Duke Nukems Character Sheet

Download as pdf or txt
Download as pdf or txt
You are on page 1of 4

Fighter 1 Magos_Jenkins

CLASS & LEVEL PLAYER NAME


Duke Nukem
Goliath Folk Hero 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
• +3 Constitution +0 16 11 --
+3 +1 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
17
+2 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+1 P +1

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

13 P +5 Athletics STR === TOOLS ===


ABILITY SAVE DC Brewer's Supplies, Vehicles (Land)
+2 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
-1 Insight WIS Common, Giant
30 ft. (Walking)
+1 P +4 Intimidation CHA
+1 Investigation INT
13 -1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM -1 Perception WIS


P +4 Performance CHA === ACTIONS ===
-1 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise,
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+0 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
P +1 Survival WIS
Once per short rest, you can use a bonus action to

+2 regain 1d10 + 1 HP.

=== REACTIONS ===


Stone’s Endurance • 1 / Short Rest
14 As a reaction, reduce damage dealt to you by 1d12
+1 once per short rest.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

9 PASSIVE WISDOM (PERCEPTION)


Crossbow, Heavy +2 1d10 Piercing Martial, Ammunition, Heavy, Loading, Range, Two-Handed, Range (100/400)

Halberd +5 1d10+3 Slashing Martial, Heavy, Reach, Two-Handed


9 PASSIVE WISDOM (INSIGHT)

Handaxe +5 1d6+3 Slashing Simple, Light, Thrown, Range (20/60)

11 PASSIVE INTELLIGENCE (INVESTIGATION)


Unarmed Strike +5 4 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 1 Magos_Jenkins
CLASS & LEVEL PLAYER NAME
Duke Nukem
Goliath Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES ===

* Hit Points • PHB 71

* Proficiencies • PHB 71

* Fighting Style • PHB 72


You adopt a fighting style specialty.

| Two-Weapon Fighting • PHB


When you engage in two-weapon fighting, you can add
your ability modifier to the damage of the second
attack.

* Second Wind • PHB 72


Once per short rest, you can use a bonus action to
regain 1d10 + 1 HP.

| 1 / Short Rest • 1 Bonus Action

=== GOLIATH RACIAL TRAITS ===

* Natural Athlete • EE
You have proficiency in the Athletics skill.

* Stone’s Endurance • EE
As a reaction, reduce damage dealt to you by 1d12 +1
once per short rest.

| 1 / Short Rest • 1 Reaction

* Powerful Build • EE
You count as one size larger when determining your
carrying capacity and the weight you can push, drag,
or lift.

* Mountain Born • EE
You don't suffer the penalties for being in high
altitudes, and have resistance to cold damage.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Chain Mail 1 55 lb. Tinderbox 1 1 lb.

Handaxe 1 2 lb. Torch 10 10 lb.

SP 0 Handaxe 1 2 lb. Waterskin 1 5 lb.

Halberd 1 6 lb.
EP 0 Crossbow, Heavy 1 18 lb.

Backpack 1 5 lb.
GP 10 Clothes, Common 1 3 lb.

Pot, Iron 1 10 lb.


PP 0 Shovel 1 5 lb.

Brewer's Supplies 1 9 lb.


WEIGHT CARRIED

171.5 lb. Crowbar 1 5 lb.

ENCUMBERED Hammer 1 3 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

510 lb. Piton 10 2.5 lb.

PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.

1020 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 30 Medium 6'4 240
GENDER AGE SIZE HEIGHT WEIGHT
Duke Nukem Chaotic Good Hedonist White Blue Blond
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


Thinking is for other people. I prefer
Most people action.
Dillan I’m confident in my own abilities
and do what I can to instill
PERSONALITY TRAITS

Sincerity. There’s no good in pretending to be something I’m


not. (Neutral)
Freedom. Tyrants must not be allowed to oppress the
people. (Chaotic)

IDEALS

I worked the land, I love the land, and I will protect


the land.
I protect those who cannot protect themselves.

BONDS

The tyrant who rules my land will stop at nothing


to see me killed.
I have a weakness for the vices of the city,
especially hard drink.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Duke Nukem, the greatest man to ever live(TM), Big badass man
was getting head from five different babes at once.
When he came, he was knocked out, and then Incredibly xenophobic
woke up in fantasy land with the other idiots
Incredibly confused at the whole fantasy thing but
still confident

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

You might also like