
less precise.
Using CCRP or CCIP is up to you and the situation you are in. Some pilots prefer to use CCIP,
while others would not touch CCRP with a 10-ft pole. Both delivery modes work, and only CCIP: Continuously Computed Impact Point
experience will teach you what you prefer to use, and in which situations. As shown previously,
CCRP or CCIP delivery can be set throughout the DSMS during the PREFLIGHT phase.
Your delivery mode can be set throughout your DSMS in your weapon profiles.
2. Select weapon profile: make the HUD SOI (Sensor of Interest) with Coolie Hat Switch UP, then press the DMS (Data Management Switch) left or right to cycle between weapon profiles.
3. Arm selected weapon and sensors
4. Select bomb delivery mode if applicable (CCIP or CCRP)
5. Use one of your sensors (by making it SOI) to find a target, move your SPI over your target, slave all your sensors to the SPI/target and lock it.
6. Fire weapon when you have a firing solution.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Note: Rob10 from the DCS forums did a couple of lists and detailed procedures on how to use each weapon type. These charts are listed at the end of this section, so I recommend that you
print them out. This is good, useful stuff.
There is also another tutorial by Sim that shows weapon employments with lots of pretty pictures.
http://simhq.com/forum/ubbthreads.php/topics/3171145/How_to_use_weapons_Picture_gui.html#Post3171145
234
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
235
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
236
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
237
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
238
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE 5
A: SELECT WEAPON
A-10C
3
Selected Station
239
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
8b 9b
B: SET WEAPON PROFILE
A-10C
• RIP PRS (Ripple Pairs): Each press of the weapon release button will release the 9a
number of bombs specified in the RIP PRS setting, in pairs
7. Set Bomb Fuze Setting (Nose, Tail, or Nose & Tail)
8. If required, set Bomb Ripple Quantity by typing the desired quantity on the UFC scratchpad (2),
then pressing the OSB (Option Select Button) next to RIP QTY.
9. If required, set Bomb Interval Distance in feet by typing the desired distance on the UFC
scratchpad (75), then pressing the OSB next to FT.
10. Select the OSB next to CHG SET (Change Settings) to modify bomb settings.
8c
9c
10
5
240
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
17b
B: SET WEAPON PROFILE
A-10C
11. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in mils) on
the UFC scratchpad, then press on the OSB next to RT (Right Adjustment). Value must be
between -15 and +15 mils.
12. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in mils) on the UFC
scratchpad, then press on the OSB next to UP (Upwards Adjustment). Value must be between -
15 and +15 mils. 17a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
13. OPTIONAL: If using a Weapon eject Velocity setting, enter velocity in ft/sec on the UFC
scratchpad, then press on the OSB next to EJECT. Value must be between -10 and +30 ft/sec.
14. OPTIONAL: If using a bomb rack delay, enter delay on the UFC scratchpad, then press on the
OSB next to RACK. Value must be between -0.40 and +0.40. 18
15. Select desired Escape Maneuver Type
• NONE: No Escape Maneuver
• CLB: Climbing Maneuver
• TRN: Turn Maneuver
• TLT: Turn Level Turn Maneuver
11
16. OPTIONAL: If you want to set a desired Time of Fall (in sec) of the bomb from release time to
15
impact time, enter ToF value on the UFC scratch pad, then press on the OSB next to DES TOF.
17. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display, enter 12
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT. 16
18. Press on the OSB next to SAVE to save Weapon Profile.
13
14
17c
241
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
19. Once weapon profile is saved, the DSMS page will showcase all different weapon
profiles available.
20. Select MK-82 profile by pressing the Option Select Button Selectors, then press on
the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and stations
using the DMS (Data Management Switch) left or right. 20
PART 10 – OFFENCE: WEAPONS & ARMAMENT
21. The MK-82 Profile will be displayed on the Heads-Up Display. DMS Switch
Stations Selected
20b
20a
20d
20c
242
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
22. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by Left Clicking
on the switch. 23
23. Select CCIP CONSENT option with the SEL Rocker Key.
24. If CCIP CONSENT option is not in “OFF”, use the DATA rocker key to cycle between modes until 24
“OFF” is displayed.
25. Set IFFCC switch to ON (UP) position by Right Clicking on the switch. The Heads-Up Display will
PART 10 – OFFENCE: WEAPONS & ARMAMENT
25b 24 23
22
25a
243
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
D: PERFORM ATTACK
A-10C
26. Press the Master Mode button until the CCIP HUD Mode is selected.
27. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of Interest).
Asterisk will indicate HUD is SOI.
28. Verify on the Heads-Up Display that MAN REL mode, CCIP release, MK-82 profile and ARM
status are displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
26b
HUD is SOI
28
26a
Master Mode Switch
27
Coolie Hat Switch
244
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE 33
Weapon Release Button
D: PERFORM ATTACK
A-10C
29. Perform a shallow dive between 10 and 45 deg from at least 10000 ft.
30. A dashed “Out of Solution” PBIL (Projected Bomb Impact Line) will appear when you are not yet close enough to the
target (the aiming pipper is currently positioned too low to be visible on the HUD).
31. When you are close enough to the target, the CCIP Bombing Reticle will come into view from the bottom of the HUD
and the PBIL will turn from dashed to solid.
32. Place the center of the CCIP Bombing Reticle on the target.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
33. Press and hold the Weapon Release Button (RALT+SPACE) to release bombs.
31
30
Dashed “Out of Solution” PBIL Time of Fall Solid PBIL (Projected Bomb Impact Line)
(Projected Bomb Impact Line) (TOF, in sec)
Target
Analog Range Indicator
245
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
A-10C
Release Mode
MRC (Minimum Range Caret)
Profile Name
Selected Stations
246
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
247
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE 5
The Consent Release (CR) mode allows you to designate a target much as you would attack it with a CCIP
A-10C
3
Manual Release attack, and then pull up out of the attack with the target well below the HUD lower field
of view. This can be a useful delivery when you want to reduce the time you are in an attack dive and it
allows you to start your escape maneuver earlier.
There are two CR modes: 3/9 (named after the 3 o’clock and 9 o’clock positions on the reticle) and 5 MIL. 3
• If 3/9 is selected, the Solution Cue simply needs to pass through the reticle.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
• If 5-MIL is selected, you must maneuver the aircraft such that the solution cue passes through the
pipper of the reticle.
A: SELECT WEAPON
Image taken from Crash Laobi’s CCIP-CR Tutorial Solution Cue and TTRN (Time
to Release Numeric)
1
CCIP Reticle
• RIP PRS (Ripple Pairs): Each press of the weapon release button will release the 9a
number of bombs specified in the RIP PRS setting, in pairs
7. Set Bomb Fuze Setting (Nose, Tail, or Nose & Tail)
8. If required, set Bomb Ripple Quantity by typing the desired quantity on the UFC scratchpad (4),
then pressing the OSB (Option Select Button) next to RIP QTY.
9. If required, set Bomb Interval Distance in feet by typing the desired distance on the UFC
scratchpad (75), then pressing the OSB next to FT.
10. Select the OSB next to CHG SET (Change Settings) to modify bomb settings.
8c
9c
10 5
249
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
17b
B: SET WEAPON PROFILE
A-10C
11. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in mils) on
the UFC scratchpad, then press on the OSB next to RT (Right Adjustment). Value must be
between -15 and +15 mils.
12. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in mils) on the UFC
scratchpad, then press on the OSB next to UP (Upwards Adjustment). Value must be between -
15 and +15 mils. 17a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
13. OPTIONAL: If using a Weapon eject Velocity setting, enter velocity in ft/sec on the UFC
scratchpad, then press on the OSB next to EJECT. Value must be between -10 and +30 ft/sec.
14. OPTIONAL: If using a bomb rack delay, enter delay on the UFC scratchpad, then press on the
OSB next to RACK. Value must be between -0.40 and +0.40. 18
15. Select desired Escape Maneuver Type
• NONE: No Escape Maneuver
• CLB: Climbing Maneuver
• TRN: Turn Maneuver
• TLT: Turn Level Turn Maneuver 11
15
16. OPTIONAL: If you want to set a desired Time of Fall (in sec) of the bomb from release time to
impact time, enter ToF value on the UFC scratch pad, then press on the OSB next to DES TOF.
17. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display, enter 12
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT. 16
18. Press on the OSB next to SAVE to save Weapon Profile. 13
14
17c
250
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
19. Once weapon profile is saved, the DSMS page will showcase all different weapon
profiles available.
20. Select MK-82 profile by pressing the Option Select Button Selectors, then press on
the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and stations
using the DMS (Data Management Switch) left or right.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
20
21. The MK-82 Profile will be displayed on the Heads-Up Display. DMS Switch
Stations Selected
20b
20a
20d
20c
251
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
22. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by Left
Clicking on the switch. 23
23. Select CCIP CONSENT option with the SEL Rocker Key.
24. If CCIP CONSENT option is in “OFF”, use the DATA rocker key to cycle between modes
until either “3/9” or “5 MIL” is displayed. 24
• 3/9 means the solution cue must pass through the reticle
PART 10 – OFFENCE: WEAPONS & ARMAMENT
• 5 mils means the solution cue must pass over the reticle pipper
25. Set IFFCC switch to ON (UP) position by Right Clicking on the switch. The Heads-Up
Display will revert to its normal state.
25b
24 23
22
25a
252
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
D: PERFORM ATTACK
A-10C
26. Press the Master Mode button until the CCIP HUD Mode is selected.
27. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of Interest).
Asterisk will indicate HUD is SOI.
28. Verify on the Heads-Up Display that MAN REL mode, CCIP release, MK-82 profile and ARM
status are displayed.
26b
PART 10 – OFFENCE: WEAPONS & ARMAMENT
HUD is SOI
28
26a
Master Mode Switch
27
Coolie Hat Switch
253
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE 33
Weapon Release Button
D: PERFORM ATTACK
A-10C
29. Perform a shallow dive between 10 and 45 deg from at least 10000 ft.
30. When you are pitched down more than 3 degrees, a dashed “Out of Solution” PBIL (Projected Bomb Impact Line) will appear when you are not yet
close enough to the target (the aiming pipper is currently positioned too low to be visible on the HUD).
31. Maneuver the aircraft to place the designation pipper over the intended target and then press and HOLD the weapon release button
(RALT+SPACE).
32. With the weapon release button held down, the PBIL will turn solid and an Azimuth Steering Line (ASL) will appear along the heading to the
PART 10 – OFFENCE: WEAPONS & ARMAMENT
designated target. On the ASL a small circle will appear called the Solution Cue and next to the cue is the Time To Release Numeric (TTRN).
33. As you fly to the target along the ASL, the Solution Cue and ASL will start to drop down on the HUD. If 3/9 is selected, the Solution Cue simply
needs to pass through the reticle.
34. With the weapon release button still held down and the Solution Cue passing through the pipper / reticle, the bomb(s) will automatically be
released.
32 – Weapon Release Button HELD Solid PBIL (Projected Bomb Impact Line)
Designation Pipper
9 o’clock position 3 o’clock position
31 – Weapon Release Button NOT HELD
254
Target
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
A-10C
Release Numeric)
Projected Bomb
Impact Line (PBIL) CCIP CR Bombing HUD, In Solution, Pre-release
Release Mode
Profile Name
Projected Bomb
Azimuth Steering
Impact Line (PBIL)
Line (ASL)
Designation Pipper
255
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
256
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
4
A: SELECT WEAPON
A-10C
257
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
8b 9b
B: SET WEAPON PROFILE
A-10C
• RIP PRS (Ripple Pairs): Each press of the weapon release button will release the 9a
number of bombs specified in the RIP PRS setting, in pairs
7. Set Bomb Fuze Setting (Nose, Tail, or Nose & Tail).
• The Fuze setting will determine whether the bomb is released in “slick” (high drag
ballute assembly NOT deployed) or “retarded” (high drag ballute assembly deployed)
mode.
• To drop as a slick, select only a nose fuze.
• To release retarded, select nose/tail or tail fuze setting in the DSMS profile.
8. If required, set Bomb Ripple Quantity by typing the desired quantity on the UFC scratchpad (6),
then pressing the OSB (Option Select Button) next to RIP QTY.
9. If required, set Bomb Interval Distance in feet by typing the desired distance on the UFC 6
scratchpad (75), then pressing the OSB next to FT.
10. Select the OSB next to CHG SET (Change Settings) to modify bomb settings.
7
8c
9c
10 5
258
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
17b
B: SET WEAPON PROFILE
A-10C
11. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in mils) on
the UFC scratchpad, then press on the OSB next to RT (Right Adjustment). Value must be
between -15 and +15 mils.
12. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in mils) on the UFC
scratchpad, then press on the OSB next to UP (Upwards Adjustment). Value must be between -
15 and +15 mils. 17a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
13. OPTIONAL: If using a Weapon eject Velocity setting, enter velocity in ft/sec on the UFC
scratchpad, then press on the OSB next to EJECT. Value must be between -10 and +30 ft/sec.
14. OPTIONAL: If using a bomb rack delay, enter delay on the UFC scratchpad, then press on the
OSB next to RACK. Value must be between -0.40 and +0.40. 18
15. Select desired Escape Maneuver Type
• NONE: No Escape Maneuver
• CLB: Climbing Maneuver
• TRN: Turn Maneuver
• TLT: Turn Level Turn Maneuver 15 11
16. OPTIONAL: If you want to set a desired HD (High Drag) or a LD (Low Drag) Time of Fall (in sec)
of the bomb from release time to impact time, enter ToF value on the UFC scratch pad, then
12
press on the OSB next to HD TOF or LD TOF. We will leave those at 0.
17. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display, enter
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT. 13
18. Press on the OSB next to SAVE to save Weapon Profile. 17c
14
16
259
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
19. Once weapon profile is saved, the DSMS page will showcase all different weapon
profiles available.
20. Select MK-82APO profile by pressing the Option Select Button Selectors, then press
on the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and stations
using the DMS (Data Management Switch) left or right.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
20
21. The MK-82APO Profile will be displayed on the Heads-Up Display. DMS Switch
Stations Selected
20b
20a 20d
20c
260
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
D (OPTION 1):
A-10C
DESIGNATE SPI (SENSOR POINT OF INTEREST) WITH HUD TDC AS THE SOI (SENSOR OF INTEREST)
22. Press the Master Mode button until the CCRP HUD Mode is selected.
23. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of Interest). Asterisk will indicate HUD 27
is SOI. TMS Switch
24. Verify on the Heads-Up Display that 5 MIL mode, CCIP release, MK-82APO profile and ARM status are
displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
25. By default, the TDC (Target Designation Cue) is caged on the Total Velocity Vector (TVV). 26
26. Use the Slew Control Switch to move the TDC to the desired target location. 23a Slew Switch
27. Press the TMS (Target Management System) Switch FWD LONG to make the current TDC location the SPI Coolie Hat Switch 22a
(Sensor Point of Interest). Master Mode Switch
24
27
DESIGNATE SPI (SENSOR POINT OF INTEREST) WITH TARGETING POD AS THE SOI (SENSOR OF INTEREST)
22. Press the Master Mode button until the CCRP HUD Mode is selected.
23. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod.
24. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select the A-G (Air-to-Ground) Mode. 23
25. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the TGP page on the right MFCD).
This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
24b
22a
Master Mode Switch
22b 25b
25a
262
Coolie Hat Switch 24a
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
D (OPTION 2):
A-10C
DESIGNATE SPI (SENSOR POINT OF INTEREST) WITH TARGETING POD AS THE SOI (SENSOR OF INTEREST)
26c
26. Designate target with the Targeting Pod Targeting Pod Reticle
a) Select desired Video Mode with the Boat Switch
• FWD: FLIR BHOT (Forward-Looking Infrared Black Hot)
• MIDDLE: CCD (Charge Coupled Device/TV)
• AFT: FLIR WHOT (Forward-Looking Infrared White Hot)
PART 10 – OFFENCE: WEAPONS & ARMAMENT
26c
Targeting Pod Reticle
26d
DMS Switch
26e / 26f
TMS Switch
26e
26c
26a Slew Switch 26f
Boat Switch 26b / 26c / 26g TGP SPI Designated
China Hat Switch 263
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
30b
WARTHOG CCRP RELEASE MODE Weapon Release Button
E: PERFORM ATTACK
A-10C
29. Fly level and maneuver the aircraft to align the CCRP Projected Bomb Release Line (PBRL) with the ASL.
The CCRP pipper should lay along the ASL (Azimuth Steering Line).
30. At about 6 seconds on the TTRN, the Solution Cue will start to fall down the ASL. Press and hold down the
Weapon Release button (RALT+SPACE) and maneuver the aircraft so that the Solution Cue falls through
the CCRP pipper.
31. Bombs will automatically release once the Solution Cue falls through the CCRP pipper.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
29 30a 30c
Solution Cue
MRC (Minimum
Range Caret)
Analog Range Bar
5 o’clock = 5000 ft 264
12 o’clock = 12000 ft
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
A-10C
DRC (Desired
Release Cue)
MRC (Minimum
TOF (Time-of-Fall) Range Caret)
Display (seconds)
Weapon Release
Mode
Weapon Profile
Name
Weapon Status
Indicator
Selected Stations
31 266
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE 5
A: SELECT WEAPON
A-10C
1
3
3
Selected Stations
267
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE
7b
B: SET WEAPON PROFILE
A-10C
7a
• RIP PRS (Ripple Pairs): Each press of the weapon release button will launch the number
of rockets specified in the RIP PRS setting, in pairs
7. If required, set Rocket Ripple Quantity by typing the desired quantity on the UFC scratchpad
(2), then pressing the OSB (Option Select Button) next to RIP QTY.
8. Select the OSB next to CHG SET (Change Settings) to modify rocket settings.
7c
8
5
268
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE
11b
B: SET WEAPON PROFILE
A-10C
9. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in mils)
on the UFC scratchpad, then press on the OSB next to RT (Right Adjustment). Value must be
between -15 and +15 mils.
10. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in mils) on the
UFC scratchpad, then press on the OSB next to UP (Upwards Adjustment). Value must be
between -15 and +15 mils. 11a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
11. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display,
enter Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
12. Press on the OSB next to SAVE to save Weapon Profile.
12
10
11c
269
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
13. Once weapon profile is saved, the DSMS page will showcase all different weapon
profiles available.
14. Select M-151 profile by pressing the Option Select Button Selectors, then press on
the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and stations 14
DMS Switch
using the DMS (Data Management Switch) left or right.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Stations Selected
14b
14d
14a
14c
270
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE
D: PERFORM ATTACK
A-10C
16. Press the Master Mode button until the CCIP HUD Mode is selected.
17. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of Interest).
