Jurnal Reaction Time 2

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RESEARCH ARTICLE

Reaction times can reflect habits rather


than computations
Aaron L Wong1†*, Jeff Goldsmith2, Alexander D Forrence1, Adrian M Haith1,
John W Krakauer1,3
1
Department of Neurology, Johns Hopkins University School of Medicine,
Baltimore, United States; 2Department of Biostatistics, Mailman School of Public
Health, Columbia University, New York, United States; 3Department of
Neuroscience, Johns Hopkins University School of Medicine, Baltimore, United
States

Abstract Reaction times (RTs) are assumed to reflect the underlying computations required for
making decisions and preparing actions. Recent work, however, has shown that movements can be
initiated earlier than typically expressed without affecting performance; hence, the RT may be
modulated by factors other than computation time. Consistent with that view, we demonstrated
that RTs are influenced by prior experience: when a previously performed task required a specific
RT to support task success, this biased the RTs in future tasks. This effect is similar to the use-
dependent biases observed for other movement parameters such as speed or direction. Moreover,
kinematic analyses revealed that these RT biases could occur without changing the underlying
computations used to perform the action. Thus the RT is not solely determined by computational
requirements but is an independent parameter that can be habitually set by prior experience.
DOI: https://doi.org/10.7554/eLife.28075.001

*For correspondence:
[email protected]

Present address: †Moss


Introduction
The reaction time (RT) is arguably the most widely used measure in neuroscience and psychology for
Rehabilitation Research Institute,
Elkins Park, PA, United States noninvasively assessing processing in the brain: it is assumed to reflect the time needed to complete
the perceptual and motor-planning computations required to prepare a response (Donders, 1969;
Competing interests: The
Sternberg, 1969; Friston et al., 1996; Spivey, 2007; Sanders, 1998). This assumption appears jus-
authors declare that no
tified by evidence that RTs are modulated by factors such as stimulus complexity (Kaswan and
competing interests exist.
Young, 1965; Hick, 1952; Ratcliff, 2002), stimulus-response compatibility (Fitts and Seeger, 1953;
Funding: See page 15 Simon and Rudell, 1967; Simon and Wolf, 1963), number of potential responses (Henry and Rog-
Received: 27 April 2017 ers, 1960; Fischman, 1984; Christina et al., 1982), or required response accuracy (Fitts, 1954;
Accepted: 24 July 2017 Fitts, 1966; Reddi and Carpenter, 2000). According to this assumption, any reduction in the RT
Published: 28 July 2017 should negatively affect the quality of the resulting response. Indeed, instructing participants to
respond as rapidly as possible can lead to a decrease in accuracy (Fitts, 1966), consistent with
Reviewing editor: Jennifer L
Raymond, Stanford School of
changes in accuracy that occur through more direct manipulation of allowed preparation time
Medicine, United States (Schouten and Bekker, 1967; Ghez et al., 1997; Stanford et al., 2010; Haith et al., 2016).
However, recent evidence showed that it was possible to reduce the RT considerably before any
Copyright Wong et al. This
decline in movement accuracy was observed. For example, when individuals were placed under strict
article is distributed under the
time constraints, movement accuracy and task success decreased only after the RT was shortened
terms of the Creative Commons
Attribution License, which by ~80 ms (Haith et al., 2016). Similarly, startle by a loud acoustic stimulus could evoke initiation of
permits unrestricted use and a fully prepared action ~70 ms earlier than typically observed (Valls-SoleSolé et al., 1999;
redistribution provided that the Carlsen et al., 2004). These findings suggest that the RT includes some additional time that is not
original author and source are required for computing the upcoming response, raising the possibility that other factors might also
credited. influence the RT.

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Research article Neuroscience

eLife digest Often, we need to make split-second decisions, be it to avoid an accident, outwit
someone in an argument or to win a game. The time that it takes to respond to a signal, i.e., the
reaction time, might be the crucial factor to help us succeed or even survive. Many people assume
that the reaction time represents the time needed to prepare an action, and to respond sooner one
must ‘think faster’.
However, what really happens in the brain is not well understood. While more complex tasks
seem to require longer reaction times, recent evidence suggests that determining when an action
begins may not depend on how long it takes to decide which specific action should be taken.
Indeed, reaction times may be shortened without changing the accuracy of the planned movement.
Using different performance tests, Wong et al. now demonstrate that the reaction time can be
influenced by prior experience. In the first task, participants had to respond quickly to catch a
moving target. When they later had to move toward a static target, their reaction times were
reduced. In the second experiment, the participants practiced a task that required them to plan
movements around obstacles. Participants were then given a hint that made it easier to plan their
movements, but reaction times did not decrease as expected. Wong et al. then analyzed their
movements and demonstrated that although reaction times remained the same, the hint did ease
movement planning.
This suggests that the reaction time did not always reflect how long it took to prepare a
response, but was influenced by prior experience. A next step will be to test what other factors may
influence the reaction time. A deeper knowledge of these factors will help to avoid misinterpretation
of neural data.
DOI: https://doi.org/10.7554/eLife.28075.002

An additional clue that the RT does not strictly represent computation time comes from evidence
that the RT is influenced by context. This was illustrated in a recent study examining the planning of
intentionally curved reaches (Wong et al., 2016). In this study, the RTs of simple point-to-point
reaches were observed to be shorter than those of more complex curved movements, consistent
with the idea that RT reflects computation time. However, when point-to-point movements were
interleaved among curved reaches, the RTs of those point-to-point reaches were surprisingly pro-
longed by ~90 ms, matching the RTs of the curved reaches. A similar contextual effect has been
observed during mental rotation: during a letter discrimination task, identifying letters that were pre-
sented upright occurred at much shorter RTs when all the letters were upright compared to when
other letters in the same block of trials were rotated (Ilan and Miller, 1994). These data suggest
that RTs might be subject to experience-dependent biases – akin to other movement parameters
such as speed or direction (Diedrichsen et al., 2010; Verstynen and Sabes, 2011;
Hammerbeck et al., 2014; Huang et al., 2011) – rather than arising strictly from the outcome of
computational requirements. That is, RTs may be subject to habit in the sense that an RT of a given
magnitude may become more likely to be generated in the future simply because it has been gener-
ated in the past, regardless of current task requirements.
Here we present results from two experiments which demonstrate that the RT is subject to expe-
rience-dependent effects. In the first experiment – a target-interception task – we showed that expe-
rience with initiating reaches at a short or long RT exerts a corresponding bias on the RTs of
subsequently performed point-to-point reaches. In a second experiment, we demonstrated that
these RT biases can also occur for more complex curved reaches around barriers. This barrier task
can be performed with or without the presence of a direct cue illustrating the appropriate trajectory,
corresponding to greater or lesser computational requirements respectively (Wong et al., 2016).
We found that participants’ RTs in the cued condition depended strongly on whether or not they
had previously experienced the uncued condition. Analysis of the kinematics of these curved reaches
allowed us to determine that the observed experience-dependent changes in RT were not due to
habitually ignoring the cue and planning the movements in a different manner, but instead to habitu-
ally adopting a longer RT despite using a briefer computation (i.e., taking advantage of the cue) to
solve the task. Together, these two experiments reveal that the RT does not strictly reflect the time

Wong et al. eLife 2017;6:e28075. DOI: https://doi.org/10.7554/eLife.28075 2 of 18


Research article Neuroscience

needed to complete the computations required for preparing responses, but may instead be
selected habitually according to prior experience.

