Dush and Rush Car Driving 2

Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 5

DUSH AND RUSH CAR DRIVING

Project Proposal

Supervisor

Team Members

Session 2019-2023

University of Kotli AJ&K

Faculty of Computing & Engineering

Department Software Engineering

[11-24-2022]

Introduction
For this final project, our group would like to implement a Car Racing Game based on the SoCKit board and Linux system. We try to imitate the existing simple car
games and based on the basic design we would upgrade our car game by adding For this final project, our group would like to implement a Car Racing Game, which is
showed in the following picture.
get to the finish line in the shortest possible time while avoiding the obstacles on the
other special elements. The object of this game is to survive as long as possible and To demo what we finally want to accomplish, we refer to existing car racing tracks.
Information Label Road

Speed Meter
Opponents

Player Car

As labeled in the picture, the main screen of Car Racing game consists of following listed elements.

Elements Introduction
Players The car that player can control

Opponents The cars that compete with the player controlled by


computer. Act like obstacle for player.

Road The racing road which can change dynamically,


limiting the border for player.

Information label The information label like ready, go, lap, rank, and
countdown.

Speed Showing the current speed of player’s car

Background The background picture making the game more


real.

Functions
According to above introduction and normal car game component, our car game should implement following basic functionalities.

Accelerate/decelerate, Control the speed of the car


Keyboards
Turn left/right Control the speed of the car

Road changes dynamically Rendering the road to create


the border of the road

Moving opponents Dynamically Move the opponents’ car to create the obstacles
VGA screen rendering
Information label Show the interactive messages
controlled by program
Speed Panel Show the speed
Software and Hardware
Hardware
The overall design of our car game in terms of hardware is demonstrated in the
following picture.

Software
In terms of software, the car racing game can be showed as:

Hardware and Software interface


The basic hardware modules are keyboard and VGA screen, therefore, the
interface is to connect these two modules with software. To achieve this, we should
implement the two hardware drivers.

Driver Basic implemented function

Keyboard Detect accelerate, decelerate, turn left and turn


right

VGA screen driver Draw line, car, text message, figure with
different colors.

Flowchart
The fundamental running order of car racing game is simply demonstrated as
following flowchart.

Future works
When implement all those basic functions stated above, we can focus on
improving the other aspects of this Car Racing Game. For examples, we would like to
add music and some audio effect to make this game feel more real. Also we can
improve the playability by implementing some extra score calculation or bonus, for
instance, a bonus is given when the player drives the car to a certain distance, and
then the bonus icon will be displayed on top right of the screen. Moreover, we can
make a score ranking to attract players to compete with each other.

You might also like