Asterisk will indicate HUD is SOI.
18. Verify on the Heads-Up Display that MAN REL mode, CCIP release, M-151 profile and ARM
status are displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
16b
HUD is SOI
18
16a
Master Mode Switch
17
Coolie Hat Switch
271
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE 22
Weapon Release Button
D: PERFORM ATTACK
A-10C
19. Perform a shallow dive between 10 and 45 deg from at least 10000 ft.
20. A CCIP Rocket Reticle & Pipper will appear when you are not yet close enough to the target
21. When the slant range to target is less than 2 nm, the range numeric under the CCIP reticle is removed and the analog range bar within the
reticle starts to unwind. Place the center of the CCIP Reticle on the target.
22. At a slant range of around 1 nm, hold down the Weapon Release button (RALT+SPACE) to launch rockets.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Pipper
272
20 21
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
CCIP RELEASE MODE
2.3 – HYDRA 70 ROCKETS
273
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.1 – INTRODUCTION
The GAU-8/A Avenger 30 mm gun is the bread and butter of the A-10. Using seven barrels in a rotating Gatling-type system, a very high rate of fire can be achieved without excessive barrel heating.
A-10C
This is because as one barrel fires the other six are briefly cooling down. Each of the seven barrels acts as an individual 30 mm cannon with its own breech and bolt, these are all joined around a
single rotor along a common axis using a hydraulic motor.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
274
2.4 – GAU-8 GUN (AIR-TO-GROUND) Gun CCIP Pipper
WARTHOG 2.4.1 – INTRODUCTION: AMMUNITION Upper Dot: Impact point of armor-piecing rounds
Lower Dot: Impact point of HEI rounds
The GAU-8 gun can carry three types of ammunition:
A-10C
• Combat Mix (CM). One PGU-13 High Explosive Incendiary (HEI) for every five rounds of PGU-14 Armor
Piercing Incendiary (API) rounds. The API round uses Depleted Uranium (DU). This is the ammunition of
choice for armored vehicles and can destroy a tank out to 21,600 ft.
• High Explosive Incendiary (HEI). This load exclusively uses the PGU-13 (HEI) round.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
• Target Practice (TP). Inert warhead round version used for training.
Ammunition types can be set via the Mission Editor. The IFFCC (Integrated Flight & Fire Control Computer)
Test Menu can adjust the gunsight reticle properties based on the ammunition type.
Ammunition Type
4b
property through the IFFCC (Integrated Flight & Fire Control Computer) Test Menu since different
DATA Rocker
ammunition types have different effective ranges. 2a, 5a, 6a
1. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by Left Clicking on SEL Rocker
the switch.
2. Use SEL rocker switch to select WEAPONS menu, then press ENT on the UFC scratchpad.
3. Select 30MM menu by pressing ENT on the UFC scratchpad.
4. In the “AMMO TYPE” field, press the DATA rocker switch to toggle between CM (Combat Mix), HEI
PART 10 – OFFENCE: WEAPONS & ARMAMENT
4a
3a 4c
2b
8
Number of Rounds & Type
5b 6b
276
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.1 – INTRODUCTION: RETICLES
The gun can use four gunsight modes. These can be cycled using DMS (Data Management Switch) Left or Right Short when the HUD is SOI (Sensor of
A-10C
Interest).
• 4/8/12 Reticle: Less accurate than CCIP reticles, the top dot represents a 4000 ft slant range, the middle dot a 8000 ft slant range, and the bottom
PART 10 – OFFENCE: WEAPONS & ARMAMENT
dot a 12000 ft slant range. Less accurate than other reticle types, but useful in case you can’t get CCIP solution computed due to inaccurate
elevation data (CCIP INVALID HUD message. Which indicates that the target is at an elevation higher than the aircraft).
DMS Switch
• 4000 ft Wind Corrected Cross: Cross is set for a 4000 ft wind corrected slant range. Less accurate than other reticle types, but useful in case you
can’t get CCIP solution computed due to inaccurate elevation data (CCIP INVALID HUD message. Which indicates that the target is at an elevation
higher than the aircraft).
277
CCIP Reticle CCIP Cross 4/8/12 Reticle 4000 ft Wind Corrected Cross Reticle
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.1 – INTRODUCTION: RETICLE MINIMUM ALTITUDE 2c, 3b, 6c
ENT Button
If a MIN ALT (Minimum Altitude to fire the guns safely) other than 0 has been entered in the IFFCC 30 MM menu, the
A-10C
5a, 7c
Minimum Range Cue indicator will appear to the right of the reticle. The MIN ALT setting is calibrated to when the cue is
DATA Rocker
at the 3 o’clock position of the reticle. 2a, 4a, 6a, 7a
SEL Rocker
To modify a Minimum Altitude through the IFFCC (Integrated Flight & Fire Control Computer) Test Menu: 9
1. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by Left Clicking on the switch.
2. Use SEL rocker switch to select WEAPONS menu, then press ENT on the UFC scratchpad. 9
3. Select 30MM menu by pressing ENT on the UFC scratchpad. Minimum Range Cue
PART 10 – OFFENCE: WEAPONS & ARMAMENT
3a
4b
2b
1
5b
7b 8
6b
278
2.4 – GAU-8 GUN (AIR-TO-GROUND) Gun Bore Line Cross
WARTHOG 2.4.2 – CCIP RETICLE
1. Set Master Arm Switch ON (UP)
A-10C
6. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI
(Sensor of Interest). Asterisk will indicate HUD is SOI. 5
7 Master Mode Button
7. Press the DMS (Data Management Switch) LEFT or RIGHT to cycle
DMS Switch
between Gun Modes until the Gun CCIP Reticle is visible.
7
CCIP Reticle
SAS (Stability Augmentation System)
YAW CHANNEL ENGAGE Switches
6
3
Coolie Hat Switch
an estimated 10 knots, place target half way between the pipper and left moving target indices before firing.
9. Partially depress gun trigger (first detent) to activate PAC and stabilize
flight
10. Wait until target slant range is 0.7 nm
11. Depress trigger (second detent) to fire a short 1-second gun burst
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Weapon Status
Indicator
9 / 11
Gun Trigger
First Detent: Activates PAC and stabilizes flight
Second Detent: Fires gun 280
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.3 – CCIP CROSS
1. Set Master Arm Switch ON (UP)
A-10C
6. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI
(Sensor of Interest). Asterisk will indicate HUD is SOI. 5
7 Master Mode Button
7. Press the DMS (Data Management Switch) LEFT or RIGHT to cycle
DMS Switch
between Gun Modes until the Gun CCIP Cross Reticle is visible.
7
CCIP Cross
9. Partially depress gun trigger (first detent) to activate PAC and stabilize flight
10. Wait until target slant range is 0.7 nm
11. Depress trigger (second detent) to fire a short 1-second gun burst
Numeric Range (nm)
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Weapon Status
Indicator
9 / 11
Gun Trigger
First Detent: Activates PAC and stabilizes flight
Second Detent: Fires gun 282
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.4 – 4/8/12 RETICLE
1. Set Master Arm Switch ON (UP)
A-10C
6. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI
(Sensor of Interest). Asterisk will indicate HUD is SOI. 5 5
7 Master Mode Button GUNS Master Mode
7. Press the DMS (Data Management Switch) LEFT or RIGHT to cycle
DMS Switch
between Gun Modes until the Gun 4/8/12 Reticle is visible.
7
4/8/12 Reticle
SAS (Stability Augmentation System)
YAW CHANNEL ENGAGE Switches
6
3
Coolie Hat Switch
current altitude (on a sloped hill for instance). Evaluate your target’s Target (Uphill, above us)
distance, then put target under pipper of the desired range.
9. Partially depress gun trigger (first detent) to activate PAC and stabilize 4000 ft Slant Range Pipper
flight
10. When you are in range and the corresponding Range Pipper is on the
target, depress trigger (second detent) to fire a short 1-second gun Gun Bore Line Cross
burst
PART 10 – OFFENCE: WEAPONS & ARMAMENT
4/8/12 Reticle
12000 ft Slant Range Pipper
Weapon Status
Indicator
9/10
Gun Trigger
First Detent: Activates PAC and stabilizes flight
Second Detent: Fires gun 284
2.4 – GAU-8 GUN (AIR-TO-GROUND) 7
4000 ft Wind Corrected
WARTHOG 2.4.5 – 4000 FT WIND CORRECTED CROSS Cross Reticle
6. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI 5
(Sensor of Interest). Asterisk will indicate HUD is SOI. 5 GUNS Master Mode
7 Master Mode Button
7. Press the DMS (Data Management Switch) LEFT or RIGHT to cycle
DMS Switch
between Gun Modes until the Gun 4000 Ft Wind Corrected Cross
Reticle is visible.
altitude (on a sloped hill for instance). Evaluate your target’s distance, then
put target under 4000 ft cross.
9. Partially depress gun trigger (first detent) to activate PAC and stabilize flight 4000 ft Wind Corrected cross
10. When you are in range and the corresponding Range Pipper is on the target, (align on target)
depress trigger (second detent) to fire a short 1-second gun burst
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Weapon Status
Indicator
9/10
Gun Trigger
First Detent: Activates PAC and stabilizes flight
Second Detent: Fires gun 286
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
2.4 – GAU-8 GUN (AIR-TO-GROUND)
287
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
The JTAC (Joint Tactical Air Controller) is the radio operator that finds targets for you and requests air strikes. He is the main line of communication between the grunts on the ground and yourself.
A-10C
Performing a successful JDAM (Joint Directed Attack Munition) strike with the help of a JTAC is done in the following manner:
A. Find the JTAC radio frequency and request a fire mission. Then, enter coordinates in the CDU (Control Display Unit) for a new waypoint.
B. Set up a weapon profile, select it and arm the GBU-38 JDAM
C. Designate the waypoint with the target coordinates entered earlier as the SPI (Sensor Point of Interest)
D. Perform the attack and launch the JDAM, which will home on the target by itself.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
288
2.5 – GBU-38 JDAM 7b
WARTHOG (JTAC COORDINATES) 2b
5. JTAC will answer “Type 3 in effect” and ask you when you are ready to receive a 9-line. 9
6. Select “READY TO COPY” (F1) to receive 9-line.
7. The JTAC will give you the 9-line and ask you when you are ready for remarks.
8. Select “READY TO COPY REMARKS” (F1)
9. JTAC will give you remarks. 3
10. Select “9-LINE READBACK” to repeat the information you have been given and confirm it with the
JTAC.
11. JTAC will confirm your readback, send you a JTAC transmission and clear you to engage target.
10a
4
10b
5
11
6
1
Microphone Switch
• FWD: Transmits on VHF Radio 1 (AM) 2a 7a
• AFT: Transmits on VHF Radio 2 (FM) 289
• DOWN: Transmits on UHF Radio
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
What is a CAS (Close Air Support) 9-line and why is it important? The goal of a 9-line is to
A-10C
9-line
Remarks
Remarks generally include information about troops in contact or danger close, SEAD
support in effect, hazards, weather or other threats. In our case, the JTAC wants us to use
GBU-38 JDAMs.
JTAC TASKING:
When the JTAC mentions “Standby Data”, a NEW TASKING transmission is sent to the MSG
(Message) page.
• Click on the OSB next to MSG to access the Message page.
• Click on the OSB next to ACK (Acknowledge) to clear the caution.
290
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
The target coordinates given to us by the JTAC, which are given in “UTM” (Universal Transverse Mercator) format.
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
291
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
We have currently 3 existing waypoints. We will create a 4th waypoint with the target in “UTM” (Universal Transverse
A-10C
Target
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Waypoint 3 JTAC
(Friendly)
You
Waypoint 2
Waypoint 1
292
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
A: ENTER JTAC TARGET COORDINATES
A-10C
“DQ083998”.
g) Select LSK next to DQ coordinates to modify Waypoint 4 coordinates
with the ones you just entered. 12f
h) On CDU keypad, enter name of the waypoint (we will call it “JTAC1”).
i) Select LSK next to MSN004 to rename Waypoint 4.
j) And that’s it! Waypoint 4 is now created with the coordinates provided
by the JTAC.
12b 12g
12c
12d
12h
12i
12f 12h
293
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
13
B: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
20. Press on the OSB next to SAVE to save Weapon Profile.
16
19a
15
20
19c
17
18
294
14
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
B: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
21. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
22. Select GBU-38 profile by pressing the Option Select Button Selectors, then
press on the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and
stations using the DMS (Data Management Switch) left or right.
23. The GBU-38 Profile will be displayed on the Heads-Up Display.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
22
DMS Switch
22b
22a 22d
22c
295
2.5 – GBU-38 JDAM A-10C Legacy
Only
WARTHOG (JTAC COORDINATES) A-10C Legacy HUD
Symbology
(A-10C LEGACY SYMBOLOGY) 28b
A-10C
HUD is SOI 24
26
25
26
TMS Switch
25
24 DMS Switch 28a
Master Mode Switch
Coolie Hat Switch 296
2.5 – GBU-38 JDAM A-10C Legacy
32 Only
WARTHOG (JTAC COORDINATES) Weapon Release Button
D: PERFORM ATTACK
29. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and maneuver the
aircraft to align the middle of the CCRP reticle with the ASL.
30. When you are at the Maximum Range, the Release Cue will move from the 12 o’clock position of the CCRP
Reticle counter clockwise.
31. When the Release Cue is between the Maximum Range Caret and the Minimum Range Caret, MAN REL will
PART 10 – OFFENCE: WEAPONS & ARMAMENT
29a 29b
ASL (Azimuth
Steering Line)
Maximum Range Caret
Release Cue / Analog Range Bar
5 o’clock = 5000 ft
12 o’clock = 12000 ft
CCRP Reticle
Selected Waypoint
D: PERFORM ATTACK
29. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and maneuver the aircraft to align the velocity
vector with the ASL.
30. The DLZ (Dynamic Launch Zone) current range and caret indication will move down from above the DLZ.
31. Once the current range caret is between the maximum and minimum range indication on the DLZ, the weapon may be released. MAN
REL will appear in the In Range Indication field.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
32. Press and hold down the Weapon Release button (RALT+SPACE) until JDAM is released.
33. The JDAM will home on the target coordinates by itself, guided by its own embedded GPS.
ASL (Azimuth
Steering Line)
DLZ Maximum Range Indication
DLZ (Dynamic Launch Zone)
Waypoint 4/JTAC1
MAN REL (Manual Release)
In Range Indication
Time to Maximum Range (R)
Selected Waypoint
298
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
NOTE:
A-10C
Before performing the attack run, press the China Hat Switch FWD LONG to slave
all sensors to the SPI (Sensor Point of Interest), which is the Steerpoint 4/JTAC1.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
The targeting pod will be slaved to the steerpoint (allowing you to give the target a
proper look) and the TAD (Tactical Awareness Display) will display where the target
point is in relationship to other waypoints.
Waypoint 4
Waypoint 3
(SPI)
Waypoint 2
Waypoint 1
You
300
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
1
A: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
8. Press on the OSB next to SAVE to save Weapon Profile.
7a
7c
301
2
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
A: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
9. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
10. Select GBU-38 profile by pressing the Option Select Button Selectors, then
press on the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and
stations using the DMS (Data Management Switch) left or right.
11. The GBU-38 Profile will be displayed on the Heads-Up Display.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
10
DMS Switch
10b
10d
10a
10c
302
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD & CREATE MARKPOINT
A-10C
12. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod. Set the LASER ARM switch to ARM
(ON) as well.
13. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select the A-G (Air-to-Ground)
Mode.
14. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the TGP page on the 12
right MFCD). This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
12
13b
14c
TGP is SOI
14a
TGP is not SOI
13a
14b
303
Coolie Hat Switch
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD & CREATE MARKPOINT
A-10C
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target. 15c
• Note: If you want to reset the TGP in front of you (boresight): Targeting Pod Reticle
• A-10C LEGACY: Press the China Hat Switch AFT SHORT
• A-10C II TANK KILLER EXPANSION: In the TGP page, press the OSB next to B-S
(Boresight Function)
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will
toggle tracking modes between AREA TRACK (static target) and POINT TRACK (moving
target).
TGP Reticle
Slant Range
(nm)
15d
DMS Switch
15e
TMS Switch
15e
15c
15a Slew Switch
Boat Switch 15b / 15c
China Hat Switch 304
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD & CREATE MARKPOINT
A-10C
a markpoint based on the target position identified by the reticle and the range 21
computed by laser ranging. TMS Switch Nosewheel Steering Button 20
22. Press the Nosewheel Steering Button (“Insert” binding) to stop firing laser.
22
17a
17b
TGP 19
Reticle
16
20
18
Laser is Firing
305
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD & CREATE MARKPOINT
A-10C
Note: the reason why we use laser ranging WHILE designating the markpoint is that failing to do so will create a markpoint behind the target since the TGP reticle will point on the ground spot
behind the target.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Markpoint
Markpoint 306
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
C: SET MARKPOINT AS SPI (SENSOR POINT OF INTEREST)
A-10C
23. Set STEER PT selector to MARK (Markpoint) and PAGE selector to OTHER
23
24. Press Coolie Hat Switch UP to set Heads-Up Display as the SOI (Sensor of Interest) 23
25. Select Steerpoint A/MRK A (Markpoint A) using the STEER rocker switch or the DMS
(Data Management Switch) UP/DOWN.
26. If STPT is not the SPI (Sensor Point of Interest), press the TMS (Target Management
System) Switch AFT LONG to set the current selected steerpoint (A/MRK A) as the
SPI.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
27. With Steerpoint MRK A set as the Sensor Point of Interest, we can now perform the
JDAM strike
29b
28. Press the China Hat Switch FWD LONG to slave all sensors to the Sensor Point of
Interest (SPI).
29. Press the Master Mode button until the CCRP HUD Mode is selected.
• Note for the A-10C II TANK KILLER EXPANSION: steps 23 to 26 can be performed by
pressing TMS RIGHT LONG instead.
25
HUD is SOI 24
25
26
TMS Switch
25
DMS Switch
29a
Master Mode Switch
28 China Hat Switch 307
2.6 – GBU-38 JDAM A-10C Legacy
33 Only
WARTHOG (TARGETING POD) Weapon Release Button
D: PERFORM ATTACK
30. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and maneuver the
aircraft to align the middle of the CCRP reticle with the ASL.
31. When you are at the Maximum Range, the Release Cue will move from the 12 o’clock position of the
CCRP Reticle counter clockwise.