Results
Experiment 1: RTs were biased according to performance in a previous
task
In Experiment 1, we tested whether performance of a task that encouraged movements to be gener-
ated with particular RTs could affect the RTs of subsequent movements performed in a different con-
text. We asked participants to perform an interception task to hit a target that moved in a straight
line toward or away from the participant (Figure 1A). For one group of 10 participants, the
target always moved outward, encouraging participants to initiate reaches at shorter RTs to inter-
cept the target before it moved beyond an invisible boundary and disappeared (see Materials and
methods). For a second group of 10 participants, the target always moved inward. This encouraged
participants to increase their RTs, since they could reduce the effort required to complete this task
by waiting for the target to move closer before reaching out to hit it. In both cases, participants
were given no specific RT instruction. Additionally, because participants were not required to stop
inside the target on interception trials, participants typically generated shooting movements through
the target. Immediately before and after participants performed this interception task, we measured
their RTs for simple point-to-point reaches (wherein the hand had to stop inside the target and
move at a constrained speed) to assess any experience-related changes in RT.
At baseline, participants in both groups generated point-to-point reaches with comparable RTs
(Table 1; no significant difference between groups: t = 0.22, p=0.82), and were able to satisfy the
speed requirements of the task (see Table 1 and Materials and methods).
Movement of the target, either toward or away from the participant’s starting position, exerted a
reliable influence on behavior during performance of the interception task. When the target moved
outward (Figure 1B; Figure 1—source data 1 – Outward; Table 1), participants increased their
movement speed (paired t-test comparing pre-training to the last training block, t(9) = 6.30,
p<0.001) and decreased their RT (paired t-test comparing pre-training to the last training block, t(9)
= 2.99, p=0.02) relative to their behavior on baseline point-to-point reaches. These reductions in RT
persisted in the final phase of the experiment when the target was again stationary: RTs during the
post-training point-to-point reaching block were shorter than in the analogous pre-training block by
21.68 ± 6.32 ms (Figure 1C; paired t-test comparing post to pre, t(9) = 3.43, p=0.02). This change
in RT from pre-training to post-training was on average 76.6% of the total reduction in RT associated

Table 1. Movement parameters for Experiment 1.


Reaction time (ms) Peak velocity (m/s) Endpoint error (cm)
Outward Interception
Pre-training 295.38 ± 14.98 0.66 ± 0.02 1.16 ± 0.10
Last training block 255.20 ± 7.85 1.28 ± 0.10 n/a
Post-training 273.20 ± 12.10 0.67 ± 0.01 1.32 ± 0.22
Inward Interception
Pre-training 290.76 ± 18.35 0.55 ± 0.02 1.09 ± 0.06
Last training block 564.82 ± 112.11 0.27 ± 0.04 n/a
Post-training 303.63 ± 17.25 0.57 ± 0.01 1.05 ± 0.04

RT, peak velocity, and endpoint error for the two groups in Experiment 1 for point-to-point movements measured
before and after training, as well as for shooting movements during the last block of training. Reach velocity was
required to be between 0.6 and 0.9 m/s for the outward-interception task and between 0.5 and 0.8 m/s for the
inward-interception task. Note that no endpoint error is reported for the last block of training because participants
reached past a continuously moving target, making it difficult to define error when participants missed the target
during those blocks.
DOI: https://doi.org/10.7554/eLife.28075.003

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A Outward Interception
Hand
Point-to-point reaches Point-to-point reaches
Start Target
(Pre-training) (Post-training)

Hand Hand

Start Target Hand Start Target

Start Target

Inward Interception
B C 450 0.8 4
velocity (m/s) time (ms)
Reaction

400 *

Endpoint error (cm)


Peak velocity (m/s)
Reaction time (ms)
300 0.7 3
350
200
0.6 2
2.0
250
Peak

0.5 1
1.0

0.0 150 0.4 0


Pre Post Pre Post Pre Post
0.4 Block
Amplitude

0.3 E 450 0.8 4


(m)

Endpoint error (cm)


Reaction time (ms)

Peak velocity (m/s)


0.2
0.7 3
0.1 350
Pre T1 T2 T3 T4 T5 T6 Post
Block 0.6 2
D 250
1000
velocity (m/s) time (ms)
Reaction

0.5 1
750
500
250 150 0.4 Pre Post 0 Pre Post
Pre Post
0
Block
0.8
F
Reaction time (ms)

0.6
Peak

Outward
320 Inward
0.4
0.2
300
0
0.3 280
Amplitude

0.2
(m)

0.1 260
Pre Post
0 Block
Pre T1 T2 T3 T4 T5 T6 Post
Block

Figure 1. Experiment 1: interception task. (A) Paradigm. Participants were first asked to perform a block of point-to-point reaches by moving a cursor
representing their hand (red circle; red dashed arrow reflects direction of hand movement) to hit stationary targets (cyan circle). Following this,
participants in the outward-interception task were required to hit targets that moved away from them (target motion denoted by black dashed arrow),
while participants in the inward-interception task were required to hit targets that moved toward them. Following this, all participants completed a final
block of point-to-point reaches. (B) Time course of average RT, average peak velocity, and average amplitude changes during the outward-interception
task. Peak velocities are compared to the actual target velocity (solid gray line) and reach amplitude is compared to the average target amplitude at
interception (solid gray line; note for pre- and post-blocks the targets remained at a fixed amplitude). For reaches made during the interception task,
the reported amplitude is the magnitude of the entire movement generated (i.e., until the velocity of the hand returned to zero) regardless of when or
whether the target was successfully intercepted. Shaded regions represent S.E.M. (C) Comparison of baseline (blue) and post-training (green)
performance for average RT, average peak velocity, and average endpoint error; each gray line is an individual participant. (D,E) As in panels B and C,
but for the inward-interception task. (F) Across the two tasks, there was a significant interaction between task and block for average RT; this was driven
by an RT shift away from baseline behavior in opposite directions for the two groups following training.
DOI: https://doi.org/10.7554/eLife.28075.004
Figure 1 continued on next page

