Core Java - Basics of Java Interview Questions
Core Java - Basics of Java Interview Questions
1) What is Java?
The differences between C++ and Java are given in the following table.
endent
Mainly used for C++ is mainly used for Java is mainly used for application
mobile applications.
Design Goal C++ was designed for Java was designed and created as
audience.
Goto C++ supports the goto Java doesn't support the goto
statement. statement.
can write pointer program in However, you can't write the pointer
independent.
Call by Value C++ supports both call by Java supports call by value only.
and Call by value and call by reference. There is no call by reference in java.
reference
Structure and C++ supports structures and Java doesn't support structures and
Thread Support C++ doesn't have built-in Java has built-in thread support.
thread support.
code.
Virtual Keyword C++ supports virtual Java has no virtual keyword. We
default.
unsigned right C++ doesn't support >>> Java supports unsigned right shift
Tree inheritance tree always. always because all classes are the
hardware.
from java.lang.Object.
3) List the features of Java Programming language.
○ Simple: Java is easy to learn. The syntax of Java is based on C++ which makes
easier to write the program in it.
○
Object-Oriented: Java follows the object-oriented paradigm which allows us to
maintain our code as the combination of different type of objects that
incorporates both data and behavior.
○
Portable: Java supports read-once-write-anywhere approach. We can execute the
Java program on every machine. Java program (.java) is converted to bytecode
(.class) which can be easily run on every machine.
○
Platform Independent: Java is a platform independent programming language. It
is different from other programming languages like C and C++ which needs a
platform to be executed. Java comes with its platform on which its code is
executed. Java doesn't depend upon the operating system to be executed.
○
Secured: Java is secured because it doesn't use explicit pointers. Java also
provides the concept of ByteCode and Exception handling which makes it more
secured.
○
Robust: Java is a strong programming language as it uses strong memory
management. The concepts like Automatic garbage collection, Exception
handling, etc. make it more robust.
○
Architecture Neutral: Java is architectural neutral as it is not dependent on the
architecture. In C, the size of data types may vary according to the architecture
(32 bit or 64 bit) which doesn't exist in Java.
○
Interpreted: Java uses the Just-in-time (JIT) interpreter along with the compiler
for the program execution.
○
High Performance: Java is faster than other traditional interpreted programming
languages because Java bytecode is "close" to native code. It is still a little bit
slower than a compiled language (e.g., C++).
○
Multithreaded: We can write Java programs that deal with many tasks at once by
defining multiple threads. The main advantage of multi-threading is that it doesn't
occupy memory for each thread. It shares a common memory area. Threads are
important for multi-media, Web applications, etc.
○
Distributed: Java is distributed because it facilitates users to create distributed
applications in Java. RMI and EJB are used for creating distributed applications.
This feature of Java makes us able to access files by calling the methods from
any machine on the internet.
○
Dynamic: Java is a dynamic language. It supports dynamic loading of classes. It
means classes are loaded on demand. It also supports functions from its native
languages, i.e., C and C++.
4) What do you understand by Java virtual machine?
Java Virtual Machine is a virtual machine that enables the computer to run the Java
program. JVM acts like a run-time engine which calls the main method present in the
Java code. JVM is the specification which must be implemented in the computer
system. The Java code is compiled by JVM to be a Bytecode which is machine
independent and close to the native code.
JVM
JVM is an acronym for Java Virtual Machine; it is an abstract machine which provides
the runtime environment in which Java bytecode can be executed. It is a specification
which specifies the working of Java Virtual Machine. Its implementation has been
provided by Oracle and other companies. Its implementation is known as JRE.
JVMs are available for many hardware and software platforms (so JVM is platform
dependent). It is a runtime instance which is created when we run the Java class. There
are three notions of the JVM: specification, implementation, and instance.
JRE
JRE stands for Java Runtime Environment. It is the implementation of JVM. The Java
Runtime Environment is a set of software tools which are used for developing Java
applications. It is used to provide the runtime environment. It is the implementation of
JVM. It physically exists. It contains a set of libraries + other files that JVM uses at
runtime.
JDK
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More Details.
Many types:
1. Class(Method) Area: Class Area stores per-class structures such as the runtime
constant pool, field, method data, and the code for methods.
2. Heap: It is the runtime data area in which the memory is allocated to the objects
3. Stack: Java Stack stores frames. It holds local variables and partial results, and
plays a part in method invocation and return. Each thread has a private JVM
stack, created at the same time as the thread. A new frame is created each time
a method is invoked. A frame is destroyed when its method invocation
completes.
4. Program Counter Register: PC (program counter) register contains the address
of the Java virtual machine instruction currently being executed.
5. Native Method Stack: It contains all the native methods used in the application.
More Details.
9) What are the main differences between the Java platform and
other platforms?
There are the following differences between the Java platform and other platforms.
○ Java is executed on the top of other hardware platforms whereas other platforms
can only have the hardware components.
10) What gives Java its 'write once and run anywhere' nature?
The bytecode. Java compiler converts the Java programs into the class file (Byte Code)
which is the intermediate language between source code and machine code. This
bytecode is not platform specific and can be executed on any computer.
Classloader is a subsystem of JVM which is used to load class files. Whenever we run
the java program, it is loaded first by the classloader. There are three built-in
classloaders in Java.
Yes, Java allows to save our java file by .java only, we need to compile it by javac .java
and run by java classname Let's take a simple example:
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run it by java A
13) Is delete, next, main, exit or null keyword in java?
No.
15) What if I write static public void instead of public static void?
The program compiles and runs correctly because the order of specifiers doesn't matter
in Java.
AD
The local variables are not initialized to any default value, neither primitives nor object
references.
In Java, access specifiers are the keywords which are used to define the access scope
of the method, class, or a variable. In Java, there are four access specifiers given below.
○ Public The classes, methods, or variables which are defined as public, can be
accessed by any class or method.
The methods or variables defined as static are shared among all the objects of the
class. The static is the part of the class and not of the object. The static variables are
stored in the class area, and we do not need to create the object to access such
variables. Therefore, static is used in the case, where we need to define variables or
methods which are common to all the objects of the class.
For example, In the class simulating the collection of the students in a college, the name
of the college is the common attribute to all the students. Therefore, the college name
will be defined as static.
○ We can also have the hidden classes that are not visible outside and used by the
package.
30Javatpoint
Javatpoint1020
Explanation
In the first case, 10 and 20 are treated as numbers and added to be 30. Now, their sum
30 is treated as the string and concatenated with the string Javatpoint. Therefore, the
output will be 30Javatpoint.
In the second case, the string Javatpoint is concatenated with 10 to be the string
Javatpoint10 which will then be concatenated with 20 to be Javatpoint1020.
200Javatpoint
Javatpoint200
Explanation
In the first case, The numbers 10 and 20 will be multiplied first and then the result 200 is
treated as the string and concatenated with the string Javatpoint to produce the output
200Javatpoint.
In the second case, The numbers 10 and 20 will be multiplied first to be 200 because
the precedence of the multiplication is higher than addition. The result 200 will be
treated as the string and concatenated with the string Javatpointto produce the output
as Javatpoint200.
The above code will give the compile-time error because the for loop demands a
boolean value in the second part and we are providing an integer value, i.e., 0.