32. When the Release Cue is between the Maximum Range Caret and the Minimum Range Caret, MAN REL
PART 10 – OFFENCE: WEAPONS & ARMAMENT
CCRP Reticle
Markpoint A
D: PERFORM ATTACK
30. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and maneuver the aircraft to align the
velocity vector with the ASL.
31. The DLZ (Dynamic Launch Zone) current range and caret indication will move down from above the DLZ.
32. Once the current range caret is between the maximum and minimum range indication on the DLZ, the weapon may be
released. MAN REL will appear in the In Range Indication field.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
33. Press and hold down the Weapon Release button (RALT+SPACE) until JDAM is released.
34. The JDAM will home on the target coordinates by itself, guided by its own embedded GPS.
Velocity Vector
DLZ (Dynamic Launch Zone) DLZ Maximum Range Indication ASL (Azimuth
Steering Line)
Markpoint A
MAN REL (Manual Release)
In Range Indication
Time to Maximum Range (R)
Selected Markpoint
309
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
(TARGETING POD)
2.6 – GBU-38 JDAM
310
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
CBUs (Cluster Bomb Units) are generally used against “soft” targets. Some of them like the CBU-103 and CBU-105 use Wind Corrected Munition Dispenser kits to correct the effect of the wind on
A-10C
their trajectory.
Keep in mind that there are two parameters that we can adjust to improve the effectiveness of CBUs:
• Height of Function (HoF), which determines at which height the bombs will release. It impacts area spread and accuracy.
• RPM, which is the area spread of the bomblets that affects the concentration of fire available on the target. This parameter is applicable to the CBU-87 and CBU-103 only. Recommended value is
experimental, but you can use a value of 1000.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Parameters (Applicable for CBU-87 and CBU-103) Parameters (Applicable for CBU-97 and CBU-105)
311
2.7 – CBU-105 WCMD 4
symmetrical (same) loadout on opposite pylons (e.g., 5 and 7, select LOAD SYM to load these
parameters on both CBU-105 stations.
3
2
4 312
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
7
A: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
14. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display, enter
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
15. Press on the OSB next to SAVE to save Weapon Profile.
10
9 14a
12
15
14c
13 11
313
8
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
A: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
16. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
17. Select CBU-105 profile by pressing the Option Select Button Selectors, then
press on the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and 17
stations using the DMS (Data Management Switch) left or right. DMS Switch
18. The CBU-105 Profile will be displayed on the Heads-Up Display.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
17b
17a
17d
17c
314
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD
A-10C
19. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod. Set the LASER ARM switch to ARM
(ON) as well.
20. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select the A-G (Air-to-Ground)
Mode.
21. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the TGP page on the 19
right MFCD). This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
19
20b
21c
TGP is SOI
21a
TGP is not SOI
20a
21b
315
Coolie Hat Switch
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD
A-10C
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target.
• Note: If you want to reset the TGP in front of you (boresight): 22c
• A-10C LEGACY: Press the China Hat Switch AFT SHORT Targeting Pod Reticle
• A-10C II TANK KILLER EXPANSION: In the TGP page, press the OSB next to B-S
(Boresight Function)
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will
toggle tracking modes between AREA TRACK (static target) and POINT TRACK (moving
target).
TGP Reticle
Slant Range
(nm)
22d
DMS Switch
22e
TMS Switch 22e
22c
22a Slew Switch
Boat Switch 22b / 22c
China Hat Switch 316
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
C: SET TARGETING POD TARGET AS SPI (SENSOR POINT OF INTEREST)
A-10C
23. Verify TGP is SOI. If it’s not, press the Coolie Hat Switch LONG in the 23 TGP is SOI
direction of the MFCD that displays your TGP feed (RIGHT since we have
the TGP page on the right MFCD).
24. Press the TMS (Target Management System) switch FWD LONG to
designate the TGP Sensor Point of Interest (SPI).
25. Press the China Hat Switch FWD LONG to slave all sensors to the Sensor
Point of Interest (SPI).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
26. Press the Master Mode button until the CCRP HUD Mode is selected.
STPT is SPI 23
26
23 Coolie Hat Switch
24
TMS Switch
26 25 SPI
Master Mode Switch
25 China Hat Switch 317
TGP is SPI 26
2.7 – CBU-105 WCMD
30
WARTHOG (CCRP + TARGETING POD) Weapon Release Button
D: PERFORM ATTACK
27. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and maneuver the aircraft to align the middle
of the CCRP reticle with the ASL.
28. When you are at the Maximum Range, the Release Cue will move from the 12 o’clock position of the CCRP Reticle counter
clockwise.
29. When the Release Cue is between the Maximum Range Caret and the Minimum Range Caret, MAN REL will appear in the In
PART 10 – OFFENCE: WEAPONS & ARMAMENT
27a 27b
Maximum Range Caret
ASL (Azimuth
Release Cue / Analog Range Bar
Steering Line)
5 o’clock = 5000 ft
12 o’clock = 12000 ft
CCRP Reticle
MAN REL (Manual Release)
In Range Indication
SPI
318
2.7 – CBU-105 WCMD A-10C II Tank Killer
30 Expansion Only
TANK KILLER (CCRP + TARGETING POD) Weapon Release Button
D: PERFORM ATTACK
27. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and maneuver the aircraft to align the
velocity vector with the ASL.
28. The DLZ (Dynamic Launch Zone) current range and caret indication will move down from above the DLZ.
29. Once the current range caret is between the maximum and minimum range indication on the DLZ, the weapon may be released.
MAN REL will appear in the In Range Indication field.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
30. Press and hold down the Weapon Release button (RALT+SPACE) until CBU is released.
31. At the programmed HoF (Height of Function), the dispenser will release bomblets, which will slowly descend on the target and
explode in clusters.
Velocity Vector
DLZ (Dynamic Launch Zone)
319
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
2.7 – CBU-105 WCMD
(CCRP + TARGETING POD)
320
2.8 – GBU-12 PAVEWAY II GUIDED BOMB 4
WARTHOG (LASER-GUIDED WITH TARGETING POD)
5a
A: PROGRAM GBU-12 LASER CODE
A-10C
have a symmetrical (same) loadout on opposite pylons (e.g., 4 and 8, select LOAD SYM to
load these parameters on both GBU-12 stations.
4 321
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD) 11
B: SELECT WEAPON
A-10C
8
8. Set Master Arm Switch ON (UP)
9. Select DSMS (Digital Stores Management System) page
10. Select GBU-12 Bomb (green when selected)
11. Select PROF (Weapon Profile) menu
10
14
17
12
322
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
25b
C: SET WEAPON PROFILE
A-10C
18. Set Auto Laser as desired. We will laser manually, so we will leave this to OFF.
• If set to ON, the laser will fire automatically according to the LS TIME (seconds before bomb
impact). For best accuracy, set this to 8 seconds before impact. If set to 0, the laser will
default to firing 4 seconds before impact.
19. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in mils) on the
UFC scratchpad, then press on the OSB next to RT (Right Adjustment). Value must be between -15
and +15 mils.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
20. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in mils) on the UFC 25a
scratchpad, then press on the OSB next to UP (Upwards Adjustment). Value must be between -15
and +15 mils.
21. OPTIONAL: If using a Weapon eject Velocity setting, enter velocity in ft/sec on the UFC scratchpad,
then press on the OSB next to EJECT. Value must be between -10 and +30 ft/sec. 29
22. OPTIONAL: If using a bomb rack delay, enter delay on the UFC scratchpad, then press on the OSB
next to RACK. Value must be between -0.40 and +0.40. 18
23
23. Select desired Escape Maneuver Type
• NONE: No Escape Maneuver
• CLB: Climbing Maneuver
• TRN: Turn Maneuver
• TLT: Turn Level Turn Maneuver 24
24. OPTIONAL: If you want to set a desired Time of Fall (in sec) of the bomb from release time to
impact time, enter ToF value on the UFC scratch pad, then press on the OSB next to DES TOF.
25c 19
25. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display, enter
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
26. OPTIONAL: If AUTO LS is ON, enter how many seconds before weapon impact that wish the laser to 20
start firing on the UFC scratchpad, then press on the OSB next to LS TIME. Otherwise, leave it to 0. 26
27. Select Solution Option: flight path of bomb between ORP for Optimal Release Point and BAL for
Ballistic release point 21
28. Verify all weapon profile parameters are set as desired
29. Press on the OSB next to SAVE to save Weapon Profile.
22
27
323
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
C: SELECT WEAPON PROFILE
A-10C
30. Once weapon profile is saved, the DSMS page will showcase all different weapon
profiles available.
31. Select GBU-12 profile by pressing the Option Select Button Selectors, then press on
the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and stations 31
using the DMS (Data Management Switch) left or right. DMS Switch
32. The GBU-12 Profile will be displayed on the Heads-Up Display.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Stations Selected
31b
31a 31d
31c
324
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
D: DESIGNATE TARGET WITH TARGETING POD
A-10C
33. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod. Set the
LASER ARM switch to ARM (ON) as well.
34. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then,
select the A-G (Air-to-Ground) Mode.
35. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we 33
have the TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
33
34b
35c
TGP is SOI
35a
TGP is not SOI
34a
35b
325
Coolie Hat Switch
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
D: DESIGNATE TARGET WITH TARGETING POD
A-10C
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target.
• Note: If you want to reset the TGP in front of you (boresight):
• A-10C LEGACY: Press the China Hat Switch AFT SHORT
• A-10C II TANK KILLER EXPANSION: In the TGP page, press the OSB next to B-S
(Boresight Function)
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will
toggle tracking modes between AREA TRACK (static target) and POINT TRACK (moving
target).
TGP Reticle
Slant Range
(nm)
36d
DMS Switch
36e
TMS Switch 36e
36c
36a Slew Switch
Boat Switch 36b / 36c
China Hat Switch 326
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
D: DESIGNATE TARGET WITH TARGETING POD 37 TGP is SOI
A-10C
37. Verify TGP is SOI. If it’s not, press the Coolie Hat Switch LONG in the
direction of the MFCD that displays your TGP feed (RIGHT since we have
the TGP page on the right MFCD).
38. Press the TMS (Target Management System) switch FWD LONG to
designate the TGP Sensor Point of Interest (SPI).
39. Press the China Hat Switch FWD LONG to slave all sensors to the Sensor
Point of Interest (SPI).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
40. Press the Master Mode button until the CCRP HUD Mode is selected.
STPT is SPI 37
40
39 SPI
38
TMS Switch
40
Master Mode Switch
39 China Hat Switch TGP is SPI 38 327
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
43a
E: LASE TARGET
A-10C
46. Press OSB next to RTN (Return) to go back to Main TGP page.
47. Press the Nosewheel Steering Button (“Insert” binding) to fire laser.
Nosewheel Steering Button 47
Note: Normally, you would first launch the GBU-12, then fire the laser to guide the
weapon. For simplification purposes, we will lase first then attack.
42a
42b
46
41
44
45
47
Laser is Firing
328
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD) 49b
Weapon Release Button
F: PERFORM ATTACK
A-10C
48. Fly level and maneuver the aircraft to align the CCRP Projected Bomb Release Line (PBRL) with the ASL. The
CCRP pipper should lay along the ASL (Azimuth Steering Line).
49. At about 6 seconds on the TTRN, the Solution Cue will start to fall down the ASL. Press and hold down the
Weapon Release button (RALT+SPACE) and maneuver the aircraft so that the Solution Cue falls through the
CCRP pipper.
50. Bomb will automatically release once the Solution Cue falls through the CCRP pipper.
51. Verify that Laser is firing (blinking “L” on the HUD). If not, press the Nosewheel Steering Button (“Insert”
PART 10 – OFFENCE: WEAPONS & ARMAMENT
CCRP Pipper
Bomb is dropping
Laser is Firing
“L” Blinking
ASL (Azimuth
Steering Line)
329
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
330
2.9 – AGM-65 MAVERICK (IRMAV)
WARTHOG MAVERICK SENSOR ONLY
A: PREPARE MAVERICK
A-10C
3b
3a 4
Alignment Time
331
2
2.9 – AGM-65 MAVERICK (IRMAV)
WARTHOG MAVERICK SENSOR ONLY
A: PREPARE MAVERICK
A-10C
7a
7b 7c
HUD is SOI (Asterisk)
6
Maverick Reticle
(Caged/Boresighted)
8. Press the Coolie Hat Switch LONG in the direction of the MFCD that Slew the Maverick to the desired boresight
displays your MAV feed (RIGHT since we have the MAV page on the position, and press the OSB next to ADJ OFF.
right MFCD). This will set the Maverick as the SOI (Sensor of Interest). Seeker Indication With ADJ ON, the next time you cage the
9. Set Adjustment Boresight Function as required (we will leave it to OFF) Relative to Boresight missile to boresight, it will automatically cage
10. If you want to adjust the missile slew rate, you can enter the rate on to the set position.
the UFC scratchpad, then press on the OSB next to SLEW. The default
slew rate is 5.0, but some users recommend 9.0.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Active Maverick
Station Number
Maverick Dynamic
Launch Zone (DLZ)
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the MAV reticle on the target.
• If required, use China Hat AFT SHORT to reset missile to its boresighted position
d) When you release the slew control, the Maverick will automatically attempt to lock onto the
center of mass of a target it detects inside the tracking gate. If it cannot lock on to a target,
after a few seconds, the seeker will go into Break Lock mode and the crosshairs will expand out
to the edges of the display.
e) Press TMS (Target Management System) switch AFT SHORT to ground stabilize the reticle.
f) Press TMS (Target Management System) switch FWD LONG to set Maverick as SPI (Sensor
Point of Interest)
Seeker Indication
Relative to Boresight
11e / 11f
TMS Switch
11c
11a Slew Switch
Boat Switch 11b
China Hat Switch 334
11d Maverick Seeker Center
2.9 – AGM-65 MAVERICK (IRMAV)
WARTHOG MAVERICK SENSOR ONLY 12
Weapon Release Button
C: PERFORM ATTACK
A-10C
12. When missile has a good lock (generally between 3 and 7 nm), press the Weapon Release button (RALT+SPACE)
to fire Maverick missile. LAUNCH INHIBIT message will be displayed if no valid lock is obtained when pressing the
Weapon Release button.
Note: flaps must be UP when firing a missile since it could be damaged by the missile launch.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
336
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR
The Maverick seeker, even if it can find and lock a target by itself, has a very limited range. It is quite clunky to use just by itself. The Targeting Pod (which has a much greater range and is easier to
A-10C
operate) can be used to designate a target. A press of the China Hat Switch FWD can then slave the Maverick seeker to the TGP Sensor Point of Interest, which is quite handy since the missile will
lock the target once in range.
Here is the best method to use the Maverick in conjunction with the Targeting Pod:
PART 10 – OFFENCE: WEAPONS & ARMAMENT
337
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR
A: PREPARE MAVERICK
A-10C
3b
3a 4
Alignment Time
338
2
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR
A: PREPARE MAVERICK
A-10C
7a
7b 7c
HUD is SOI (Asterisk)
6
Maverick Reticle
(Caged/Boresighted)
8. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod.
9. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page on the left MFCD. Then, select the A-G
(Air-to-Ground) Mode.
10. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (LEFT since we have the TGP page on the
left MFCD). This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
9b
10c
TGP is SOI
10a
TGP is not SOI
10b 9a
340
Coolie Hat Switch
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR Maverick Reticle
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target.
• Note: If you want to reset the TGP in front of you (boresight):
11c
• A-10C LEGACY: Press the China Hat Switch AFT SHORT
Targeting Pod Reticle
• A-10C II TANK KILLER EXPANSION: In the TGP page, press the OSB next to B-S
(Boresight Function)
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will
toggle tracking modes between AREA TRACK (static target) and POINT TRACK (moving
target).
TGP Reticle
Slant Range
(nm)
11d
DMS Switch
11e
11e
TMS Switch
11c
11a Slew Switch
Boat Switch 11b / 11c
China Hat Switch 341
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR
B: DESIGNATE TARGET WITH TARGETING POD 12 TGP is SOI
A-10C
12. Verify TGP is SOI (Sensor of Interest). If it’s not, press the Coolie Hat
Switch LONG in the direction of the MFCD that displays your TGP feed
(RIGHT since we have the TGP page on the right MFCD).
13. Press the TMS (Target Management System) switch FWD LONG to
designate the TGP Sensor Point of Interest (SPI).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
13c SPI
13b
TMS Switch
14. Press the Coolie Hat Switch LONG in the direction of the MFCD that
displays your MAV feed (RIGHT since we have the MAV page on the
right MFCD). This will set the Maverick as the SOI (Sensor of Interest). Active Maverick
15. Press the China Hat Switch FWD LONG to slave all sensors to the Sensor Station Number
Point of Interest (SPI). This will slew the Maverick missile automatically
to the point designated by the Targeting Pod, which is the current SPI.
16. Keep in mind that the Maverick has not locked a target yet. The seeker
PART 10 – OFFENCE: WEAPONS & ARMAMENT
will likely be into Break Lock mode and the crosshairs will expand out to
the edges of the display.
Maverick Dynamic
Launch Zone (DLZ)
344
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR 18
Weapon Release Button
D: PERFORM ATTACK
A-10C
18. When missile has a good lock (generally between 3 and 7 nm), press the Weapon Release button (RALT+SPACE)
to fire Maverick missile. LAUNCH INHIBIT message will be displayed if no valid lock is obtained when pressing the
Weapon Release button.
Note: flaps must be UP when firing a missile since it could be damaged by the missile launch.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
346
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
A: PREPARE MAVERICK
A-10C II
3b
3a
5
4
Alignment Time
2 347
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER) 6e
6. Program the laser code the Maverick missile will track. You can do this with the
DSMS page. 6e
a) Select DSMS (Digital Stores Management System) page
b) Select “INV” (Inventory) page
c) Select desired AGM-65L station (Station 9)
d) Select “INV STAT” (Inventory Station)
e) Enter desired Maverick laser code on the UFC scratchpad (i.e. 1687).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
f) Click on the OSB next to CODE to set new laser code (1687) on the
AGM-65L.
g) Click on OSB next to LOAD if you want to load these parameters for this
station only. If you have a symmetrical (same) loadout on opposite
pylons (e.g., 3 and 9), select LOAD SYM to load these parameters on
both Maverick stations.
