Franci St. Eim 6

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Alchemist 6

Sage - Alchemist Specialality

Franci St. Eim CLASS & LEVEL BACKGROUND PLAYER NAME

Human Lawful 7,200


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

Languages. You can speak, read, and


+3 PROFICIENCY BONUS
13 +2 30 write Common and one extra
language of your choice. Humans
INSPIRATION ARMOR ft. typically learn the languages of other
CLASS INITIATIVE SPEED
peoples they deal with, including
obscure dialects. They are fond of
+0 + SAVING THROWS HIT POINT MAXIMUM 38
+ sprinkling their speech with words
ATHLETICS
borrowed from other tongues: Orc
10 curses, Elvish musical expressions,
STRENGTH Dwarvish military phrases, and so on.
CURRENT HIT POINTS

+ Languages . Two of your choice.


+2 SAVING THROWS
+ ACROBATICS
Researcher. When you attempt to
14 +
+
SLEIGHT OF HAND
STEALTH learn or recall a piece of lore, if you
TEMPORARY HIT POINTS
DEXTERITY do not know that information, you are
Total 6d8
SUCCESSES off to know where and from whom
+ you can obtain it. Usually, this
+2 SAVING THROWS FAILURES
information comes from the library,
14
HIT DICE DEATH SAVES
TRAITS

CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Professional Alchemy. At 1st level, an
Light crossbow +5 1d8 + 2 alchemist can use alchemist supplies
+
+5 SAVING THROWS
to craft a chemical items twice as
+ ARCANA Hand crossbow +5 1d6 + 2
quickly as normal. This includes
20 +
+
HISTORY
certain simple poisons (The exact
INVESTIGATION Dagger +5 1d4 + 2
+ NATURE selection is at the DM’s discretion).
INTELLIGENCE
+ RELIGION This speed increases to three times
+
faster at 8th level, four times faster at
+1 SAVING THROWS
14th level, and five times faster at
+ ANIMAL HANDLING
18th level. For example, if it normally
13 +
+
INSIGHT
MEDICINE takes a non-alchemist 3 days to craft
+
WISDOM PERCEPTION an alchemical item, an 8th level
+ SURVIVAL alchemist can craft the same item in 1
+ day.
+0 SAVING THROWS
+ DECEPTION
Poison Resistance . With repeated
10 +
+
INTIMIDATION
PERFORMANCE experimentation with yourself as the
+
CHARISMA PERSUASION test subject, you eventually develop a
resistance to poisons. At 5th level, you
14 PASSIVE WISDOM (PERCEPTION)
gain resistance to poison damage and
ATTACKS FEATURES

Armor. Light armor Light crossbow, Hand crossbow, Dagger, Alchemist's fire (flask), Handaxe x 2,
Weapons. Simple weapons, dart gun, Crossbow bolts x 40, Leather Armor, Alchemist's supplies, Scholar’s Pack, Thieves'
improvised thrown weapons tools, Spellbook x 3, Spell Scroll - Bless, Spell Scroll - Protection From Poison, Spell
Tools. Alchemist’s supplies , formula Scroll - Spiritual Weapon , Torch x 15, Bullseye Lantern, Platinum Necklace W
book Topaz, Deed To The Windmill, Silver (sp) x 31, Gold (gp) x 233
Languages. You can speak, read, and
write Common and one extra language
of your choice. Humans typically
learn the languages of other peoples
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT
30 5’2” 180
Franci St. Eim AGE HEIGHT WEIGHT

Hazel Toffee Chocolate


CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

There is nothing I like more than a


good mystery.

PERSONALITY TRAITS

Logic: Emotions must not cloud


our logical thinking.

IDEALS

It is my duty to protect my
students.

BONDS

I couldn’t keep a secret to save my


life... or anyone else’s. CHARACTER BACKSTORY

FLAWS

TREASURE
Intelligence 16 +8
Alchemist
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 2 6 0

Alchemical Bomb Fly


Protection from Energy

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2 7 0
EPAR
SPELL NAME
ED
PR

Armor Of Agathys
Bless
4 0
Cure Wounds
Disguise Self
Expeditious Retreat
SPELLS KNOWN

False Life
Mage Armor
Magic Missile
Shield of Faith

8 0

2 2

Alter Self
Darkvision
Enhance Ability
5 0
Invisibility
Mirror Image
9 0
Pass without Trace
Protection from Poison

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