Core Java - OOPs Concepts: Initial OOPs Interview Questions
There is given more than 50 OOPs (Object-Oriented Programming and System) interview
questions. However, they have been categorized in many sections such as constructor
interview questions, static interview questions, Inheritance Interview questions,
Abstraction interview question, Polymorphism interview questions, etc. for better
understanding.
It is a programming paradigm based on objects having data and methods defined in the
class to which it belongs. Object-oriented paradigm aims to incorporate the advantages
of modularity and reusability. Objects are the instances of classes which interacts with
one another to design applications and programs. There are the following features of
the object-oriented paradigm.
○ Includes the concept like Encapsulation and abstraction which hides the
complexities from the user and show only functionality.
○ The examples of the object-oriented paradigm are C++, Simula, Smalltalk, Python,
C#, etc.
The Object is the real-time entity having some state and behavior. In Java, Object is an
instance of the class having the instance variables as the state of the object and the
methods as the behavior of the object. The object of a class can be created by using the
new keyword.
25) What is the difference between an object-oriented
programming language and object-based programming
language?
There are the following basic differences between the object-oriented language and
object-based language.
The constructor can be defined as the special type of method that is used to initialize
the state of an object. It is invoked when the class is instantiated, and the memory is
allocated for the object. Every time, an object is created using the new keyword, the
default constructor of the class is called. The name of the constructor must be similar
to the class name. The constructor must not have an explicit return type.
More Details.
Based on the parameters passed in the constructors, there are two types of
constructors in Java.
○ Default Constructor: default constructor is the one which does not accept any
value. The default constructor is mainly used to initialize the instance variable
with the default values. It can also be used for performing some useful task on
object creation. A default constructor is invoked implicitly by the compiler if there
is no constructor defined in the class.
The purpose of the default constructor is to assign the default value to the objects. The
java compiler creates a default constructor implicitly if there is no constructor in the
class.
1. class Student3{
2. int id;
3. String name;
4.
5. void display(){System.out.println(id+" "+name);}
6.
7. public static void main(String args[]){
8. Student3 s1=new Student3();
9. Student3 s2=new Student3();
10. s1.display();
11. s2.display();
12. }
13. }
Test it Now
Output:
0 null
0 null
Explanation: In the above class, you are not creating any constructor, so compiler
provides you a default constructor. Here 0 and null values are provided by default
constructor.
More Details.
Ans: yes, The constructor implicitly returns the current instance of the class (You can't
use an explicit return type with the constructor). More Details.
1. class Test
2. {
3. int i;
4. public Test(int k)
5. {
6. i=k;
7. }
8. public Test(int k, int m)
9. {
10. System.out.println("Hi I am assigning the value max(k, m) to i");
11. if(k>m)
12. {
13. i=k;
14. }
15. else
16. {
17. i=m;
18. }
19. }
20. }
21. public class Main
22. {
23. public static void main (String args[])
24. {
25. Test test1 = new Test(10);
26. Test test2 = new Test(12, 15);
27. System.out.println(test1.i);
28. System.out.println(test2.i);
29. }
30. }
31.
In the above program, The constructor Test is overloaded with another constructor. In
the first call to the constructor, The constructor with one argument is called, and i will be
initialized with the value 10. However, In the second call to the constructor, The
constructor with the 2 arguments is called, and i will be initialized with the value 15.
There is no copy constructor in java. However, we can copy the values from one object
to another like copy constructor in C++.
There are many ways to copy the values of one object into another in java. They are:
○ By constructor
In this example, we are going to copy the values of one object into another using java
constructor.
Test it Now
Output:
111 Karan
111 Karan
There are many differences between constructors and methods. They are given below.
type.
The Java compiler provides a default constructor if The method is not provided by
you don't have any constructor in a class. the compiler in any case.
The constructor name must be same as the class The method name may or may
a = 10 b = 15
Here, the data type of the variables a and b, i.e., byte gets promoted to int, and the first
parameterized constructor with the two integer parameters is called.
There is a compiler error in the program because there is a call to the default
constructor in the main method which is not present in the class. However, there is only
one parameterized constructor in the class Test. Therefore, no default constructor is
invoked by the constructor implicitly.
The static variable is used to refer to the common property of all objects (that is not
unique for each object), e.g., The company name of employees, college name of
students, etc. Static variable gets memory only once in the class area at the time of
class loading. Using a static variable makes your program more memory efficient (it
saves memory). Static variable belongs to the class rather than the object.
Test it Now
Output:111 Karan ITS
222 Aryan ITS
More Details.
More Details.
41) What are the restrictions that are applied to the Java static
methods?
○ The static method can not use non-static data member or call the non-static
method directly.
○ this and super cannot be used in static context as they are non-static.
Because the object is not required to call the static method. If we make the main
method non-static, JVM will have to create its object first and then call main() method
which will lead to the extra memory allocation. More Details.
1. class A2{
2. static{System.out.println("static block is invoked");}
3. public static void main(String args[]){
4. System.out.println("Hello main");
5. }
6. }
Test it Now
Output: static block is invoked
Hello main
More Details.
Ans) No, It was possible before JDK 1.7 using the static block. Since JDK 1.7, it is not
possible. More Details.
46) What if the static modifier is removed from the signature of the
main method?
instance method.
2)We don't need to create the objects to call the The object is required to call
accessed in the static context (static method, static both can be accessed in
4)For example: public static int cube(int n){ return For example: public void
n*n*n;} msg(){...}.
As we know that the static context (method, block, or variable) belongs to the class, not
the object. Since Constructors are invoked only when the object is created, there is no
sense to make the constructors static. However, if you try to do so, the compiler will
show the compiler error.
In Java, if we make the abstract methods static, It will become the part of the class, and
we can directly call it which is unnecessary. Calling an undefined method is completely
useless therefore it is not allowed.
Output
hi !! I am good !!
i = 102
More Details.
○ this can be used to return the current class instance from the method.
No, this cannot be assigned to any value because it always points to the current class
object and this is the final reference in Java. However, if we try to do so, the compiler
error will be shown. Consider the following example.
1. public class Test
2. {
3. public Test()
4. {
5. this = null;
6. System.out.println("Test class constructor called");
7. }
8. public static void main (String args[])
9. {
10. Test t = new Test();
11. }
12. }
Output
Yes, It is possible to use this keyword to refer static members because this is just a
reference variable which refers to the current class object. However, as we know that, it
is unnecessary to access static variables through objects, therefore, it is not the best
practice to use this to refer static members. Consider the following example.
Output
10
Constructor chaining enables us to call one constructor from another constructor of the
class with respect to the current class object. We can use this keyword to perform
constructor chaining within the same class. Consider the following example which
illustrates how can we use this keyword to achieve constructor chaining.
Output
As we know, that this refers to the current class object, therefore, it must be similar to
the current class object. However, there can be two main advantages of passing this
into a method instead of the current class object.
○ this is a final variable. Therefore, this cannot be assigned to any new value
whereas the current class object might not be final and can be changed.
Inheritance is a mechanism by which one object acquires all the properties and behavior
of another object of another class. It is used for Code Reusability and Method
Overriding. The idea behind inheritance in Java is that you can create new classes that
are built upon existing classes. When you inherit from an existing class, you can reuse
methods and fields of the parent class. Moreover, you can add new methods and fields
in your current class also. Inheritance represents the IS-A relationship which is also
known as a parent-child relationship.