6f
6b 6d
6c
6g
348
6a
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
B: PROGRAM MISSILE LASER CODE (VIA MAV PAGE)
A-10C II
6. Program the laser code the Maverick missile will track. An alternative method is to do this with the Boat Switch.
a) Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your MAV feed (RIGHT since we have the MAV page on the
right MFCD). This will set the Maverick as the SOI (Sensor of Interest).
b) Move Boat Switch FWD to set the cursor under the first digit (furthest left).
c) Move Boat Switch AFT to cycle digits between 1 and 7.
d) Move Boat Switch to center to stop digit cycle.
e) Move Boat Switch FWD again to move the cursor to the next digit.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
6a
MAV sensor is SOI (Sensor of Interest)
6a
Coolie Hat Switch
Cursor
6i
Boat Switch
349
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
C: SELECT WEAPON & PROFILE
A-10C II
7
Coolie Hat Switch
7
Maverick Reticle
(Caged/Boresighted)
8a 8a
8
DMS Switch
350
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
D: DESIGNATE TARGET WITH TARGETING POD
A-10C II
9. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting
pod. Set the LASER ARM switch to ARM (ON) as well.
10. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page.
Then, select the A-G (Air-to-Ground) Mode.
11. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed
(LEFT since we have the TGP page on the left MFCD). This will set the TGP as the SOI (Sensor of
Interest). 9
PART 10 – OFFENCE: WEAPONS & ARMAMENT
10b
11c
TGP is SOI
11a
TGP is not SOI
11b 10a
351
Coolie Hat Switch
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER) 12c
Targeting Pod Reticle
D: DESIGNATE TARGET WITH TARGETING POD
A-10C II
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the
target.
• If you want to reset the TGP in front of you (boresight): In the TGP page, press
the OSB next to B-S (Boresight Function)
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target.
This will toggle tracking modes between AREA TRACK (static target) and POINT TRACK B-S (Boresight) Function
(moving target).
TGP Reticle
Slant Range
12d (nm)
DMS Switch
12e
TMS Switch
12e
12c
12a Slew Switch
Boat Switch 12b
China Hat Switch 352
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
D: DESIGNATE TARGET WITH TARGETING POD 13 TGP is SOI
A-10C II
13. Verify TGP is SOI. If it’s not, press the Coolie Hat Switch LONG in the
direction of the MFCD that displays your TGP feed (LEFT since we have the
TGP page on the left MFCD).
14. Press the TMS (Target Management System) switch FWD LONG to
designate the TGP Sensor Point of Interest (SPI).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
STPT is SPI 13
Maverick Reticle
SPI
(Caged/Boresighted)
13 Coolie Hat Switch
14
TMS Switch
TGP is SPI 14
353
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
17a
E: LASE TARGET
A-10C II
20. Press OSB next to RTN (Return) to go back to Main TGP page. 17b
21. Press the Nosewheel Steering Button (“Insert” binding) to fire laser.
Nosewheel Steering Button 21
16a
16b
20
15
18
19
21
Laser is Firing
354
2.11 – AGM-65L LASER MAVERICK A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
F: PERFORM ATTACK
A-10C II
22. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your MAV feed (RIGHT since we have the MAV
page on the right MFCD). This will set the Maverick as the SOI (Sensor of Interest).
23. Uncage the missile by pressing TMS (Target Management System) switch FWD SHORT. This is termed the “Activate” mode.
24. Upon entering “Activate” mode, the seeker will begin searching for a laser designation matching that of the entered PRF
code along its boresight line of sight (81 mils). If it detects laser energy along this line of sight at the set PRF (Pulse
Repetition Frequency, or Laser Code), the GPI will start to flash. If the reflected energy is strong enough, the flashing GPI
(Gimbal Pointing Indicator) will automatically become a solid, white square that indicates a valid lock.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
23
TMS Switch
22
MAV sensor is SOI (Sensor of Interest) Laser Code (PRF) Maverick Valid Lock
Indication (White Square) 24
Maverick Station
Number Launch Constraint Circle
Gimbal Pointing
Indicator (GPI)
Gimbal Pointing
Indicator (GPI)
25. Verify that Laser is firing (blinking “L” on the HUD). If not, press the Nosewheel Steering Button (“Insert”
Weapon Release Button
binding) to fire laser and TMS FWD SHORT to attempt to re-acquire the laser with the Maverick.
26. Verify once more that the laser maverick is locked and tracking the laser (white square on MAV page), and
that the GPI (Gimbal Pointing Indicator) is within the Launch Constraint Circle.
27. When missile has a good lock and is within range (generally between 3 and 7 nm, use the Dynamic Launch 25 / 29
Zone indicator accordingly), press the Weapon Release button (RALT+SPACE) to fire Maverick missile. Nosewheel Steering Button
28. Missile will launch and track the laser until impact.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
29. After missile impact, press the Nosewheel Steering Button again to stop firing the laser.
Maverick Upper Tick Mark
Tick mark at the top of the DLZ staple represents the
Maverick’s maximum range. It is fixed at 15 nm.
Maverick DLZ (Dynamic Launch Constraint Circle Maverick DLZ (Dynamic
Launch Zone) Range
Launch Zone) Range Staple
Maverick Reticle
27
358
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
A-10C II
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Note: A hybrid of a GBU-38 JDAM and a GBU-12 laser-guided bomb is the GBU-54/A LJDAM. This
weapon can act in both INS/GPS and laser-guidance modes, this allowing it launch-and-leave and
engaging through cloud/dust as an INS/GPS weapon, and with the precision and ability to engage
moving targets that laser-guidance provides. The GBU-54’s laser tracking mode will automatically take
precedence over the coordinates/TGP method. This is useful when designating a moving target with a
targeting pod laser or using laser designators from friendly wingmen or a JTAC.
359
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER) 1e
1. Program the laser code the GBU-54 laser JDAM will track. You can do this with the DSMS page.
a) Select DSMS (Digital Stores Management System) page 1e
b) Select “INV” (Inventory) page
c) Select desired GBU-54 station (Station 7)
d) Select “INV STAT” (Inventory Station)
e) Enter desired GBU-54 laser code on the UFC scratchpad (i.e. 1687).
f) Click on the OSB next to CODE to set new laser code (1687) on the GBU-54.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
g) Click on OSB next to LOAD if you want to load these parameters for this station only. If you
have a symmetrical (same) loadout on opposite pylons (e.g., 5 and 7), select LOAD SYM to load
these parameters on both Laser JDAM stations.
1b 1d
1c
1f
1g
1a 360
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
2
B: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C II
7 6
361
3
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
12b
B: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C II
8. OPTIONAL: If you want to use the auto-lasing function (laser is automatically fired after GBU-54 is
launched), toggle the OSB next to AUTO LS. We will leave it OFF.
9. OPTIONAL: If auto-lasing function is set to ON, enter desired “laser on” time (sec) on the UFC
scratchpad, then press on the OSB next to LS TIME. Otherwise, leave to 0.
10. OPTIONAL: If you want to set a specific JDAM impact azimuth, enter desired azimuth (deg) on the UFC
scratchpad, then press on the OSB next to IMP AZ. We will leave it to 0. 9a
11. OPTIONAL: If you want to set a specific JDAM impact angle, enter desired impact angle (deg) on the 10a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
UFC scratchpad, then press on the OSB next to IMP ANG. We will leave it to 0. 11a
12. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display, enter 12a
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
13. OPTIONAL: TARGET ID function not yet documented.
14. OPTIONAL: SPI WYPT ID function not yet documented. 15
15. Press on the OSB next to SAVE to save Weapon Profile.
13
8
14 10b
12c
11b
9b
362
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
B: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C II
16. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
17. Select GBU-54 profile by pressing the Option Select Button Selectors, then
press on the OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and
stations using the DMS (Data Management Switch) left or right.
18. The GBU-54 Profile will be displayed on the Heads-Up Display. 17
PART 10 – OFFENCE: WEAPONS & ARMAMENT
DMS Switch
17b
17a
17d
17c
363
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
C: DESIGNATE TARGET WITH TARGETING POD
A-10C II
19. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod. Set the LASER ARM switch to ARM
(ON) as well.
20. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select the A-G (Air-to-Ground)
Mode.
21. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the TGP page on the
right MFCD). This will set the TGP as the SOI (Sensor of Interest).
19
PART 10 – OFFENCE: WEAPONS & ARMAMENT
19
20b
21c
TGP is SOI
21a
TGP is not SOI
21b 20a
364
Coolie Hat Switch
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER) 22c
Targeting Pod Reticle
C: DESIGNATE TARGET WITH TARGETING POD
A-10C II
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target.
• If you want to reset the TGP in front of you (boresight): In the TGP page, press the OSB
next to B-S (Boresight Function)
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will toggle
tracking modes between AREA TRACK (static target) and POINT TRACK (moving target).
B-S (Boresight) Function
TGP Reticle
Slant Range
22d (nm)
DMS Switch
22e
TMS Switch
22e
22c
22a Slew Switch
Boat Switch 22b
China Hat Switch 365
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
C: DESIGNATE TARGET WITH TARGETING POD
A-10C II
23. Verify TGP is SOI. If it’s not, press the Coolie Hat Switch LONG in the direction of the MFCD that displays
your TGP feed (RIGHT since we have the TGP page on the right MFCD).
24. Press the TMS (Target Management System) switch FWD LONG to designate the TGP Sensor Point of
Interest (SPI).
25. Press the China Hat Switch FWD LONG to slave all sensors to the Sensor Point of Interest (SPI).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
STPT is SPI 23
24
TMS Switch
23 TGP is SOI
25 TGP is SPI 24
China Hat Switch 366
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
28a
D: PREPARE TARGET LASING
A-10C II
31. Press OSB next to RTN (Return) to go back to Main TGP page. 28b
27a
27b
31
26
29
30
367
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
F: PERFORM ATTACK AND LASE
A-10C II
32. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and
maneuver the aircraft to align the velocity vector with the ASL.
33. The DLZ (Dynamic Launch Zone) current range and caret indication will move down from
above the DLZ.
34. Once the current range caret is between the maximum and minimum range indication on
the DLZ, the weapon may be released. MAN REL will appear in the In Range Indication field.
35. Press and hold down the Weapon Release button (RALT+SPACE) until JDAM is released. 34
PART 10 – OFFENCE: WEAPONS & ARMAMENT
36. The GBU-54 will home on the target coordinates by itself, guided by its own embedded Weapon Release Button
GPS. Laser is Firing
37. Press the Nosewheel Steering Button (“Insert” binding) to fire laser. 37 / 39
38. The GBU-54 will then automatically track the laser (instead of the INS/GPS coordinates) Nosewheel Steering Button
until impact. Velocity Vector
39. After JDAM impact, press the Nosewheel Steering Button again to stop firing the laser.
Laser is Firing
DLZ Minimum Range Caret
“L” Blinking
GBU-54 Selected
Targeting Pod
Diamond (SPI) Master Arm ON
Time to Maximum Range (R)
368
2.12 – GBU-54 LASER JDAM A-10C II Tank Killer
Expansion Only
TANK KILLER TARGETING POD DESIGNATION (LASER)
A-10C II
PART 10 – OFFENCE: WEAPONS & ARMAMENT
369
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION) 1e
1. Program the laser code the APKWS rocket will track. You can do this with the DSMS page.
a) Select DSMS (Digital Stores Management System) page 1e
b) Select “INV” (Inventory) page
c) Select desired M-151L (or M-282L) APKWS rocket station (Station 8)
d) Select “INV STAT” (Inventory Station)
e) Enter desired APKWS laser code on the UFC scratchpad (i.e. 1687).
f) Click on the OSB next to CODE to set new laser code (1687) on the APKWS rocket.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
g) Click on OSB next to LOAD if you want to load these parameters for this station only. If you
have a symmetrical (same) loadout on opposite pylons (e.g. 4 and 8), select LOAD SYM to load
these parameters on both APKWS stations.
APKWS (Advanced Precision Kill Weapon System): also displayed as the AGR-20A, the APKWS combines a standard 2.75-inch high explosive rocket
with a laser guidance kit and control fins. There are two warhead options: the M-151 (High Explosive) and the M-282 (Penetrator Warhead).
1b 1d
1c
1f
1g
370
1a
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION) 6
B: SELECT WEAPON
A-10C II
4
PART 10 – OFFENCE: WEAPONS & ARMAMENT
4
Selected Stations
371
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
8b
C: SET WEAPON PROFILE
A-10C II
8c
9
6
372
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
12b
C: SET WEAPON PROFILE
A-10C II
10. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in mils) on the UFC
scratchpad, then press on the OSB next to RT (Right Adjustment). Value must be between -15 and +15
mils.
11. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in mils) on the UFC
scratchpad, then press on the OSB next to UP (Upwards Adjustment). Value must be between -15 and
+15 mils. 12a
12. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display, enter
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
13. Press on the OSB next to SAVE to save Weapon Profile.
13
10
12c 11
373
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
D: SELECT WEAPON PROFILE
A-10C II
14. Once weapon profile is saved, the DSMS page will showcase all different weapon profiles available.
15. Select M-151L (or M-282L) profile by pressing the Option Select Button Selectors, then press on the
OSB next to ACT PRO (Active Profile).
• While HUD is SOI (Coolie Hat Switch UP), cycle between profiles and stations using the DMS
(Data Management Switch) left or right.
16. The M-151L (or M-282L) Profile will be displayed on the Heads-Up Display.
15
PART 10 – OFFENCE: WEAPONS & ARMAMENT
DMS Switch
Stations Selected
15b
15a
15d
15c
374
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
E: DESIGNATE TARGET WITH TARGETING POD
A-10C II
17. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod. Set the
LASER ARM switch to ARM (ON) as well.
18. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select
the A-G (Air-to-Ground) Mode.
19. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we
have the TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of Interest).
17
PART 10 – OFFENCE: WEAPONS & ARMAMENT
17
18b
19c
TGP is SOI
19a
TGP is not SOI
19b 18a
375
Coolie Hat Switch
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION) 20c
Targeting Pod Reticle
E: DESIGNATE TARGET WITH TARGETING POD
A-10C II
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target.
• If you want to reset the TGP in front of you (boresight): In the TGP page, press the OSB
next to B-S (Boresight Function)
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will toggle
tracking modes between AREA TRACK (static target) and POINT TRACK (moving target). B-S (Boresight) Function
TGP Reticle
Slant Range
20d (nm)
DMS Switch
20e
TMS Switch
20e
20c
20a Slew Switch
Boat Switch 20b
China Hat Switch 376
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
E: DESIGNATE TARGET WITH TARGETING POD
A-10C II
21. Verify TGP is SOI. If it’s not, press the Coolie Hat Switch LONG in the direction of the MFCD that displays
your TGP feed (RIGHT since we have the TGP page on the right MFCD).
22. Press the TMS (Target Management System) switch FWD LONG to designate the TGP Sensor Point of
Interest (SPI).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
STPT is SPI 21
22
TMS Switch
21 TGP is SOI
TGP is SPI 22
377
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
25a
F: LASE TARGET
A-10C II
28. Press OSB next to RTN (Return) to go back to Main TGP page. 25b
29. Press the Nosewheel Steering Button (“Insert” binding) to fire laser.
Nosewheel Steering Button 29
24a
24b
28
23
26
27
29
Laser is Firing
378
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
G: PERFORM ATTACK
A-10C II
30. Press the Master Mode button until the CCIP HUD Mode is selected.
31. Verify on the Heads-Up Display that MAN REL mode, CCIP release, M-151L profile and ARM status are displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
30b
31
30a
Master Mode Switch
379
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
G: PERFORM ATTACK
A-10C II
32. Perform a shallow dive between 10 and 45 deg from at least 10000 ft.
33. A CCIP Rocket Reticle & Pipper will appear when you are not yet close enough to the target.
34. Verify that Laser is firing (blinking “L” on the HUD). If not, press the Nosewheel Steering Button (“Insert” binding) to fire laser.
35. When the slant range to target is less than 10 nm, place the center of the CCIP Reticle on the target.
36. At a slant range of around 5.5 to 5.0 nm, hold down the Weapon Release button (RALT+SPACE) to launch rockets.
37. Rockets will launch and track the laser until impact.
38. After rocket impact, press the Nosewheel Steering Button again to stop firing the laser. 36
PART 10 – OFFENCE: WEAPONS & ARMAMENT
38
Nosewheel Steering Button
Pipper
Slant Range (nm)
Targeting Pod
Designation Diamond 36
Rocket Time of Flight (sec)
Rocket Selected
380
2.13 – APKWS (ADVANCED PRECISION KILL WEAPON SYSTEM) A-10C II Tank Killer
Expansion Only
TANK KILLER LASER-GUIDED ROCKETS (TARGETING POD DESIGNATION)
A-10C II
PART 10 – OFFENCE: WEAPONS & ARMAMENT
381
3.1 – GAU-8 GUN (AIR-TO-AIR)
WARTHOG A - GUN PROCEDURE
1. Set Master Arm Switch ON (UP)
A-10C
4 1 2
Coolie Hat Switch
6 5 382
DMS Switch Master Mode Switch
3.1 – GAU-8 GUN (AIR-TO-AIR) Target
Gun Boresight Reticle
AMIL (Air Mass Impact Line)
WARTHOG A - GUN PROCEDURE
7. When you have selected the correct AAS (Air-to-Air Sub-Menu) setting and have
A-10C
the target within the funnel with just the wing/rotor tips touching the sides of the
funnel, you can fire the gun.
8. You can also use the AMIL (Air Mass Impact Line) to assist in gun aiming. This is a
vertical line which represents the lead angle due to trajectory shift and gravity Gun Funnel
drop of rounds from close range out to approximately 2 seconds time of flight.
The top of the AMIL shows where the bullets will be just after the firing burst and
the distance they will fall towards the earth after 2 seconds due to deceleration
PART 10 – OFFENCE: WEAPONS & ARMAMENT
9
383
Gun Trigger
3.1 – GAU-8 GUN (AIR-TO-AIR)
WARTHOG B - SETTING GUN FUNNEL WINGSPAN
To set up custom wingspan values for the gun funnel:
A-10C
1. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by ENT Button
DATA Rocker Key
Left Clicking on the switch.
2. Select AAS (Air-to-Air Sub-Menu) option with the SEL Rocker Key. SEL Rocker Key
3. Press ENT to enter AAS menu.
4. The AAS menu determines what preset wingspan profiles are programmed and
which ones are available via the DMS (Data Management Switch).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
5. Select the profiles you want to have access to by moving the cursor with the SEL
rocker key, then press ENT to make them available or not (o = available).
