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DOMjudge team manual


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DOM
Summary

This page gives a short summary of the system interface. The summary is meant as a quick
introduction, to be able to start using the system. It is however strongly advised that your team
reads the entire document. There are specific details of this contest control system that might
become of importance when you run into problems. BE WARNED!
DOMjudge works through a web interface that can be found at https://example.com/domjudge/
team. See figures 1 and 2 on the next page for an impression.

Reading and writing

Solutions have to read all input from ‘standard in’ and write all output to ‘standard out’ (also
known as console). You will never have to open (other) files. See appendix A for some code
examples.

Submitting solutions

You can submit solutions with the command-line program submit or from the web interface:

Command-line
Use submit <filename>. If your filename is of the form <problem>.<extension> where
<problem> is the label of the problem and <extension> is a standard extension for your
language, then these will automatically be detected. It will also try to auto-detect the
main class (for Java and Kotlin) or the main file (for Python 2 and Python 3). You can
override these auto-detections; for a complete reference of all options and examples, see
submit --help.

Web interface
From your team page, https://example.com/domjudge/team, click the green Submit
button in the menu bar. Select the file(s) you want to submit. By default, the problem
is selected from the base of the (first) filename and the language from the extension. The
web interface tries to auto-detect the main class (for Java and Kotlin) or the main file (for
Python 2 and Python 3) from the file name. Double check that the guess is correct before
submitting.

Viewing scores, submissions, etc.

Viewing scores, submissions and sending and reading clarification requests and replies is done
through the web interface at https://example.com/domjudge/team.
End of summary

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Figure 1: The team web interface overview page.

Figure 2: The scoreboard webpage.

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1. Submitting solutions

1 Submitting solutions

Submitting solutions can be done in two ways: with the command-line program submit or using the
web interface. One of the interfaces might not be available, depending on the system configuration
by the jury. A description of both methods follows.

1.1 Command-line: submit

Syntax: submit [options] filename.ext ...


The submit program takes the name (label) of the problem from filename and the programming
language from the extension ext. For Java it uses the filename as a guess for the main class;
for Kotlin it capitalizes filename and appends Kt to compute the guess for the main class name.
For Python 2 and 3, the first filename is used as a guess for the main file.
These guesses can be overruled with the options -p problemname, -l languageextension and
-e entry point. See submit --help for a complete list of all options, extensions and some
examples. Use submit --help | more when the help text does not fit on one screen.
submit will check your file and warns you for some problems: for example when the file has not been
modified for a long time or when it’s larger than the maximum source code size (see section 4.4).
Filenames must start with an alphanumerical character and may contain only alphanumerical
characters and +. -. You can specify multiple files to be part of this submission (see section 4
‘How are submissions being judged?’).
Then submit displays a summary with all details of your submission and asks for confirmation.
Check whether you are submitting the right file for the right problem and language and press ‘y’
to confirm. submit will report a successful submission or give an error message otherwise.

1.2 Web interface

Solutions can be submitted from the web interface at https://example.com/domjudge/team.


Click the green Submit button at the menu bar on every page. Click the file selection button and
select one or multiple files for submission. DOMjudge will try to determine the problem, language
and main class (in case of Java and Kotlin) or main file (in case of Python 2 and 3) from the base
and extension of the first filename. Otherwise, select the appropriate values. Filenames must start
with an alphanumerical character and may contain only alphanumerical characters and +. -.
After you hit the submit button and confirm the submission, you will be redirected back to your
submission list page. On this page, a message will be displayed that your submission was successful
and the submission should be present in the list. An error message will be displayed if something
went wrong.

2 Viewing the results of submissions

The left column of your team web page shows an overview of your submissions. It contains all
relevant information: submission time, programming language, problem and status. The address
of your team page is https://example.com/domjudge/team.

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2. Viewing the results of submissions

The top of the page shows your team’s row in the scoreboard: your position and which problems
you attempted and solved. Via the menu you can view the public scoreboard page with the scores
of all teams. Many cells will show additional “title text” information when hovering over them.
The score column lists the number of solved problems and the total time including penalty time.
Each cell in a problem column lists the number of submissions, and if the problem was solved,
the time of the first correct submission in minutes since contest start. This is included in your
total time together with any penalty time incurred for previous incorrect submissions. Optionally
the scoreboard can be ‘frozen’ some time before the end of the contest. The full scoreboard view
will not be updated anymore, but your team row will. Your team’s rank will be displayed as ‘?’.
Finally, via the top menu you can also view the list of problems and view/download problem texts
and sample data, if provided by the judges.

2.1 Possible results

A submission can have the following results (not all of these may be available depending on
configuration of the system):

CORRECT The submission passed all tests: you solved this problem! Correct
submissions do not incur penalty time.

COMPILER-ERROR There was an error when compiling your program. On the submission
details page you can inspect the exact error (this option might be
disabled). Note that when compilation takes more than 30 seconds, it
is aborted and this counts as a compilation error. Compilation errors
do not incur penalty time.

TIMELIMIT Your program took longer than the maximum allowed time for this
problem. Therefore it has been aborted. This might indicate that
your program hangs in a loop or that your solution is not efficient
enough.

RUN-ERROR There was an error during the execution of your program. This can
have a lot of different causes like division by zero, incorrectly address-
ing memory (e.g. by indexing arrays out of bounds), trying to use
more memory than the limit, etc. Also check that your program exits
with exit code 0!

NO-OUTPUT Your program did not generate any output. Check that you write to
standard out.