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Figure 1 continued
The following source data is available for figure 1:
Source data 1. Outward.
DOI: https://doi.org/10.7554/eLife.28075.005
Source data 2. Inward.
DOI: https://doi.org/10.7554/eLife.28075.006

with the outward-interception task (i.e., pre-training compared to the last outward-interception train-
ing block). Importantly, these changes in RT for point-to-point movements occurred with no signifi-
cant change in either peak velocity (paired t-test comparing post to pre, t(9) = 0.98, p=0.70) or
endpoint error (paired t-test comparing post to pre, t(9) = 0.95, p=0.70). Thus, repeatedly generat-
ing movements at low RTs led to a reduction of the RT on subsequent point-to-point reaches with
no detectable decrement in performance.
Interception of an inward-moving target had the opposite effect on behavior (Figure 1D,
E; Figure 1—source data 2 – Inward; Table 1). Relative to baseline point-to-point movements, train-
ing on the inward-interception task led to a decrease of movement speed (paired t-test comparing
pre-training to the last training block, t(9) = 6.82, p<0.001) and an increase in RT (paired t-test
comparing pre-training to the last training block, t(9) = 2.45, p=0.04). RTs during a subsequent block
of point-to-point reaches increased on average by 12.87 ± 4.94 ms relative to baseline, although this
change was not significant (paired t-test comparing post to pre, t(9) = 2.60, p=0.09) and corre-
sponded to only 9.69% of the increase in RT observed during the interception task. There was also a
trend for the velocity of these reaches to increase although this also was not significant (paired t-test
comparing post to pre, t(9) = 2.07, p=0.14) and there was no clear change in endpoint error (paired
t-test comparing post to pre, t(9) = 0.56, p=0.59).
A mixed-effects model comparing the change in point-to-point RTs across the two groups
revealed a significant interaction (likelihood ratio test; c2(1)=77.55, p<0.001) between the direction
of target motion during training (outward or inward) and the change in RT from pre-training to post-
training blocks (Figure 1F). This interaction was driven by a difference in RT only during the post-
training block (post-hoc test, p=0.03), since RTs during the pre-training block were comparable.
Together, these data reveal that the RT can be biased in an experience-dependent manner, suggest-
ing that the RT does not strictly reflect obligate computation time.

Experiment 2: RT biases occurred despite task-dependent changes in


movement planning
To further explore the experience-dependent bias in RT, we examined this effect in a more complex
task that required participants to plan curved reaches around barriers. This task can be performed in
one of two ways: either in the absence or presence of cues that illustrate a specific path around the
barriers (Figure 2A). Although the movements required to complete the task are identical in both
cases, the presence of a path cue has been observed to provide a significant RT advantage
(Wong et al., 2016). This advantage is thought to reflect a difference in computational requirements
between the cued and uncued conditions, with the latter condition requiring an additional trajec-
tory-planning stage to represent the path shape to be executed. Hence, Experiment 2 provides an
assay of habitual effects on RT between two sets of movements that have different planning require-
ments but the same execution requirements.

Experience-dependent RT biases were observed for curved reaches around


barriers
In Experiment 2A, two groups of 12 participants were asked to generate reaches around barriers in
the presence or absence of path cues. Comparable to our previous findings (Wong et al., 2016), we
observed that participants provided with a path cue exhibited a large RT advantage of 52.94 ms
compared to individuals performing the task without the path cue (initial cueing condition experi-
enced by each group; uncued: 349.76 ± 8.81 ms; cued: 296.82 ± 7.68 ms; main effect of condition,
2(1)=500.61, p<0.001; Figure 2C; Figure 2—source data 1). Although the RT difference is smaller
than observed previously (Wong et al., 2016), this is likely attributable to the fact that there were

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A B

Uncued
Trajectory uncued Trajectory cued

First
(computationally expensive) (computationally cheap)

Cued
Trajectory cued Trajectory uncued

First
(computationally cheap) (computationally expensive)
Uncued Cued

C D

Reaction time (ms)


Uncued
400 Cued 500
Uncued First
300 Cued First

200 450

Reaction time (ms)


100
400
0
Uncued First Cued First
350
difference (ms)

80
Reaction time

40 300

0
250
-40 Uncued Cued Uncued
Uncued First Cued First
Block
Group

Figure 2. Experiment 2A: RTs depended on prior experience in the barrier task. (A) Participants reached from a
start position to a target without intercepting a pair of barriers. One example target and barrier configuration is
shown at left. Under the path-cued condition (at right), participants were also provided with a cue (solid gray line)
indicating how they should get to the target. Note, in both cases the barriers, target, and cue (when present)
disappeared upon movement onset; hence participants in the cued condition were not merely tracing the cue but
were required to hold the desired movement trajectory in memory, analogous to individuals performing the
uncued condition. (B) Participants were divided into two groups; one group performed an uncued reaching block
followed by a cued reaching block, while the other group performed these blocks in the opposite order. (C) Upper
panel, the average RT across all participants for each condition (cued or uncued) for the two groups (uncued-first
or cued-first). Lower panel, the average difference in RT between cued and uncued reaches across all barrier
configurations; positive differences indicate that RTs were shorter on cued reaches compared to uncued reaches.
Dots represent individual participants. (D) The time course of RTs across all trials, for each group (red, uncued-first
group; orange; cued-first group). Black lines represent power-law fits to the decay of RT during the cued blocks of
trials. Data in the cued-first group have been horizontally offset to align the cued blocks from each group for
direct comparison.
DOI: https://doi.org/10.7554/eLife.28075.007
The following source data is available for figure 2:
Source data 1. This file contains RT data for Experiment 2A, used to generate Figure 2C and Figure 2D.
DOI: https://doi.org/10.7554/eLife.28075.008

fewer possible barrier configurations presented in the current task compared to the previous version,
that is, consistent with Hick’s law (Hick, 1952).
Each group was then exposed to a block of trials with the opposite cue condition (Figure 2B);
that is, participants who first performed cued trials were next asked to perform the task without
path cues, and vice versa. This switch revealed a similar experience-dependent effect as in Experi-
ment 1. Specifically, whereas there was an RT advantage associated with the availability of a cue dur-
ing the initial training block, when the conditions were switched the two groups exhibited similar
RTs regardless of the presence or absence of the cue (cueing condition during the second block:
uncued: 334.75 ± 8.17 ms, cued: 336.74 ± 8.01; 2(1)=0.035, p=0.85; Figure 2C). This experience-
dependent effect of path cues on the RT was confirmed by a significant main effect of the order in
which the cued and uncued conditions were experienced (2(1)=11.55, p<0.001), as well as a

