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Mon Sep 12 20:55:21 2022

Unknown platform.
Ren'Py 7.3.5.606

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer samsung model SM-A125F
Screen diagonal is 5.7120000389 inches.
Early init took 0.18s
Early init took 0.18s
Android searchpath:
/storage/emulated/0/Android/data/com.outbreakgames.snowdaze/files/
game
Loader init took 0.17s
Loader init took 0.17s
Loading error handling took 0.77s
Loading error handling took 0.77s
Loading script took 4.38s
Loading script took 4.38s
Saving to
/storage/emulated/0/Android/data/com.outbreakgames.snowdaze/files/
saves
Loading save slot metadata. took 0.03s
Loading save slot metadata. took 0.03s
Loading persistent took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 3, 5)
Running init code took 1.34s
Running init code took 1.34s
Loading analysis data took 0.57s
Loading analysis data took 0.57s
Analyze and compile ATL took 1.15s
Analyze and compile ATL took 1.15s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.69s
Initial gc. took 0.69s
DPI scale factor: 1.000000
Creating interface object took 0.64s
Creating interface object took 0.64s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.17s
Init translation took 0.17s
Build styles took 0.04s
Build styles took 0.04s
Load screen analysis took 0.19s
Load screen analysis took 0.19s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.67s
Prepare screens took 0.67s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 0.77s
Interface start took 0.77s

primary display bounds: (0, 0, 1555, 720)


swap interval: 1 frames
Windowed mode.
Screen sizes: virtual=(1280, 720) physical=(1555, 720)
drawable=(1555, 720)
Vendor: 'Imagination Technologies'
Renderer: 'PowerVR Rogue GE8320'
Version: 'OpenGL ES 3.2 build 1.13@5776728'
Display Info: None
Extensions:
GL_ANDROID_extension_pack_es31a
GL_EXT_EGL_image_array
GL_EXT_YUV_target
GL_EXT_blend_minmax
GL_EXT_buffer_storage
GL_EXT_clear_texture
GL_EXT_clip_control
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_EXT_conservative_depth
GL_EXT_copy_image
GL_EXT_debug_marker
GL_EXT_discard_framebuffer
GL_EXT_draw_buffers
GL_EXT_draw_buffers_indexed
GL_EXT_draw_elements_base_vertex
GL_EXT_external_buffer
GL_EXT_float_blend
GL_EXT_geometry_point_size
GL_EXT_geometry_shader
GL_EXT_gpu_shader5
GL_EXT_memory_object
GL_EXT_memory_object_fd
GL_EXT_multi_draw_arrays
GL_EXT_multisampled_render_to_texture
GL_EXT_multisampled_render_to_texture2
GL_EXT_occlusion_query_boolean
GL_EXT_polygon_offset_clamp
GL_EXT_primitive_bounding_box
GL_EXT_pvrtc_sRGB
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_sRGB_write_control
GL_EXT_separate_shader_objects
GL_EXT_shader_framebuffer_fetch
GL_EXT_shader_group_vote
GL_EXT_shader_implicit_conversions
GL_EXT_shader_io_blocks
GL_EXT_shader_non_constant_global_initializers
GL_EXT_shader_pixel_local_storage
GL_EXT_shader_pixel_local_storage2
GL_EXT_shader_texture_lod
GL_EXT_sparse_texture
GL_EXT_tessellation_point_size
GL_EXT_tessellation_shader
GL_EXT_texture_border_clamp
GL_EXT_texture_buffer
GL_EXT_texture_cube_map_array
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_format_sRGB_override
GL_EXT_texture_rg
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_RG8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shadow_lod
GL_IMG_framebuffer_downsample
GL_IMG_multisampled_render_to_texture
GL_IMG_program_binary
GL_IMG_read_format
GL_IMG_shader_binary
GL_IMG_texture_compression_pvrtc
GL_IMG_texture_compression_pvrtc2
GL_IMG_texture_format_BGRA8888
GL_IMG_texture_npot
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_KHR_debug
GL_KHR_robustness
GL_KHR_texture_compression_astc_ldr
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_EGL_image_external_essl3
GL_OES_EGL_sync
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth24
GL_OES_depth_texture
GL_OES_draw_buffers_indexed
GL_OES_draw_elements_base_vertex
GL_OES_element_index_uint
GL_OES_fragment_precision_high
GL_OES_geometry_point_size
GL_OES_geometry_shader
GL_OES_get_program_binary
GL_OES_gpu_shader5
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_required_internalformat
GL_OES_rgb8_rgba8
GL_OES_sample_shading
GL_OES_sample_variables
GL_OES_shader_image_atomic
GL_OES_shader_io_blocks
GL_OES_shader_multisample_interpolation
GL_OES_standard_derivatives
GL_OES_surfaceless_context
GL_OES_tessellation_point_size
GL_OES_tessellation_shader
GL_OES_texture_border_clamp
GL_OES_texture_buffer
GL_OES_texture_cube_map_array
GL_OES_texture_float
GL_OES_texture_half_float
GL_OES_texture_npot
GL_OES_texture_stencil8
GL_OES_texture_storage_multisample_2d_array
GL_OES_vertex_array_object
GL_OES_vertex_half_float
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Texture testing:
- Hardware max texture size: 8192
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Root FBO is: 0
FBO Maximum Texture Size: 2048
controller: '7365635f746f75636873637265656e00' None 0
controller: '6d742d736e642d636172642048656164' None 0
controller: '6d746b2d706d69632d6b657973000000' None 0
controller: '6d746b2d6b7064000000000000000000' None 0
controller: '5669727475616c000000000000000000' None 0
controller: '416e64726f696420416363656c65726f' None 0
Total time until interface ready: 12.8651549816s
Total time until interface ready: 12.8651549816s