OUTPUT-LIMIT Your program generated more output than the allowed limit. The
output was truncated and considered incorrect.

WRONG-ANSWER The output of your program was incorrect. This can happen simply
because your solution is not correct, but remember that your out-
put must comply exactly with the specifications of the judges. See
section 4.3 below for more details.

TOO-LATE Bummer, you submitted after the contest ended! Your submission is
stored but will not be processed anymore.

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3. Clarifications

Note that the judges may have prepared multiple test files for each problem. DOMjudge will
report back the first incorrect result as verdict.

3 Clarifications

All communication with the judges is to be done through clarifications. These can be found in the
right column on your team page. Both clarification replies from the judges and requests sent by
you are displayed there.
There is also a button to submit a new clarification request to the judges; you can associate a
specific problem or one of the general categories to a request. This clarification request is only
readable for the judges. The judges can answer specifically to your team or send a reply to everyone
if it is relevant for all.

4 How are submissions being judged?

The DOMjudge contest control system is fully automated. Judging is done in the following way:

4.1 Submitting solutions

With the submit program or the web interface (see section 1) you can submit a solution to a
problem to the judges. Note that you have to submit the source code of your program (and not
a compiled program or the output of your program).
On the contest control system your program enters a queue, awaiting compilation, execution and
testing on one of the autojudges.

4.2 Compilation

Your program will be compiled on an autojudge machine running Linux. All submitted source
files will be passed to the compiler which generates a single program to run. For Java and Kotlin
the given main class will be checked; for Python 2 and Python 3 we do a syntax check using the
py compile module.

4.3 Testing

After your program has compiled successfully it will be executed and its output compared to the
output of the judges. Before comparing the output, the exit status of your program is checked: if
your program exits with a non-zero exit code, the result will be a run-error even if the output
of the program is correct! There are some restrictions during execution. If your program violates
these it will also be aborted with a run-error, see section 4.4.
When comparing program output, it has to exactly match to output of the judges, except that
some extra whitespace may be ignored (this depends on the system configuration of the problems).
So take care that you follow the output specifications. In case of problem statements which do not
have unique output (e.g. with floating point answers), the system may use a modified comparison
function. This will be documented in the problem description.

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4. How are submissions being judged?

4.4 Restrictions

To prevent abuse, keep the jury system stable and give everyone clear and equal environments,
there are some restrictions to which all submissions are subjected:

compile time Compilation of your program may take no longer than 30 seconds. After
that, compilation will be aborted and the result will be a compile error. In
practice this should never give rise to problems. Should this happen to a
normal program, please inform the judges right away.

source size The total amount of source code in a single submission may not exceed
256 kilobytes, otherwise your submission will be rejected.

memory The judges will specify how much memory you have available during exe-
cution of your program. Note that this may vary per problem. This is the
total amount of memory (including program code, statically and dynami-
cally defined variables, stack, Java VM, . . . )! If your program tries to use
more memory, it will most likely abort, resulting in a run error.

number of processes You are not supposed to explicitly create multiple processes (threads).
This is to no avail anyway, because your program has exactly 1 processor
core fully at its disposal. To increase stability of the system, DOMjudge
executes submissions in a sandbox where a maximum of 15 processes can
be run simultaneously (including processes that started your program).
People who have never programmed with multiple processes (or have never
heard of “threads”) do not have to worry: a normal program runs in one
process.

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A. Code examples

A Code examples

Below are a few examples on how to read input and write output for a problem.
The examples are solutions for the following problem: the first line of the input contains the
number of testcases. Then each testcase consists of a line containing a name (a single word) of
at most 99 characters. For each testcase output the string “Hello <name>!” on a separate line.
Sample input and output for this problem:
Input Output

3 Hello world!
world Hello Jan!
Jan Hello SantaClaus!
SantaClaus

Note that the number 3 on the first line indicates that 3 testcases follow.
A solution for this problem in C:

#include <stdio.h>

int main() {
int i, ntests;
char name[100];

scanf("%d\n", &ntests);

for (i = 0; i < ntests; i++) {


scanf("%s\n", name);
printf("Hello %s!\n", name);
}
}

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A. Code examples

A solution in C++:

#include <iostream>
#include <string>

using namespace std;

int main() {
int ntests;
string name;

cin >> ntests;


for (int i = 0; i < ntests; i++) {
cin >> name;
cout << "Hello " << name << "!" << endl;
}
}

A solution in Java:

import java.util.*;

class Main {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
int nTests = scanner.nextInt();

for (int i = 0; i < nTests; i++) {


String name = scanner.next();
System.out.println("Hello " + name + "!");
}
}
}

A solution in Python:

import sys

n = int(input())
for i in range(n):
name = sys.stdin.readline().rstrip('\n')
print('Hello %s!' % (name))

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A. Code examples

A solution in C#:

using System;

public class Hello


{
public static void Main(string[] args)
{
int nTests = int.Parse(Console.ReadLine());

for (int i = 0; i < nTests; i++) {


string name = Console.ReadLine();
Console.WriteLine("Hello "+name+"!");
}
}
}

A solution in Pascal:

program example(input, output);

var
ntests, test : integer;
name : string[100];

begin
readln(ntests);

for test := 1 to ntests do


begin
readln(name);
writeln('Hello ', name, '!');
end;
end.

And finally a solution in Haskell:

import Prelude

main :: IO ()
main = do input <- getContents
putStr.unlines.map (\x -> "Hello " ++ x ++ "!").tail.lines $ input

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