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Research article Neuroscience

significant interaction between condition and order (2(1)=105.42, p<0.001). This effect could not
be attributed to changes in the RTs of uncued trials performed first compared to second (p=0.25);
instead, this interaction arose because RTs were significantly longer on cued trials when participants
had previously performed a block of uncued trials (p<0.001). Hence participants actually exhibited
longer RTs on less computationally demanding cued trials if they experienced this condition second,
even though they had more experience performing a more challenging version of the task.
Interestingly, in Experiment 2A the RTs in the cued blocks (but not the uncued blocks) exhibited a
slow asymptotic decline across trials (Figure 2D). The rate of decline was not different between the
two groups (non-significant interaction between group and trial, t = 1.46, p=0.14). Power-law fits
to the time series of latencies yielded similar exponents for both groups (cued trials experienced
first: 0.025; cued trials experienced second: 0.029). This decline suggests that both groups were
responding to the appearance of the path cues in a similar manner, perhaps by learning to take
advantage of the cues when planning their movements (see the section below). Nevertheless, a con-
stant RT offset remained across the entire block, reflecting a strong, persistent RT bias for the group
that had prior experience with the uncued condition (t = 8.56, p<0.001). Hence, even in this more
complex task of generating reaches around barriers, RTs could be biased by prior experience.
In contrast to RT, task success in hitting the target while avoiding the barriers did not significantly
vary with cueing condition or condition order (no effect of condition, 2(1)=2.26, p=0.13; no effect
of order, 2(1)=2.50, p=0.11; non-significant interaction, 2(1)=1.63, p=0.20). That is, participants
who were exposed to the uncued condition first did not become more successful when they
switched to the simpler, cued version of the task (uncued block: 81.97 ± 2.56% successful; cued
block: 85.81 ± 1.62% successful; posthoc test, p=0.14); nor did participants who were first exposed
to the cued condition become less successful when switched to the more difficult uncued task (cued
block: 88.41 ± 1.66% successful; cued block: 88.02 ± 2.73% successful; posthoc test, p=1.00). Note
that in all cases participants could have further improved their task success. Thus while participants
who initially performed the uncued condition exhibited prolonged RTs in the subsequent cued con-
dition, this RT increase did not confer any performance advantage (as measured by task success) as
might be expected by a speed-accuracy trade-off (Fitts, 1966).
We observed that RTs for cued trials were longer if participants had previously performed uncued
trials, but not vice versa; RTs for uncued trials were independent of whether or not participants had
previously performed cued trials. This asymmetry may have arisen because participants already had
the minimum possible RTs for the uncued condition, but were free to increase their RTs in the cued
condition. However, it is also possible that this asymmetry was simply due to participants in the
uncued-first group happening to require longer RTs even when a cue was present. To address this
issue, a separate group of 12 participants (Experiment 2B; Figure 3; Figure 3—source data 1) were
first exposed to cued trials, which they completed at low RTs. We then asked these participants to
complete two additional blocks: a block of uncued trials, followed by a second block of cued trials.
We predicted that participants would increase their RTs during the first transition (cued to uncued)
but, due to the asymmetric habit effect, would not return to their previously-expressed low RTs
when the cues were reintroduced.
Consistent with this prediction, participants in Experiment 2B initially generated cued reaches at
low RTs (pre-exposure cued block: 349.81 ± 36.03 ms); however, experience with performing a block
of uncued trials (uncued-block RT: 390.26 ± 66.37 ms) led to prolonged RTs in the second cued
block (post-exposure cued block: 375.09 ± 41.38 ms; effect of block, 2(2)=532.46, p<0.001; signifi-
cant differences between all pairs of blocks, p<0.001; Figure 3). This increase in RT from the pre-
exposure to the post-exposure cued blocks reflected an average RT bias of 80.98% of the change in
the RT from the initial cued to the uncued block (average change could not be calculated for one
participant because that individual exhibited no change between the initial cued block and the
uncued block). Thus, RT is surprisingly biased by prior exposure to the uncued condition in this task
even when participants had previously completed the cued task at low RT.

Path cues consistently influenced how movements were planned,


independent of prior experience
Returning to Experiment 2A, we next asked what was the source of the RT bias. One possibility is
that participants might simply have adopted habitually long RTs regardless of the underlying

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A B
200

Change in reaction time (ms)


400

Reaction time (ms)


100
300

200 0

100
-100

0
d1 1 d
Cued1 Uncued Cued2 ue ed ue
C - Cu nc
e d- d2 2-
U
Block cu Cu
e ed
Un Cu
Group

Figure 3. RTs in Experiment 2B. (A) Average RTs during each block, in the order that blocks were experienced in
the experiment (from left to right). (B) Change in average RT between each pair of blocks during the experiment;
each gray line is an individual participant.
DOI: https://doi.org/10.7554/eLife.28075.009
The following source data is available for figure 3:
Source data 1. This file contains RT data from Experiment 2B, used to generate Figure 3.
DOI: https://doi.org/10.7554/eLife.28075.010