6. MAN-FXD is a programmable profile for Fixed Wing aircraft, while MAN-RTY is a
programmable profile for Rotary aircraft like helicopters. 4
7. We want to program a custom profile for a MiG-21. Select MAN-FXD menu with the
SEL rocker key, then press ENT.
O: Profile Available
6
1 7
384
3.1 – GAU-8 GUN (AIR-TO-AIR)
WARTHOG B - SETTING GUN FUNNEL WINGSPAN
8. In the MAN FXD menu, we need to set the target’s wingspan
A-10C
(in feet), length (in feet) and approximate airspeed (in knots).
9. FXD WNGSPN field is already selected. ENT Button
DATA Rocker Key
10. Set FXD WNGSPN to the MiG-21’s wingspan of 23 ft with the
DATA rocker switch. SEL Rocker Key
11. Select FXD LENGTH field with the SEL rocker switch.
12. Set FXD LENGTH to the MiG-21’s length of 49 ft. 8 10
9
13. Select FXD TGTSPEED field with the SEL rocker switch. 11 12
PART 10 – OFFENCE: WEAPONS & ARMAMENT
17a
13
15
14
17b
16
385
3.1 – GAU-8 GUN (AIR-TO-AIR)
WARTHOG B - SETTING GUN FUNNEL WINGSPAN
18. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of
A-10C
18
HUD is SOI
18
Coolie Hat Switch
20 19 386
DMS Switch Master Mode Switch
3.2 – AIM-9 SIDEWINDER
WARTHOG 7
1. Set Master Arm Switch ON (UP) Sidewinder Reticle
2. Select DSMS (Digital Stores Management System) page
3. Select AIM-9 Air-to-Air Missile (green when selected).
A-10C
4. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of Interest). Asterisk will indicate
HUD is SOI. 6
5. Use DMS (Data Management Switch) LEFT/RIGHT to select desired weapon profile.
6. press & hold approx. 3 seconds the Master Mode Switch to enter Air-to-Air Master Mode
7. Sidewinder missile reticle is caged in boresight mode by default. This mode is quite limiting but is useable if
you steer the aircraft to set the reticle on a target. 4
8. Press TMS (Target Management System) switch FWD SHORT to uncage Sidewinder. Reticle will start moving HUD is SOI
PART 10 – OFFENCE: WEAPONS & ARMAMENT
4
Coolie Hat Switch
8
TMS Switch
10
2 3 Slew Control Switch
5 6
DMS Switch Master Mode Switch 387
3.2 – AIM-9 SIDEWINDER
WARTHOG
11. When Sidewinder tracks a heat signature, the reticle will lock on the
target and a high-pitch growl will be heard.
12. Press the Weapon Release button (RALT+SPACE) to fire Maverick
A-10C
missile.
12
Weapon Release Button
PART 10 – OFFENCE: WEAPONS & ARMAMENT
11
Sidewinder reticle locked on target
(high pitch growl)
388
3.2 – AIM-9 SIDEWINDER
WARTHOG
Note:
• You can also use the targeting pod in AA (Air-to-Air) mode to spot a target. When A-A is first entered, the TGP will enter A-A boresight mode. From the boresight mode, you may slew the
A-10C
TGP crosshair using the slew switch. When slewing, the TGP camera moves in a space stabilized manner.
• If the valid air target passes within the narrow field of view area (represented by the four corner markers), the TGP will attempt to track the target and place a cross “+” on it. If the target
flies outside the narrow field of view area, the cross will disappear.
• If you then command TMS Forward Short HOTAS command (command point track), the target will be centered in the crosshair and a box will be drawn around the target to conform to its
size. When in this mode, “POINT” will be displayed as well as the tracking cross. To exit POINT track, the user may command INR track (with TMS Forward Short) and return to RATES
mode.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
389
4 – ORDNANCE JETTISON
WARTHOG 4.1 - SELECTIVE JETTISON
1. Set Master Arm Switch ON (UP)
A-10C
6. Select Fuze Option Mode (only applicable if STR (Store) mode is selected)
• SAFE: store disarmed
• NOSE ARM: nose fuze is armed
• TAIL ARM: tail fuze is armed
• ARMED: N/T (Nose/Tail) fuze is armed 6 5
7. Press the Weapon Release button (RALT+SPACE) to drop ordnance
4
3
7 2
Weapon Release Button 390
4 – ORDNANCE JETTISON
WARTHOG 4.1 - SELECTIVE JETTISON
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
MK-82AIR Store
Fuze Safe / Rack Mode Selected
Once pressed, and regardless of landing gear handle position, all stores will be released in station priority order.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
392
A-10C
PART 11 – DEFENCE: RWR & COUNTERMEASURES WARTHOG
COUNTERMEASURES
393
COUNTERMEASURES – INTRODUCTION
WARTHOG
Countermeasures are very simple to use. You have three countermeasure types
at your disposal: flares, chaff and an ECM (Electronic Countermeasure) jammer.
A-10C
Missiles can generally track you using 2 things: radar signature (radar waves are
sent on you and you reflect them, which is called a “radar signature”) and heat
signature (like the exhaust of your engines). Countermeasures will only be
PART 11 – DEFENCE: RWR & COUNTERMEASURES
395
COUNTERMEASURES – DISPENSERS
WARTHOG 4 x ALE-40 Chaff & Flare Dispensers
The A-10 has four sets of chaff and flare dispensers. Two sets are on the wingtips (Mounted under undercarriage)
and these are generally loaded with chaff cartridges. The other two sets are
A-10C
housed in the rear of the main landing gear wheel bays, and these are generally
loaded with flares.
PART 11 – DEFENCE: RWR & COUNTERMEASURES
4 x ALE-40 Chaff & Flare Dispensers 4 x ALE-40 Chaff & Flare Dispensers
(Mounted under wingtips)
4 x ALE-40 Chaff & Flare Dispensers 4 x ALE-40 Chaff & Flare Dispensers
396
CMSP (COUNTERMEASURE SIGNAL PROCESSOR) PANEL
WARTHOG
The CMSP (Countermeasure Signal Processor) panel is located on the forward right console and is your primary means of selecting and programming the CMS
(Countermeasures Set) system.
A-10C
397
CMSP (COUNTERMEASURE SIGNAL PROCESSOR) PANEL
WARTHOG
The DISP (Dispenser) Switch has two main functionalities listed below. CMSP DISP (Dispenser) Switch ON
FWD (Momentary): MENU
A-10C
When placed momentarily in the Up Menu position, you may program how the CMS releases chaff and flares
for the selected program (A-Z). Along the bottom of the display are fields for CHAF, FLAR, INTV and CYCL.
• CHAF. The Chaff field allows you to determine the number of chaff bundles that will be released in the
current program. To set, you will press the SET button underneath the CHAF label and the numeric will flash
PART 11 – DEFENCE: RWR & COUNTERMEASURES
indicating it can be adjusted. You may then use the NXT button to increase or decrease the amount.
• FLAR. The Flare field allows you to determine the number of flares that will be released in the current
program. To set, you will press the SET button underneath the FLAR label and the numeric will flash
indicating it can be adjusted. You may then use the NXT button to increase or decrease the amount.
• INTV. The Interval field allows you to set the time between countermeasure releases in the current program.
This can be set the same way as chaff and flares but in increments of .25 seconds from .25 to 5.
• CYCL. The Cycle field allows you to set the number of times the program will repeat itself.
When the DISP switch is in the ON position (after a 5 second RDY indication),
the alphanumeric display will change to allow you to view remaining chaff
and flare stores. When ON, CHAF, FLAR, OTR1 and PROG are displayed left to
right across the bottom on the display window. Above each of these on the
top line is a numeric that indicates how many of the expendables remain on
the aircraft or the selected dispenser program. The numeric will flash when it
SET Option Select Buttons (OSBs)
Selects items on the Alphanumeric Display window
is being dispensed.
398
CMSC (COUNTERMEASURE SET CONTROL) PANEL
WARTHOG
The CMSC (Countermeasure Set Control) panel allows you to control some aspects of the azimuth indicator display, view chaff and flare status, and change electronic
countermeasure (EC) and MWS (Missile Warning System) functions.
A-10C
No Function
399
COUNTERMEASURE PROGRAMS
WARTHOG
Your Countermeasure switch (CMS) has 5 functions.
• PRESSED DOWN: ECM (Electronic Countermeasure/Jammer) ON/OFF
A-10C
The four main programs you should be using are: CMS (Countermeasure Switch)
CMS (Countermeasures Set) Mode Selector
• Program A: Old generation radar SAM site
• Program B: New generation radar SAM site
• Program C: IR heat-seeking SAM site
• Program D: Unknown/Miscellaneous
400
ELECTRONIC COUNTERMEASURE (ECM) JAMMER Jammer Status
Countermeasure Mode
X: Standby
OFF
WARTHOG
Jammer Mode M: Manual
You have four main ECM jammer modes: SBY: Standby
AIR / SAM1 / SAM2 / AAA S: Semi-Automatic
OPER: Operating
A: Automatic
A-10C
You can switch between jammer modes using the jammer mode selector button next to the
RWR. The jammer mode indicator tells you the mode you are using and the status of the
jammer. For instance, “OPR SAM1” means that you are using (operating) your ECM program
SAM1. “SBY” means that your ECM is not actively jamming enemy radar. Keep that in mind. Selected Countermeasure Program
Jammer Mode Selector Button
401
RWR (RADAR WARNING RECEIVER)
WARTHOG
Your RWR (Radar Warning Receiver) will tell you what are the radar emitting signatures around you with a top-down view, both friendly and enemy contacts. The
closer the symbol to the center of the circle, the stronger the radar signal strength.
A-10C
A symbol without a circle around it means that the radar is in search mode (in other words: not tracking you yet).
A symbol with a steady circle around it indicates that the radar is tracking/locked on to your aircraft. A missile is not heading your way yet, but it can be any second
now if the symbol is an enemy SAM site.
PART 11 – DEFENCE: RWR & COUNTERMEASURES
A symbol with a flashing circle around it indicates that the radar is supporting a missile that has been launched at you. You are about to receive a missile right up the
arse. This is where you pop chaff, flares, ECM and start your evasive manoeuvers.
RWR PRI (Priority Mode) ON Light
402
RWR SYMBOL LIST
List made by .408-X~RAY
WARTHOG
A-10C
PART 11 – DEFENCE: RWR & COUNTERMEASURES
Note: “U” symbol stands for “Unknown”, which is sometimes attributed to ships.
403
MWS (MISSILE WARNING SYSTEM)
WARTHOG
The MWS (Missile Warning System) will indicate whether a missile is heading straight to your face or not. If the MWS warning light (red) is lit, immediately start evasive
manoeuvers and deploy countermeasures ASAP. You can have three different messages:
A-10C
The Radar Warning Receiver will display the direction of the missile launch with a “M” with a circle.
No Function
A PRACTICAL GUIDE TO MISSILE EVASION – TRAINING IN FALCON 4.0, by Mark “Boxer” Doran
http://www.simhq.com/_air/air_016a.html
405
DATALINK INTRODUCTION
WARTHOG
One of the biggest challenges of integrated modern warfare is the identification of contacts. As various information donors like friendly fighters, ground radar stations, AWACS
(Airborne Warning and Control System, like an E-3 Sentry or an E-2 Hawkeye), and ships interrogate unknown contacts with IFF (Identify-Friend-or-Foe) systems, this
A-10C
information needs to be relayed to everyone within a given Network. This is where Datalink comes in; the Situation Awareness Data Link (SADL) integrates US Air Force close
air support aircraft with the digitized battlefield via the US Army's Enhanced Position Location Reporting System (EPLRS). More than just a radio or a data modem, SADL
provides fighter-to-fighter, air-to-ground and ground-to-air data communications that are robust, secure, jam-resistant and contention-free. With its inherent position and
status reporting for situation awareness, SADL provides an effective solution to the long-standing air-to-ground combat identification problem.
PART 12 – DATALINK / SADL
406
SADL (SITUATIONAL AWARENESS DATALINK)
WARTHOG TAD (TACTICAL AWARENESS DISPLAY) PAGE
The A-10C is equipped with the Situational Awareness Datalink (SADL) such that it can communicate with friendly
A-10C
forces and be more aware of hostile forces in the operating area. When enabled with the JTRS (Joint Tactical Radio
System) switch on the AHCP (Armament HUD Control Panel) and the OWN and GROUP network (NET) identification
is set up properly, the following symbols can be displayed on the TAD.
JTRS (Joint Tactical Radio System) Power Switch
Attack Tasking Message Received
Upon receiving a JTAC target assignment, the SPI (Sensor Point of Interest)
ATTACK message will appear and flash at the
Broadcast ON/OFF Indication
top of the screen until you respond with a
CNTCO or WILCO response.
CNTCO (Cannot Comply) Response to Tasking
If you cannot comply (CNTCO) with the target
assignment, pressing OSB (Option Select Button) next
Wilco (Will Comply) Response to Tasking to CNTCO will clear the Assigned Target symbol and
If you decide to accept the Target Assignment, ATTACK message from the TAD.
press OSB 19 and the Assigned Target symbol
PART 12 – DATALINK / SADL
will stop flashing and become solid and the Assigned Target
ATTACK message will be removed. When you receive a target assignment, this red triangle
symbol with a dot in the center will appear at the location of
the assigned target on the TAD. As with other symbols, you
may hook it for detailed data about the target. The
Mini-SPI (Sensor Point of Interest) appearance of this symbol will coincide with the ATTACK
When a SADL equipped unit is broadcasting its message at the top of the screen. Once received, you can
SPI across the SADL network, it will appear to either reply with a CNTCO or WILCO response. The symbol with
other SADL equipped units as a Mini-SPI flash until you respond.
symbol.
NET Page Selector
SADL Network Configuration page that will allow
you to set your OWN and GROUP numbers.
407
SADL (SITUATIONAL AWARENESS DATALINK)
WARTHOG NETWORK CONFIGURATION
A SADL network is divided in groups, which are basically different flights. There are two sets of two-digit numbers associated with the SADL datalink: Group and Ownship.
A-10C
The first number is the Group ID (Identification); it is for you and the other members of your flight. You will all use the same GRP ID number.
The second number is your Ownship ID. This will be unique to your group and jet - so you might be Group 01, Own 01, and someone else can be Group 02, Own 01.
FLIGHT 1 – WINGMAN
GRP ID: 01
SADL NETWORK OWN ID: 02
PART 12 – DATALINK / SADL
FLIGHT 2 - LEAD
GRP ID: 02
OWN ID: 01
FLIGHT 2 - WINGMAN
SPI (Sensor Point of Interest) GRP ID: 02
Can be broadcast to all members of the SADL Network OWN ID: 02
408
SADL (SITUATIONAL AWARENESS DATALINK)
WARTHOG NETWORK CONFIGURATION
In order to use SADL, you need to join a network with a group identification number
A-10C
(GRP ID) and your own identification number (OWN ID). To set your group and own ID:
1. On TAD page, press the OSB (Option Select Button) next to NET.
TAD Selector
2. Your current GRP ID and OWN ID are displayed on the right.
3a Exits NET page and returns to main TAD page
3. To select your GROUP ID number, enter the ID number on the UFC (Up-Front 4a
Control) scratchpad (i.e. 01) and press on the OSB next to GRP ID.
4. To change your own identification number, enter the ID number on the UFC (Up-
Front Control) scratchpad (i.e. 01) and press on the OSB next to OWN ID. If the
OWN ID number is already use by someone else, you will get an error message.
5. If desired, you can set your callsign by typing it on the CDU keypad (i.e. FAC1 for
Forward Air Controller 1), then pressing on the OSB next to CALL.
Own ID Number
PART 12 – DATALINK / SADL
3b
4b
4c
5
3 Group ID Number
1b
Flight Members
Aircraft on the SADL network and on the same GROUP ID number
as you.
• Center number: OWN ID of the aircraft within the flight
• Lower number: altitude of aircraft in thousands of feet
411
A - HOOKING DATALINK SYMBOLS
WARTHOG
If you want to have a bearing, distance and elevation information on a specific TAD symbol (i.e. a Bullseye/Anchor
Point or Waypoint), you can “hook” a symbol using the TAD when it is the SOI (Sensor of Interest).
A-10C
1. Set the TAD as the SOI: press and hold the Coolie Hat Switch in the direction of the MFCD screen displaying the TAD
2. Use the Slew Control Switch to move the TAD Cursor over the desired symbol you want to hook. TAD symbols can
include the SPI, TGP diamond, waypoint/steerpoint, or bullseye.
3. Once TAD cursor is over the symbol, press TMS (Target Management System) FWD SHORT to hook the symbol. Hook Mode (OWN/BULL/CURS/HOOK)
4. Hooked Symbol Data will be displayed on the lower right of the TAD. Upper Row: Symbol from where the hook line begins
5. Select desired Hook Mode with the OSB. Lower Row: Symbol where the hook line ends
6. To Un-Hook a symbol, press the TMS (Target Management System) AFT SHORT.
7. To reset TAD cursor position, press China Hat Switch AFT SHORT. Shown: hook line goes from bullseye (BULL) to TAD Cursor (CURS).
1b
TAD is SOI (Sensor
of Interest)
Ownship Symbol
Hook Mode Selector 5
TAD Cursor 2 3 6
Waypoint 5 Symbol
Interest (SPI). The HUD will then track this hooked contact.
Upper Number: Hooked Aircraft Bearing Relative to your direction
Square: Hooked Aircraft location
Lower Number: Distance to Hooked Aircraft (nm)
Hook Line
PART 12 – DATALINK / SADL
Coolie Hat Switch pressed LONG in the direction of the TAD page
3. Slew TAD Cursor on Wingman. Its “TN” number will appear, which is its OWN 6
ID followed by its GRP ID in the SADL network.
4. Select MSG Page
5. Select NEW
6. On UFC (Up Front Control) Scratchpad, type TN Number of Wingman (0201)
7. Press the OSB next to “TO”. This will set who you send the message to.
5
2b
PART 12 – DATALINK / SADL
3b 7
1 4
3a
Symbol Data 2a Slew Control Switch
3c
TN 0201: Identification Number (OWN ID 02 – GRP ID 01) 414
Coolie Hat Switch
B - HOW TO SEND MESSAGES WITH SADL
WARTHOG
8. Type desired message content on CDU (Control Display Unit) Keyboard
9. Select MOD TEXT to enter text
A-10C
10. With the SET LINE OSBs, set arrow next to text line you want to send
11. Click SEND MSG
9b
9a
9
PART 12 – DATALINK / SADL
7 11
415
C - HOW TO RECEIVE MESSAGES WITH SADL
WARTHOG
1. NEW MSG means that a new message has been received.
2. Select MSG Page
A-10C
3. Select RCVD.
4. Message will be displayed.
5. To acknowledge the message, click on ACK.
6. To delete the message, click DEL.
1
3
6a
PART 12 – DATALINK / SADL
FROM
TN 2001: Identification Number (OWN ID 20 – GRP ID 01) 6b
5b
5a
416
D - HOW TO BROADCAST A SPI WITH SADL
WARTHOG
1. First, create a SPI (Sensor Point of Interest) with any sensor. As an example, we will choose the
targeting pod.
