Quarter 3 - Las No. 1 (Week 1-4) Media-Based Arts and Design in The Philippines (A10Pr-Iiic-E-3)
Quarter 3 - Las No. 1 (Week 1-4) Media-Based Arts and Design in The Philippines (A10Pr-Iiic-E-3)
Quarter 3 - Las No. 1 (Week 1-4) Media-Based Arts and Design in The Philippines (A10Pr-Iiic-E-3)
This learning activity sheet will help us recognize and understand how to address
issues and concerns regarding technology media-based art. How these digital media were
very important in making creative impression nowadays.
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-. T h e s e h a v e e n a b l e d a m a z i n g l y i n n o v a t i v e a r t f o r m s t o
e v o l v e f a r beyond traditional painting, sculpture, and architecture.As quickly as
technology is able to develop new devices, gadgets, and techniques, modern artists
and designers adapt them to enhance their creative expression.
Film
Another art form which has risen to tremendous heights within the last century is film
or cinema.As its early name”motion pictures”declared,film brough yet another
dimension into play-that of moving images.The possibilities of this medium created a
new art form that was to become a powerful social and economic force,and a legacy
of the 20th century to the world.
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Cinema, just as all modern arts, has been greatly influenced by technology. In
the case of cinema, however, it is an art form that came into being because of technological
advances.The transition from still photography came in the late 1800s with “series
photography”and the invention of celluloid strip film.This allowed successive still photos of a
moving subject to be captured on a strip of film advancing through a single camera.This was
the seed of the highly advanced film medium we enjoy today.The need to view these moving
images led to the rise of the Kinetoscope,a peepshow cabinet with an eyehole through which
these earliest movies could be viewed by one person at a time.A motor inside the cabinet
moved the film strip along in a loop,with an electric bulb providing illumination from
beneath.In the meantimime,European and American investors were providing one
technological advancement after another.The French developed the “cinematographe”,a hand
-cranked camera printer,and projector all in one that was lightweight enough to bring outside
the studio.By 1901,the earliest motion pictures were rapidly progressing from one-
scene,studio films to multiple-scene narratives filmed outdoors.Driven by these and many
more advances the art aspect of film making was born.
TheCollaborativeArt of Filmmaking
Film making, because of its technical complexity, involves entire teams of
artists,w r i t e r s , a n d p r o d u c t i o n e x p e r t s , s u p p o r t e d b y t e c h n i c i a n s t a k i n g
c h a r g e o f t h e cameras, lighting equipment, sets, props, costumes, and the like
—all under the supervision of a film director.
Animation
In recent decades, a whole new career opportunity has emerged for creative F i l i p i n o s v i a
the field of animation.In fact,Filipino animators have been involved in
the creation of some of the best -loved and technically challenging
animated feature films produced in the last few years.Among these are
Toy Story,Up,The Incredibles,Monster University,Cars,Finding
Nemo,Planes,Brave,Shrek, Kung Fu Panda and more.Such recognition
of Philippine talent abroad has,in fact spurred the development of the
local animation industry as with the Animation Council of the
Philippines Inc.
TheAnimation Council of the Philippines, Inc.( A C P I ) i s a n o n - s t o c k , n o n - p r o f i t
organization that aims to create an identity for the Philippines within the animation industry,
making it one of the preferred sources for animation services worldwide.The organization
works hand in hand with participating colleges and universities, theTechnical
Education and Skills Development Authority (TESDA) and other government a g e n c i e s ,
and local government units to develop animation as a
promising career option for Filipinos.In 2013,T E S D A
a n d A C P I b e g a n o f f e r i n g 2 D a n d 3 D Animation Scholarships to interested
high school graduates, between the ages of 18 and 45. The showpiece of the ACPI is
Animahenasyon--an. annual festival and competition featuring the works of Filipino
animators.Apart from this major project, t h e A C P I g r a n t s t h e
a n n u a l Outstanding Emerging Artist in Animation Award for outstanding young and
fast-rising cartoonists and animators in the country.It also c o n f e r s
t h e Animahenasyon’s Lifetime Achievement Award.
Maryo
delos Reyes
LET US APPRECIATE
ACTIVITY NO. 3 - Research for the works of these photographers.
George Tapan
John K. Chua
Manny Librodo
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ACTIVITY NO. 4 – Digital Image Creation
1.
AUTHENTIC / PERFORMANCE-BASED ASSESSMENT
Subject Matter : MAPEH 10 (ARTS)
Quarter : 3rd
Learning Competency :
Learning Competency Code :
Title of the Activity :
Prepared: Checked:
Approved: