Outdoor Laser Tag Scenarios 1
Outdoor Laser Tag Scenarios 1
Outdoor Laser Tag Scenarios 1
SCENARIOS
RECOMMENDATIONS
FOR SETTING UP PLAYGROUNDS
Base
Starting point
THE START POINT AND THE BASES RESPAWNS ON THE DIAGONAL
ARE EQUIDISTANT OF THE PLAYGROUND
Typically, laser tag instructors hand out equipment, offer instructions, Instructors and club owners often arrange the bases in a straight line,
and divide players into teams before leading them to the respawn avoiding diagonals. There is plenty of territory, why save it? However,
locations, where the game begins. The equipment is distributed close owners of arena laser tag have long understood that laying the bases
to where the clients congregate, which is often far from the bases diagonally is the more logical and right option for any place. This
and playground. Near the gazebo or meeting location of the players. expands the comfort zone while also maximizing the utilization of the
There are two instructors on the playground; each team has its own playground. Rather than extending the range of the line of sight, it is
instructor. You will be able to provide your clients your entire attention preferable to construct well-conditioned and more protected areas.
in this manner.
Things are getting more interesting in the 10-11 generation. It is
sufficient to collect all players in one place, but closer to the centre
of the playground, set up a portable table there, take out a laptop
with a Wi-Fi router. You can also run games directly from your laptop
by setting the network card to access point mode – this will be your
technical launch, briefing and equipment handover area. If the players STATISTICS – IN A FEW SECONDS
quit the game and there are no resurrection locations in the scenario,
they will return to you in the start area, where they will observe the Remember to pre-register your participants; each team is given a
game using a notebook and dynamic metrics. This is an intriguing sign-up sheet with the player’s phone number, name, and signature
and useful feature not only for the players, but also for the instructors. for safety reasons. In this way, you collect data for your client base from
Dynamic statistics allow you to keep track of the game’s progress and all players and not just one customer. And the proper maintenance
set up criteria for when win conditions are met. As a result, just one of your player database via LASERWAR CRM and data management
instructor is required on the playground when playing with the 10-11 via SMS or WhatsApp, Viber will tie your customers to the club
generation. Meanwhile, the second instructor can focus on the clients forever. Why not duplicate the statistics to these messengers after
in the gazebo, photographing the game, equipment, and providing the game? The players will appreciate that. Your number will always
further service or play as needed. In fact, 10-11 generation saves the be at their fingertips – as you will be added to their contacts books
instructor effort and allows the game processes to be automated. The via messengers. It’s a real backdoor to endless orders. So, we figured
players will disperse to the bases after the taggers are activated at the out the registration and spent 5 min on instructing the players – very
start area and wait for the countdown to start from the bases. Another good. Announce the scenario and start the battle. After the game,
plus is the precise control of settings and the swift change of game everyone knows to go to the playground center. You can show them
scenarios. the final figures once everyone has arrived there. You can also keep
track of your progress while playing the game. Real-time statistics
And having the start point closer to the centre of the playground are used in Generations 10 and 11, which implies that all key indicator
speeds up the game, makes it easier for players to get to the data is updated every second. Statistics benefit new laser tag clubs by
centre of the playground, increases interest in the game and player increasing club attendance and recurring sales of your services. Photos
communication through viewing statistics and most importantly, get more views and reposts than any other type of advertisement
increases engagement. Players look at the stats, draw conclusions and when shared on social media. If you add competitions and offer
trying harder on the battlefield. rewards to the best achievers each week, month, and year, the
Every Alphatag Generation 11 player can use their phone to keep track competitors will have no chance.
of their own battle data and earn ranks and medals.
RECOMMENDATIONS
FOR SETTING UP PLAYGROUNDS
4-9 GENERATION
Above all, the Generation 4-9 laser tag equipment strikes
the ideal balance between the price and quality.
These platforms have already been used in millions
of games, by hundreds of thousands of players, and
thousands of rental clubs worldwide. Stable, no bugs, no
crashes - we maintain compatibility and setting continuity
from the 4-th to 9-th generation. At the same playground,
different generations of electronics can be used. Only fair
play and the persistence of the struggle.
