Lesson: Cognitive Processes (Constructivism, Bloom's Taxonomy of Educational Objectives
Lesson: Cognitive Processes (Constructivism, Bloom's Taxonomy of Educational Objectives
“The ability to succeed in life, given one’s own goal, within one’s environmental context.”
In the WICS model, intelligence is viewed as a set of fluid abilities to learn from experience
and to adapt to one’s surroundings. One way that you can apply the WICS Model in
instruction is when you reflect and make choices on the task and activities that you will give
to teach and assess your students. You may choose to teach analytically, creatively,
practically as well as teach for wisdom.
How do you teach analytically? 1. Analyze 2. Critique 3. Judge 4. Compare and contrast
5.Evaluate 6.assess
a. Analyze the development of the character of Ibarra in Noli Me Tangere
b. Critique the design and features of the latest smart phone
c. Judge the artistic merits of Filipino cartoonist, Larry Alcala’s “slice of life”
d. Compare and contrast the Italian approaches of Montessori and Reggio Emilia in early
childhood education.
e. Evaluate the validity the theory of evolution.
f. Assess the strategy of the manila city government to improve the traffic situation around
the city
How do you teach creatively? 1. Create 2. Invent 3. Discover 4. Imagine if… 5.Suppose that…
6.predict
a. Create an alternative ending for Florante at Laura (literature)
b. Invent a dialogue that would transpire if Jose Rizal and Ninoy Aquino met (AP)
c. Discover a way to explain why heavy ships float at sea. (science)
d. Imagine if EDSA revolution did not happen in 1986. what do you think our country will be
like at present and 10 years later? (AP)
e. Suppose that you were to design a computer game to help children learn about love and
sacrifice. Describe the game you will create (computer education, ESP)
f. Predict changes that will happen if humans had a third eye at the back of their heads.
Choose an appliance or gadget that would need to be changed in order to be useful.
Propose a new functional design (HELE)
How to teach practically? 1. Apply 2. Use 3. Put into practice 4. Implement 5.Employ 6.Render
practical
a. Apply addition concept in determining number of boys and girls in the classroom
(mathematics)
b. Use knowledge of excel to keep track of daily household expenses (computer education,
mathematics)
c. Put into practice what you learn about classroom rules in making your own classroom
rules poster (classroom management)
d. Implement a lesson plan that one has made (principle of teaching)
e. Employ the formula of computing the area of one’s living room to determine the number
of 12’’x12’’ tiles needed to cover the floor.
f. Render practical a proposed assembly design for a computer PC.