Alex Clippinger - Piety of Eberron
Alex Clippinger - Piety of Eberron
Alex Clippinger - Piety of Eberron
Earning and Losing Piety Once when you fail a saving throw against a
You increase your piety score to Aureon spell, you can reroll the saving throw and use
when you honor his pantheon with acts such the new result. Once you use this trait, you
as: can’t do so again until you finish a long rest.
Champion of Measured
Magic
Piety 50+ Name trait
Champion of Craft
Piety 50+ Onatar trait
Onatar Devotee
Piety 3+ Onatar trait
Onatar Votary
Piety 10+ Onatar trait
Onatar Disciple
Piety 25+ Onatar trait
Like a lurking shadow of the Sovereign Host,
the Dark Six are an evil reflection of the The Devourer
Host’s goodness. Where the Host’s pantheon Brother to the Host deity Arawai, the
represents civilization’s ability to create Devourer is a god of natural destruction and
something greater than our individual pestilence. His influence ravages crops, floods
natures, the Six emphasize the most primal rivers, and drags ships beneath storm-tossed
and selfish instincts. While most followers of waves. Sacrifices to the Devourer involve
the Host honor the entire pantheon, followers casting the sacrifice into the water, even if it’s
of the Six are much more likely to focus on a living creature.
one deity that appeals to them.
Alignment: Often chaotic, usually evil
The Dark Six’s followers are inarguably evil, Suggested Classes: Barbarian, cleric, druid,
or at the very least are tasked with ranger
performing acts of evil to appease their Suggested Cleric Domains: Nature, Tempest
chosen deity. Characters who wish to pursue Suggested Backgrounds: Outlander, sailor
the path of piety under one of the Dark Six
should discuss the decision with their Earning and Losing Piety
Dungeon Master and their party. Roleplaying You increase your piety score to the Devourer
one or more evil characters in a group is when you:
possible with consistent communication.
Revel in destruction.
Completely decimate an opponent.
Hold the threat of destruction over the
weak to prompt worship of the Devourer.
Devourer Devotee
Piety 3+ Devourer trait
Nothing can bear your wrath. When you hit Allow yourself to be slighted.
an object with an attack roll, you can use this Don’t listen to emotions before logic.
trait to turn the attack into a critical strike. Let bygones be bygones.
Once you use this feature, you must finish a
short or long rest before you can do so again. Fury Devotee
In addition, you have advantage on Strength Piety 3+ Fury trait
checks to push, pull, shove, or break objects
and to shove creatures. One ill turn deserves another. When a
creature within 5 feet of you hits you with an
Devourer Disciple attack, you can make one weapon attack
Piety 25+ Devourer trait against the creature as a reaction. You can use
this trait a number of times equal to your
You have advantage on saving throws against Strength modifier (minimum once), regaining
being incapacitated, paralyzed, petrified, or expended uses when you finish a long rest.
stunned.
Champion of Disaster
Piety 50+ Devourer trait
The Fury
Offspring of Arawai and the Devourer, the
Fury lost her true name as she became
indistinguishable from her rage. Passion and
emotion to the extreme are her purview. The
Fury finds followers among those who
despise the idea of a civilized society.
Let greed dictate your actions. You can increase your Dexterity or Wisdom
Show mastery over life, death, and score by 2 and also increase your maximum
undeath. for that score by 2.
Take what is important to others.
The Mockery You can cast enemies abound using this trait.
Also called the Betrayer, the Mockery is the Once you cast the spell in this way, you can’t
brother of Dol Arrah and Dol Dorn. As his do so again until you finish a long rest.
brothers represent honorable war and Intelligence is your spellcasting ability for this
righteous cause, the Mockery is a patron of trait.
assassination, murder, betrayal, and wars for
unjust causes.
Mockery Disciple
Alignment: Usually neutral or chaotic, Piety 25+ Mockery trait
neutral or evil
Suggested Classes: Fighter, rogue, paladin When a creature detects you with a Wisdom
Suggested Cleric Domains: Trickery, War (Perception) check or wins a contested check
Suggested Backgrounds: Criminal, noble, against your Charisma (Deception) check, you
soldier can use this trait to make them roll again and
take the new result. Once you use this trait,
you must finish a long rest before using it
Earning and Losing Piety again.
You increase your piety score to the Mockery
when you:
Champion of Betrayal
Get the better part of a negotiation Piety 50+ Mockery trait
through deception or blackmail.
Win a battle with dirty tactics, surprise, You can increase your Dexterity or
and guile. Intelligence score by 2 and also increase your
Profit from conflict in which you have no maximum for that score by 2.
personal belief.
The Shadow
Your piety score to the Mockery decreases if The god Aureon is the patron of structured
you: arcane magic, but the price of this power was
equal godhood for Aureon’s shadow, which
Take the high road. manifested as a deity of corruption and dark
Compete with honor. power. While Aureon's pantheon of law and
Become personally invested in battle the quest to harness magic was noble, the
instead of manipulating it to your own Shadow oversees magic harnessed from
ends. vanity and dark ambition.
Shadow Disciple
Piety 25+ Shadow trait
Champion of Arcanum
Piety 50+ Shadow trait
Traveler Devotee
Piety 3+ Traveler trait
Traveler Votary
Piety 10+ Traveler trait
Traveler Disciple
Piety 25+ Traveler trait
You can turn invisible as an action. The
invisibility lasts until the start of your next
turn, ending early if you cast a spell or attack
a creature. Once you use this trait, you must
finish a long rest before you can use it again.
Champion of Deception
Piety 50+ Traveler trait