Base
Base
STARTING POINT ADDITIONAL DEVICES STATISTICS
AFTER THE GAME
With 4-9 generations of electronics, the The arrangement of game objects is Offline statistics are used by generations
owner has a lot of alternatives when it determined by the game’s goal. Do you 4 through 9. As a result, it’s critical to
comes to equipment placement: you may want speedy assaults? Then a Digital situate the instructor’s base such that
create balanced playgrounds or focus the Flag in the center of the playground will players may easily access it after the
players’ attention on a single square. It’s come in handy. Do you want both teams game. This must also be considered
entirely up to you to choose the type of to play thoughtfully? Then an Explosive when designing the laser tag playground.
your playground. Device Simulator or a LASERWAR bomb
will make you reconsider all of your
mischievous actions.
The bare instructor’s minimum required to The playground must be visible from
manage all events. You’ll be able to fix any all sides. On the playground, instructors
problem and alleviate any client’s suffering should be able to see every square, and a
on the playground. The players will only separate person should stand where game
have to enjoy the laser tag battle. objects are positioned to watch both the
devices and the players. Monitor the game
process by placing the devices in a clear
line of sight. Always.
RECOMMENDATIONS
FOR SETTING UP PLAYGROUNDS
SPORTS PLAYGROUND
Sports playgrounds are unique playing playgrounds with
distinct qualities. Every detail is important here: no team
should be allowed to gain an advantage. Balance and
impartiality are what distinguish sports playgrounds from
any other ground. If you’re planning on hosting laser tag
competitions, these pieces of advice will assist you avoid
making costly blunders.
Base
Base
INFLATABLE FIGURES PLAYGROUND WITHOUT DEVICE PLACEMENT
SHOT-THROUGH PASSAGES
These inflatable figures are now When choosing the layout of inflatable The unification of sports laser tag sets it
commonplace in sports laser tag figures or other game obstacles, it is apart from others. The rules, the game
competitions. The figures are simple to necessary to take into account that the settings, and the device placement have all
assemble, transport, and relocate, as well range of the shot of the sports tag allows been standardized for a long time. All that’s
as safe for players and robust to game you to hit the enemy on the opposite side left is to obey the regulations and organize
loads. Figures are an important aspect of the playing field. Therefore, straight successful competitions. Ask the Sports
of any mobile laser tag site if you want to zones shot from corner to corner should Laser Tag Federation for the rules and
make it sportier. Alternative choices for be avoided. To do this, the positions of the regulations of the games - our specialists
laser tag playgrounds and fast-mounted pieces are shifted in a staggered manner, will be sure to help you get into the sports
figures will appear in the future. In sport, overlapping through the holes. This will movement. In addition, the generation
the concepts of diagonal bases are not make the game more dynamic and 10 and 11 apps will allow users to register
maintained; instead, it is more necessary honest. in advance and play nonstop without
to arrange the figures and unify the interruption. As a result, the number of
game aspects according to the sports persons playing per unit of time increases.
federation’s standards.
Instructors are frequently positioned In sport there has to be a classic tool – a The boundary of the laser tag sports
behind the figures on the playground tool that gives the same performance. The playground must always be gated.
to guarantee that the laser tag devices unique LASERWAR equipment suits these Boundaries, whether in the form of a
are captured according to the rules. The requirements best of all. Predators are for fence, a ground boundary, or a twilled
instructors may intervene in the game adults, Phoenixes are for kids and Hornets ribbon, are required. There should be no
if necessary. It’s crucial to remember are for a different discipline. The weapons arc running. Everyone is on an equal basis
this when making plans. If the latest provide excellent possibilities for your and follows the rules of the game. The
generation of laser tag equipment is business. Moreover, sport is more than a sports playground is frequently located in
employed, the software’s Digital Flags business, it is a healthy way of life and a a gym or a football playground. In this case,
are unbiased and will always mark a true contribution to the future of kids, including fencing is not required. However, attention
winner. your own. The biggest worldwide laser to details and safety are essential. This is
tag events and leagues are already taking where the activity differs from traditional
place in conjunction with LASERWAR. laser tag. The playground boundary is
necessary for both spectators and fans.
DEACTIVATE ALL OF THE OPPOSING
TEAM PLAYERS
TEAM BATTLE
4-126 players 6-24 min Classical, sports, kids High game pace
FEATURES TIPS FOR THE
INSTRUCTOR
The most crucial aspect of the game is not
to deactivate opponents but to capture
control points.
Check that all of the devices you’ll be
Before the game begins, players can agree using are charged before the game.
on roles such as who will «rush» points and
who will cover the back. Conduct a thorough briefing on how
to capture Control Points.
