Unit 1 ETI Notes
Unit 1 ETI Notes
Unit 1 ETI Notes
Vishal Chavre
Content
1.1 Introduction of AI
o Concept
o Scope of AI
o Components of AI
o Types of AI
o Application of AI
1.2 Concept of machine learning and deep learning.
1.1 Introduction of AI
A branch of Computer Science named Artificial Intelligence (AI)pursues creating the
computers / machines as intelligent as human beings.
John McCarthy the father of Artificial Intelligence described AI as,
“The science and engineering of making intelligent machines, especially intelligent
computer programs”.
Artificial Intelligence (AI) is a branch of Science which deals with helping machines find
solutions to complex problems in a more human-like fashion.
Artificial is defined in different approaches by various researchers during its evolution,
suchas “Artificial Intelligence is the study of how to make computers do things which at the
moment, people do better.”
There are other possible definitions “like AI is a collection of hard problems which can be
solved by humans and other living things, but for which we don’t have good algorithms for
solving.”
e. g., understanding spoken natural language, medical diagnosis, circuit design, learning,
self-adaptation, reasoning, chess playing, proving math theories, etc.
Data: Data is defined as symbols that represent properties of objects events and their
environment.
Information: Information is a message that contains relevant meaning, implication, or
input for decision and/or action.
Knowledge: It is the
(1) cognition or recognition (know-what),
(2) capacity to act(know-how), and
(3)understanding (know-why)that resides or is contained within the mind or in the
brain.
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1.1.1 Concept:
Artificial Intelligence is one of the emerging technologies that try to simulate human
reasoning in AI systems .
The art and science of bringing learning, adaptation and self- organization to the
machine is the art of Artificial Intelligence.
Artificial Intelligence is the ability of a computer program to learn and think.
Artificial intelligence (AI) is an area of computer science that emphasizes the creation
of intelligent machines that work and reacts like humans.
Machine learning:
When you command your smartphone to call someone, or when you chat with a
customer service chatbot, you are interacting with software that runs on AI.
But this type of software actually is limited to what it has been programmed to do.
However, we expect to soon have systems that can learn new tasks without humans
having to guide them.
Deep learning:
In deep learning, the goal is for the software to use what it has learned in one area
to solve problems in other areas.
For example, a program that has learned how to distinguish images in a photograph
might be able to use this learning to seek out patterns in complex graphs.
Neural networks:
These consist of computer programs that mimic the way the human brain processes
information.
They specialize in clustering information and recognizing complex patterns, giving
computers the ability to use more sophisticated processes to analyze data.
AI Approach:
The difference between machine and human intelligence is that the human think / act
rationally compare to machine.
Historically, all four approaches to AI have been followed,each by different people with
different methods.
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Think Well:
Develop formal models of knowledge representation, reasoning, learning, memory,
problem solving thatcan be rendered in algorithms.
There is often an emphasis on a systems that are provably correct, and guarantee
finding an optimal solution.
Act Well:
For a given set of inputs, generate an appropriate output that is not necessarily correct but gets
the job done.
A heuristic (heuristic rule, heuristic method) is a rule of thumb, strategy, trick,
simplification, or any other kind of device which drastically limits search for solutions
in large problem spaces.
Heuristics do not guarantee optimal solutions; in fact, they do not guarantee any
solution at all:
all that can be said for a useful heuristic is that it offers solutions which are good
enough most of the time
The Computational model should reflect “how” results were obtained. Provide a new
language for expressing cognitive theories and new mechanisms for evaluating them.
GPS (General Problem Solver): Goal not just to produce humanlike behavior (like ELIZA),
but to produce a sequence of steps of the reasoning process that was similar to the steps
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followed by a person in solving the same task.
1.1.3 Components of AI :
The core components and constituents of AI are derived from the concept of logic, cognition
and computation; and the compound components, built-up through core components are
knowledge, reasoning, search, natural language processing, vision etc.
The concepts derived from logic are propositional logic, tautology, predicate calculus,
model and temporal logic.
The concepts of cognitive science are of two types: one is functional which includes
learning, adaptation and self-organization, and the other is memory and perception
which are physical entities.
The physical entities generate some functions to make the compound components
The compound components are made of some combination of the logic and cognition
stream. These are knowledge, reasoning and control generated from constituents of
logic such as predicate calculus, induction and tautology and some from cognition
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(such as learning and adaptation).
Similarly, belief, desire and intention are models of mental states that are
predominantly
Vision, utterance (vocal) and expression (written) are combined effect of memory and
perceiving organs or body sensors such as ear, eyes and vocal.
The gross level contains the constituents at the third level which are knowledge-based
systems (KBS), heuristic search, automatic theorem proving, multi- agent systems, Al
languages such as PROLOG and LISP, Natural language processing (NLP). Speech
processing and vision are based mainly on the principle of pattern recognition.
AI Dimension:
The philosophy of Al in three-dimensional representations consists in logic, cognition
and computation in the x-direction, knowledge, reasoning and interface in the y-
direction.
The x-y plane is the foundation of AI.
The z-direction consists of correlated systems of physical origin such as language,
vision and perception as shown in Figure.1.1
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Cognition:
Computers has became so popular in a short span of time due to the simple reason that
they adapted and projected the information processing paradigm (IPP) of human
beings:
1) sensing organs as input,
2) mechanical movement organs as output and
3) the central nervous system (CNS)in brain as control and computing devices.
short-term and long-term memory were not distinguished by computer scientists but,
as a whole, it was in conjunction, termed memory.
