Midgard World Book-33
Midgard World Book-33
Midgard World Book-33
Their fangs, fur, and their homeland, from the Northlands to the Dragon
claws make smaller, weaker races nervous, though most Empire. They have a knack for finding ancient artifacts and
bearfolk prove honest and loyal friends. Their societies lost magic and spend much of their time digging through
consist of scattered tribes and roving bands rather than the dust for such items, then selling them to the mages of
kingdoms and jarldoms, but all bearfolk acknowledge the Allain. See chapter 8 for their tribes in the Wasted West.
Bear King of the Fey, at least in principle. See chapter 10
for their life in the Northlands, and chapter 11 for their Gnolls
strongholds in the Shadow Realm. Most common in Nuria Natal and points south, gnolls are
also found in the Mharoti Empire, Khandiria, and even
Centaurs on the Rothenian Plain. They range the desert and plains
Centaurs are a scattered race and roam in clan groups as hunters and scavengers, and they are expert rangers,
from the Rothenian Plain (where their numbers are great) scouts, and trackers. Their culture is violent and largely
to the personal guard of the young emperor in Valera. unfriendly to outsiders, but they have a small kingdom
Everywhere they are considered large and dangerous, and in the distant South and act as guardians and avengers
they have a reputation for banditry and bullying. Their throughout Nuria Natal.
archery is excellent and their healing arts well advanced,
but they are a nomadic people without much interest Gnomes
in magic or writing, and other races disregard them as Found throughout Midgard in small numbers, gnomes
a result. They do so at their peril: Large centaur hordes have a single primary home, the dark forest of Niemheim
occasionally smash entirely cities and small nations flat. and its surrounding territory. They have a terrible
See chapter 4 for their life on the Rothenian Plain. reputation as swindlers, kidnappers, diabolists, and
charmers. As individuals, the small folk in their amusing
Darakhul hats and pointy boots seem silly. However, as a race they
Like gearforged, the darakhul were once members of have struck diabolical bargains for power with Baba Yaga
other races. However, they live on not as mechanical or archdevils, and this has led them to turn inward. Their
embodiments, but as undead akin to ghouls, retaining the only close allies are the shadow fey, though goblins and
power of speech and having carved out an underground kobolds and gnolls are not particular in their choice of
empire, which has now emerged as an ally of Morgau and a friends, either. See chapter 4 for their homeland in the
power in the Dark Kingdoms. They are powerful warriors, Wormwood of Niemheim.
sleepless and cruel, capable of marching days without rest
and fighting at full strength. Tieflings
At the same time, they are hated and feared everywhere, Once widespread in the human magocracies, tieflings
and all good people turn against them, for they feed on the grew to dominate Caelmarath’s and Vael Turog’s noble
flesh of the living. Within their evil society, each darakhul classes for a time. Those large and public families
strives only for itself, and obeys its superiors out of fear of tieflings are a thing of the past; they are an exiled
and hatred. Their dark gods give them strength, but their people, found in families and pairs but rarely in any
own bitter, undying hearts keep them far too petty and larger numbers. In most places they are reviled as the
small to achieve more than war and conquest. See chapter demonmarked or the hellborn, and driven out.
3 for more about the strange realm of the darakhul. Significant numbers of the demonmarked reside only
in Bemmea and Tintager, and even there they seem eager
Dust Goblins to prove themselves as worthy of trust. Many still blame
Alone among the shorter races, goblins refuse to be them for the destruction of human lands of the West and
conquered or adopt even the pretense of diplomacy, the retreat of the elves. Shadow elves, gnolls, and gnomes
and so they are treated as vermin and exterminated enjoy their company, as do some dragonkin. Elves,
wherever dwarves and men encounter them. Driven into humans, and halflings rarely abide them.
the wilderness by larger races, goblins are opportunistic
scavengers. Many goblin tribes fall under the sway of Trollkin
worgs and nightgarms, which they worship as totem Combining the strength of giants with the arcane might
beasts. The relationship between goblins and worgs of the darker fey, trollkin are strong in body and mind,
reverses expectations: the goblins are pets and servants of warriors and raiders with a long history of taking what they
the lupine lords, not the other way around. want from the humans and dwarves of the Northlands and
Some believe goblins are the warped remnants of the the wilder portions of the Dark Kingdoms. They brandish
gnomes who did not escape to the Wormwood, or the power over spirits and a deep understanding of the roads
twisted results of experimentation on halflings or humans between worlds, and their warriors are known for ferocity,
during the Great Mage Wars. They are found in large courage, and persistence. See chapter 10 for more about
numbers in the Goblin Wastes, though they are hardy their kingdoms in the Northlands.
travelers and can pop up thousands of miles away from
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