2003 UVa 3-4 Defense

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0,

2.

~~ 1

2:_ .s: '"

13~

_'1.

IS: an

neSs as

away trorn the

has

arenes-s 25 '1VS

'-'--2 or ?n2

-

rv.

2.

CJ.._.

order

S: Ihe

r!

3 (Jut' cJefenc:iers

s nose.

DE

r

"1" - Align with nose

for the A Gap to

e center. Resp

ble

side of

. VVe can also "tilt" the

nose to a 45 degree angle cocked in to the V of center's neck.

11311 ~ AHgn witn nose in the middle the outside shoulder

Responsible B G

"5" - Aiign with nose Respons Ie

- ,L\lign with nose Responsible

the offensive guard.

middle of

outside shouider pad 01' the offensive tackle.

middle of

inside s

pad the tight end.

the 0 Gap.

11911 -

n

o Gap.

Responsible

*" .. The term "L

but witr: the same gap res pons

outside shoulder pad of

Ught end.

can D-e

aliqnrnern.

a ider alignment,

*-HThe term "Heavy" can be added to gap res

maintain the same gap

"Ghost 6" (aka 0

Tilted to be able to see

an imaginary tight end. OVII.

t

1"

"

t

ti

t

t ~ "It "
~ j) M
s;
~ r rs

Ges

as our

Caller (Usualy the

1. Offensive Personnel/Down and Distance -

is aware defensive situation.

sure that the total defensive unit

2. Call

Base Defense (

8.

er Defe

Cal!

ities:

1.

a.

nsrve

of , I'

game iT oerense

b.

" to cancel

games according to game plan

2.

a. Cal! out Stre

b,

nrnent

or

c. Repe2~tpass coverape call.

a.

Formation recogn

(strength)

stunt

respe

side.

~ .

e.

passing strength.

is the receiver

not the TE it IS eve

ieave the huddle. The

VVa!ch the offensive huddle and

out the

to

and know th·;?

1. Safeties and fvlike - First catl the

Of

2. tv1ike - Call

backfield set, or

rorrnation j,,!vnen is set.

3. Safeties - f\llake ihe force caU 10 the LB's -

, Cloud, BacKe('. OLB vviil

the call

hand movement

situa

{)f cG\/srage 0

5.

\}s. Movement .;

of

or coveraqe adjustment.

6. \/5. Change of strength movement.

a. Mike/Safety - Call confirm coverace fir~t.

left' or

and reca!l the

or

it" to

DIAGRAM #1

r>. () o '-.__/

s

LC

"SPLIT LEFT"

"ST;:::;ONG LEFT"

®

DIAGRAM #2

(71---------'-!::_)

00

--------------------------~

·"STRC;hG. F;tGr-fT

ES:

POS
NOSE n.
TACKLE \J
(NT) TECH UE
OP 4
END TECHi\J LiE
(OE)
TIGHT /1
_,.
END TECHN E
(TEl
o J 6 TECHNiOlJE-

CUTBACK

GHOST 6 \IS. SE

9 TECHN iOUE-

FORCE

2 TEe

4 YARDS DEEP

2 TECH~

KE

6 TE(:=:Hr~IQLIE

i\r, \._jn

9 TECHi\j!OUE

DEPEr~'DJr\JG'

2 l'3,£\P - PUSr-{ BL()CKERB.u,CK

'KEEP C~Et~TE,R OFF l\!lH<E l~j~D ,J;\Cl<

P,L\SS - !NSIDE RUSH LP,J~E

CP ROY flEE Cp,LL

PlJj,',( Ib.\;VA~l -STRU<E OT; SOLfEEZE BG,4,P PASS - RLJSH LAf~E BY CC/\lER}\(3E

2' GAP - PLJSH BLOCKER BACK

PLft,Y ,4V,/AY ~- CC)NT,D\CT OT: SQUEEZE B GJ\p PP,SS -RtJSHLlJ\)E BY CO\/ER,l\GE

PL_AY TO - FOF-=iCE OR DETERf'v1ff\JED 8\{ CO\/ERP-,GE

PASS - B,Y COVER,t;GE. ROY,/LEE {JR 'lOLJ/f\/iE Ci\LL TO

PLA Y TO .. DiRECT

FAST

3. P,ASS - 8'{ C(]\/ERp\GE

PL/\'Y TO - DIP

CPo \/S OFF T }\CKLE P'L_A_''/, FiLL OFF S,L\i-v1

E

POS

P END

iGHT LEFT"

UTY

3. P/,SS - lNSIDE RUSH LANE TO TIGHT SIDE

1. OPEl-.J SlDE B-GPLP

TECHN1QUE

BEAT OT SLIP BLOCK

LL

PL,.i:., V' TO - D'IRECT \/5

F}\ST \/S 80B

4. PflSS - i/SRUSH LANE

5

C G/\p PLA "( SIDE

QUE

Tr-i' .c.'v

L. SQ1JEEZE 8 GA.P PLf\Y

GUi\RD

C)N CALL

HOST 6

1 _ OPEr~ SiDE - GHOST 6 Tt;:CHi~JlOUE.