Full traceback:
File "screens.rpyc", line 415, in script
File "C:\Users\Biydo\OneDrive\renpy\ast.py", line 1949, in
execute
File "C:\Users\Biydo\OneDrive\renpy\ast.py", line 1937, in call
File "C:\Users\Biydo\OneDrive\renpy\statements.py", line 277, in
call
File "renpy/common/000statements.rpy", line 531, in
execute_call_screen
File "C:\Users\Biydo\OneDrive\renpy\exports.py", line 2905, in
call_screen
File "C:\Users\Biydo\OneDrive\renpy\ui.py", line 297, in
interact
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 2702,
in interact
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 3194,
in interact_core
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 2094,
in draw_screen
File "renpy/display/render.pyx", line 490, in
renpy.display.render.render_screen
(gen/renpy.display.render.c:6805)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\screen.py", line
675, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
1155, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 583, in
render
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 266, in
get
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 628, in
load
File "C:\Users\Biydo\OneDrive\renpy\loader.py", line 576, in
load
IOError: Couldn't find file 'gui/phone/overlay/main_menu.webp'.

While loading <'Image' u'gui/phone/overlay/main_menu.webp'>:


File "renpy/common/000statements.rpy", line 531, in
execute_call_screen
IOError: Couldn't find file 'gui/phone/overlay/main_menu.webp'.

Full traceback:
File "_layout/screen_load_save.rpymc", line 35, in script
File "C:\Users\Biydo\OneDrive\renpy\ast.py", line 914, in
execute
File "C:\Users\Biydo\OneDrive\renpy\python.py", line 2028, in
py_exec_bytecode
File "renpy/common/_layout/screen_load_save.rpym", line 35, in
<module>
File "C:\Users\Biydo\OneDrive\renpy\ui.py", line 297, in
interact
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 2702,
in interact
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 3194,
in interact_core
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 2094,
in draw_screen
File "renpy/display/render.pyx", line 490, in
renpy.display.render.render_screen
(gen/renpy.display.render.c:6805)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\transition.py", line
361, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\screen.py", line
675, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
1155, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 583, in
render
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 266, in
get
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 628, in
load
File "C:\Users\Biydo\OneDrive\renpy\loader.py", line 576, in
load
IOError: Couldn't find file 'gui/phone/overlay/game_menu.webp'.

While loading <'Image' u'gui/phone/overlay/game_menu.webp'>:


.
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.02s
Init translation took 0.02s
Build styles took 0.04s
Build styles took 0.04s
Load screen analysis took 0.13s
Load screen analysis took 0.13s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.12s
Running _start took 0.12s
Full traceback:
File "screens.rpyc", line 415, in script
File "C:\Users\Biydo\OneDrive\renpy\ast.py", line 1949, in
execute
File "C:\Users\Biydo\OneDrive\renpy\ast.py", line 1937, in call
File "C:\Users\Biydo\OneDrive\renpy\statements.py", line 277, in
call
File "renpy/common/000statements.rpy", line 531, in
execute_call_screen
File "C:\Users\Biydo\OneDrive\renpy\exports.py", line 2905, in
call_screen
File "C:\Users\Biydo\OneDrive\renpy\ui.py", line 297, in
interact
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 2702,
in interact
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 3194,
in interact_core
File "C:\Users\Biydo\OneDrive\renpy\display\core.py", line 2094,
in draw_screen
File "renpy/display/render.pyx", line 490, in
renpy.display.render.render_screen
(gen/renpy.display.render.c:6805)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\screen.py", line
675, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
722, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\layout.py", line
1155, in render
File "renpy/display/render.pyx", line 166, in
renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in
renpy.display.render.render (gen/renpy.display.render.c:3520)
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 583, in
render
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 266, in
get
File "C:\Users\Biydo\OneDrive\renpy\display\im.py", line 628, in
load
File "C:\Users\Biydo\OneDrive\renpy\loader.py", line 576, in
load
IOError: Couldn't find file 'gui/phone/overlay/main_menu.webp'.