○ Single-level inheritance
○ Multi-level inheritance
○ Multiple Inheritance
○ Hierarchical Inheritance
○ Hybrid Inheritance
More Details.
There are various advantages of using inheritance in Java that is given below.
○ Inheritance provides code reusability. The derived class does not need to redefine
the method of base class unless it needs to provide the specific implementation
of the method.
○ Inheritance provides data hiding. The base class can hide some data from the
derived class by making it private.
To reduce the complexity and simplify the language, multiple inheritance is not
supported in java. Consider a scenario where A, B, and C are three classes. The C class
inherits A and B classes. If A and B classes have the same method and you call it from
child class object, there will be ambiguity to call the method of A or B class.
Since the compile-time errors are better than runtime errors, Java renders compile-time
error if you inherit 2 classes. So whether you have the same method or different, there
will be a compile time error.
1. class A{
2. void msg(){System.out.println("Hello");}
3. }
4. class B{
5. void msg(){System.out.println("Welcome");}
6. }
7. class C extends A,B{//suppose if it were
8.
9. Public Static void main(String args[]){
10. C obj=new C();
11. obj.msg();//Now which msg() method would be invoked?
12. }
13. }
Test it Now
Compile Time Error
Aggregation can be defined as the relationship between two classes where the
aggregate class contains a reference to the class it owns. Aggregation is best described
as a has-a relationship. For example, The aggregate class Employee having various
fields such as age, name, and salary also contains an object of Address class having
various fields such as Address-Line 1, City, State, and pin-code. In other words, we can
say that Employee (class) has an object of Address class. Consider the following
example.
Address.java
Output
111 varun
gzb UP india
112 arun
gno UP india
Holding the reference of a class within some other class is known as composition.
When an object contains the other object, if the contained object cannot exist without
the existence of container object, then it is called composition. In other words, we can
say that composition is the particular case of aggregation which represents a stronger
relationship between two objects. Example: A class contains students. A student cannot
exist without a class. There exists composition between class and students.
The pointer is a variable that refers to the memory address. They are not used in Java
because they are unsafe(unsecured) and complex to understand.
1. class Animal{
2. Animal(){System.out.println("animal is created");}
3. }
4. class Dog extends Animal{
5. Dog(){
6. System.out.println("dog is created");
7. }
8. }
9. class TestSuper4{
10. public static void main(String args[]){
11. Dog d=new Dog();
12. }
13. }
Test it Now
Output:
animal is created
dog is created
More Details.
○ super can be used to refer to the immediate parent class instance variable.
68) What are the differences between this and super keyword?
There are the following differences between this and super keyword.
○ The super keyword always points to the parent class contexts whereas this
keyword always points to the current class context.
○ The super keyword is primarily used for initializing the base class variables within
the derived class constructor whereas this keyword primarily used to differentiate
between local and instance variables when passed in the class constructor.
○ The super and this must be the first statement inside constructor otherwise the
compiler will throw an error.
Output
Explanation
No, because this() and super() must be the first statement in the class constructor.
Example:
Output:
The object cloning is used to create the exact copy of an object. The clone() method of
the Object class is used to clone an object. The java.lang.Cloneable interface must be
implemented by the class whose object clone we want to create. If we don't implement
Cloneable interface, clone() method generates CloneNotSupportedException.
More Details.
Core Java - OOPs Concepts: Method Overloading Interview
Questions
More Details.
In Java, method overloading is not possible by changing the return type of the program
due to avoid the ambiguity.
1. class Adder{
2. static int add(int a,int b){return a+b;}
3. static double add(int a,int b){return a+b;}
4. }
5. class TestOverloading3{
6. public static void main(String[] args){
7. System.out.println(Adder.add(11,11));//ambiguity
8. }}
Test it Now
Output:
Compile Time Error: method add(int, int) is already defined in class Adder
More Details.
No, We cannot overload the methods by just applying the static keyword to
them(number of parameters and types are the same). Consider the following example.
Output
Yes, we can have any number of main methods in a Java program by using method
overloading.
More Details.
By Type promotion is method overloading, we mean that one data type can be promoted
to another implicitly if no exact matching is found.
As displayed in the above diagram, the byte can be promoted to short, int, long, float or
double. The short datatype can be promoted to int, long, float or double. The char
datatype can be promoted to int, long, float or double and so on. Consider the following
example.
1. class OverloadingCalculation1{
2. void sum(int a,long b){System.out.println(a+b);}
3. void sum(int a,int b,int c){System.out.println(a+b+c);}
4.
5. public static void main(String args[]){
6. OverloadingCalculation1 obj=new OverloadingCalculation1();
7. obj.sum(20,20);//now second int literal will be promoted to long
8. obj.sum(20,20,20);
9. }
10. }
Test it Now
Output
40
60
Output
Explanation
There are two methods defined with the same name, i.e., sum. The first method accepts
the integer and long type whereas the second method accepts long and the integer
type. The parameter passed that are a = 20, b = 20. We can not tell that which method
will be called as there is no clear differentiation mentioned between integer literal and
long literal. This is the case of ambiguity. Therefore, the compiler will throw an error.
○ The method must have the same name as in the parent class.
○ The method must have the same signature as in the parent class.
More Details.
No, you can't override the static method because they are the part of the class, not the
object.
It is because the static method is the part of the class, and it is bound with class
whereas instance method is bound with the object, and static gets memory in class
area, and instance gets memory in a heap.
81) Can we override the overloaded method?
Yes.
2) Method overloading occurs Method overriding occurs in two classes that have
3) In this case, the parameters In this case, the parameters must be the same.
must be different.
No, we cannot override the private methods because the scope of private methods is
limited to the class and we cannot access them outside of the class.
Yes, we can change the scope of the overridden method in the subclass. However, we
must notice that we cannot decrease the accessibility of the method. The following
point must be taken care of while changing the accessibility of the method.
○ The private can be changed to protected, public, or default.
Yes, we can modify the throws clause of the superclass method while overriding it in the
subclass. However, there are some rules which are to be followed while overriding in
case of exception handling.
Output
Explanation
The method() is overloaded in class Base whereas it is derived in class Derived with the
double type as the parameter. In the method call, the integer is passed.
87) Can you have virtual functions in Java?
Now, since java5, it is possible to override any method by changing the return type if the
return type of the subclass overriding method is subclass type. It is known as covariant
return type. The covariant return type specifies that the return type may vary in the same
direction as the subclass.
1. class A{
2. A get(){return this;}
3. }
4.
5. class B1 extends A{
6. B1 get(){return this;}
7. void message(){System.out.println("welcome to covariant return type");}
8.
9. public static void main(String args[]){
10. new B1().get().message();
11. }
12. }
Test it Now
Output: welcome to covariant return type
More Details.
Output
Explanation
The method of Base class, i.e., baseMethod() is overridden in Derived class. In Test
class, the reference variable b (of type Base class) refers to the instance of the Derived
class. Here, Runtime polymorphism is achieved between class Base and Derived. At
compile time, the presence of method baseMethod checked in Base class, If it presence
then the program compiled otherwise the compiler error will be shown. In this case,
baseMethod is present in Base class; therefore, it is compiled successfully. However, at
runtime, It checks whether the baseMethod has been overridden by Derived class, if so
then the Derived class method is called otherwise Base class method is called. In this
case, the Derived class overrides the baseMethod; therefore, the Derived class method
is called.
