Avantgardiste

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AVANTGARDISTE GEAR

You get: savings worth 1-budget fashion suitable to your look (you detail) Gracious weapons (choose 1): sleeve pistol (2-harm close reload loud) ornate dagger (2-harm hand valuable) hidden knives (2-harm hand innite) ornate sword (3-harm hand valuable) antique handgun (2-harm close reload loud valuable) Rare artefacts (choose 2): antique jewelry (worn valuable) From a civilization long gone. dream stone (valuable) You may use these for +1other when you open yourself to the other side while sleeping, but if you do, you get -1other when youre not sleeping next to it. stone tablets (valuable) arcane tattoos (implanted) charm onguent (applied valuable) Using it lets you take +1hot forward. a familiar (valuable alive) Your choice and yours to detail.

THE AVANTGARDISTE
People know you for the beauty you spread. Youre an entertainer, an idol, an artist, a conceptor. Youre dealing in dreams. Of course dreams are a dangerous luxury these days. Through dreams, you can reach to the other side. That fascinating other side. Youre not quite sure if youre using the other side to bring life to your visions, or if its the other way around. Maybe it goes both way.

a character playbook for

ADDITIONAL RULES
BUDGET MOVES
When you give 1-budget to someone, but with strings attached, it counts as manipulating them and hitting the roll with a 10+, no roll required. When you negociate the acquisition of heavy, A-tech or illegal stuff, looking for some particular thing to buy, and its not obvious whether you should be able to just like go buy one like that, roll+sharp. On a 10+, yes, you can just go can buy it like that. On a 79, the MC chooses one of the following: it costs 1-budget more than youd expect its available, but I have to introduce you to that shady Mr. Karpow. damn, I used to sell that stuff but no more. Last stock I sold was to that guy Aaron, maybe hed sell you some. sorry, I dont have that, but maybe this will do instead? When you make known that you want a thing and drop some notes to speed it on its way, roll+budget spent (max roll+3). It has to be a thing you could legitimately get this way. On a 10+ it comes to you, no strings attached. On a 79 it comes to you, or something pretty close. On a miss, it comes to you, but with strings very much attached.

GEAR

BUDGET
BUDGET

When youre charging someone for your service, 1-budget is the going rate for: a full oeuvre (book, representation, exhibit...) dedicated to a patron, one nights intimate companionship, an evenings or a weekends entertainment for a group (without touching), a months casual employment as an enlivining presence. 1-budget will cover a months living expenses, if your tastes arent too grand. As a one time expenditure, 1-budget covers the price of : a night of luxury and company, one heavy hospital bill, any weapon, gear or fashion not valuwable or A-tech, bodygard service for a week by a ronin, one year taxes to the government, bribes and fees and gifts sufcent to get you into anyones presence. For better stuff, you should make particular arrangements. You cant just go shopping around the archeology with a few thousand terranotes and expect to nd arcanotech prototypes and luxe eternal.

the

AVANT GARDISTE

CREATING AN AVANTGARDISTE
NAME Zahn, Erich, Pickman... STATS Choose one set: Cool+1 Hard-1 Hot+2 Sharp+1 Other=0 Cool=0 Hard=0 Hot+2 Sharp=0 Other+1 Cool-1 Hard=0 Hot+2 Sharp+2 Other-1 Cool+1 Hard+1 Hot+2 Sharp+1 Other-2 MOVES You get all the basic moves. Choose 2 avantgardiste moves. Hx Everyone introduces their characters by name, look and outlook. Take your turn. List the other characters name. Go around again for Hx. On your turn, choose 1, 2 or all 3: One of them is your friend. Tell that player Hx+2. One of them is your lover. Tell that player Hx+1. One of them is in love with you. Tell that player Hx-1. Tell everyone else Hx=0. On the others turns: For everyone, whatever number they tell you, give it -1 or +1 and write it next to the characters name. Your choice for each. At the end, nd the character with the highest Hx on your sheet. Ask that player which stat is most interesting, and highlight it. The Keeper will have you highlight a second stat too.

