WHF12 RulesInsert

Download as pdf or txt
Download as pdf or txt
You are on page 1of 2

The Player’s Vault ®

TM

Components Game Components


The Player’s Vault provides a variety of Whether played out in story mode or encoun-
additional cards and components to expand ter mode, players will often use a variety of
and enhance your Warhammer Fantasy Roleplay components to resolve a scene. Warhammer
experience and make it easy to manage your Fantasy Roleplay features small- and large-sized
characters. Included in this supplement are the cards, punchboard tokens, and custom dice to
following: perform actions, track information, and serve
other game functions.
ªª 24 basic action cards
ªª 34 blessing action cards Cards
ªª 18 melee action cards
The cards used in Warhammer Fantasy Roleplay
ªª 17 ranged action cards
perform a variety of functions. Some of the
ªª 34 spell action cards cards form decks that are drawn from during
ªª 25 support action cards play, while others provide an easy way to man-
ªª 45 talent cards age actions and track information.
ªª 30 career sheets
ªª 30 career ability cards Sheets
ªª 5 party sheets
ªª 1 pad of character sheets Larger, sturdy sheets are used to present
ªª 36 character standups information on the characters and people that
populate Warhammer Fantasy Roleplay.
ªª 3 three-point stress/fatigue tokens
ªª
ªª
10 one-point stress/fatigue tokens
2 stance rings
Punchboard
ªª 2 activation tokens Components
ªª 24 tracking tokens The punchboard pieces allow players and
ªª 2 centre puzzle fit stance pieces GMs to easily track important information in
ªª 8 puzzle fit stance pieces a consistent, visually distinct manner. Before
ªª This component sheet play, carefully remove the components from the
framework. Please note that the centre piece in-
The punchboard components should be side the stance ring component is an activation
carefully removed from the frames. The token, and should not be discarded.
different pieces can be added to your existing
supply of tokens and pieces from Warhammer Custom Dice
Fantasy Roleplay, or stored in this box between Warhammer Fantasy Roleplay uses special cus-
sessions. Materials from this product are tom dice to allow characters to perform a wide
identified with the following set icon for easy variety of actions and to account for changing
identification. tactics, situations, and effects. Rather than
DZ numbers, these dice feature special symbols.
There are seven different types of custom dice The updated rules and guidelines found in the
used in Warhammer Fantasy Roleplay. Each die Player’s Guide allow players to enjoy Warham-
has a specific colour and function. The dice mer Fantasy Roleplay using the components
are rolled in groups—called dice pools—to available in the Core Set or Player’s Vault, or
perform actions. The dice can be purchased as using a more traditional approach with just the
part of the Warhammer Fantasy Roleplay Core books and dice.
Set, the Game Master’s Vault, or in dice packs,
sold separately. Whether you’re new to Warhammer Fantasy
Roleplay or a veteran gamer, the Player’s Guide
Player’s Guide is a valuable reference you’ll want to bring along
on your adventures in the Old World!
The Player’s Guide is the perfect companion to
the Player’s Vault. The Player’s Guide contains
the essential rules and information needed to
start playing Warhammer Fantasy Roleplay—
including streamlined rules for gameplay, char-
acter creation, exciting combats and engaging
encounters.

The Player’s Guide showcases Warhammer


Fantasy Roleplay’s innovative career system, and
makes it easy to reference hundreds of exciting
actions, spells, blessings, and special abilities
from the original Warhammer Fantasy Roleplay
Core Set, as well as numerous expansions— Player’s Vault Credits
now all in one handy resource.
Lead Developer: Jay Little
Development: Daniel Lovat Clark & Trent Urness
Editing & Proofing: Joel Bethell, James Howell, Richard
A. Edwards, Dara Mac Donnacha, Clive Oldfield, Gordon
Richards, Mark Warren, David Woods, and Han Young
Graphic Design: Brian Schomburg & Dallas Mehlhoff
Art Direction: Zoë Robinson
Production Manager: Gabe Laulunen
Lead Game Producer: Michael Hurley
Lead Game Designer: Corey Konieczka
Publisher: Christian T. Petersen
GW Licensing Manager: Owen Rees
GW Head of Licensing: Paul Lyons
GW Head of Intellectual Property: Alan Merrett

Warhammer Fantasy Roleplay © Games Workshop Limited 1986,


2005, 2009. Warhammer Fantasy Roleplay: Player’s Vault ©
Games Workshop Limited 2010. Games Workshop, Warhammer,
Warhammer Fantasy Roleplay, Player’s Vault, the foregoing marks’
respective logos and all associated marks, logos, places, names,
creatures, races and race insignia/devices/logos/symbols, vehicles,
locations, weapons, units and unit insignia, characters, products and
illustrations from the Warhammer World and Warhammer Fantasy
Roleplay game setting are either ®, TM and/or © Games Workshop
Ltd 1986-2010, variably registered in the UK and other countries
around the world. This edition published under license to Fantasy
Flight Publishing Inc. Fantasy Flight Games and the FFG logo are
trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to
their respective owners.

www.FantasyFlightGames.com

You might also like