Necrons Rules

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NECRONS

ARMY RULE
The scattered dynasties of the Necrons pursue many
different paths to dominance, embracing their own
traditions and martial doctrines. All dynasties also benefit
from the nigh-supernatural technologies that once saw
them dominate the galaxy, perhaps the most unsettling
of which are their reanimation protocols. Should a Necron
be slain, its body becomes wreathed in an eerie glow.
Crawling limbs reattach, sundered torsos and smashed
skulls reform and the Necron rises again, shambling back
into battle.

REANIMATION PROTOCOLS
If your Army Faction is Necrons, at the end of your
Command phase, each unit from your army with this
ability activates its Reanimation Protocols and reanimates
D3 wounds. Each time such a unit reanimates a wound:

■ If that unit contains one or more models with fewer


than their starting number of wounds remaining,
select one of those models; that model regains one
lost wound.
■ If all models in that unit have their starting number of
wounds, but that unit is not at its Starting Strength,
one destroyed model is returned to that unit with one
wound remaining.

Once such a unit is at its Starting Strength and all of its


models have their starting number of wounds, nothing
further happens.

Example: A unit of Lokhust Destroyers (which have a


Wounds characteristic of 3) activates its Reanimation
Protocols. The unit had a Starting Strength of 3, but
currently contains 2 models, and one of those models
has lost 1 wound. A 3 is rolled to see how many
wounds are reanimated. The first of these reanimated
wounds restores the wounded Lokhust Destroyer
back to 3 wounds. The second of these reanimated
wounds returns the destroyed Lokhust Destroyer to the
battlefield with 1 wound remaining. The third of these
reanimated wounds restores one of the remaining lost
wounds to the same Lokhust Destroyer that was just
returned. The unit now contains 3 models, two
of which have 3 wounds remaining and one of
which has 2 wounds remaining.
NECRONS – AWAKENED DYNASTY
DETACHMENT RULE
If your Army Faction is Necrons, you can use this
Awakened Dynasty Detachment rule.

COMMAND PROTOCOLS
The Necron nobility make war in a codified and relentless
fashion. Their command protocols crackle out across
multi-dimensional spectra from carrier-wave projectors,
compelling their semi-sentient soldiery into battle one
overriding directive at a time.

While a Necrons Character model is leading this unit,


each time a model in this unit makes an attack, add 1 to
the Hit roll.
NECRONS – AWAKENED DYNASTY
ENHANCEMENTS
If you are using the Awakened Dynasty Detachment rule, you can use these Awakened Dynasty Enhancements.

VEIL OF DARKNESS THE SOVEREIGN CORONAL (AURA)


This device was fashioned from transpositanium, A band of living quicksilver, this strange artefact is
a substance so rare that it can only be found in a shot through with artificial networks of command-
handful of places in the galaxy. It is highly sought wave nano-circuitry. This strange pseudo-animate
after by the Necrons, and wars have been waged to crown is gifted to especially prominent nobles.
secure it. Activated with a thought, the Veil causes As it is donned it sinks through the metallic
space and time to warp around its user and those skin of its wearer’s brow and meshes with their
near them, enfolding them in a swirling darkness. synthetic cortex, enhancing and projecting their
As the darkness fades, the user and their comrades dominating will through multiple spectra across a
appear elsewhere on the battlefield, transported substantial distance.
through a miracle of arcane science.
Necrons model only. While a friendly Necrons unit
Necrons model only. Once per battle, at the end of is within 6" of the bearer, that unit counts as being led
your opponent’s turn, if the bearer’s unit is not within by a Necrons Character model.
Engagement Range of any enemy units, the bearer
can use this Enhancement. If it does, remove that Designer’s Note: This means that units within range
unit from the battlefield. Then, in the Reinforcements of this Aura ability will benefit from the Command
step of your next Movement phase, set up that unit Protocols ability and will count as containing a
anywhere on the battlefield that is more than 9" Character for the purposes of any Awakened
horizontally away from all enemy models. Dynasty Stratagems.

HYPERMATERIAL ABLATOR SEMPITERNAL WEAVE


By simply pointing and activating this slender Only the finest Cryptek artificers know the secret of
quasinium rod, the bearer shrouds their allies in a crafting a Sempiternal Weave. These gossamer-thin
whirling field of accumulated hypermatter. plates are formed from phase-hardened amarathine
and threads of adamantine. They are then layered
Necrons model only. While the bearer is leading over the bearer’s carapace of living metal, stiffening
a unit, models in that unit have the Stealth ability. and contracting when struck to turn aside energy
In addition, each time a ranged attack targets the blades, bolt shells and even the searing heat of a
bearer’s unit, if the attacker is not within 12", models plasma burst.
in that unit have the Benefit of Cover.
Necrons model only. The bearer has the
Feel No Pain 4+ ability.
NECRONS – AWAKENED DYNASTY
STRATAGEMS
If you are using the Awakened Dynasty Detachment rule, you can use these Awakened
Dynasty Stratagems.

