Sekiro Spreadsheet - BOSS WEAKNESSES

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Name Phase 1 Phase 2 Phase 3 Phase 4

Can block through all attacks


Firecrackers
Gyobu Grapple Attack Skill Same as phase 1
Aggression and staying close
Firecrackers
parry
Genichiro mikiri Phase 1 + sweep counter Phase 2 + lighting reversal
FS Monke n/a (puzzle boss)
Use spear pull when ape falls,
Firecracker, purple umbrella or run away
Big Monke distance management (against scream)
Stunlocking
Monk1 (Snap seeds x 3, firecrackers, dust)
Distance Management,
don't get debuffed
Owl1 DO NOT USE THRUST Avoid poison, same as phase 1
Same as Monk1, Same as Monk1
Monk2 but more vulnerable to parry skip shadow phase from above avoid terror w/ purple umbrella
DD Keep on move
(Genichiro) - Same as Genichiro
(phase 3 w/o lighting)
ISS run behind during mortal draw Posture buildup through parry and counters
Mikiri Phase 3 + lightning reversal
(Emma) - focus on posture Same as ISS phase 2 Phase 2 + run behind for fire attacks
Isshin parry instead of attack Do not attack while idle use fire umbrella to counter one mind
Same as Owl1
mikiri shadowrush
Owl2 Punish firecrackers dodge behind Phase 1 + jump over fire owl summon & mikiri
Focus on parry & posture Phase 1 + avoid summons
Lady Butterfly* shuriken to knock out of air (snap seed or run around until dissipated)
Wait for scream
lure mate away
Spear pull does massive posture firecracker until mate dead
Headless Monke* damage when fallen on ground then do as in phase 1
Fire umbrella
malcontent x 3
long punishment window
DOH* STAY CLOSE Phase 1 + avoid new attacks Phase 2 + even more moves

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