280-Article Text-2013-3-10-20220329
280-Article Text-2013-3-10-20220329
280-Article Text-2013-3-10-20220329
https://doi.org/10.51574/ijrer.v1i2.280
Corresponding Author:
Adhi Prasetyo,
MIS Nurul Huda, Kediri, Indonesia
Email: [email protected]
1. INTRODUCTION
The ongoing coronavirus pandemic has wreaked havoc on every aspect of life. Those
who bear the brunt of the damage are, of course, those in the field of education, because
face-to-face learning is rarely possible due to big crowds, which substantially aid the spread
of the coronavirus. As a result, the learning environment is unclear. Educators must also
wrack their brains to come up with effective learning methodologies for their students in
order to meet the expectations of the Madrasah Curriculum Development Team's curriculum.
Additionally, learning must stay engaging and enjoyable for students (Daniel, 2020;
Muthuprasad et al., 2021). From here, educators must be innovative in learning, as face-to-
face learning (offline) is not permitted. As a result, learning must be carried out in a network
mode (online), which is highly reliant on innovation in learning delivery (Ally, 2004; Ersin
& Atay, 2021).
As previously stated, certain parties will find this abrupt change difficult to accept,
but under the current circumstances, only technology can bridge the gap, allowing the
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270 Prasetyo et al, Learning Innovations in Physical, Education, Sports …
learning process and scientific growth to continue. As a consequence, all parties involved
must be able to adapt to online learning. Online learning is not a new concept that originated
during the Covid-19 pandemic in some countries, but it has been a need in the world of
education for a few years, where face-to-face learning is considered traditional learning,
necessitating innovation and better learning facilities (Chang et al., 2021; Karma et al.,
2021). Using information technology, we can make things better once more. As a result, by
implementing online learning, a modern learning environment will be created (Anderson,
2004; Moore et al., 2011).
The aforementioned challenges are no longer considered impediments but rather
challenges that must be met by every element involved in the field of education. This is the
only method that students can still receive an education. Although difficult, this is the only
way to bridge the gap between education implementation and the current epidemic. As a
result, the author of this study wishes to delve deeper into learning innovations found in the
application of learning during the Covid-19 pandemic, particularly in PJOK learning.
In terms of the aforementioned goals, innovation occurs when a scenario forces a
person to address an issue in the surrounding environment (Chang et al., 2021; Harijanto et
al., 2021; Karma et al., 2021). A new thought that is sensed by various parties, either
individually or in groups, is also defined as innovation. This principle can be seen in the
products of information technology. The concept in question can take the form of techniques
or products that are used to solve problems with the goal of improving learning conditions.
Innovation also has the following characteristics: 1) There is a relative benefit; 2) it is
compatible; 3) it is complex; 4) it is triable; and 4) it is observable.
2. METHOD
During the Covid-19 pandemic, this study used a qualitative approach with good
learning analytic techniques and learning innovations. Furthermore, data for this study was
gathered through a variety of sources, including government papers, the media, and pertinent
research results that had previously been examined using research principles, as well as the
outcomes of interviews with many primary school students. Content Analysis was used to
analyze the data. Content analysis is a process for objectively and systematically extracting
information from documents in the form of recordings, photos, sounds, writings, and other
media. From August 26, 2021, to October 7, 2021, this study was carried out at Madrasah
Ibtidaiyah Nurul Huda in Kediri, East Java Province. The total number of students at MI
Nurul Huda in the academic year 2021/2022 was 130, including 79 men and 51 women. The
number of students shown in table 1 is detailed below.
Covid-19 encourages students to learn at home. This learning is done through the use
of technology in an online format (Kim, 2020; Salsabila et al., 2020; Hasanah et al.,
2021; Chiu et al., 2021; Yates et al., 2021). Teachers must be able to ensure that, even
if students study at home, they continue to study at the same time, even if they are in
different locations. This online learning system can be used with WhatsApp Groups
(WAG), Telegram, Zoom, and other web-based platforms (Ansori, 2018; Liu et al.,
2020; Aisyah et al., 2021; Gunawan et al., 2021; Kumar & Sharma, 2021; Sirwan et al.,
2021). The role of parents in this learning is critical for the continuity of learning, as
they participate as a companion or second teacher in learning activities, bringing
educators and parents closer together for the common good (Fauzi & Khusuma, 2020;
Irawan et al., 2020; Ilmanto et al., 2021; Puspita, 2021).