In Java, the final variable is used to restrict the user from updating it. If we initialize the
final variable, we can't change its value. In other words, we can say that the final variable
once assigned to a value, can never be changed after that. The final variable which is
not assigned to any value can only be assigned through the class constructor.
1. class Bike9{
2. final int speedlimit=90;//final variable
3. void run(){
4. speedlimit=400;
5. }
6. public static void main(String args[]){
7. Bike9 obj=new Bike9();
8. obj.run();
9. }
10. }//end of class
Test it Now
Output:Compile Time Error
More Details.
If we change any method to a final method, we can't override it. More Details.
1. class Bike{
2. final void run(){System.out.println("running");}
3. }
4.
5. class Honda extends Bike{
6. void run(){System.out.println("running safely with 100kmph");}
7.
8. public static void main(String args[]){
9. Honda honda= new Honda();
10. honda.run();
11. }
12. }
Test it Now
Output:Compile Time Error
If we make any class final, we can't inherit it into any of the subclasses.
Test it Now
Output:Compile Time Error
More Details.
A final variable, not initialized at the time of declaration, is known as the final blank
variable. We can't initialize the final blank variable directly. Instead, we have to initialize it
by using the class constructor. It is useful in the case when the user has some data
which must not be changed by others, for example, PAN Number. Consider the following
example:
1. class Student{
2. int id;
3. String name;
4. final String PAN_CARD_NUMBER;
5. ...
6. }
More Details.
Yes, if it is not static, we can initialize it in the constructor. If it is static blank final
variable, it can be initialized only in the static block. More Details.
Yes, We can declare the main method as public static final void main(String[] args){}.
Output
20
Explanation
Since i is the blank final variable. It can be initialized only once. We have initialized it to
20. Therefore, 20 will be printed.
Output
Explanation
The getDetails() method is final; therefore it can not be overridden in the subclass.
No, we cannot declare an interface as final because the interface must be implemented
by some class to provide its definition. Therefore, there is no sense to make an interface
final. However, if you try to do so, the compiler will show an error.
100) What is the difference between the final method and abstract
method?
The main difference between the final method and abstract method is that the abstract
method cannot be final as we need to override them in the subclass to give its
definition.
1) What is multithreading?
More details.
More details.
There are the following differences between the process and thread.
○ Process have different address space in memory, while threads contain a shared
address space.
○ Any change in Parent process doesn't affect the child process whereas changes
in parent thread can affect the child thread.
AD
4) What do you understand by inter-thread communication?
○ The thread is paused running in its critical section, and another thread is allowed
to enter (or lock) in the same critical section to be executed.
The wait() method is provided by the Object class in Java. This method is used for
inter-thread communication in Java. The java.lang.Object.wait() is used to pause the
current thread, and wait until another thread does not call the notify() or notifyAll()
method. Its syntax is given below.
○ Multithreading reduces the number of the required server as one server can
execute multiple threads at a time.
8) What are the states in the lifecycle of a Thread?
A thread can have one of the following states during its lifetime:
1. New: In this state, a Thread class object is created using a new operator, but the
thread is not alive. Thread doesn't start until we call the start() method.
2. Runnable: In this state, the thread is ready to run after calling the start() method.
However, the thread is not yet selected by the thread scheduler.
3. Running: In this state, the thread scheduler picks the thread from the ready state,
and the thread is running.
4. Waiting/Blocked: In this state, a thread is not running but still alive, or it is waiting
for the other thread to finish.
5. Dead/Terminated: A thread is in terminated or dead state when the run() method
exits.
Under preemptive scheduling, the highest priority task executes until it enters the
waiting or dead states or a higher priority task comes into existence. Under time slicing,
a task executes for a predefined slice of time and then reenters the pool of ready tasks.
The scheduler then determines which task should execute next, based on priority and
other factors.
However, the primary differences between both the ways are given below:
○ By extending the Thread class, we cannot extend any other class, as Java does
not allow multiple inheritances while implementing the Runnable interface; we
can also extend other base class(if required).
○ By extending the Thread class, each of thread creates the unique object and
associates with it while implementing the Runnable interface; multiple threads
share the same object
○ Thread class provides various inbuilt methods such as getPriority(), isAlive and
many more while the Runnable interface provides a single method, i.e., run().
The join() method waits for a thread to die. In other words, it causes the currently
running threads to stop executing until the thread it joins with completes its task. Join
method is overloaded in Thread class in the following ways.
More details.
The sleep() method in java is used to block a thread for a particular time, which means it
pause the execution of a thread for a specific time. There are two methods of doing so.
Syntax:
AD
When we call the sleep() method, it pauses the execution of the current thread for the
given time and gives priority to another thread(if available). Moreover, when the waiting
time completed then again previous thread changes its state from waiting to runnable
and comes in running state, and the whole process works so on till the execution
doesn't complete.
wait() sleep()
1) The wait() method is defined in Object The sleep() method is defined in Thread
class. class.
2) The wait() method releases the lock. The sleep() method doesn't release the
lock.
15) Is it possible to start a thread twice?
No, we cannot restart the thread, as once a thread started and executed, it goes to the
Dead state. Therefore, if we try to start a thread twice, it will give a runtimeException
"java.lang.IllegalThreadStateException". Consider the following example.
Output
More details.
More details.
The daemon threads are the low priority threads that provide the background support
and services to the user threads. Daemon thread gets automatically terminated by the
JVM if the program remains with the daemon thread only, and all other user threads are
ended/died. There are two methods for daemon thread available in the Thread class:
AD
More details.
No, if you do so, it will throw IllegalThreadStateException. Therefore, we can only create
a daemon thread before starting the thread.
Output
More details.
The shutdown hook is a thread that is invoked implicitly before JVM shuts down. So we
can use it to perform clean up the resource or save the state when JVM shuts down
normally or abruptly. We can add shutdown hook by using the following method:
○ Shutdown hooks initialized but can only be started when JVM shutdown
occurred.
○ Shutdown hooks are more reliable than the finalizer() because there are very
fewer chances that shutdown hooks not run.
○ The shutdown hook can be stopped by calling the halt(int) method of Runtime
class.
More details.
We should interrupt a thread when we want to break out the sleep or wait state of a
thread. We can interrupt a thread by calling the interrupt() throwing the
InterruptedException.
More details.
Synchronization is the capability to control the access of multiple threads to any shared
resource. It is used:
When the multiple threads try to do the same task, there is a possibility of an erroneous
result, hence to remove this issue, Java uses the process of synchronization which
allows only one thread to be executed at a time. Synchronization can be achieved in
three ways:
○ by synchronized block
○ by static synchronization
More details.
More details.
Yes. You can lock an object by putting it in a "synchronized" block. The locked object is
inaccessible to any thread other than the one that explicitly claimed it.
If you make any static method as synchronized, the lock will be on the class not on the
object. If we use the synchronized keyword before a method so it will lock the object
(one thread can access an object at a time) but if we use static synchronized so it will
lock a class (one thread can access a class at a time). More details.
The notify() is used to unblock one waiting thread whereas notifyAll() method is used to
unblock all the threads in waiting state.
26)What is the deadlock?