PROTOCOL OF THE ETERNAL GUARDIAN PROTOCOL OF THE HUNGRY VOID


AWAKENED DYNASTY – EPIC DEED STRATAGEM AWAKENED DYNASTY – BATTLE TACTIC STRATAGEM

Necron rulers possess sophisticated The Necrons strike with data-augmented


self-repair systems that can reknit their accuracy, their murderous attacks as
1CP corporeal forms so they can once more
1CP inescapable as the killing cold of space.
command their legions.
WHEN: Fight phase.
WHEN: Any phase. TARGET: One Necrons unit from your
TARGET: One Necrons Infantry army that has not been selected to fight
Character model from your army that this phase.
was just destroyed. EFFECT: Until the end of the phase, add
EFFECT: Set your model back up on the 1 to the Strength characteristic of melee
battlefield as close as possible to where weapons equipped by models in your
it was destroyed and more than 1" away unit. In addition, If a Necrons Character
from all enemy models, with half of its is leading your unit, until the end of the
starting number of wounds remaining. phase, improve the Armour Penetration
RESTRICTIONS: Each model can only characteristic of melee weapons
be targeted with this Stratagem once equipped by models in your unit by 1.
per battle.
PROTOCOL OF THE CONQUERING TYRANT
AWAKENED DYNASTY – BATTLE TACTIC STRATAGEM

The legions employ the strategies of their


masters in perfect synchronicity, laying
1CP down hails of mechanically coordinated fire.
WHEN: Your Shooting phase.
TARGET: One Necrons unit from your
army that has not been selected to shoot
this phase.
EFFECT: Until the end of the phase, each
time a model in your unit makes an attack
that targets a unit within half of the firing
weapon’s range, you can re-roll the Wound
roll. If a Necrons Character is leading
your unit, until the end of the phase, this
effect applies at the firing weapon’s full
range instead.
NECRONS – AWAKENED DYNASTY
STRATAGEMS
If you are using the Awakened Dynasty Detachment rule, you can use these Awakened
Dynasty Stratagems.

PROTOCOL OF THE UNDYING LEGIONS PROTOCOL OF THE VENGEFUL STARS


AWAKENED DYNASTY – STRATEGIC PLOY STRATAGEM AWAKENED DYNASTY – STRATEGIC PLOY STRATAGEM

At a hissing static signal, nanoscarabs In response to enemy attack, criss-cross


are released in boiling black clouds fire leaps from the Necron ranks, forming
that whirl about the legions and effect
1CP a blazing corona of deadly energy from
constant repairs. which there can be no escape.
WHEN: Your opponent’s Shooting phase or WHEN: Your opponent’s Shooting phase,
1CP the Fight phase, just after an enemy unit just after an enemy unit has resolved
has resolved its attacks. its attacks.
TARGET: One Necrons unit from your TARGET: One Necrons unit from your
army that had one or more of its models army that had one or more of its models
destroyed as a result of the attacking destroyed as a result of the attacking
unit’s attacks. unit’s attacks.
EFFECT: Your unit activates its EFFECT: Your unit can shoot as if it were
Reanimation Protocols and reanimates your Shooting phase, but it must target
D3 wounds. When doing so, if a Necrons the enemy unit that just attacked it, and
Character is leading your unit, your unit can only do so if that enemy unit is an
reanimates D3+1 wounds instead. eligible target. In addition, if a Necrons
Character is leading your unit, until
the end of the phase, ranged weapons
PROTOCOL OF THE SUDDEN STORM
equipped by models in your unit have the
AWAKENED DYNASTY – STRATEGIC PLOY STRATAGEM [IGNORES COVER] ability.
Arcing energies leap from one Necron unit
to the next, lending speed to their limbs
1CP and causing their eye lenses to blaze.
WHEN: Your Movement phase.
TARGET: One Necrons unit from
your army.
EFFECT: Until the end of the turn, ranged
weapons equipped by models in your unit
have the [ASSAULT] ability. In addition, if a
Necrons Character is leading your unit,
until the end of the phase, you can re-roll
Advance rolls made for your unit.

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