Quality education is defined as learning that allows students to express and recognize
their learning needs in accordance with their talents, interests in growth and
development, and the students' own environmental situations. Using technology as a
learning medium during Covid-19 is one approach for students to continue learning
(Simamora, 2020; Chick et al., 2020; Putra et al., 2020); nevertheless, using technology
as a learning medium requires teachers and students to improve. It is believed that as
technology advances in this era, teachers will be able to use it as an opportunity to learn
how to effectively handle digital content, particularly for teachers who are unfamiliar
with technology due to the rapid and abrupt adaption pattern. Furthermore, teachers
must be able to use technology to develop education, both in terms of models, media,
and tactics, as well as in terms of evaluation and assessment of learning (Afrianto, 2018;
Amhag et al., 2019; Suartama et al., 2019; Bernacki et al., 2020; Daniel, 2020; Ferri et
al., 2020).
The learning model is a picture or pattern that will be utilized to accomplish the
learning that will take place (Haris, 2018; Beijaard, 2019; Pérez-Ordás et al., 2021).
According to another viewpoint, the learning model is a framework of systematic
procedures for obtaining learning experiences in order to achieve specific objectives
(Kivunja, 2018; Martin et al., 2020). In this regard, Permendikbud Number 65 of 2013
explains the Standards for the Primary and Secondary Education Process that: first, to
achieve the learning process as stipulated in the 2013 curriculum, it is necessary to apply
a scientific approach and adopt a thematic learning model, second, discovery/inquiry-
272 Prasetyo et al, Learning Innovations in Physical, Education, Sports …
based learning is used both between lessons and in the subject, and third, the teacher
encourages students to produce works.
The global spread of the Covid-19 disease has hastened the adoption and acceptance
of the necessity for digital learning (Hantrais et al., 2021; Singh et al., 2021).
Nonetheless, especially for athletic activities, the conventional face-to-face learning
approach is still very necessary to apply. Online assessments will be scrutinized in the
future on the basis of their legitimacy and fairness. The problem of plagiarism and self-
responsibility in education and learning must be addressed in this regard because future
education will place a greater emphasis on content rather than learning methods.
Blended Learning is one of the models that instructors might use during the Covid-
19 epidemic (Rohana, 2021; Saboowala & Manghirmalani Mishra, 2021; Singh et al.,
2021). E-learning, which serves as a framework for implementing online learning,
cannot be separated from blended learning. The use of technology and communication
in the execution of online learning cannot be separated. Discussing the usage of various
electronic technologies to deliver learning is part of the e-learning used in the design of
blended learning systems. Furthermore, this training is intended to provide the best
possible learning experience. Computers, smartphones, television, the internet, and
other electronic technologies can be used to create a learning experience that is regarded
as a series in its application. In this regard, there is a series of e-learning in three
categories consisting of adjunct, mixed/blended, and fully online (Harasim, 2006).
Adjunct, in this category, learning is done in person with the help of an internet
delivery method. In addition, to aid learning in the classroom, the teacher provides
students/students projects to look for specific material via the internet using various
technologies such as LCD projectors, and so on. Online learning is solely utilized as a
supplement to the learning process in this category. Furthermore, mixed or blended, in
this category, learning is carried out using online and face-to-face systems as an
inseparable part and is a unified whole.
Fully online, interactions in the execution of learning are carried out entirely online
in the last category. There is no face-to-face interaction in this category, such as learning
materials linked by hyperlinks such as photos and text. Blended learning, among the
three categories, can be defined as e-learning that is conceived, developed, and deployed
to produce a learning experience in order to meet the learning objectives set out.
Furthermore, Blended Learning is described as learning that mixes online and face-
to-face learning at the same time, with the flaws of face-to-face learning being combined
with the benefits of online learning to enable optimum learning (Mortera-Gutiérrez,
2006; Pacciano, 2013; Hrastinski, 2019; Martínez et al., 2020). Blended learning also
refers to the blending of various learning contexts. Blended learning provides a possible
setting for teachers and students to efficiently carry out learning. When it comes to
blended learning, there are two types of learning contexts to consider: synchronous
(learning in a classroom/face-to-face) and asynchronous (learning outside of a
classroom/online) (Muzaini, Rahayuningsih, Nasrun, & Hasbi; Moorhouse & Wong,
2022). A learning context is a condition or circumstance in which learning activities can
take place. Figure 1 depicts the learning context in the blended learning approach in this
regard.
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4. CONCLUSION
Policy and innovation are inextricably linked and cannot be separated from one
another. This is because innovation will bring fresh knowledge that will be valuable, whereas
policy is an idea, guideline, and approach that will strengthen innovation. The government's
learning innovation efforts aimed at avoiding the spread of Covid-19 are intended to yield
something new and valuable for achieving effective and efficient schooling. Teachers,
students, and parents get experience as well as a new understanding of technology-based
online learning, which is especially beneficial for people who are technology stuttering. The
objective is that learning breakthroughs developed during the Covid-19 pandemic can be
used to improve education quality in the future and enable countries to compete worldwide.
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