Deadlock is a situation in which every thread is waiting for a resource which is held by
some other waiting thread. In this situation, Neither of the thread executes nor it gets
the chance to be executed. Instead, there exists a universal waiting state among all the
threads. Deadlock is a very complicated situation which can break our code at runtime.
More details.
We can detect the deadlock condition by running the code on cmd and collecting the
Thread Dump, and if any deadlock is present in the code, then a message will appear on
cmd.
○ Avoid Nested lock: Nested lock is the common reason for deadlock as deadlock
occurs when we provide locks to various threads so we should give one lock to
only one thread at some particular time.
○ Avoid unnecessary locks: we must avoid the locks which are not required.
○ Using thread join: Thread join helps to wait for a thread until another thread
doesn't finish its execution so we can avoid deadlock by maximum use of join
method.
In Java, when we create the threads, they are supervised with the help of a Thread
Scheduler, which is the part of JVM. Thread scheduler is only responsible for deciding
which thread should be executed. Thread scheduler uses two mechanisms for
scheduling the threads: Preemptive and Time Slicing.
Java thread scheduler also works for deciding the following for a thread:
Yes, in multithreaded programming every thread maintains its own or separate stack
area in memory due to which every thread is independent of each other.
If a method or class object can be used by multiple threads at a time without any race
condition, then the class is thread-safe. Thread safety is used to make a program safe
to use in multithreaded programming. It can be achieved by the following ways:
○ Synchronization
○ Using Volatile keyword
○ Using a lock based mechanism
○ Use of atomic wrapper classes
○ Java Thread pool represents a group of worker threads, which are waiting for the
task to be allocated.
○ Threads in the thread pool are supervised by the service provider which pulls one
thread from the pool and assign a job to it.
○ After completion of the given task, thread again came to the thread pool.
○ The size of the thread pool depends on the total number of threads kept at
reserve for execution.
Concurrency API can be developed using the class and interfaces of java.util.Concurrent
package. There are the following classes and interfaces in java.util.Concurrent package.
○ Executor
○ FarkJoinPool
○ ExecutorService
○ ScheduledExecutorService
○ Future
○ TimeUnit(Enum)
○ CountDownLatch
○ CyclicBarrier
○ Semaphore
○ ThreadFactory
○ BlockingQueue
○ DelayQueue
○ Locks
○ Phaser
1. import java.util.concurrent.Executor;
2. import java.util.concurrent.Executors;
3. import java.util.concurrent.ThreadPoolExecutor;
4. import java.util.concurrent.TimeUnit;
5.
6. public class TestThread {
7. public static void main(final String[] arguments) throws InterruptedException {
8. Executor e = Executors.newCachedThreadPool();
9. e.execute(new Thread());
10. ThreadPoolExecutor pool = (ThreadPoolExecutor)e;
11. pool.shutdown();
12. }
13.
14. static class Thread implements Runnable {
15. public void run() {
16. try {
17. Long duration = (long) (Math.random() * 5);
18. System.out.println("Running Thread!");
19. TimeUnit.SECONDS.sleep(duration);
20. System.out.println("Thread Completed");
21. } catch (InterruptedException ex) {
22. ex.printStackTrace();
23. }
24. }
25. }
26. }
Output
Running Thread!
Thread Completed
1.
2. import java.util.Random;
3. import java.util.concurrent.ArrayBlockingQueue;
4. import java.util.concurrent.BlockingQueue;
5.
6. public class TestThread {
7.
8. public static void main(final String[] arguments) throws InterruptedException {
9. BlockingQueue<Integer> queue = new ArrayBlockingQueue<Integer>(10);
10.
11. Insert i = new Insert(queue);
12. Retrieve r = new Retrieve(queue);
13.
14. new Thread(i).start();
15. new Thread(r).start();
16.
17. Thread.sleep(2000);
18. }
19.
20.
21. static class Insert implements Runnable {
22. private BlockingQueue<Integer> queue;
23.
24. public Insert(BlockingQueue queue) {
25. this.queue = queue;
26. }
27.
28. @Override
29. public void run() {
30. Random random = new Random();
31.
32. try {
33. int result = random.nextInt(200);
34. Thread.sleep(1000);
35. queue.put(result);
36. System.out.println("Added: " + result);
37.
38. result = random.nextInt(10);
39. Thread.sleep(1000);
40. queue.put(result);
41. System.out.println("Added: " + result);
42.
43. result = random.nextInt(50);
44. Thread.sleep(1000);
45. queue.put(result);
46. System.out.println("Added: " + result);
47. } catch (InterruptedException e) {
48. e.printStackTrace();
49. }
50. }
51. }
52.
53. static class Retrieve implements Runnable {
54. private BlockingQueue<Integer> queue;
55.
56. public Retrieve(BlockingQueue queue) {
57. this.queue = queue;
58. }
59.
60. @Override
61. public void run() {
62.
63. try {
64. System.out.println("Removed: " + queue.take());
65. System.out.println("Removed: " + queue.take());
66. System.out.println("Removed: " + queue.take());
67. } catch (InterruptedException e) {
68. e.printStackTrace();
69. }
70. }
71. }
72. }
Output
Added: 96
Removed: 96
Added: 8
Removed: 8
Added: 5
Removed: 5
1.
2. import java.util.concurrent.BlockingQueue;
3. import java.util.concurrent.LinkedBlockingQueue;
4. import java.util.logging.Level;
5. import java.util.logging.Logger;
6. public class ProducerConsumerProblem {
7. public static void main(String args[]){
8. //Creating shared object
9. BlockingQueue sharedQueue = new LinkedBlockingQueue();
10.
11. //Creating Producer and Consumer Thread
12. Thread prod = new Thread(new Producer(sharedQueue));
13. Thread cons = new Thread(new Consumer(sharedQueue));
14.
15. //Starting producer and Consumer thread
16. prod.start();
17. cons.start();
18. }
19.
20. }
21.
22. //Producer Class in java
23. class Producer implements Runnable {
24.
25. private final BlockingQueue sharedQueue;
26.
27. public Producer(BlockingQueue sharedQueue) {
28. this.sharedQueue = sharedQueue;
29. }
30.
31. @Override
32. public void run() {
33. for(int i=0; i<10; i++){
34. try {
35. System.out.println("Produced: " + i);
36. sharedQueue.put(i);
37. } catch (InterruptedException ex) {
38. Logger.getLogger(Producer.class.getName()).log(Level.SEVERE, null,
ex);
39. }
40. }
41. }
42.
43. }
44.
45. //Consumer Class in Java
46. class Consumer implements Runnable{
47.
48. private final BlockingQueue sharedQueue;
49.
50. public Consumer (BlockingQueue sharedQueue) {
51. this.sharedQueue = sharedQueue;
52. }
53.
54. @Override
55. public void run() {
56. while(true){
57. try {
58. System.out.println("Consumed: "+ sharedQueue.take());
59. } catch (InterruptedException ex) {
60. Logger.getLogger(Consumer.class.getName()).log(Level.SEVERE, null,
ex);
61. }
62. }
63. }
64. }
Output
Produced: 0
Produced: 1
Produced: 2
Produced: 3
Produced: 4
Produced: 5
Produced: 6
Produced: 7
Produced: 8
Produced: 9
Consumed: 0
Consumed: 1
Consumed: 2
Consumed: 3
Consumed: 4
Consumed: 5
Consumed: 6
Consumed: 7
Consumed: 8
Consumed: 9
38) What is the difference between Java Callable interface and
Runnable interface?