computational demands of the current trial. Alternatively, participants that had initially been
exposed to uncued trials might have ignored the cues when they became available and instead con-
tinued to plan the movement trajectories de novo – a more computationally demanding means of
planning that requires prolonged RTs (Wong et al., 2016). To distinguish between these possibili-
ties, we examined the kinematics of movements made with and without path cues, to find evidence
of qualitatively different modes of movement planning. Specifically, we reasoned that the trajecto-
ries of movements planned using the cue should more closely resemble the path cues than move-
ments planned de novo, regardless of the RTs at which these movements were initiated.
We found that the presence of path cues significantly influenced movement kinematics in a con-
sistent manner across participants: the shapes of the average trajectories for the cued and uncued
conditions (pairs of blue and green lines in Figure 4A) were significantly different for at least one
point along the length of the trajectory in 70% of all the target-barrier configurations performed
(Figure 4A, significant differences between trajectory pairs along the movement are denoted by yel-
low dots). For those trajectories where differences were observed, on average 21% of the movement
was found to be significantly different depending on the condition. These differences often occurred
near the start of the movement, wherein the hand passed closer to the starting barrier on cued trials.
However, there was no significant effect of the order in which the conditions were performed; more-
over, no kinematic differences were noted when comparing reaches performed in the same cueing
condition (i.e., between cued trials experienced first or second, or between uncued trials experi-
enced first or second). Thus cued reaches were always executed in a similar fashion regardless of
whether participants had prior experience with the uncued condition.
In fact, a Procrustes shape-comparison analysis (Goodall, 1991; Figure 4B; Figure 4—source
data 1 – Procrustes Distance) revealed that reaches significantly resembled the path cue more
closely when it was available (effect of condition: 0.13, 95% confidence interval: [ 0.19,–0.08],
Bayes factor = 0). In contrast, there was no significant effect of order on trajectory shape (effect of
order: 0.04 [-0.1, 0.02], Bayes factor = 14.24), even when comparing only cued trials (effect of
order: 0.04 [-0.02, 0.09], Bayes factor = 13.63). Together, these data suggest that participants used

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A
Uncued
Cued
0.1

0.0 ●

−0.1
y

0.1

0.0

−0.1

−0.05 0.00 0.05 0.10 0.15 −0.05 0.00 0.05 0.10 0.15 −0.05 0.00 0.05 0.10 0.15 −0.05 0.00 0.05 0.10 0.15
x
B 30 C
0.020
Uncued First

Uncued
Cued
20
0.015
Procrustes distance

10
Difference in

0.010
0
0 0.04 0.08 0.12 0.16 0.2
30
0.005
Cued First

20
0
10
-0.005
0 Uncued First Cued First
0 0.04 0.08 0.12 0.16 0.2
Group
Procrustes distance

Figure 4. Movement kinematics in Experiment 2A depended on the presence of the path cue. (A) Average reach trajectories across participants for
each barrier configuration for uncued (blue) and cued (green) conditions. Each yellow dot represents a time at which the mean trajectories were found
to be consistently different between conditions. Since no significant effect of order was observed, data were collapsed across groups. (B) Trajectory
shapes for cued and uncued reaches were examined for their similarity to the path cue according to a Procrustes distance analysis. A Procrustes
distance of zero means the trajectory is identical in shape to the path cue. Distributions of estimated Procrustes distances pooled across all trajectory
shapes were averaged across all participants in each group (uncued-first or cued-first) and are shown for comparison; the mode of each distribution is
indicated by the vertical dashed line for visualization purposes. No significant effect of order (group) was observed. (C) Average difference in Procrustes
difference between uncued and cued reaches for each individual participant is shown; positive differences indicate that cued reaches are more similar
in shape to the path cue compared to uncued reaches.
DOI: https://doi.org/10.7554/eLife.28075.011
The following source data is available for figure 4:
Source data 1. Procrustes Distance.
DOI: https://doi.org/10.7554/eLife.28075.012

the path cue to simplify planning their movements whenever it was available (Wong et al., 2016);
that is, participants were changing how they planned their movements in response to the cue, which
resulted in quantitative changes in the kinematics of their actions such that movements more closely
resembled the cued paths. Similar effects were observed in Experiment 2B (Supplementary file 1
for Experiment 2B kinematics analysis); in fact, the kinematics in the second cued block resembled
the path cues more closely than even those of the initial cued block (effect of block: 0.04, 95% con-
fidence intervals [ 0.07,–0.02], Bayes factor = 0.39) – a finding that would be expected to reduce
RTs as participants took advantage of the cue, not prolong them (e.g., consistent with Experiment
2A). Hence despite evidence suggesting that reaches were planned on a trial-by-trial basis in an
experience-independent manner (in particular by relying on the cue to plan the action), RTs did not

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consistently reflect the computational benefit afforded by the path cue. Instead, RTs exhibited an
experience-dependent bias that was unrelated to how these reaches were being planned and
executed.

Discussion
Although the RT is typically assumed to directly reflect the computation time required to plan a
movement (Donders, 1969; Sternberg, 1969; Friston et al., 1996; Spivey, 2007; Sanders, 1998),
we demonstrated here that the RT may instead be influenced by previous experience. This was not
simply a practice effect leading to more efficient planning of the same action; RT was influenced by
recently generated RTs in the past even when those RTs were produced during another task with a
different type of movement (e.g., in Experiment 1 the RTs of shooting movements to intercept a tar-
get biased the RTs of subsequent point-to-point reaches to stationary targets). This effect, while
small, is comparable in magnitude to the RT changes previously observed in response to the addi-
tion of a delay period between stimulus and go cues (Churchland et al., 2006), or to changes in
stimulus or response complexity (Fitts, 1954; Fitts, 1966; Hick, 1952; Simon, 1967; Henry and
Rogers, 1960, for review, see Teichner and Krebs, 1974). Moreover, we showed that RTs can be
modulated to be either shorter or longer than previously expressed depending on the nature of the
interposed task, and that these effects persisted across a large number of subsequent trials. Thus in
general, the RT expressed on any given trial may be lengthened or shortened (by 20–30 ms) strictly
due to prior experience, with no other measurable impact on performance.

Changes in motivation cannot explain RT biases


Experiment 1 provides clear evidence that the RT can be modulated in an experience-dependent
manner as if by a habit, and that such biases persist over a large number of trials. However, this par-
adigm was unable to ascertain whether these RT biases arose because of changes in the rate of
computational processing, or because of effects on the non-computational portion of the RT. In the
former case, changing the duration of computational processes could increase task success, particu-
larly when shortening the RT in the outward-interception task. Thus there was a motivational incen-
tive that could drive changes in the speed-accuracy trade-off in favor of shortened RTs while
maintaining consistent accuracy (e.g., motivation could have driven an increase in the rate at which
evidence accumulated in a drift-diffusion model of RT [Ratcliff, 1978]), much in the same way that
reward can reduce RT without affecting accuracy (Takikawa et al., 2002; Hübner and Schlösser,
2010; Salinas et al., 2014; Manohar et al., 2015). This modified speed-accuracy trade-off may then
have been retained when planning subsequent point-to-point movements. Alternatively, if RT biases
simply reflect modulation of the non-computational portion of the RT, the manner in which move-
ments are planned should remain unchanged.
Two pieces of evidence from Experiment 1 speak against the hypothesis that the observed
changes in RT occurred through a motivational effect. First, the RT bias persisted across a large num-
ber of trials (e.g., the entire next block) with no obvious decay toward the initially expressed RT. This
persistence stands in contrast to the short-lived effects of motivation, which appear to decay after
only a few subsequent trials (Takikawa et al., 2002; Xu-Wilson et al., 2009; Wong et al., 2015).
Second, the effect of motivation typically influences not just the RT, but also movement speed and
accuracy; in general, these three parameters have often been observed to modulate together in
response to motivation (Takikawa et al., 2002; Wong et al., 2015). However, we observed no obvi-
ous changes in other movement kinematics such as movement speed or accuracy that accompanied
the RT biases. On the other hand, speed and accuracy were constrained by task requirements during
the point-to-point movement blocks. Nevertheless, these data suggest that motivation alone cannot
account for the long-lasting RT biases observed in Experiment 1.