To create an avangardiste, choose name, look, stats, moves and gear. LOOK Human, Nazzadi, Xenomix or White. Man, woman, ambiguous, transgressing, or androgyne. Display wear, showy scrounge wear, luxe wear, fetish wear, or casual wear. Striking face, sweet face, strange face, cute face, or beautiful face. Laughing eyes, mocking eyes, dark eyes, shadowed eyes, troubled eyes, arresting eyes, bright eyes, or cool eyes. Strong hands, expressive hands, quick hands, calloused hands, or steady hands. Slim body, toned body, fat body, unnatural body, young body, or lush body. GEAR You get: 1 gracious weapon 2 luxe gear savings worth 1-budget fashion suitable to your look (you detail) IMPROVEMENT Whenever you roll a highlighted stat and whenever you reset your Hx with someone, mark an experience hex. When you mark the 5th, improve and erase. Each time you improve, choose one of the options. Check it off, you cant choose it again.

NAME DESCRIPTION

AVANTGARDISTE MOVES
BREATHTAKING: you get +1hot (hot+3). CALL FORTH REAL NAME: when you call someones true name to the other side, human or not, roll+other. On a hit, they come to you, with or without any clear explanation why. On a 10+, take +1forward against them. On a miss, the Keeper will ask you 3 questions; answer them truthfully. ARTFUL & GRACIOUS: when you perform your chosen art any act of expression or culture or when you put its product before an audience, roll+hot. On a 10+, spend 3. On a 79, spend 1. Spend 1 to name an NPC member of your audience and choose one: this person must meet me this person must have my services this person loves me this person must give me a gift this person admires my patron On a miss, you gain no benet, but suffer no harm or lost opportunity. You simply perform very well. ARRESTING PRESENCE: when you remove a piece of clothing, your own or someone elses, no one who can see you can do anything but watch. You command their absolute attention. If you choose, you can exempt individual people, by name. HYPNOTIC: when you have time and solitude with someone, they become xated upon you. Roll+hot. On a 10+, hold 3. On a 79, hold 2. They can spend your hold, 1 for 1, by: giving you something you want acting as your eyes and ears ghting to protect you doing something you tell them to For NPCs, while you have hold over them they cant act against you. For PCs, instead, any time you like you can spend your hold, 1 for 1: they distract themselves with the thought of you. Theyre acting under re. they inspire themselves with the thought of you. They take +1 right now. On a miss, they hold 2 over you, on the exact same terms.

COOL

Hx

HIGHLIGHT

Act under re

HARD
HIGHLIGHT

Take by force Go aggro

HIGHLIGHT

HOT

Seduce or manipulate

Help or interfere Session end

SHARP

AVANGARDISTE SPECIAL
If you and another character have sex, choose one: You take +1 forward and so do they. You take +1 forward; they take -1. They must give you a gift worth at least 1-barter. You can hypnotize them as though youd rolled a 10+, even if you havent chosen to get the move.

HIGHLIGHT

Read sitch Read person

OTHER

HIGHLIGHT

Open to the other side

HARM
STABILIZED

IMPROVEMENT
Experience: IMPROVE

OTHER MOVES

HOLD

BROKEN
-1sharp -1hot

DISFIGURED

SHATTERED

CRIPPLED
-1hard

-1cool

SHOCK
STABILIZED

get +1cool (max cool+2) get +1cool (max cool+2) get +1hard (max hard+2) get +1sharp (max sharp+2) get a new avantgardiste move get a new avantgardiste move get 2 jobs (detail) and operations get a circle (detail) and contacts get a move from another playbook get a move from another playbook get +1 to any stat (max. stat+3) retire your character (to safety) create a 2nd character for you to play change your chararcter to a new type choose 3 basic moves and advance them advance the other 4 basic moves

OBSESSED
-1sharp -1hot

DELUDED

TERRIFIED DETACHED
-1hard -1cool

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