The Callable interface and Runnable interface both are used by the classes which
wanted to execute with multiple threads. However, there are two main differences
between the both :
○ A Callable <V> interface can return a result, whereas the Runnable interface
cannot return any result.
○ A Callable <V> interface can throw a checked exception, whereas the Runnable
interface cannot throw checked exception.
○ A Callable <V> interface cannot be used before the Java 5 whereas the Runnable
interface can be used.
○ The Atomic action is the operation which can be performed in a single unit of a
task without any interference of the other operations.
○ The Atomic action cannot be stopped in between the task. Once started it fill
stop after the completion of the task only.
○ All reads and writes operation for the primitive variable (except long and double)
are the atomic operation.
○ All reads and writes operation for the volatile variable (including long and double)
are the atomic operation.
○ Lock interface provides the guarantee of sequence in which the waiting thread
will be given the access, whereas the synchronized block doesn't guarantee it.
○ Lock interface provides the option of timeout if the lock is not granted whereas
the synchronized block doesn't provide that.
○ The methods of Lock interface, i.e., Lock() and Unlock() can be called in different
methods whereas single synchronized block must be fully contained in a single
method.
The ExecutorService Interface is the subinterface of Executor interface and adds the
features to manage the lifecycle. Consider the following example.
1.
2. import java.util.concurrent.ExecutorService;
3. import java.util.concurrent.Executors;
4. import java.util.concurrent.TimeUnit;
5.
6. public class TestThread {
7. public static void main(final String[] arguments) throws InterruptedException {
8. ExecutorService e = Executors.newSingleThreadExecutor();
9.
10. try {
11. e.submit(new Thread());
12. System.out.println("Shutdown executor");
13. e.shutdown();
14. e.awaitTermination(5, TimeUnit.SECONDS);
15. } catch (InterruptedException ex) {
16. System.err.println("tasks interrupted");
17. } finally {
18.
19. if (!e.isTerminated()) {
20. System.err.println("cancel non-finished tasks");
21. }
22. e.shutdownNow();
23. System.out.println("shutdown finished");
24. }
25. }
26.
27. static class Task implements Runnable {
28.
29. public void run() {
30.
31. try {
32. Long duration = (long) (Math.random() * 20);
33. System.out.println("Running Task!");
34. TimeUnit.SECONDS.sleep(duration);
35. } catch (InterruptedException ex) {
36. ex.printStackTrace();
37. }
38. }
39. }
40. }
Output
Shutdown executor
shutdown finished
Java Callable interface: In Java5 callable interface was provided by the package
java.util.concurrent. It is similar to the Runnable interface but it can return a result, and it
can throw an Exception. It also provides a run() method for execution of a thread. Java
Callable can return any object as it uses Generic.
Syntax:
Java Future interface: Java Future interface gives the result of a concurrent process.
The Callable interface returns the object of java.util.concurrent.Future.
○ get(): It waits for the time if execution not completed and then retrieved the
result.
○ isCancelled(): It returns the Boolean value as it returns true if the task was
canceled before the completion.
○ isDone(): It returns true if the job is completed successfully else returns false.
Java FutureTask class provides a base implementation of the Future interface. The
result can only be obtained if the execution of one task is completed, and if the
computation is not achieved then get method will be blocked. If the execution is
completed, then it cannot be re-started and can't be canceled.
Syntax
There are the following differences between compile-time polymorphism and runtime
polymorphism.
S compile-time polymorphism Runtime polymorphism
N
compile-time.
overloading. dispatch.
provides less flexibility because flexibility because all the things are resolved
compile-time.
1. class Bike{
2. void run(){System.out.println("running");}
3. }
4. class Splendor extends Bike{
5. void run(){System.out.println("running safely with 60km");}
6. public static void main(String args[]){
7. Bike b = new Splendor();//upcasting
8. b.run();
9. }
10. }
Test it Now
Output:
More details.
No, because method overriding is used to achieve runtime polymorphism and data
members cannot be overridden. We can override the member functions but not the data
members. Consider the example given below.
1. class Bike{
2. int speedlimit=90;
3. }
4. class Honda3 extends Bike{
5. int speedlimit=150;
6. public static void main(String args[]){
7. Bike obj=new Honda3();
8. System.out.println(obj.speedlimit);//90
9. }
Test it Now
Output:
90
More details.
In case of the static binding, the type of the object is determined at compile-time
whereas, in the dynamic binding, the type of the object is determined at runtime.
Static Binding
1. class Dog{
2. private void eat(){System.out.println("dog is eating...");}
3.
4. public static void main(String args[]){
5. Dog d1=new Dog();
6. d1.eat();
7. }
8. }
Dynamic Binding
1. class Animal{
2. void eat(){System.out.println("animal is eating...");}
3. }
4.
5. class Dog extends Animal{
6. void eat(){System.out.println("dog is eating...");}
7.
8. public static void main(String args[]){
9. Animal a=new Dog();
10. a.eat();
11. }
12. }
More details.
Output
Test:print() called
Explanation
The instanceof in Java is also known as type comparison operator because it compares
the instance with type. It returns either true or false. If we apply the instanceof operator
with any variable that has a null value, it returns false. Consider the following example.
1. class Simple1{
2. public static void main(String args[]){
3. Simple1 s=new Simple1();
4. System.out.println(s instanceof Simple1);//true
5. }
6. }
Test it Now
Output
true
An object of subclass type is also a type of parent class. For example, if Dog extends
Animal then object of Dog can be referred by either Dog or Animal class.
AD
○ Abstract Class
○ Interface
More details.
More details.
Test it Now
Output
running safely
More details.
Yes, the program is written correctly. The Main class provides the definition of abstract
method multiply declared in abstract class Calculation. The output of the program will
be:
AD
Output
384
112) Can you use abstract and final both with a method?
No, because we need to override the abstract method to provide its implementation,
whereas we can't override the final method.
No, the abstract class can never be instantiated even if it contains a constructor and all
of its methods are implemented.
The interface is a blueprint for a class that has static constants and abstract methods.
It can be used to achieve full abstraction and multiple inheritance. It is a mechanism to
achieve abstraction. There can be only abstract methods in the Java interface, not
method body. It is used to achieve abstraction and multiple inheritance in Java. In other
words, you can say that interfaces can have abstract methods and variables. Java
Interface also represents the IS-A relationship. It cannot be instantiated just like the
abstract class. However, we need to implement it to define its methods. Since Java 8,
we can have the default, static, and private methods in an interface.
More details.
No, because methods of an interface are abstract by default, and we can not use static
and abstract together.
A Marker interface can be defined as the interface which has no data member and
member functions. For example, Serializable, Cloneable are marker interfaces. The
marker interface can be declared as follows.
An abstract class can have a method body The interface has only abstract
variables. variables.
An abstract class can have the constructor. The interface cannot have the
constructor.
An abstract class can have static methods. The interface cannot have static
methods.
You can extend one abstract class. You can implement multiple interfaces.
The abstract class can provide the The Interface can't provide the
An abstract class can extend another Java An interface can extend another Java
interfaces.