There’s no reason to shoot without
thinking; every action must be justified
in terms of game mechanics. Explain the safe play rules.
The status of Control Points should
be reported: the current owner Explain to the players the game’s
and the device to be attacked objectives.
should be indicated.
Keep an eye on what’s going on the
playground.
ASSAULT
10-30 players 10-20 min Classic, military and tactical Average game pace
FEATURES TIPS FOR THE
INSTRUCTOR
Planning plays a key role in this scenario:
if there is no teamwork, you are unlikely
to win
Make sure to show the players the
There must be several ways to win: if one area as well as possible attacks and
does not work, try another tactic. defences.
Explain in detail how laser tag devices
The scenario can simply be expanded to work in the scenario and how to
include any new devices or characters. handle them.
A bomb or hostages in the building would
add significantly to the interest It is advisable to have an additional
instructor near bombs and mines:
Be sure to swap teams after each round. controlling the activation and
The swap will allow you to look at the deactivation of devices is essential.
playground from a different
perspective.
Traps can be made at building
entrances: place Cerberus mines that
will deter attackers.
HUNGER GAMES
ZOMBIE APOCALYPSE
20-40 players 10-20 min Classical, military tactical Average game pace
FEATURES TIPS FOR THE
A change of sides is mandatory for this scenario. In this INSTRUCTOR
way the players will better understand the strengths
and weaknesses of each team
Choose zombie players for the first
Styling and entourage. These two things will make for round based on the previous scenario.
an unforgettable scenario. Set up treasure hiding places Whoever loses the previous one
and give out special costumes to each side. A flood of becomes the first zombie. Then the
impressions is guaranteed players can be alternated.
ESCAPE
20-40 players 10-20 min Classical, military tactical Average game pace
FEATURES TIPS FOR THE
INSTRUCTOR
A change of sides is mandatory for this Command posts are perfect as a treasure
scenario. In this way the players will better trove. You can also put devices in them that
understand the strengths and weaknesses will recover ammunition for prisoners.
of each team. Playing as a fugitive is a little more
difficult. That is why it is better to put
Styling and entourage. These two things
the best-trained fighters on the team
will make for an unforgettable scenario.
from the beginning.
Set up treasure hiding places and give out
special costumes to each side. A flood of Deactivated players do not recover,
impressions is guaranteed. which means that the cost of a
mistake is high. This should be
explained to the players.
Prisoners and police officers are
bound to come face to face. Provide
for this in your playground.
COUNTER-TERROR
10-30 players 10-20 min Military tactical, sports Average game pace
FEATURES TIPS FOR THE
INSTRUCTOR
A scenario in which some defend and others The Counter Terror game theme comes first.
attack. Swapping sides is mandatory. Decorate your playground in the style of a CS
card and clients will return to you again and
It is possible to complicate the scenario if Remind the players and the main task
again.
the terrorists first have to find the bomb of the scenario. Sometimes in the heat
and then plant it. of battle, players forget that it is not a
The scenario is easy to play out. A perfect long firefight that brings victory, but a
solution after Team Battle as the second precise manoeuvre to the device
scenario on the list.
Defenders have the advantage in this
scenario. Perhaps it can be mitigated
by the game settings
TANK
First-aid kits, arsenals, grenades, Traps can be made in the way of the
tripwire mines are ideal for the tank: Cerberus mines, craters,
scenario. It is advisable to opt for IFB – use these devices to increase the
«disruptive» devices and devices that complexity of the scenario.
replenish health.
The tank can also be optionally
equipped with the Dome 3.0 armored
detonation system. If pyrotechnics are
also included, the tank explosion will
be a memorable experience.
10-30 players 5-10 min Military tactical, sports High game pace
FEATURES TIPS FOR THE
A scenario with a high game pace. Keep More instructors are needed to control the
INSTRUCTOR
an eye on player fatigue and alternate players: sometimes captures happen at the
capturing the flag with other scenarios. same time, multiple locations need to be You have to run: for the instructor, this
monitored. scenario is just as dynamic as for the
The flag can be located on team respawns,
but it can also be hidden. Have each team players.
find their flag first and bring it to the base. You have to be careful of the player
who is carrying the flag. If he is
Someone runs, someone shoots: in this deactivated, it must leave the flag in
scenario it is important that the players place
distribute their roles, otherwise there will be
no victory. Explain to players that if an ally fails to
carry the flag, it can be picked up by
any live fighter on the team
DEVICES
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