Pequeños
Pequeños
Pequeños
STR 14 +2 14 +2 14 +2 HP
hit points
19 Walk 20 ft.
Strength
DEX 19 +4 19 +4 19 +4 AC
armor class
19 : 15 : 15 = 10 + 4 + 0 + 4 + 1 + 0 + 0 + 0 20 -2 0
Dexterity BASE ARMOR SHIELD STAT SIZE NATURAL DEFLEC- MISC MISS ARCANE ARMOR SPELL
TOTAL FLAT TOUCH BONUS BONUS ARMOR TION CHANCE SPELL CHECK RESIST
CON 9 -1 9 -1 9 -1
Constitution
FAILURE PENALTY
Character: Pequeños PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill & Dekker. Page 1
Player: For suggestions please post to [email protected] with "OS Suggestion" in the subject line.
Created using PCGen 5.16.4 on 27-Mar-2011 at 2:41:22 PM
EQUIPMENT Feats
ITEM LOCATION QTY WT COST Dodge [Wizards of the Coast -
Chain Shirt Equipped 1 25.0 100.0 System Reference
Document, srdfeats.rtf]
Cloak of Resistance +1 Equipped 1 1.0 1000.0 During the character's action, the character designates an opponent and receive a
Equipped 1 1.0 2.0 +1 dodge bonus to Armor Class against attacks from that opponent.
Dagger
Expertise [Wizards of the Coast -
Masterwork Rapier Carried 1 3.0 320.0 System Reference
Document, srdfeats.rtf]
TOTAL WEIGHT CARRIED/VALUE 30 lbs. 1422.0
When the character uses the attack action or full attack action in melee, the
gp
character can take a penalty of as much as -2 on the character's attack and add the
same number to the character's Armor Class.
WEIGHT ALLOWANCE Quick Draw [Wizards of the Coast -
Light 43 Medium 87 Heavy 131 System Reference
Lift over head 131 Lift off ground 262 Push / Drag 656 Document, srdfeats.rtf]
The character can draw a weapon as a free action instead of as a move-equivalent
Special Attacks action.
Favored Enemy I (Beast) [Wizards of the Coast - Armor Proficiency (Heavy) [Wizards of the Coast -
System Reference System Reference
Document] Document, srdfeats.rtf]
+1 vs. Beast When a character wears a type of armor with which the character is proficient, the
Sneak Attack [Wizards of the Coast - armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move
System Reference Silently, Pick Pocket, and Tumble checks.
Document, Armor Proficiency (Light) [Wizards of the Coast -
srdbasiccharacterclassesii.rtf] System Reference
1d6 damage any time your target would be denied a Dexterity bonus to AC or when Document, srdfeats.rtf]
you flank your target When a character wears a type of armor with which the character is proficient, the
armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move
Silently, Pick Pocket, and Tumble checks.
Special Qualities Armor Proficiency (Medium) [Wizards of the Coast -
+2 morale bonus on saving throws against fear [Wizards of the Coast -
System Reference
System Reference
Document, srdfeats.rtf]
Document]
When a character wears a type of armor with which the character is proficient, the
Perform Ballad [Wizards of the Coast - armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move
System Reference Silently, Pick Pocket, and Tumble checks.
Document]
Martial Weapon Proficiency [Wizards of the Coast -
Perform Dance [Wizards of the Coast - System Reference
System Reference Document, srdfeats.rtf]
Document] The character makes attack rolls with the weapon normally.
Perform Epic [Wizards of the Coast - Shield Proficiency [Wizards of the Coast -
System Reference System Reference
Document] Document, srdfeats.rtf]
Perform Juggling [Wizards of the Coast - The character can use a shield and suffer only the standard penalties.
System Reference Simple Weapon Proficiency [Wizards of the Coast -
Document] System Reference
Perform Mandolin [Wizards of the Coast - Document, srdfeats.rtf]
System Reference The character makes attack rolls with simple weapons normally.
Document] Track [Wizards of the Coast -
Perform Trumpet [Wizards of the Coast - System Reference
System Reference Document, srdfeats.rtf]
Document] To find tracks or to follow them for one mile requires a Wilderness Lore check.
Ambidexterity [Wizards of the Coast -
System Reference
Document, srdfeats.rtf]
The character ignores all penalties for using an off hand. The character is neither
left-handed nor right-handed.
Two-Weapon Fighting [Wizards of the Coast -
System Reference
Document, srdfeats.rtf]
The character's penalties for fighting with two weapons are reduced by 2.
PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Blowgun, Club, Crossbow (Hand),
Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion,
Flail, Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Grapple, Greataxe, Greatclub,
Greatsword, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin,
Katana, Kusari-gama, Lance, Longbow, Longbow (Composite), Longspear,
Longsword, Mace, Mace (Heavy), Mace (Light), Morningstar, Pick, Quarterstaff,
Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow
(Composite), Shortspear, Sickle, Sling, Spells(Ray), Sword (Bastard), Sword (Short),
Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven), Warhammer
LANGUAGES
Common, Halfling
Character: Pequeños PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill & Dekker. Page 2
Player: For suggestions please post to [email protected] with "OS Suggestion" in the subject line.
Created using PCGen 5.16.4 on 27-Mar-2011 at 2:41:22 PM