Habitual initiation rather than habitual planning


The kinematically more complex trajectories required in Experiment 2 provided us with greater sen-
sitivity to examine whether RT biases arose from effects on the computational or the non-computa-
tional portion of the RT. That is, we were better able to detect any execution-related differences
that may have arisen from subtle changes in movement planning that were associated with changes
in RT.

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During Experiment 2, participants in the cued condition could have initiated their movements at
short RTs; however, they exhibited persistently prolonged RTs when previously exposed to the more
computationally demanding uncued condition. Such a bias in RT could have occurred for one of two
reasons. Participants may have persisted in planning trajectories in the same manner as they had
done without path cues, despite the availability of the path cue that would eliminate the need for
this planning stage (habitual planning). Alternatively, participants may have used the path cue to
reduce the computational load for planning but simply did not express their prepared actions earlier;
that is, perhaps the RT does not strictly reflect computation time, but instead contains a manipula-
ble, non-computational component that may be subject to habit (habitual initiation).
The analysis of movement kinematics allowed us to distinguish between these two alternatives. In
particular, we demonstrated that movement kinematics changed in a consistent manner in the pres-
ence or absence of the path cues, arguing that differences in movement kinematics do reflect
changes in how these actions were being planned. However, we observed no effect of condition
order on trajectory kinematics (i.e., reach kinematics were always influenced similarly by the path
cues when they were available, regardless of whether participants had prior experience with uncued
trials), suggesting that participants did not ever exhibit habitual cue-free preparation of the move-
ment trajectory when generating reaches in the presence of a cue. This is particularly evident in
Experiment 2B, when movement kinematics indicate a particularly strong reliance on the cue to plan
the action in the second cued block even though the RT did not reflect such changes in movement
planning. Moreover, reaches in the uncued and cued conditions were confined to different portions
of the workspace, making it unlikely that participants habitually applied the identical motor plans
from previously-performed uncued reaches. These findings stand in contrast to the RT, which did
not consistently modulate according to the presence or absence of the path cue, but was instead
experience-dependent. Hence these data suggest that unlike motor planning – which is determined
by the current task at hand – movement onset may be influenced in a use-dependent manner consis-
tent with the idea of habitual initiation, and therefore may not represent the actual time required to
prepare a movement.
If the RT can be habitual, this implies that the time of movement initiation is not simply the end
result of computational processing but may actually be represented as a separate movement param-
eter during the pre-movement period, analogous to movement speed. Indeed, previous work
(Haith et al., 2016; Brown and Robbins, 1991) has suggested that movement initiation may be
independent of movement planning. Such a distinction between planning and initiation is consistent
with recent data suggesting that an initiation signature can be observed in motor cortex preceding
movement onset in a manner that is independent of the specific action being prepared
(Kaufman et al., 2016). Our finding that movement initiation can be determined by prior experi-
ence, rather than the time when planning has completed, further supports this view.
Selection of RT based on prior experience rather than computation time implies that it should be
possible to choose a RT that is too short to allow for all planning processes to be completed prior to
movement initiation. Consistent with this idea, there indeed appear to be situations in which the RT
is spontaneously chosen to be improperly short (Orban de Xivry et al., 2017; Haith et al., 2016). In
such cases, however, online corrections and refinements that occur after movement initiation help
ensure a successful movement outcome (Orban de Xivry et al., 2017; Kohen et al., 2017;
Wong and Haith, 2017). Hence, in the event that the RT is biased to be shorter than the time
required to complete all necessary decision-making and planning-related computations, the motor
system has online correction mechanisms in place to maintain overall task success.

A common feature of movement parameters is that they are subject to


experience-dependent biases
Experience-dependent biases have been previously demonstrated for movement parameters such as
speed or direction. For example, repetition of movements at a particular speed or toward a particu-
lar direction of the workspace strongly influences the kinematics of subsequently performed reaches
(Diedrichsen et al., 2010; Verstynen and Sabes, 2011; Hammerbeck et al., 2014; Huang et al.,
2011). Repetition has also been shown to influence the direction of movement invoked by transcra-
nial magnetic stimulation (Classen et al., 1998). In these cases, however, the influence of prior expe-
rience on movement biases appears for the most part to be short-lived, unlike the long-lasting
effects seen here in the RT.

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Why experience-dependent biases occur is still unclear. It has previously been proposed that
such biases may simply be a result of Hebbian learning (Bütefisch et al., 2000; Bütefisch et al.,
2004): repetition of the same action presumably strengthens the neural circuits that give rise to that
movement, making it more likely to be invoked in the future. From a theoretical standpoint, experi-
ence-dependent biases have been framed in the context of a normative Bayesian model in which
repetition leads to the construction of a strong prior that influences the preparation of future
responses (Verstynen and Sabes, 2011). Regardless of whether one uses a mechanistic or computa-
tional framework, however, explanations for experience-dependent biases rely on the assumption
that the parameter in question – e.g., speed or direction – is represented as a movement parameter
that can be specified prior to movement. Therefore, experience-dependent biases on the RT imply
that the RT is not simply the passive consequence of the time required to complete computational
processing, but may instead be represented as a separate movement parameter that can be subject
to habit.

Conclusions
In summary, these data support the hypothesis that the RT should be considered a distinct parame-
ter that is selected during the pre-movement period; that is, the RT may in part reflect, but is not
strictly dependent upon, underlying computational processes. Thus, caution must be taken when
interpreting differences in RT as indicative of the existence of computational stages with smaller or
larger processing demands. Such RT differences may simply reflect carryover from RTs recently
exhibited in the past (i.e., habit), regardless of computational demands.