While loading <'Image' u'gui/phone/overlay/main_menu.webp'>:


File "renpy/common/000statements.rpy", line 531, in
execute_call_screen
IOError: Couldn't find file 'gui/phone/overlay/main_menu.webp'.
The window was minimized.
Entered background.
Entering foreground.

primary display bounds: (0, 0, 1555, 720)


swap interval: 1 frames
Windowed mode.
Screen sizes: virtual=(1280, 720) physical=(1555, 720)
drawable=(1555, 720)
Vendor: 'Imagination Technologies'
Renderer: 'PowerVR Rogue GE8320'
Version: 'OpenGL ES 3.2 build 1.13@5776728'
Display Info: <Info({'blit_sw_CC': False, 'refresh_rate': 60,
'bitsize': 16, 'wm': True, 'losses': (3, 2, 3, 8), 'hw': False,
'masks': (63488, 2016, 31, 0), 'current_h': 720, 'current_w':
1555, 'shifts': (11, 5, 0, 0), 'blit_sw_A': False, 'blit_hw':
False, 'blit_sw': False, 'bytesize': 2, 'blit_hw_CC': False,
'blit_hw_A': False, 'video_mem': 268435456})>
Extensions:
GL_ANDROID_extension_pack_es31a
GL_EXT_EGL_image_array
GL_EXT_YUV_target
GL_EXT_blend_minmax
GL_EXT_buffer_storage
GL_EXT_clear_texture
GL_EXT_clip_control
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_EXT_conservative_depth
GL_EXT_copy_image
GL_EXT_debug_marker
GL_EXT_discard_framebuffer
GL_EXT_draw_buffers
GL_EXT_draw_buffers_indexed
GL_EXT_draw_elements_base_vertex
GL_EXT_external_buffer
GL_EXT_float_blend
GL_EXT_geometry_point_size
GL_EXT_geometry_shader
GL_EXT_gpu_shader5
GL_EXT_memory_object
GL_EXT_memory_object_fd
GL_EXT_multi_draw_arrays
GL_EXT_multisampled_render_to_texture
GL_EXT_multisampled_render_to_texture2
GL_EXT_occlusion_query_boolean
GL_EXT_polygon_offset_clamp
GL_EXT_primitive_bounding_box
GL_EXT_pvrtc_sRGB
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_sRGB_write_control
GL_EXT_separate_shader_objects
GL_EXT_shader_framebuffer_fetch
GL_EXT_shader_group_vote
GL_EXT_shader_implicit_conversions
GL_EXT_shader_io_blocks
GL_EXT_shader_non_constant_global_initializers
GL_EXT_shader_pixel_local_storage
GL_EXT_shader_pixel_local_storage2
GL_EXT_shader_texture_lod
GL_EXT_sparse_texture
GL_EXT_tessellation_point_size
GL_EXT_tessellation_shader
GL_EXT_texture_border_clamp
GL_EXT_texture_buffer
GL_EXT_texture_cube_map_array
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_format_sRGB_override
GL_EXT_texture_rg
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_RG8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shadow_lod
GL_IMG_framebuffer_downsample
GL_IMG_multisampled_render_to_texture
GL_IMG_program_binary
GL_IMG_read_format
GL_IMG_shader_binary
GL_IMG_texture_compression_pvrtc
GL_IMG_texture_compression_pvrtc2
GL_IMG_texture_format_BGRA8888
GL_IMG_texture_npot
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_KHR_debug
GL_KHR_robustness
GL_KHR_texture_compression_astc_ldr
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_EGL_image_external_essl3
GL_OES_EGL_sync
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth24
GL_OES_depth_texture
GL_OES_draw_buffers_indexed
GL_OES_draw_elements_base_vertex
GL_OES_element_index_uint
GL_OES_fragment_precision_high
GL_OES_geometry_point_size
GL_OES_geometry_shader
GL_OES_get_program_binary
GL_OES_gpu_shader5
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_required_internalformat
GL_OES_rgb8_rgba8
GL_OES_sample_shading
GL_OES_sample_variables
GL_OES_shader_image_atomic
GL_OES_shader_io_blocks
GL_OES_shader_multisample_interpolation
GL_OES_standard_derivatives
GL_OES_surfaceless_context
GL_OES_tessellation_point_size
GL_OES_tessellation_shader
GL_OES_texture_border_clamp
GL_OES_texture_buffer
GL_OES_texture_cube_map_array
GL_OES_texture_float
GL_OES_texture_half_float
GL_OES_texture_npot
GL_OES_texture_stencil8
GL_OES_texture_storage_multisample_2d_array
GL_OES_vertex_array_object
GL_OES_vertex_half_float
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Root FBO is: 0
FBO Maximum Texture Size: 2048

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