A-10C
a) Power TGP (Targeting Pod), then select TGP page in A-G mode.
b) Make TGP SOI with the Coolie Hat Switch LONG in the direction of the MFCD that displays
your TGP feed
c) Slew TGP with the Slew Switch
d) Press the TMS (Target Management System) switch FWD SHORT to track the target 1d 1e
TMS Switch
e) Press the TMS (Target Management System) switch FWD LONG to designate the TGP Sensor
Point of Interest (SPI).
1c
Slew Switch
1b
Coolie Hat Switch
1b TGP is SOI
PART 12 – DATALINK / SADL
1c
1e SPI
1d
1e
417
TGP is SPI
D - HOW TO BROADCAST A SPI WITH SADL
WARTHOG
2. Make TAD (Tactical Awareness Display) SOI (Sensor of Interest) with the Coolie Hat Switch
LONG in the direction of the MFCD that displays your TAD
A-10C
3. You can broadcast either on the whole SADL Network or to a specific aircraft
4. To send SPI (Sensor Point of Interest) to a specific aircraft:
a) Slew TAD Cursor on aircraft you want to send the SPI to
b) Click SEND button
5. To broadcast on whole NET:
a) Use HOTAS to broadcast SPI
• A-10C LEGACY: Press DMS (Data Management Switch) LEFT LONG.
• A-10C II TANK KILLER EXPANSION: Press TMS (Target Management System) LEFT LONG 4a 5a
b) SPI ON indication will appear when SPI data is being broadcast. Slew Switch DMS Switch
c) Every member of the SADL network will then receive your SPI in its own TAD. 2
6. The SADL members you sent the SPI to will see the SPI you just sent as a Mini-SPI symbol. Coolie Hat Switch 5a
TMS Switch
Your Targeting Pod SPI
(Sensor Point of Interest) 6
Mini-SPI
PART 12 – DATALINK / SADL
4b
5b
4a TAD Cursor on 5b
Wingman Symbol
2 TAD is SOI
418
E - HOW TO USE A SPI RECEIVED VIA SADL Mini-SPI (from Wingman)
WARTHOG
1. A SPI (Sensor Point of Interest) received via SADL from a wingman will be
visible as a “Mini-SPI” symbol (a two-tier wedding cake).
A-10C
2. Make TAD (Tactical Awareness Display) SOI (Sensor of Interest) with the
Coolie Hat Switch LONG in the direction of the MFCD that displays your TAD
3. Slew TAD cursor on Mini-SPI symbol
4. Press TMS (Target Management System) FWD SHORT to hook the Mini-SPI Your SPI
5. Press TMS (Target Management System) FWD LONG to create your own SPI
(Sensor Point of Interest) from the Mini-SPI sent by your wingman.
6. Press China Hat FWD LONG to slave all sensors (Targeting Pod, Maverick
Missile, etc.) to your own new SPI. 6 China Hat Switch
Wingman
2
You
419
F - TASKING TARGETS TO OTHER SADL AIRCRAFT
WARTHOG
In addition to receiving Target Assignments from JTAC and other SADL-equipped aircraft, you can also assign targets to
other SADL-equipped aircraft. This is done through a combination of using the SPI and active hooking.
A-10C
1. First, create a SPI (Sensor Point of Interest) with any sensor. As an example, we will choose the targeting pod.
a) Power TGP (Targeting Pod), then select TGP page in A-G mode.
b) Make TGP SOI with the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed 1d 1e
c) Slew TGP with the Slew Switch TMS Switch
d) Press the TMS (Target Management System) switch FWD SHORT to track the target
e) Press the TMS (Target Management System) switch FWD LONG to designate the TGP Sensor Point of 1c
Interest (SPI). Slew Switch
1b
Coolie Hat Switch
1a
SPI 1e
PART 12 – DATALINK / SADL
1b TGP is SOI
1d
SPI
1a
4. Once TAD cursor is over the symbol, press TMS (Target Management System) FWD
SHORT to hook the aircraft.
5. Network Identification (OWN ID – GRP ID) of the hooked aircraft recipient will appear
below the SEND label.
6. Press the OSB (Option Select Button) next to SEND to send the Target Assignment. 4
TMS Switch
2 3
Coolie Hat Switch Slew Switch
6
3a TAD Cursor
3b TAD Cursor on
Wingman Symbol
Wingman Symbol
2 TAD is SOI
421
F - TASKING TARGETS TO OTHER SADL AIRCRAFT
WARTHOG
7. Your hooked wingman will then receive a new tasking assignment, a NEW TASKING message will
appear on both of his MFCDs regardless of the current page.
8. On your hooked wingman’s TAD, a red triangle will be on the TAD at the location of the target.
A-10C
Target 8
Your TAD
PART 12 – DATALINK / SADL
TASKING SENT
6 6
Friendly Unit 4
1
3
TAD is SOI
5 423
3
G - RECEIVING JTAC (JOINT TACTICAL AIR CONTROLLER) TASKING
WARTHOG
7. Because the target (red triangle) is a TAD object, it can be
hooked and be made your SPI (Sensor Point of Interest).
8. Slew the TAD cursor on the target symbol (red triangle)
A-10C
SPI Symbol 12
10
9
12
SPI
TAD (Tactical Awareness Display) HUD (Heads-Up Display) TGP (Targeting Pod) 425
RADIO SYSTEM OVERVIEW
WARTHOG You have three main radios on your left console.
• The AN/ARC-186(V) VHF AM # 1 radio set is used for air and ground units
• frequencies between 116.00 and 151.975 MHz
A-10C
• The AN/ARC-186(V) VHF FM #2 radio set is used for communications with JTAC units
• frequencies between 36.000 and 76.000 MHz
• The AN/ARC-164 UHF radio set is used for wingmen, support flights, air traffic controllers
• frequencies between 225.000 and 399.975 MHz
• The Intercom Panel allows you to choose which radio set
you communicate on. Advanced radio tutorial:
http://en.wiki.eagle.ru/w/images/e/e4/DCS_A-10C_Warthog_Radio_Tutorial.pdf
PART 13 – RADIO TUTORIAL
426
RADIO SYSTEM OVERVIEW A-10C II Tank Killer
Expansion Only
TANK KILLER
ARC-210 V/UHF Radio Panel – Not Yet Available
A-10C II
PART 13 – RADIO TUTORIAL
427
INTERCOM CONTROL PANEL
WARTHOG
The Intercom system panel is a single interface between you and the various navigation and radio systems in regards to their audio input/output. While each of these
navigation and radio systems has their own audio (volume) controls, the Intercom panel overrides their settings. Additionally, the Intercom panel can control the volume
A-10C
level of tones associated with LASTE such as pull up, altitude, etc.
It also allows communication with ground crew (needed for arming and refueling your aircraft).
428
AN/ARC-186(V) VHF AM TUTORIAL
WARTHOG
The VHF/AM (Radio 1) transmits and receives between 116.00 and 151.975 MHz. There are also
20 preset channels available.
A-10C
Microphone Switch
5 • FWD: Transmits on VHF Radio 1 (AM)
• AFT: Transmits on VHF Radio 2 (FM)
• DOWN: Transmits on UHF Radio
PART 13 – RADIO TUTORIAL
LOAD Button
After a frequency has been manually entered, you may
press the LOAD button and that frequency channel will
VHF Radio Frequency Mode Selector
be saved to the currently displayed preset channel listed
1 OFF
in the Preset Indicator Window.
TR: Transmit-Receive
DF: VHF Direction Finder
VHF Radio Preset Channel Selector
430
AN/ARC-164 UHF TUTORIAL
WARTHOG
The UHF radio has 20 preset channels (PRESET) and the ability to manually enter a channel frequency (MNL). The frequency
range runs from 225.000 to 399.975 MHz. During most missions, you will communicate with your flight using this radio.
A-10C
Microphone Switch
UHF Radio Test Display Button 5 • FWD: Transmits on VHF Radio 1 (AM)
• AFT: Transmits on VHF Radio 2 (FM)
UHF Radio Manual Frequency Dials • DOWN: Transmits on UHF Radio
AN/ARC-164 UHF Radio Control Panel UHF Radio Preset Channel Indicator
PART 13 – RADIO TUTORIAL
UHF Radio Manual Frequency Dials 4 UHF Radio Preset Channel Selector
432
AN/ARC-210 V/UHF TUTORIAL A-10C II Tank Killer
Expansion Only
TANK KILLER
ARC-210 V/UHF Radio Panel – Not Yet Available
A-10C II
PART 13 – RADIO TUTORIAL
433
AN/ARC-210 V/UHF TUTORIAL A-10C II Tank Killer
Expansion Only
TANK KILLER
ARC-210 V/UHF Radio Panel – Not Yet Available
A-10C II
PART 13 – RADIO TUTORIAL
434
AN/ARC-210 V/UHF TUTORIAL A-10C II Tank Killer
Expansion Only
TANK KILLER
ARC-210 V/UHF Radio Panel – Not Yet Available
A-10C II
PART 13 – RADIO TUTORIAL
435
WARTHOG
RADIO FREQUENCIES – AIRFIELDS
LOCATION FREQUENCY
Anapa 121.0
A-10C
Batumi 131.0
Beslan 141.0
Gelendzhik 126.0
Gudauta 130.0
Kobuleti 133.0
Kutaisi 134.0
Krasnodar Center 122.0
Krasnodar Pashkovsky 128.0
Krymsk 124.0
PART 13 – RADIO TUTORIAL
Maykop 125.0
Mineral’nye Vody 135.0
Mozdok 137.0
Nalchik 136.0
Novorossiysk 123.0
Senaki 132.0
Sochi 127.0
Soganlug 139.0
Sukhumi 129.0
Tblisi 138.0
436
Vaziani 140.0
FLIGHT CONTROLS Aileron
WARTHOG
Flight control in the A-10C is provided by a series of redundant pushrods and
hydraulic systems that actuate the ailerons (roll), elevators (pitch) and
rudders (yaw). Loss of a single hydraulic system will not disable control but
A-10C
The primary elements of the Flight Control Systems (FCS) of the A-10
include the Stability Augmentation System (SAS), the Manual Reversion
Flight Control System (MRFCS), and the Enhanced Attitude Control System Aileron
PART 14 – FLIGHT CONTROLS & AERODYNAMICS
Pitch control is provided by two elevators at the tail of the plane. In addition
to a direct link pushrod from the cockpit, the two connected elevators are
both powered by hydraulic system actuators. As such, if you lose one of the
hydraulic systems, the other system will handle the load of the other via a
shareable, linking shaft. If one of the two elevators actuators becomes
jammed, that linkage can be disabled and you can fly with the still
operational elevator. Pitch trim is provided by electrically driven trim tabs on
the ends of the elevators.
Yaw control is provided by two rudders, both powered by the two hydraulic
systems. The rudders are controlled in unison by a single cable to the
actuators.
Take note that the A-10’s FCS (Flight Control System) is not a fly-by-wire
system and the pilot is much more in charge of what the aircraft is doing
rather than being a voting member. As such, the A-10 is very much a seat-of- Elevator
your-pants aircraft to fly and can be extremely responsive in the right hands.
Elevator
Rudder 437
SAS (STABILITY AUGMENTATION SYSTEM) SAS (Stability Augmentation System)
YAW CHANNEL ENGAGE Switches
WARTHOG
To help dampen and improve flying characteristics in pitch and yaw, the A-10C is equipped with the Stability
Augmentation System (SAS). SAS also provides you automatic turn coordination (adding the proper amount of SAS (Stability Augmentation System)
rudder input when banking the aircraft). The SAS assists in making the A-10C a very stable gun platform.
A-10C
Pitch SAS
PART 14 – FLIGHT CONTROLS & AERODYNAMICS
The SAS pitch channels allows the Integrated Flight and Fire Control Computer (IFFCC) to provide pitch control
functions up to +5/-2 elevator trailing edge. The most noticeable effect of this is pipper tracking on a target
through the HUD in the pitch axis.
Yaw SAS
The SAS continuously compares the output of the two channels, and if there is an excessive difference, the
system will automatically deactivate both channels of the axis. SAS can also be disconnected with the SAS
disconnect button. Takeoff Trim Control Button
Aircraft Limits
Stall Speed 120 kts
PART 14 – FLIGHT CONTROLS & AERODYNAMICS
439
HUD DISPLAY MODES Airspeed Tape (kts)
Barometric Altitude Tape (ft)
WARTHOG
You can customize a number of parameters displayed on your
Heads-Up Display. For instance, you can set airspeed tapes,
A-10C
440
HUD DISPLAY MODES
4
WARTHOG 5
HUD Display Option Example:
1. Set IFFCC (Integrated Flight & Fire Control Computer) – TEST (middle
position) by left clicking
A-10C
5. Select the RDRALT TAPE menu with the SEL rocker switch. Use DATA
rocker switch to toggle Y (Yes) or N (No) to set Radar Altitude tape as
desired.
6. Select the AIRSPEED menu with the SEL rocker switch. Use DATA
rocker switch to toggle between airspeed types (Indicated Airspeed
(IAS), True Airspeed (TAS), Ground Speed (GS) or Indicated 6
Airspeed/Mach (IAS/MACH)). 7
7. Select the VERT VEL menu with the SEL rocker switch. Use DATA
rocker switch to toggle Y (Yes) or N (No) to set Vertical Velocity tape
as desired.
8. Set IFFCC (Integrated Flight & Fire Control Computer) – ON (UP
position) by right clicking
2 2
8b
2 SEL Rocker Switch
DATA Rocker Switch
3a
8a
441
AUTOPILOT
WARTHOG
The LAAP (Low Altitude Autopilot) has three main modes:
A-10C
• When this mode is engaged, the autopilot will attempt to maintain current bank angle and barometric altitude.
1. Select one of the three auto-pilot modes using the LAAP Mode Switch (PATH, ALT/HDG or ALT)
2. Engage autopilot by using either the Left Throttle Button or the Autopilot Engage/Disengage Button.
3. When engaged, Autopilot Mode is displayed on the HUD (Heads-Up Display).
4. If a control input is commanded while in autopilot, the active autopilot mode will automatically
disengage and a “WARNING, AUTOPILOT” message will be heard. You can also disengage autopilot by
pressing the Autopilot Engage/Disengage Button or Left Throttle Button.
PART 15 – AUTOPILOT & LASTE SYSTEMS
Be advised: autopilot will only engage if you are flying level (+/- 5 degrees). Low Altitude Autopilot (LAAP) Mode
Selector Switch 1
The A-10C does not include a route autopilot system that automatically flies the aircraft to a steerpoint • PATH: Keep current flight path
• ALT/HDG: Keep current altitude + heading
or along a loaded flight plan.
• ALT: Keep current bank angle and altitude
2
3
Left Throttle Button
Autopilot Mode Engaged Indication Toggles Autopilot
443
LASTE (LOW ALTITUDE SAFETY & TARGET ENHANCEMENT)
WARTHOG
Introduced into later versions of the A-10A, the Low Altitude Safety and Targeting Enhancement (LASTE) system provides several advancements to the A-10A and later
A-10C. Chief among them is the autopilot system, CCIP and CCRP bombing modes, air-to-air HUD mode, and the EAC (Enhanced Attitude Control).
A-10C
444
GCAS (GROUND COLLISION AVOIDANCE SYSTEM) Radar Altimeter Switch
WARTHOG
The GCAS (Ground Collision Avoidance System) provides you warning of a potential ground impact; however, it will not
prevent the impact. GCAS uses a combination of inputs from the radar altimeter, INS and LASTE computer to judge such
A-10C
an event. A GCAS warning is indicated by a large, flashing break-X on the HUD and a “PULL UP, PULL UP” audio message.
GCAS can provide you with an “ALTITUDE, ALTITUDE” audio alert messages when the aircraft is below a preset mean sea
level (MSL) altitude and above ground level (AGL) altitude. These altitudes are set on the Up Front Controller (UFC).
Note: If the RDR ALTM (Radar Altimeter) switch is in the NRM (normal) position, the radar altimeter is functioning and
will provide data for GCAS functions. If the RDR ALTM switch is in the DIS (disable) position, the radar altimeter is
PART 15 – AUTOPILOT & LASTE SYSTEMS
PULL UP X Cue
445
GCAS (GROUND COLLISION AVOIDANCE SYSTEM)
WARTHOG
There are situations where you could want to fly low in order to avoid SAM sites or enemy air defenses. In this case, the GCAS could be very irritating. Luckily for us, it
is possible to manually set the altitude at which the LOW ALTITUDE WARNING of the GCAS is triggered.
A-10C
1
446
EAC (ENHANCED ATTITUDE CONTROL) SYSTEM
WARTHOG
The EAC (Enhanced Attitude Control) system was one part of the LASTE
update to the A-10A that provides an autopilot capability. EAC uses sensor
A-10C
data from the Embedded GPS INS (EGI) navigation system, the Central Air
Data Computer (CADC) and the SAS, and then provides input into elevator
and yaw as part of the SAS.
firing the gun (second gun trigger detent). Gun Trigger Pressed
• Low Altitude Autopilot (LAAP): includes the autopilot modes of (First Detent): PAC1
Altitude/Bank Hold, Altitude/Heading Hold, and Path Hold modes.
GUN/PAC (Precision Attitude
Combined, the FCS of the A-10C provides a good, stable weapons platform Correction) Arming Switch
to accurately employ weapons from. • ARM: Gun Armed, PAC enabled
• SAFE: Gun Not Armed, PAC disabled
The EAC switch has two positions: OFF (down) and ARM (up). • GUNARM, Gun Armed, PAC disabled
• When in the ARM position, EAC is provided to LASTE.
• If in the OFF position, the EAC functions are disabled and the EAC
caution light appears.
This is a complicated subject and forum user Boris was kind enough to provide an in-depth explanation on how to use it.