Materials and methods


Fifty-six right-handed, adult (average age, 23.27 years old; 26 males) neurologically healthy partici-
pants were recruited for this study. Twenty individuals participated in Experiment 1 (10 individuals in
each group); 24 individuals participated in Experiment 2A (12 individuals per group), and 12 individ-
uals participated in Experiment 2B. Group sizes were chosen based on findings from previous stud-
ies (Wong et al., 2016). All participants provided written informed consent and were naive to the
purposes of the study. Experimental methods were approved by the Johns Hopkins University
School of Medicine institutional review board.
Participants made planar reaching movements with their right arm along the surface of a glass
table. Their wrist was restrained in a wrist splint, and supported by pressurized air jets to allow fric-
tionless movement of the elbow and shoulder. Vision of the arm was obscured by a mirror through
which participants observed an LCD monitor (60 Hz), which displayed targets and a cursor represent-
ing the position of the index finger in a veridical horizontal plane. Movement of the index finger was
tracked using a Flock of Birds magnetic tracking system (Ascension Technology, VT, USA) at 130 Hz.

Experimental paradigms
Experiment 1: Interception task
Targets appeared at any of 4 possible positions uniformly spaced every 90˚ along a circle
centered on the start position. After a brief delay of 100 ms, the target immediately began moving,
and the participant was required to intercept the target before it vanished (Figure 1A). In the out-
ward-interception task, the target appeared 4 cm from the start position and moved outward until it
was either intercepted or it reached 26 cm away from the start position, at which point it disap-
peared. Blocks consisted of 60 reaches (15 to each of the 4 target directions presented in a pseudo-
randomized order); the target moved at a speed of 0.15 m/s in the first block, 0.225 m/s in the sec-
ond block, and 0.3 m/s for the remaining 4 blocks. In the inward-interception task, the target
appeared 24 cm away from the subject and began moving inward at a velocity of 0.12 m/s during
each of the 5 blocks of 60 trials until it was intercepted or it reached the starting position. Partici-
pants had only one attempt to hit the target; the trial ended when the hand stopped moving (veloc-
ity <0.05 m/s) or the hand exceeded the current target radius from the starting position.
Prior to and following these interception blocks, participants completed 60-trial blocks in which
they were required to make point-to-point reaching movements to stationary targets located 15 cm
away from the start position, uniformly spaced every 90˚. Participants were also encouraged to

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satisfy a velocity criterion on each trial (between 0.6 and 0.9 m/s for the outward interception task,
or between 0.5 and 0.8 m/s for the inward interception task), although no trials were excluded from
analysis based on movement velocity. These differences in velocity criterion were deliberately chosen
to encourage reaches at speeds that were comparable to those made during the interception train-
ing. Encouraged adherence to a velocity criterion simply allowed for an assay of changes in RT due
to training on the interception task independently of any potential changes in movement speed. For
both the pre- and post-training blocks, the first 10 trials were discarded from analysis to ensure that
block averages for each participant reflected steady-state behavior.

Experiment 2: Barrier task


Experimental methods were similar to a barrier-avoidance task reported previously (Wong et al.,
2016) in which participants were required to generate a reaching movement toward a target while
avoiding barriers that appeared around both the start position and the goal target (Figure 2A). Tar-
gets appeared at any of eight positions uniformly spaced every 45˚ along a circle of radius 12 cm;
barriers consisted of three-sided boxes that could be oriented at any of eight angles (rotated in 45˚
increments). Participants initiated a trial by moving their hand into a central start position; after a
random delay (600–1600 ms), the goal target and two barriers appeared (one around the start posi-
tion and one around the goal target). Participants were instructed to begin their movement as soon
as possible, and to reach toward the goal target while avoiding the barriers. As soon as participants
initiated their reach, all visual information except the start position and the hand cursor disappeared.
Participants stopped moving when they thought they reached the target location; upon conclusion
of the movement they received visual feedback about their movement trajectory. In Experiment 2A,
participants completed two blocks of 128 trials; in Experiment 2B, participants additionally com-
pleted a third block of 128 trials.
During one of the two blocks (or for Experiment 2B, the first and third blocks), participants were
given a path cue in the form of a line drawn between the start position and goal target that navi-
gated around the barriers. Additionally, in each block targets were confined to either the upper left
or the lower right half of the screen such that all movements for a given block were confined to spe-
cific portions of the workspace. The direction of targets was different in the first and second block;
thus, participants never performed the identical movements with and without a path cue, although
cued and uncued reaches were rotationally symmetric (affording kinematic comparisons). The target
direction associated with a given block was counterbalanced across participants (in Experiment 2B
the target direction was the same for the first and third blocks for any given participant).
The presented path cues represented the average hand path taken to avoid the barriers from a
prior experiment (Wong et al., 2016). The participants in Experiment 2A were subdivided evenly
into two groups; in one group, participants performed uncued trials first to establish a history of per-
forming a computationally difficult task, followed by cued blocks of trials (Group 1: uncued trials
first, cued trials second) while the remaining participants were given the opposite order of blocks
(Group 2: cued trials first, uncued trials second). This allowed us to examine whether experience at
performing reaches in the presence or absence of a path cue could bias future RTs. In Experiment
2B, all participants performed a block of cued trials, a block of uncued trials, and a final block of
cued trials. Note that for both Experiment 2A and 2B, an equal number of participants within each
group experienced cued reaches to the upper left as experienced cued reaches to the lower right;
thus, kinematic differences across subjects could not be attributed to any movement direction-spe-
cific biases.

Data analysis
Data were analyzed offline using programs written in MATLAB (The MathWorks, Natick, MA) and in
R (R Development Core Team, 2016). Analysis code and data are available on GitHub at https://
github.com/BLAM-Lab-Projects/RT_habit (Wong, 2017). A copy is archived at https://github.com/
elifesciences-publications/RT_habit. Reaches were selected according to a velocity criterion (tangen-
tial velocity greater than 0.05 m/s) and verified by visual inspection. For each movement, RT was
computed as the time between target onset and movement initiation. Inherent delays in the system
were estimated to be 105 ms on average; all RTs have been corrected to compensate for this delay.
Velocity was calculated by taking the numerical derivative of the hand position after smoothing using