In further deepening level, the interaction of stimuli with the stored information to
produce new information requires the process of learning, adaptation and self-
organization.
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brain activities demonstrate a state of mind which exhibits certain specific behaviour
to qualify as intelligence.
The creation of such traits of human beings in the computing devices and processes
originated the concept of intelligence in machine as virtual mechanism.
These virtual machines were termed in due course of time artificial intelligent
machines.
Computation
The theory of computation developed by Turing-finite state automation—was a turning
point in mathematical model to logical computational
Chomsky's linguistic computational theory generated a model for syntactic analysis
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The Second Dimension
The second dimension contains knowledge, reasoning and interface which are the
componentsof knowledge-based system (KBS).
Knowledge can be logical, it may be processed as information which is subject to
further computation.
This means that any item on the y-axis is correlated with any item on the x-axis to
make the foundation of any item on the z-axis.
Knowledge and reasoning are difficult to prioritize, which occurs first: whether
knowledge is formed first and then reasoning is performed or as reasoning is present,
knowledge is formed. Interface is a means of communication between one domain to
another.
The formation of a permeable membrane or transparent solid structure between two
domains of different permittivity is termed interface.
For example, in the industrial domain, the robot is an interface.
A robot exhibits all traits of human intelligence in its course of action to perform
mechanical work. In the KBS, the user's interface is an example of the interface
between computing machine and the user.
Similarly, a program is an interface between the machine and the user.
The interface may be between human and human, i.e. experts in one domain to experts
in another domain. Human-to- machine is program and machine-to-machine is
hardware.
These interfaces are in the context of computation and AI methodology.
The Third Dimension
The third dimension leads to the orbital or peripheral entities, which are built on the
foundation of x-y plane and revolve around these for development.
The entities include an information system. NLP, for example, is formed on the basis
of the linguistic computation theory of Chomsky and concepts of interface and
knowledge on y-direction.
Similarly, vision has its basis on some computational model such as clustering,
pattern recognition computing models and image processing algorithms on the x-
direction and knowledge of the domain on the y-direction.
The third dimension is basically the application domain.
Here, if the entities are near the origin, more and more concepts are required from the
x-y plane.
For example, consider information and automation, these are far away from entities on
z-direction, but contain some of the concepts of cognition and computation model
respectively on x-direction and concepts of knowledge (data), reasoning and interface
on the y-direction.
In general, any quantity in any dimension is correlated with some entities on the other
dimension.
The implementation of the logical formalism was accelerated by the rapid growth in
electronictechnology, in general and multiprocessing parallelism in particular.
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1.1.3 Types of AI
Artificial Intelligence can be divided in various types, there are mainly two types of
main categorization which are based on capabilities and based on functionally of AI.
Following is flow diagram which explain the types of AI.
2. General AI :
General AI is a type of intelligence which could perform any intellectual task with
efficiency like a human.
The idea behind the general AI to make such a system which could be smarter and
think like a human by its own.
Currently, there is no such system exist which could come under general AI and can
perform any task as perfect as a human.
The worldwide researchers are now focused on developing machines with General AI.
As systems with general AI are Vishal
still under research, and it will take lots of efforts and
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time to develop such systems.
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3. Super AI:
Super AI is a level of Intelligence of Systems at which machines could surpass human
intelligence, and can perform any task better than human with cognitive properties. It
is an outcome of general AI.
Some key characteristics of strong AI include capability include the ability to think, to
reason, solve the puzzle, make judgments, plan, learn, and communicate by its own.
Super AI is still a hypothetical concept of Artificial Intelligence. Development of such
systems in real is still world changing task.
2. Limited Memory
Limited memory machines can store past experiences or some data for a short period
of time.
These machines can use stored data for a limited time period only.
Self-driving cars are one of the best examples of Limited Memory systems. These cars
can store recent speed of nearby cars, the distance of other cars, speed limit, and other
information to navigate the road.
3. Theory of Mind
Theory of Mind AI should understand the human emotions, people, beliefs, and be
able to interact socially like humans.
This type of AI machines are still not developed, but researchers are making lots of
efforts and improvement for developing such AI machines.
4. Self-Awareness
Self-awareness AI is the future of Artificial Intelligence. These machines will be super
intelligent, and will have their own consciousness, sentiments, and self-awareness.
These machines will be smarter than human mind.
Self-Awareness AI does not exist in reality still and it is a hypothetical concept.
1.1.4 Application of AI
AI has been dominant in various fields such as −
Gaming: AI plays crucial role in strategic games such as chess, poker, tic-tac-toe, etc.,
where machine can think of large number of possible positions based on heuristic
knowledge.
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Supervised Learning: Supervised learning deals with learning a function from available
training data. A supervised learning algorithm analyzes the training data and produces an
inferred function, which can be used for mapping new examples. Common examples of
supervised learning include:
classifying e-mails as spam,
labeling webpages based on their content, and
voice recognition.
There are many supervised learning algorithms such as neural networks, Support Vector
Machines (SVMs), and Naive Bayes classifiers. Mahout implements Naive Bayes classifier.
Deep learning has evolved hand-in-hand with the digital era, which has brought about an
explosion of data in all forms and from every region of the world. This data, known simply as
big data, is drawn from sources like social media, internet search engines, e-commerce
platforms, and online cinemas, among others. This enormous amount of data is readily
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accessible and can be shared through fintech applications like cloud computing.
However, the data, which normally is unstructured, is so vast that it could take decades for
humans to comprehend it and extract relevant information. Companies realize the incredible
potential that can result from unraveling this wealth of information and are increasingly
adapting to AI systems for automated support.
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