1
Bunyap’s Tutorial:
https://youtu.be/r5hCfUZZJhc
448
LASTE (LOW ALTITUDE SAFETY & TARGET ENHANCEMENT)
WARTHOG WIND PROFILE CORRECTION
LASTE Wind/Temp Profile Spreadsheet
A-10C
https://docs.google.com/spreadsheets/d/1rTUQqJYqq3yHsXjxUMA6MVvxgfI8nudMf8Nw95V2Mqk/edit#gid=0
PART 15 – AUTOPILOT & LASTE SYSTEMS
5
8
6
7
4
449
WARTHOG
NAVIGATION SECTION STRUCTURE
• 1 – Navigation Introduction
A-10C
450
1 – NAVIGATION INTRODUCTION
WARTHOG
Navigation in the A-10C is mostly done through the TAD (Tactical Awareness Display), HSI (Horizontal Situation Indicator), HUD (Heads-Up Display) and ADI (Attitude
Director Indicator) localizer & glide slope reference bars. The Standby Magnetic Compass can also be used as a backup. The A-10C uses a variety of navigation methods to
A-10C
direct you to mission locations. Depending on the mission or stage in the mission, you may use different navigation sources.
Magnetic Compass
AAP (Auxiliary
Avionics Panel)
452
1 – NAVIGATION INTRODUCTION
WARTHOG
EGI (EMBEDDED GPS & INERTIAL NAVIGATION SYSTEM)
A-10C
The EGI is the primary navigation system of the A-10C and provides accurate attitude, navigation, and vertical and horizontal steering information. If EGI fails, HARS can be
used as a backup. The Control Display Unit (CDU) is the primary interface device to the EGI, but can also be mirrored to an MFCD as the CDU Repeater Page.
The Heading Attitude Reference System (HARS) is a gyro-platform navigation system that served as the initial, primary navigation system of the A-10A. As the A-10A evolved
into later versions, EGI was added and HARS has become a back-up system to the Inertial Navigation System (INS) when the EGI is inoperative.
When the INS of the EGI is not available, HARS is selected automatically on the Navigation Mode Select Panel. You can also select it manually when EGI is working, but there
would be no good reason to do so. As a backup system, HARS can provide good heading and attitude information, but it can become inaccurate with hard maneuvering or if
taken out of Slave to compass mode. It also cannot provide a TVV (Total Velocity Vector) on the HUD.
HARS (Heading Attitude Reference
PART 16 – NAVIGATION & ILS LANDING
HARS (Heading & Attitude Reference System) Mode Switch System) Mode Selector
• SLAVED: SLAVE mode, also called gyro-magnetic mode, allows the Compass LATITUDE Correction Setting Knob
HARS gyro to be fed by the compass signal.
• DG: Directional gyro mode. If Slave mode fails, the DG (Directional
Gyro) mode acts as a backup. In DG mode the Gyro is uncoupled
from the compass and works autonomously.
SYNC IND
Shows sync between HARS gyro and magnetic azimuth
detector. Used in SLAVED mode.
N-S Switch
Selects which hemisphere (North/South) is in for DG and SLAVED modes.
454
2 – NAVIGATION MODE SELECT PANEL
WARTHOG
The primary means of selecting sources of navigation is the NMSP (Navigation Mode Select Panel). From here you can determine what navigation is displayed on the HUD or
feeds data to your flight instruments like the ADI and HSI. When a selection is active, the green triangle on the button will light.
A-10C
There are two primary systems that can direct heading and attitude data. Both of these systems provide data to the HUD, ADI and HSI.
• HARS (Heading Attitude Reference System). This and the EGI button cannot be active at the same time. Pressing one will deactivate the other.
• EGI (Embedded GPS INS). This and the HARS button cannot be active at the same time. Pressing one will deactivate the other.
PART 16 – NAVIGATION & ILS LANDING
The TAD (Tactical Awareness Display) is one of the most important tools at your disposal for navigation.
The moving map has three modes: MAN (Manual), AUTO (Automatic) and OFF.
• MAN: Map scale can only be changed manually with the ADJ +/- rocker switch.
• AUTO: Map scale is automatically changed. Each map chart format is automatically assigned to its
corresponding default map scale. Each TAD range scale for both the CEN (Centered Mode) and DEP
(Depressed Mode) ownship positions is automatically assigned to a corresponding map scale.
• OFF: Moving Map is removed but TAD symbology is still visible.
PART 16 – NAVIGATION & ILS LANDING
Range Scale
457
3 – TAD (TACTICAL AWARENESS DISPLAY) & MOVING MAP DISPLAY
TAD Profile Selectors
WARTHOG TAD Control Menu Button ALL / LOFF / ACT / NONE
DISPLAY
A-10C
North Reference
TAD Cursor
Waypoint Symbol
Hook Mode Selector
(Waypoint 4)
TAD Copy Function SPI (Sensor Point of Interest) (Waypoint 1)
• Function is only displayed if a symbol has first
been hooked. If a symbol is hooked and OSB is
pressed, the hooked symbol will be created as Coordinate Format
a new mission waypoint in the CDU LL: Latitude/Longitude
• If an open mission waypoint is available, the MGRS: Military Grid Reference System
number of the available waypoint will be listed OFF
with a “?” mark next to it (for example, “6?”).
Datalink SADL Network Configuration
Ownship Symbol
459
3 – TAD (TACTICAL AWARENESS DISPLAY) & MOVING MAP DISPLAY A-10C Legacy
Only
WARTHOG
CONTROLS (A-10C LEGACY) TAD Scale
A-10C
If the TAD is the current SOI (Sensor of Interest), HOTAS controls can provide a number of
interesting functions. To set the TAD as the SOI, press and hold the Coolie Hat Switch in the
direction of the MFCD screen displaying the TAD.
TAD Cursor
• TMS SWITCH: Target Management System
• FWD SHORT: Hook up TAD symbol
• AFT SHORT: Un-hook TAD symbol
Note: TAD symbols can include the SPI, TGP diamond, waypoint/steerpoint, or bullseye.
PART 16 – NAVIGATION & ILS LANDING
• CHINA HAT
• FWD SHORT: FOV (Field of View) EXP (Expand) Toggle
• AFT SHORT: Resets TAD cursor
If the TAD is the current SOI (Sensor of Interest), HOTAS controls TAD Scale
can provide a number of interesting functions. To set the TAD as
the SOI, press and hold the Coolie Hat Switch in the direction of
the MFCD screen displaying the TAD. TAD Cursor
• FWD SHORT: Hook up TAD symbol TAD is the SOI (Sensor of Interest)
• AFT SHORT: Un-hook TAD symbol
• LEFT LONG: SPI Broadcast
Note: TAD symbols can include the SPI, TGP diamond, waypoint/steerpoint, or bullseye.
• CHINA HAT
• FWD SHORT: FOV (Field of View) EXP (Expand) Toggle
• AFT SHORT: Resets TAD cursor
• SLEW CONTROL SWITCH DMS (Data Management Switch) Slew Control Switch
• LEFT/RIGHT/UP/DOWN: moves TAD cursor
461
TMS (Target Management System) Switch Coolie Hat Switch
3 – TAD (TACTICAL AWARENESS DISPLAY) & MOVING MAP DISPLAY
WARTHOG
EXPANDED MODES EXP1 & EXP2 Map moves with TDC
A-10C
If the TAD is the current SOI (Sensor of Interest), the China Hat FWD SHORT will toggle NORM, EXP1 and EXP2
expanded modes each time the switch is pressed. The Slew Control Switch will then move the map itself.
• For EXP1: For any given TAD range scale, this causes the current digital map format to “narrow” by one
increment. In other words, if the current digital map scale in NORM mode was 1:2M, it will “narrow” to 1:1M
once EXP1 mode is entered, regardless of the TAD range scale that was initially displayed in NORM mode.
PART 16 – NAVIGATION & ILS LANDING
• For EXP2: For any given TAD range scale, this causes the current digital map format to “narrow” by one more
increment. In other words, if the current digital map scale in EXP1 mode was 1:1M (as is the case in the
previous paragraph), it will “narrow” to 1:500K once EXP2 mode is entered, regardless of the TAD range scale
that was initially displayed in NORM mode.
EXP1 Mode
In the lower left corner of each MFCD is the Attitude Reference Symbol (ARS). It provides you an
indication of the aircraft’s current pitch, roll and barometric altitude. The ARS symbol is composed of
three primary components:
• Ownship reference
• Ground reference
• Ownship altitude (073 = 7300 ft)
ARS (Attitude Reference Symbol)
PART 16 – NAVIGATION & ILS LANDING
463
4 – HSI (HORIZONTAL SITUATION INDICATOR)
WARTHOG
The HSI (Horizontal Situation Indicator) is your primary gauge to assist in navigation to steerpoints, TACAN beacons, and radio beacons. While you will likely be using HUD
symbology for most of your navigation purposes, a firm understanding of the HSI is necessary for access to additional navigation data that is not present on the HUD or
A-10C
464
4 – HSI (HORIZONTAL SITUATION INDICATOR)
WARTHOG
A-10C
Bearing Pointer 1
Points to magnetic bearing of selected TACAN station when TACAN
mode is selected. When in ADF mode, this indicator points to
Power OFF Flag
magnetic bearing of the selected UHF station. If both TACAN and
ADF are selected, the ADF takes priority. If neither TACAN nor ADF
modes are selected, the indicator aligns with Bearing Pointer 1.
TO-FROM Indicator
Heading Set Knob
Bearing Pointer 2 Reciprocal Heading
465
5 – NAVIGATION POINT TYPES
WARTHOG
These are the available Navigation Point types used in the Warthog:
A-10C
• Waypoints
• Waypoints are pre-planned navigational points of reference for you to follow on route to your area of operation. You can create new ones, edit their
coordinates and create flight plans with them. The CDU database can hold up to 2,050 waypoints. It is important to understand that any waypoint can be set as
the current steerpoint or anchor point.
• Steerpoint
• A Steerpoint is the waypoint or markpoint currently selected.
PART 16 – NAVIGATION & ILS LANDING
• Markpoints
• Markpoints are used to "mark" a point of interest, whether flying over an interesting area or an enemy sighting. You can create up to 26 markpoints; they are
numbered from A to Z.
4c
4b 4b
3b
HUD is SOI
467
1 2
6 – WAYPOINTS
TMS (Target Management Master Mode Button
WARTHOG 6.1 – WAYPOINT NAVIGATION 3
System) Switch
1
B: HOW TO NAVIGATE TO A STEERPOINT
A-10C
1. Once Steerpoint has been designated, cycle Master Mode to NAV using the Master Mode Button
2. Select STR PT Navigation Mode on the NMSP (Navigation Mode Select Panel)
3. If the SPI (Sensor Point of Interest) isn’t set to STPT (Steerpoint), press the TMS (Target Management
System) Switch AFT LONG to set the Steerpoint as the SPI. Make sure HUD is SOI (Sensor of Interest)
with the Coolie Hat UP
Steerpoint Bearing Pointers 1 & 2
4. Follow steering cues on the HSI (Horizontal Situation Indicator) and HUD (Heads-Up Display)
PART 16 – NAVIGATION & ILS LANDING
TVV (Total Velocity Vector) points towards Distance to Steerpoint (nm) Current Heading
the Steerpoint when STPT is the SPI
3 HUD is SOI
Required Airspeed at Steerpoint to
meet DTOT (Desired Time-On-Target)
North Reference
Waypoint Symbol
(Waypoint 3)
Ownship Symbol
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access all waypoints
available for the current mission)
2. To consult data on a desired waypoint:
a) Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to WAYPT. This
will display the WP INFO Page.
b) On the CDU keypad, enter desired waypoint number (i.e. “2” for Waypoint 2).
PART 16 – NAVIGATION & ILS LANDING
2b
WP INFO Page
1
2a
472
6 – WAYPOINTS Time-To-Go to Steerpoint Waypoint Name acting as Steerpoint
Waypoint Number acting as Steerpoint
WARTHOG 6.1 – WAYPOINT NAVIGATION
Steerpoint Data
D: CONSULTING STEERPOINT DATA FROM CDU
A-10C
STEER. This will display the STEERPOINT Selects Data for Waypoint IAS: Indicated Airspeed
INFO Page. acting as Steerpoint TAS: True Airspeed
GS: Ground Speed
1
2 473
6 – WAYPOINTS 4a
WARTHOG 6.2 – HOW TO ADD WAYPOINTS
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access all waypoints
A-10C
4b
474
6 – WAYPOINTS
WARTHOG 6.2 – HOW TO ADD WAYPOINTS
7. Select desired coordinate format.
A-10C
• Elevation 4494 ft
9. Enter the latitude of the new waypoint using the keypads/scratchpad (3713133) and press the LSK (Line
Select Key) next to the latitude field (N or S).
10. Enter the longitude of the new waypoint using the keypads/scratchpad (11547116) and press the LSK next to
the longitude field (E or W).
11. Enter the elevation of the new waypoint in feet using the keypads/scratchpad (4494) and press the LSK next
to the elevation field (EL).
12. Enter a unique name for the new waypoint (i.e. NAV WP006) using the keypads/scratchpad and press the LSK
next to the name field.
13. And that’s it! Your new waypoint is now created.
12b
9a
10a
11b
11a
9b
12a
10b
7
475
6 – WAYPOINTS
WARTHOG 6.2 – HOW TO ADD WAYPOINTS
A-10C
476
6 – WAYPOINTS 4a
WARTHOG 6.3 – HOW TO EDIT WAYPOINTS
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access all waypoints
A-10C
3
4b
5a
5b
477
6 – WAYPOINTS
WARTHOG 6.3 – HOW TO EDIT WAYPOINTS
6. We will modify Waypoint 4’s coordinates (Deg, minutes, decimal minutes) to the coordinates
A-10C
7a
8a
9b
9a
7b
8b
478
6 – WAYPOINTS Waypoint Number
6
WARTHOG 6.4 – WAYPOINT OFFSET (OSET)
1. If a target location is given to you in relationship to an existing waypoint, you can
A-10C
create a new waypoint with the “Waypoint Offset” function. In this example, the
target is located 0.84 nm of Waypoint 1 with a Magnetic Heading of 346 deg.
2. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access
all waypoints available for the current mission).
3. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to OTHER.
This will allow you to use the Function Select Keys (FSK).
4. Press the OSET (Offset) FSK.
PART 16 – NAVIGATION & ILS LANDING
5. On the CDU keypad, enter reference waypoint number that we will use to set the
offset from (i.e. “1” for Waypoint 1).
6. Press LSK (Line Select Key) next to Waypoint Number Field.
4
5
Target
Waypoint 1 2 3 479
(MSN000)
6 – WAYPOINTS
WARTHOG 6.4 – WAYPOINT OFFSET (OSET)
Target
7. Our Target position is Waypoint 1 offset by 0.84 nm at a bearing of 346 deg Magnetic.
A-10C
8. On the CDU keypad enter Magnetic Heading and Distance Offset. Magnetic heading and distance are entered
as HHHDD.T when the distance is less than 100 NM, HHHDDD.T when the distance is 100 NM or more but less
than 1000 NM, and HHHDDDD.T when the distance is 1000 NM or more and equal to or less than 9999.9 NM.
As an example, we will enter 34600.8 (magnetic heading 346, distance 0.8 nm). Don’t forget the dot between
00 and 8.
9. Press on the LSK next to MH/DIS to enter Magnetic Heading and Distance offset.
10. On the CDU keypad, type the desired Offset Waypoint name (OFFSET1).
PART 16 – NAVIGATION & ILS LANDING
11. Select the "Copy to available mission point" LSK (?2 as shown in image below).
12. This will copy the contents of the selected waypoint offset into an available mission point slot that is not
currently being used (slot 2 in the case below).
13. The new waypoint generated from Waypoint 1 offset will be called OFFSET1 and can be selected like any other
normal waypoint. Waypoint 1
(MSN000)
9a
9b
8
11 13
480
10
7 – MARKPOINTS 6 Master Mode Button
WARTHOG 7.1 – MARKPOINT NAVIGATION
A: HOW TO NAVIGATE TO A MARKPOINT
A-10C
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MARK (you access
all markpoints)
2. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to
OTHER
3. Press Coolie Hat UP to set HUD (Heads-Up Display) as the Sensor of Interest (SOI) DMS (Data Management Switch) 4
4. Select what Markpoint you want to use as your current Steerpoint. Three different
PART 16 – NAVIGATION & ILS LANDING
methods are available and are listed in the WAYPOINT section. We will use the
DMS switch method.
• While HUD is SOI, press the DMS (Data Management Switch) UP/DOWN to
cycle between waypoints. Each markpoint selected will be set as the
Steerpoint
5. Selected Markpoint acting as the Steerpoint will be displayed on the HUD and
CDU.
6. Once Steerpoint has been designated, cycle Master Mode to NAV using the
Master Mode Button
7. Select STR PT Navigation Mode on the NMSP (Navigation Mode Select Panel)
7
3 HUD is SOI 4
1
481
2
7 – MARKPOINTS
WARTHOG 7.1 – MARKPOINT NAVIGATION
A: HOW TO NAVIGATE TO A MARKPOINT
A-10C
System) Switch
Current Heading
HUD is SOI
Time to Go (TTG)
Current Time
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MARK (you access all markpoints)
2. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to OTHER. This will allow
you to use the Function Select Keys (FSK).
3. Press the WP (Waypoint) FSK.
4. Select the WAYPOINT branch.
5. Select the markpoint you want to consult entering its number on the CDU keypad, then selecting the 3
PART 16 – NAVIGATION & ILS LANDING
LSK (Line Select Key) next to the Waypoint Number field. We will select Markpoint C.
• Alternatively, you could also use the +/- rocker key to cycle between markpoints.
5a
5b Desired Time-On-Target
Markpoint Coordinates
1
2 483
7 – MARKPOINTS
WARTHOG 7.2 – HOW TO ADD MARKPOINTS
There are three main methods to create markpoints:
A-10C
Designated Markpoint
PART 16 – NAVIGATION & ILS LANDING
Weapon Event
• Each time a weapon is released, a Z markpoint is created. Each
subsequent weapon release replaces the last Z markpoint.
MK Button (Overhead
Markpoint Creation)
484
7 – MARKPOINTS A-10C II Tank Killer
Expansion Only
TANK KILLER 7.2 – HOW TO ADD MARKPOINTS
For owners of the A-10C II “Tank Killer” expansion, there is also an
A-10C II
3. Press China Hat AFT SHORT to recage the HDC (Helmet Designation Cursor) to Interest) Asterisk
the HMD Crosshair
4. Move your helmet to place the HMD crosshair near the desired target you want
to designate and create a markpoint over.