2 FORCE - B.ASED UPON COVERf\.GE CALLED.

\/5. SE

TACKLE

PLERT 08 BOOT

c: TC U ! L

.1 P.1\SS -(~:Of~T)\ii'~ RUSH OR B~Y' COVERAGE.

VS.

ST

P/~SS - BY CO'v'EPAGE

F~LL - PRESS OG

DEEP

8\1 COVER.A,G E

C:~P: \/3 TEDC)\t\jr-~ BL<JCK - KiCK IT

CUTBACK

SJTION

NOSE

(NT)

R

o

1. 2 GA.P - PUSH BLOCKER BA.CK

2. r~EEF CENTER OFF ,,\!liKE AND JACK

CHN

E

CP: RC)'y'lLEE C.-::A.LL

1. 2 GAP - PUSH BLOCKER 8.ACK

END (OE)

TECHNI UE

E CALL

T!GHT END

3 TECHN1QUE

(TE)

lL

GHOST 6 VS. SE

2. SQUEEZE - KEEP OUTSIDE ARM FREE. VS OT FAN

8

H,A,RD.

9

v_ PL.A Y ,A.\i\iA,'{ - CH,b,SE. ,~LERT C)B BOOT

4 P,i:\SS - CC)NT,A.1N RUSH OR 8\{' CC;\!ERF,GE.

VS TE

JACK

4 TECH.

4 YARDS

PASS- Sr' C:OVER,A/3E

CP: !-\DJUST ji,LiGNMENT BY FORMAT10N/COVER,L\G

DEEP

M1KE

6

PL,li, TC;- ~',(~:" C2/\P, SP1LL \/3 TE OUT BLOCK PLp\Y A.\!v'/J.c Y - "C" G,'~P SECL1RE CUTBACK

3. P/\SS - BY CO\/ER?,GE

OT

PLi\Y TO - Bi~~.CKER FORCE ~. SQUEEZE /\LL F;LJf·-·JS

IDE 9

c>. fVl,fl,J<E "jvi()\/E" C;/l,LL TC) ALIGf\! FF\Ot\JT

p

i v

8_

l.J

(:'C) rr2 ,9- to Ll

S ane.

SF!

s

r-' r;

center.

RD

c~ t

!

' .... 1

s

e

SlDE.

J

s

\i88f to

ram stunt.

l~~o !""-, r" ,-",.,

B

og

c~ . '.. ... ;

veer

n

ca

B

-c

p-

'--'

sets

UIE

t5

P

! "

r

t: ~L

,) ,

u...,

-'~, .,,- .--,~. i ,

i r'i't: tJi-\LL

---- ~- -- -------~----~-~-~-- ~-~----

-----~----

FC)RCE

FerReE

FiE\jERSE

Plt.JN/P,l)'cSS

F\LL

"CLOiJD~

F~EC Ei\/E F1S·.

TTEf-1i'J .READ,

ER" SUFFiX

CL()JD

r- - \//iT'H Cif={C)F ()LB, ,-Sf [)EE;::' C:9C::S.SF'~P

~1_ DO BLE POS'f

7. s-r.-0,L}{

i--iLL

7

C1JC:E

"ROY" "J/\CI<ET"

CLOUD

t::rz,:

C}1: ,~"'BAC}(PR(_) RULES F()R RUN Tr{RlJ ~:;;P: vs. SPREl~r)lEffuS?r{ ("';H8'::;~( PJi-JI)EI~

GO""8E

B,l~CKER

LB1s

~3 vs.

3 )(

#1

PCSjTiOf\j

SArvl

"FeiST T

DEFEJ-JDER

E 9

SS

"LiND/.l,"

sc

'·'SKY'!

1 /3

.. A.L'v\!,AY'S BE

P()SfT!O!'-J

s

CLOSED t:.

OPEN DE

t:;.ACr(ER"

.<:"" !~'~-

0,=:~

tvlir(E TC) (~LOSE[)

CLOSED DE

"JETS ~ SCR/\PE"

.""-.,."",,, '-_ .. "-<.._

'.~) .,_:c

ETS SCRji.PE

".JET-S ~ SCR.ii,PE"

'iT

: 13

S5

3

C:LC)SED BEjJJ~ 9 -

C:O\/EF~:L\GE VVfLL BE

- FtEC~i\LL

FRONTS STACK/UNDER

L

S/.\FETY

CC)RNEFS

Il'JSID.E,

enos!

on

to

movement.

to center

3, flanru inside tbe fr.arne of the

them like a boxer.

to strike.

5. To be effective, YOlIT stance must allow you to do the

a. make to outside to maintain

1'~ onmovement.

mside cheek to

~ Nose to 110Be on theTE.

outside che!ek~

1. Cioud Force: Run

3. 4.

V, and Blow

r. Attack theTE 0111lli movement

l\/lu.st have fast

your hands and. elbows inside his frame,

L

3.

back.

-4.

faV{'1T back half of this block,

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