A Java abstract class can have class Members of a Java interface are public
Example: Example:
} }
A class can be made read-only by making all of the fields private. The read-only class
will have only getter methods which return the private property of the class to the main
method. We cannot modify this property because there is no setter method available in
the class. Consider the following example.
A class can be made write-only by making all of the fields private. The write-only class
will have only setter methods which set the value passed from the main method to the
private fields. We cannot read the properties of the class because there is no getter
method in this class. Consider the following example.
○ By providing only the setter or getter method, you can make the class read-only or
write-only. In other words, you can skip the getter or setter methods.
○ It provides you the control over the data. Suppose you want to set the value of id
which should be greater than 100 only, you can write the logic inside the setter
method. You can write the logic not to store the negative numbers in the setter
methods.
○ It is a way to achieve data hiding in Java because other class will not be able to
access the data through the private data members.
○ The encapsulate class is easy to test. So, it is better for unit testing.
○ The standard IDE's are providing the facility to generate the getters and setters.
So, it is easy and fast to create an encapsulated class in Java.
AD
1. //save as Simple.java
2. package mypack;
3. public class Simple{
4. public static void main(String args[]){
5. System.out.println("Welcome to package");
6. }
7. }
More details.
If you are using the programming IDEs like Eclipse, NetBeans, MyEclipse, etc. click on
file->new->project and eclipse will ask you to enter the name of the package. It will
create the project package containing various directories such as src, etc. If you are
using an editor like notepad for java programming, use the following steps to create the
package.
○ Define a package package_name. Create the class with the name class_name
and save this file with your_class_name.java.
○
Now compile the file by running the following command on the terminal.
1. javac -d . your_class_name.java
○ The above command creates the package with the name package_name in the
present working directory.Now, run the class file by using the absolute class file
name, like following.
1. java package_name.class_name
○ By using the relative path, We can use the path of the class that is related to the
package that contains our class. It can be the same or subpackage.
129) Can I import same package/class twice? Will the JVM load
the package twice at runtime?
One can import the same package or the same class multiple times. Neither compiler
nor JVM complains about it. However, the JVM will internally load the class only once
no matter how many times you import the same class.
By static import, we can access the static members of a class directly, and there is no to
qualify it with the class name.
More details.
There are mainly two types of exceptions: checked and unchecked. Here, an error is
considered as the unchecked exception. According to Oracle, there are three types of
exceptions:
○ Checked Exception: Checked exceptions are the one which are checked at
compile-time. For example, SQLException, ClassNotFoundException, etc.
○
Unchecked Exception: Unchecked exceptions are the one which are handled at
runtime because they can not be checked at compile-time. For example,
ArithmaticException, NullPointerException, ArrayIndexOutOfBoundsException,
etc.
○
Error: Error cause the program to exit since they are not recoverable. For
Example, OutOfMemoryError, AssertionError, etc.
More details.
The java.lang.Throwable class is the root class of Java Exception hierarchy which is
inherited by two subclasses: Exception and Error. A hierarchy of Java Exception classes
are given below:
134) What is the difference between Checked Exception and
Unchecked Exception?
1) Checked Exception
The classes that extend Throwable class except RuntimeException and Error are known
as checked exceptions, e.g., IOException, SQLException, etc. Checked exceptions are
checked at compile-time.
2) Unchecked Exception
The classes that extend RuntimeException are known as unchecked exceptions, e.g.,
ArithmeticException, NullPointerException, etc. Unchecked exceptions are not checked
at compile-time.
More details.
The Throwable class is the base class for Error and Exception.
It is not necessary that each try block must be followed by a catch block. It should be
followed by either a catch block OR a finally block. So whatever exceptions are likely to
be thrown should be declared in the throws clause of the method. Consider the
following example.
Output:
Output
ExceptionHandlingExample.java:10: error: exception ArithmeticException has already
been caught
catch(ArithmeticException ex){System.out.println(ex);}
^
1 error
Explanation
The "finally" block is used to execute the important code of the program. It is executed
whether an exception is handled or not. In other words, we can say that finally block is
the block which is always executed. Finally block follows try or catch block. If you don't
handle the exception, before terminating the program, JVM runs finally block, (if any).
The finally block is mainly used to place the cleanup code such as closing a file or
closing a connection. Here, we must know that for each try block there can be zero or
more catch blocks, but only one finally block. The finally block will not be executed if
program exits(either by calling System.exit() or by causing a fatal error that causes the
process to abort).
More details.
Yes, According to the definition of finally block, it must be followed by a try or catch
block, therefore, we can use try block instead of catch. More details.
2) The checked exceptions cannot The checked exception can be propagated with
by an instance.
4) The throw keyword is used The throws keyword is used with the method
5) You cannot throw multiple You can declare multiple exceptions, e.g., public
SQLException.
More details.
Output
Explanation
In Java, the throwable objects can only be thrown. If we try to throw an integer object,
The compiler will show an error since we can not throw basic data type from a block of
code.
Output
Explanation
The object of Calculation is thrown from the try block which is caught in the catch block.
The add() of Calculation class is called with the integer values 10 and 20 by using the
object of this class. Therefore there sum 30 is printed. The object of the Main class can
only be thrown in the case when the type of the object is throwable. To do so, we need
to extend the throwable class.
More details.
An exception is first thrown from the top of the stack and if it is not caught, it drops
down the call stack to the previous method, If not caught there, the exception again
drops down to the previous method, and so on until they are caught or until they reach
the very bottom of the call stack. This procedure is called exception propagation. By
default, checked exceptions are not propagated.
1. class TestExceptionPropagation1{
2. void m(){
3. int data=50/0;
4. }
5. void n(){
6. m();
7. }
8. void p(){
9. try{
10. n();
11. }catch(Exception e){System.out.println("exception handled");}
12. }
13. public static void main(String args[]){
14. TestExceptionPropagation1 obj=new TestExceptionPropagation1();
15. obj.p();
16. System.out.println("normal flow...");
17. }
18. }
Test it Now
Output:
exception handled
normal flow...
More details.
Output
Explanation
In the main method, a() of Main is called which prints a message and call b(). The
method b() prints some message and then call c(). The method c() throws an exception
which is handled by the catch block of method b. However, It propagates this exception
by using throw Exception() to be handled by the method a(). As we know, finally block is
always executed therefore the finally block in the method b() is executed first and prints
a message. At last, the exception is handled by the catch block of the method a().
Output
result = 290
Explanation
The instance variable a of class Calculation is initialized to 10 using the class
constructor which is called while instantiating the class. The add method is called
which returns an integer value result. In add() method, a is incremented by 10 to be 20.
Then, in the first try block, 10 is again incremented by 10 to be 30. In the second try
block, a is multiplied by 10 to be 300. The second try block throws the exception which
is caught by the catch block associated with this try block. The catch block again alters
the value of a by decrementing it by 10 to make it 290. Thus the add() method returns
290 which is assigned to result. However, the catch block associated with the
outermost try block will never be executed since there is no exception which can be
handled by this catch block.
String pool is the space reserved in the heap memory that can be used to store the
strings. The main advantage of using the String pool is whenever we create a string
literal; the JVM checks the "string constant pool" first. If the string already exists in the
pool, a reference to the pooled instance is returned. If the string doesn't exist in the pool,
a new string instance is created and placed in the pool. Therefore, it saves the memory
by avoiding the duplicacy.