5. Use the Slew Control Switch to move the ground-stabilized HDC over the target
you want to create a markpoint on. Markpoint (MRK A)
6. Once HDC is over the desired target, press TMS (Target Management System)
RIGHT SHORT to create a markpoint on the HDC.
7. (Optional) You can create a SPI (Sensor Point of Interest) on the last created
markpoint by pressing TMS RIGHT LONG. HDC (Helmet Designation
8. In order to view all available markpoints, set Auxiliary Avionics Panel (AAP) Cursor)
Steerpoint Selector Knob to MARK (you will access all markpoints).
of that is available in the Weapons section 2.6 – GBU-38 JDAM (TARGETING POD).
Selected Markpoint
to display the flight plan route on the Tactical Awareness Display (TAD).
2. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to OTHER. This will allow
you to use the Function Select Keys (FSK). Existing Flight Plan
3. Press the FPM (Flight Plan Menu) FSK.
4. On the CDU keyboard, type the name of the new flight plan you want to create (i.e. FLTPLN2).
5. Press the LSK (Line Select Key) next to the NEW FP field to create the new FLTPLN2 flight plan.
6. Press the LSK next to FPBUILD FLTPLN2 to enter the Flight Plan Build page.
PART 16 – NAVIGATION & ILS LANDING
7. The FPBUILD page lists all waypoints selected to make the Flight Plan.
3
Flight Plan FLTPLN2 Composition
Waypoint Waypoint Flight Plan
Number Name Sequence Index
00 INIT POSIT 01
01 MSN000 02 4a
5 02 MSN1 03
03 MSN2 04
04 MSN3 05
05 MSN4 06
4b
1
2 488
8 – FLIGHT PLANS 8 Waypoint 03
MSN2
WARTHOG 8.1 – CREATING A FLIGHT PLAN 9a Waypoint 04
MSN3
8. We want to select Waypoints 0 (INIT POSIT, initial aircraft position), 10a
A-10C
10c
9b 10b
11c 11b
13c
14
13b
12a 489
12c
8 – FLIGHT PLANS Existing Flight Plans
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to FLT PLAN. FLT PLAN must be
selected to display the flight plan route on the Tactical Awareness Display (TAD).
2. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to OTHER. This will
allow you to use the Function Select Keys (FSK).
3. Press the FPM (Flight Plan Menu) FSK.
4. Press on the LSK next to the flight plan you want to select (FLTPLN2 in our case). The asterisk
PART 16 – NAVIGATION & ILS LANDING
Waypoint 02 Waypoint 02
MSN1 MSN1
FLTPLN2 Flight Plan
Current Steerpoint
Waypoint Sequence
491
9 – DIVERT FUNCTION
WARTHOG
If you are lost, you can use the CDU (Control Display Unit) to help you find a place to
land. The “DIVERT” function offers you information on the closest airfields available.
A-10C
1. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to
OTHER. This will allow you to use the Function Select Keys (FSK).
2. Make your HUD SOI by pressing COOLIE HAT UP SHORT. 1
3. Select CDU (Control Display Unit) page.
4. On the UFC, press “FUNC” (function) and “2” (NAV functions)
5. On the CDU page, a new NAV menu will appear. Press the OSB to select the
2a
“DIVERT” menu.
PART 16 – NAVIGATION & ILS LANDING
2b HUD is SOI
Coolie Hat Switch
4a
4b
5a 5c
5b
3 492
9 – DIVERT FUNCTION
WARTHOG
6. The divert menu will display the closest airfields to you. If we want to go to Khasab, just by having a quick look
at it, we know that Khasab is already stocked in our computer in WAYPOINT 60. We also know that we need to
A-10C
go to a heading of 125 for 14.5 nautical miles, with a TTG (time to go) of about 2 minutes 58 seconds.
7. If we select the Khasab OSB, we can have even more details in the FLDINFO (Field Information) page.
8. The FLDINFO menu for Khasab shows us that there is one runway oriented at 190 with an elevation of 48 ft
and a length of 7513 ft, that there is an ILS system in place set at frequency 110.30, that there is a TACAN
station set to 84 and that the radio frequency to communicate with the control tower is 124.350.
9. Even better: if you look at your HUD you will now see that Khasab is your current steerpoint and that the HUD
is showing you where to go to find it.
10. If you want to find another airfield or follow another waypoint, since your HUD is already SOI you can simply
PART 16 – NAVIGATION & ILS LANDING
use DMS UP SHORT or DMS DOWN SHORT to cycle through more waypoints. DMS (Data Management Switch)
9
7b
7a
493
10 – ADF (AUTOMATIC DIRECTION FINDER) NAVIGATION
WARTHOG
The Automatic Direction Finder of the A-10C can only track radio transmissions sent on either UHF FM or VHF FM frequency bands. This means that it cannot track
NDBs in the KHz frequency range.
A-10C
PART 16 – NAVIGATION & ILS LANDING
494
10 – ADF (AUTOMATIC DIRECTION FINDER) NAVIGATION
WARTHOG
1. On Navigation Mode Select Panel, make sure ILS and TCN buttons are not selected
2. Set UHF Mode to ADF Lubber Line (Current Heading)
A-10C
Aircraft Symbol 6
4
Bearing Pointer 1
3
2
1
495
11 – TACAN NAVIGATION
WARTHOG
TACAN (Tactical Air Navigation) stations are navigation aids
typically used by the military and provide you directional and You are here
A-10C
44X
on left and right selector knobs set 44.
4. On the NMSP (Navigation Mode Selection Panel), press “TCN”
to slave the HSI to the TACAN beacon
5. Set the desired course to the TACAN using the HSI Course
Select knob (068)
Selected Course 5b
3 2
4 496
11 – TACAN NAVIGATION Bearing Pointer 1
Lubber Line (Current Heading) Points to magnetic bearing of
WARTHOG selected TACAN station when
6. After a few seconds, the HSI will display DME (Distance
TACAN mode is selected.
Measuring Equipment) distance to the TACAN in nautical
A-10C
miles.
7. Steer the aircraft towards the TACAN CDI (Course Deviation
Indicator) Reference Line. As you approach the radial, the
line deviation with the centerline of the HSI will gradually
Range Indicator (nm)
diminish.
8. The direction of the TACAN beacon will be displayed by the
pointy end of the Course arrow and Bearing Pointer 1 . Course Arrow Selected Course
9. CDI (Course Deviation Indicator) will indicate how far off
PART 16 – NAVIGATION & ILS LANDING
497
11 – TACAN NAVIGATION
WARTHOG
A-10C
PART 16 – NAVIGATION & ILS LANDING
a b c d
b
a
d
c
KTS TACAN
Channel 44X
498
12 – ANCHOR POINT/BULLSEYE
WARTHOG
A “Bullseye” or “Anchor Point” is a fictional point in space that serves as a common geographic reference for a mission amongst friendly forces. If you know where the
bullseye is and the enemy doesn’t, it gives you a way to communicate positions without the enemy knowing where to look from. Your wingmen and AWACS will often refer
A-10C
to “bulls” or “bullseye” on the radio. A bullseye call, used to communicate your position, is done in the following format:
(Set on Waypoint 2)
Bullseye, 17 nm
Bearing 180 from
Hornet 411
Hornet 421
You
499
12 – ANCHOR POINT/BULLSEYE
WARTHOG
You can set the bullseye on any existing waypoint available in your database. This short tutorial will show you how to create an “Anchor Point” on Waypoint 2 and use it
as bullseye reference.
A-10C
You
You
500
12 – ANCHOR POINT/BULLSEYE
WARTHOG
To set an Anchor Point on a Waypoint (i.e. Waypoint 02):
A-10C
5a
6a
4b
5b
1
Anchor Point has not 2
been defined yet
6b 501
12 – ANCHOR POINT/BULLSEYE Anchor Point Reference Waypoint Number
WARTHOG Current Waypoint Name
8. New Anchor Point is now set on Waypoint 2. Consult Anchor Point Reference
CDU, HUD, HSI and TAD for bullseye information. Waypoint Name
A-10C
Note: we took an existing waypoint and set it as the Anchor Point (Bullseye) Data
Anchor Point, but we could have also created a new Time-to-Go to Anchor Point
waypoint and called it “Bullseye2”. Desired Magnetic Heading to Anchor Point
Distance to Anchor Point (nm)
Current Waypoint Data
Time-to-Go to Waypoint
Heading to Waypoint
PART 16 – NAVIGATION & ILS LANDING
DMH
Anchor Point (Bullseye)
043 Set on Waypoint 2
You
502
13 – ILS (INSTRUMENT LANDING SYSTEM) TUTORIAL
WARTHOG
1. ILS approach
2. Final Approach
A-10C
503
13 – ILS (INSTRUMENT LANDING SYSTEM) TUTORIAL
WARTHOG
Our ILS approach will be done to Batumi airfield. Using our CDU trick learned in the “DIVERT” sub-section, we can easily find the ILS frequency (110.30), runway
heading (120 Magnetic Heading / 126 True Heading) and radio tower frequency (131.000).
A-10C
PART 16 – NAVIGATION & ILS LANDING
504
13 – ILS (INSTRUMENT LANDING SYSTEM) TUTORIAL
WARTHOG
1. Set your VHF radio to TR (transmit-receive), set frequency mode to MAN and set frequency to 131.000. Then, call the tower for inbound request.
2. Turn ILS (Instrument Landing System) power ON by right clicking on the PWR switch.
A-10C
3. Enter ILS frequency 110.30 rotating the PWR and VOL knobs with the mousewheel.
4. Set your HSI (Horizontal Situation Indicator) course to 120 (runway magnetic heading) with your mousewheel.
5. On the NMSP (Navigation Mode Selection Panel), set homing mode to ILS and navigate towards runway.
PART 16 – NAVIGATION & ILS LANDING
1c
4
1a
1b
5
3 505
13 – ILS (INSTRUMENT LANDING SYSTEM) TUTORIAL
WARTHOG
6. Align yourself with the runway using the HSI (Horizontal Situation Indicator),
CDI (Course Deviation Indicator) and ADI (Attitude Director Indicator)
A-10C
c
b
a b c
506
13 – ILS (INSTRUMENT LANDING SYSTEM) TUTORIAL Both Localizer & Glide Slope
Steering Bars are centered.
WARTHOG
7. Once you are close enough to the ILS (approx. 10 nm), the 7b Glide Slope Steering Bar 8 You are set for landing!
Glide Slope Fail Flag will disappear and provide you
A-10C
7a
507
13 – ILS (INSTRUMENT LANDING SYSTEM) TUTORIAL
WARTHOG
6. When you have captured the ILS localizer (no lateral deviation from runway axis) and captured the glide slope as well, deploy landing gear.
7. Deploy flaps (fully extended) and airbrakes (40 % extended)
A-10C
8. Adjust throttle and trim the aircraft to get a good Angle of Attack for landing. The AoA (Angle of Attack) Indexer should display a “circle”, which means that you are “On
Speed”. This means that the angle of attack you have will maintain an adequate airspeed for landing.
9. Use Radar Altitude as a reference
10. On Glide Path Final Approach
• -500 ft/min descent rate
11. Touchdown by letting yourself glide on the runway.
12. No need to flare.
PART 16 – NAVIGATION & ILS LANDING
509
A-10C
PART 16 – NAVIGATION & ILS LANDING WARTHOG
510
AIR-TO-AIR REFUELING – WHY WE ALL HATE IT
WARTHOG
Air-to-air refueling is one of the hardest, most hated, and most frustrating tasks in DCS. Ever. Of all time.
A-10C
Why? Well, one of the main reasons for the difficulty behind refueling is the skill required to do formation flying. Flying in
formation with another aircraft requires much more practice than you would initially think. Another reason is pure physics:
there is this thing called “wake turbulence”. An aircraft flies through a fluid: air. Just like with any fluid, if you have something
that displaces itself through it at a certain speed, the fluid will become disrupted (turbulence). Wingtip vortices and jetwash
are both effects of this simple concept. Wake turbulence is the reason why airliners need to wait a minimum time between
takeoffs: flying through disrupted air will destabilize the aircraft and it is unsafe, especially during critical phases of flight like
takeoff and landing.
Unfortunately, wake turbulence is something a pilot has to deal with during air-to-air refueling. This is why the aircraft will fly
just fine when approaching the tanker, but start wobbling around when flying in close proximity of the refueling boom and
tanker engines.
PART 17 – AIR-TO-AIR REFUELING
NOTE:
Some pilots prefer to set their joystick to
pitch and roll axes curvatures set with a
curve of 15 and a deadzone of 5. Control
curves are up to your personal
preference.
511
AIR-TO-AIR REFUELING – HOW TO
WARTHOG 1
1. Read your mission briefing to know the TACAN station channel of your KC-135
Tanker (10X) and the VHF AM channel frequency you can communicate with it
A-10C
(150.000).
2. Set your TACAN to “A/A T/R” and to tanker TACAN frequency (10X) by scrolling the
mousewheel.
3. On the NMSP (Navigation Mode Select Panel), press “TCN” to slave the HSI to the
TACAN beacon.
4. Set your VHF AM radio to T/R and channel 150.000.
5. Press Mic Switch FWD and contact tanker (F6).
4
6. Select “Intent to refuel” in the tanker menu. The tanker will give you an altitude
(usually 20,000 ft or 10,000 ft) to rendezvous at.
7. Use the HSI (Horizontal Situation Indicator) to line up with the KC-135 tanker.
Needle with a “1” on it points towards the tanker. Distance to tanker is displayed on
PART 17 – AIR-TO-AIR REFUELING
the HSI.
7
7
3 512
AIR-TO-AIR REFUELING – HOW TO
WARTHOG
8. Open fuel trap door.
9. Once you are close enough, call the tanker to begin pre-contact. If you are not lined up properly, he will tell
A-10C
you “Return”. If you are lined up properly, he will grant you permission to approach.
10. Make sure you are perfectly trimmed before beginning your approach.
11. Set all your weapon systems to SAFE.
12. Fly formation with the tanker, not the boom.
13. Make sure the “READY” light is lit.
8
9
PART 17 – AIR-TO-AIR REFUELING
13
513
A-10C
PART 17 – AIR-TO-AIR REFUELING WARTHOG
AIR-TO-AIR REFUELING – HOW TO
514
AIR-TO-AIR REFUELING – HOW TO
WARTHOG
14. Once contact with the boom is done, you will have a “LATCHED” notice. Use the tanker’s engines as a reference to maintain contact.
15. If you disconnect the boom prematurely (and it WILL happen, trust me), make sure that you press your “Nosewheel Steering” pinky switch on your HOTAS joystick
A-10C
(or “INSERT” key binding) to reset your fuel trap door. If you fail to reset it, the boom operator will not be able to make contact with your trap door again (refueling
light will display “READY” again).
PART 17 – AIR-TO-AIR REFUELING
515
AIR-TO-AIR REFUELING – HOW TO
WARTHOG
16. Refueling procedure will be done when you have the “DISCONNECT” warning light.
17. Close fuel trap door and resume flight.
A-10C
516
RESOURCES
WARTHOG
Bunyap’s Youtube Channel
https://www.youtube.com/user/4023446/playlists
A-10C
VTAG Handbook
http://vtacticalairgroup.net/downloads/common/VTAG%20Handbook.pdf
Inertially Aided
A-G Air-to-Ground ATC Air Traffic Control CR Coordinate Ranging EHE Expected Horizontal Error IAM
Munition
Engine Monitoring
AAP Auxiliary Avionics Panel BATA Bullets at Target Altitude CR Consent to Release EMI IAS Indicated Airspeed
Instruments
AAS Air-to-Air Submenu BHOT Black Hot DLZ Dynamic Launch Zone EO Electro Optical IFF Identify Friend or Foe
Armament Control Integrated Flight and
ACP BIT Built In Test DMS Data Management Switch ET Elapsed Time IFFCC
Panel Fire Control Computer
Automatic Direction Central Air Data Instrumented Landing
ADF CADC DP Display Page EVE Expected Vertical Error ILS
Finding Computer System
Attitude Direction Captive Air Training Inertial Navigation
ADI CATM DRA Dual Rail Adapter FA Fault Acknowledge INS
Indicator Missile System
Firing Evaluation Display Interstage Turbine
AGL Above Ground Level CBU Cluster Bomb Unit DRC Desired Release Cue FEDS ITT
System Temperature
PART 18 – OTHER RESOURCES
KIAS Knots Indicated Airspeed NWS Nosewheel Steering SOI Sensor of Interest UFC Up Front Controller
LAAP Low Altitude Autopilot NVIS Night Vision Imaging System SPI Sensor Point of Interest UHF Ultra High Frequency
LAR Look Aside Ranging ORP Optimal Release Point SPJ Self Protection Jammer VHF Very High Frequency
Low Altitude Safety and Targeting
LASTE OSB Option Select Button SRU Shop Replaceable Unit VPU Vertical Position Uncertainty
Enhancement
Tactical Awareness
LOS Line Of Sight OWC Obstacle Warning Cue TAD VVI Vertical Velocity Indicator
Display
LRU Line Replaceable Unit PAC Precision Attitude Control TAS True Airspeed WCMD Wind Corrected Munition Dispensor
MAP Missed Approach Point PBIL Projected Bomb Impact Line TDC Target Designation Cursor WCN Warning, Caution, and Notes
PART 18 – OTHER RESOURCES
MFCD Multifunction Color Display PR Passive Ranging TER Triple Ejector Rack
MGRS Military Grid Reference System PRF Pulse Repetition Frequency TGP Targeting Pod
Target Identification Set
MMCB Master Mode Control Button RGS Required Ground Speed TISL
Laser
Target Management
MRC Minimum Range Cue RIAS Required Indicated Airspeed TMS
Switch
Time of Fall / Time of
MRFCS Manual Reversion Flight Control System RTAS Required True Airspeed TOF
Flight
MRGS Multiple Reference Gunsight RWR Radar Warning Receiver TOT Time On Target
MRS Minimum Range Staple SADL Situational Awareness Datalink TP Target Practice
MSL Mean Sea Level SAI Standby Attitude Indicator TTG Time To Go
MWS Missile Warning System SAS Stability Augmentation System TTRN Time to Release Numeric 519
520
THANK YOU TO ALL MY PATRONS
Creating these guides is no easy task, and I would like to take the time to properly thank every single one of my Patreon supporters. The following people have donated a very generous
amount to help me keep supporting existing guides and work on new projects as well:
• Ed Wallitt
• Hoggit
• Casey Charles
• ChazFlyz
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