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a second-order Savitzky-Golay filter with a frame size of 19 samples. Endpoint error was calculated
as the absolute radial distance between the final position of the hand and the center of the target.
All values are reported along with S.E.M.
In Experiment 1, RT, peak velocity, and interception amplitude were measured during intercep-
tion training blocks. The amplitude of the target at the time of interception was calculated as the dis-
tance of the target away from the central starting position at the first time the hand entered the
target; if the participant was not successful at intercepting the target, no target amplitude was
recorded for that trial. During pre- and post-interception blocks, RT, peak velocity, and endpoint
error were measured for point-to-point reaches. These three metrics were compared within groups
using paired t-tests, with p-values adjusted for multiple comparisons using Bonferroni-Holm correc-
tions. RT was also compared across groups using a mixed-effects model in R using the lme4 package
(Bates et al., 2015), with post-hoc pairwise tests performed using the generalized linear hypothesis
testing function in the multcomp package (Hothorn et al., 2008) and adjusted for multiple compari-
sons using the Bonferroni-Holm correction.
In Experiment 2, trials were excluded if participants did not complete their reach within 1200 ms.
Additionally, since most barrier configurations had more than one possible solution (e.g. above or
below a barrier), we pre-selected one possible path as ‘canonical’ and presented that solution on
path-cued trials; any ‘non-canonical’ reaches were excluded to allow for a fair comparison of RTs for
movements of comparable kinematics. Reaches were not excluded if participants simply hit one of
the barriers or did not reach close enough to the target to be considered successful on that trial but
otherwise satisfied the inclusion criteria noted above. On average across participants, about 7.5% of
reaches were excluded from uncued blocks and 3.0% of reaches were excluded from cued blocks.
RTs were compared in R with mixed-effects models using the lme4 package (Bates et al., 2015).
For Experiment 2A, this model treated order (uncued reaches first or cued reaches first) and condi-
tion (cued or uncued) as fixed effects and barrier configuration and participant as random effects.
Significant effects were determined using a likelihood ratio test to compare pairs of models (with
and without the factor of interest). In Experiment 2B, there was only a main effect of block (1, 2, or
3), with post hoc tests performed in R using the generalized linear hypothesis testing function in the
multcomp package (Hothorn et al., 2008). All p-values obtained from post hoc tests were adjusted
for multiple comparisons using Bonferroni-Holm corrections.
The time course of the change in RT during path-cued blocks was compared across groups by fit-
ting generalized linear models in R with factors of group and trial using the nlme package
(Pinheiro et al., 2014) to account for the autocorrelated covariance structure across time within par-
ticipants. These models remove any autocorrelation structure across trials for each participant indi-
vidually prior to examining main effects; the form of the autocorrelation structure was selected by
fitting Autoregressive-Moving Average (ARMA) models to the data and selecting the model fit that
yielded the lowest Aikake Information Criterion on average across participants; this led to a choice
of an ARMA(1,1) process.
Movement kinematics were examined using two methods. First, movements were compared
using tools of functional data analysis (Goldsmith and Kitago, 2016). Briefly, trajectories were time-
normalized and evenly resampled. For each trajectory, mean pairwise differences were examined
using a function-on-scalar regression model fit using a Bayesian method that allows for correlations
in the errors. A 95% simultaneous posterior credible interval was used to identify significant differen-
ces between conditions, accounting for the multiple comparisons made across time points within a
single trajectory but not for multiple comparisons across trajectories.
Second, movement trajectories were also examined by comparing the shape similarity of each
movement to the path cue using a Procrustes distance metric (Goodall, 1991). The Procrustes dis-
tance finds the best combination of translation, rotation, and scaling to match a shape to its tem-
plate, then estimates the remaining dissimilarity normalized between 0 and 1, where 0 implies the
two shapes are perfectly matched. For each movement, the Procrustes distance was estimated; then
the overall distributions of Procrustes distances for the cued and uncued conditions were compared
using a generalized linear mixed model with a log-normal link function using brms, an R interface to
the Stan language (Buerkner, 2016; Carpenter et al., 2016; Hoffman and Gelman, 2014). This
generalized linear mixed model had main effects of order (uncued reaches first or cued reaches first)
and condition (cued or uncued); significant effects were estimated by calculating Bayes factors to

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test the null hypothesis that the effect coefficient is equal to zero (according to whether the confi-
dence intervals of the effect included zero).

Acknowledgements
This work was supported by NSF grant BCS-1358756 to John W. Krakauer, and NIH grants R01-
NS097423 and R01-HL123407 to Jeff Goldsmith.

Additional information
Funding
Funder Grant reference number Author
National Science Foundation BCS-1358756 Adrian M Haith
John W Krakauer
National Institute of Neurolo- R01-NS097423 Jeff Goldsmith
gical Disorders and Stroke
National Heart, Lung, and R01-HL123407 Jeff Goldsmith
Blood Institute

The funders had no role in study design, data collection and interpretation, or the
decision to submit the work for publication.

Author contributions
Aaron L Wong, Conceptualization, Resources, Data curation, Software, Formal analysis, Validation,
Investigation, Visualization, Methodology, Writing—original draft, Project administration, Writing—
review and editing; Jeff Goldsmith, Resources, Software, Formal analysis, Validation, Methodology,
Writing—review and editing; Alexander D Forrence, Software, Formal analysis, Writing—review and
editing; Adrian M Haith, Conceptualization, Supervision, Investigation, Methodology, Writing—origi-
nal draft, Writing—review and editing; John W Krakauer, Conceptualization, Resources, Supervision,
Funding acquisition, Investigation, Methodology, Writing—original draft, Project administration,
Writing—review and editing

Author ORCIDs
Aaron L Wong http://orcid.org/0000-0001-7211-0653
Alexander D Forrence http://orcid.org/0000-0002-9728-6337
Adrian M Haith http://orcid.org/0000-0002-5658-8654
John W Krakauer http://orcid.org/0000-0002-4316-1846

Ethics
Human subjects: All participants provided written informed consent and were naive to the purposes
of the study. Experimental methods were approved by the Johns Hopkins University School of Medi-
cine institutional review board.

Decision letter and Author response


Decision letter https://doi.org/10.7554/eLife.28075.015
Author response https://doi.org/10.7554/eLife.28075.016

Additional files
Supplementary files
. Supplementary file 1. Source data for Experiment 2B kinematics analysis. These data contain the

Procrustes Distance measure (range, 0 to 1) calculated for each trajectory performed by every partic-
ipant in Experiment 2B. The file includes a column for condition (cued block = 0, uncued = 1) and a
column for block (first cued block = 1, uncued block = 2, second cued block = 3). These data were

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used to calculate kinematic differences between blocks using a generalized linear mixed model in
brms (see Materials and methods). There is no corresponding figure for these data, summary statis-
tics are reported in the Results.
DOI: https://doi.org/10.7554/eLife.28075.013

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