150) What is the meaning of immutable regarding String?
1. class Testimmutablestring{
2. public static void main(String args[]){
3. String s="Sachin";
4. s.concat(" Tendulkar");//concat() method appends the string at the end
5. System.out.println(s);//will print Sachin because strings are immutable objects
6. }
7. }
Test it Now
Output:
Sachin
More details.
Because Java uses the concept of the string literal. Suppose there are five reference
variables, all refer to one object "sachin". If one reference variable changes the value of
the object, it will be affected by all the reference variables. That is why string objects are
immutable in java.
More details.
1) String Literal
1. String s="welcome";
Each time you create a string literal, the JVM checks the "string constant pool" first. If
the string already exists in the pool, a reference to the pooled instance is returned. If the
string doesn't exist in the pool, a new string instance is created and placed in the pool.
String objects are stored in a special memory area known as the string constant pool
For example:
1. String s1="Welcome";
2. String s2="Welcome";//It doesn't create a new instance
2) By new keyword
In such case, JVM will create a new string object in normal (non-pool) heap memory,
and the literal "Welcome" will be placed in the constant string pool. The variable s will
refer to the object in a heap (non-pool).
Only one object will be created using the above code because strings in Java are
immutable.
More details.
To make Java more memory efficient (because no new objects are created if it exists
already in the string constant pool).
More details.
More details.
Output
a equals b
Explanation
The operator == also check whether the references of the two string objects are equal
or not. Although both of the strings contain the same content, their references are not
equal because both are created by different ways(Constructor and String literal)
therefore, a == b is unequal. On the other hand, the equal() method always check for the
content. Since their content is equal hence, a equals b is printed.
157) What is the output of the following Java program?
1. public class Test
2. {
3. public static void main (String args[])
4. {
5. String s1 = "Sharma is a good player";
6. String s2 = new String("Sharma is a good player");
7. s2 = s2.intern();
8. System.out.println(s1 ==s2);
9. }
10. }
Output
true
Explanation
The intern method returns the String object reference from the string pool. In this case,
s1 is created by using string literal whereas, s2 is created by using the String pool.
However, s2 is changed to the reference of s1, and the operator == returns true.
The differences between the String and StringBuffer is given in the table below.
N String StringBuffer
o.
1) The String class is immutable. The StringBuffer class is
mutable.
2) The String is slow and consumes more The StringBuffer is fast and
memory when you concat too many strings consumes less memory when
3) The String class overrides the equals() The StringBuffer class doesn't
method of Object class. So you can compare override the equals() method
method.
N StringBuffer StringBuilder
o.
thread safe. It means two threads not thread safe. It means two threads
can't call the methods of StringBuffer can call the methods of StringBuilder
simultaneously. simultaneously.
StringBuilder. StringBuffer.
160) How can we create an immutable class in Java?
We can create an immutable class by defining a final class having all of its members as
final. Consider the following example.
More details.
The toString() method returns the string representation of an object. If you print any
object, java compiler internally invokes the toString() method on the object. So
overriding the toString() method, returns the desired output, it can be the state of an
object, etc. depending upon your implementation. By overriding the toString() method of
the Object class, we can return the values of the object, so we don't need to write much
code. Consider the following example.
1. class Student{
2. int rollno;
3. String name;
4. String city;
5.
6. Student(int rollno, String name, String city){
7. this.rollno=rollno;
8. this.name=name;
9. this.city=city;
10. }
11.
12. public String toString(){//overriding the toString() method
13. return rollno+" "+name+" "+city;
14. }
15. public static void main(String args[]){
16. Student s1=new Student(101,"Raj","lucknow");
17. Student s2=new Student(102,"Vijay","ghaziabad");
18.
19. System.out.println(s1);//compiler writes here s1.toString()
20. System.out.println(s2);//compiler writes here s2.toString()
21. }
22. }
Output:
More details.
String stays in the string pool until the garbage is collected. If we store the password
into a string, it stays in the memory for a longer period, and anyone having the
memory-dump can extract the password as clear text. On the other hand, Using
CharArray allows us to set it to blank whenever we are done with the password. It avoids
the security threat with the string by enabling us to control the memory.
Program:
Output
There are the following classes and interfaces present in java.util.regex package.
○ MatchResult Interface
○ Matcher class
○ Pattern class
○ PatternSyntaxException class
Metacharacters have the special meaning to the regular expression engine. The
metacharacters are ^, $, ., *, +, etc. The regular expression engine does not consider
them as the regular characters. To enable the regular expression engine treating the
metacharacters as ordinary characters, we need to escape the metacharacters with the
backslash.
166) Write a regular expression to validate a password. A
password must start with an alphabet and followed by
alphanumeric characters; Its length must be in between 8 to 20.
The regular expression for the above criteria will be: ^[a-zA-Z][a-zA-Z0-9]{8,19} where ^
represents the start of the regex, [a-zA-Z] represents that the first character must be an
alphabet, [a-zA-Z0-9] represents the alphanumeric character, {8,19} represents that the
length of the password must be in between 8 and 20.
Output
true
false
false
false
true
Explanation
line 4 prints true since the second character of string is s, line 5 prints false since the
second character is not s, line 6 prints false since there are more than 3 characters in
the string, line 7 prints false since there are more than 2 characters in the string, and it
contains more than 2 characters as well, line 8 prints true since the third character of
the string is s.
○ Nested classes represent a special type of relationship that is it can access all
the members (data members and methods) of the outer class including private.
○ Nested classes are used to develop a more readable and maintainable code
because it logically groups classes and interfaces in one place only.
The nested class can be defined as the class which is defined inside another class or
interface. We use the nested class to logically group classes and interfaces in one place
so that it can be more readable and maintainable. A nested class can access all the
data members of the outer class including private data members and methods. The
syntax of the nested class is defined below.
1. class Java_Outer_class{
2. //code
3. class Java_Nested_class{
4. //code
5. }
6. }
7.
There are two types of nested classes, static nested class, and non-static nested class.
The non-static nested class can also be called as inner-class
More details.
○ Inner classes increase the total number of classes used by the developer and
therefore increases the workload of JVM since it has to perform some routine
operations for those extra classes which result in slower performance.
○ IDEs provide less support to the inner classes as compare to the top level
classes and therefore it annoys the developers while working with inner classes.
171) What are the types of inner classes (non-static nested class)
used in Java?
Type Description
Class
Yes, inner classes are non-static nested classes. In other words, we can say that inner
classes are the part of nested classes.
More details.
173) Can we access the non-final local variable, inside the local
inner class?
No, the local variable must be constant if you want to access it in the local inner class.
More details.
Anonymous inner classes are the classes that are automatically declared and
instantiated within an expression. We cannot apply different access modifiers to them.
Anonymous class cannot be static, and cannot define any static fields, method, or class.
In other words, we can say that it a class without the name and can have only one object
that is created by its definition. Consider the following example.
Test it Now
Output:
nice fruits
Consider the following example for the working of the anonymous class using interface.
1. interface Eatable{
2. void eat();
3. }
4. class TestAnnonymousInner1{
5. public static void main(String args[]){
6. Eatable e=new Eatable(){
7. public void eat(){System.out.println("nice fruits");}
8. };
9. e.eat();
10. }
11. }
Test it Now
Output:
nice fruits
An Interface that is declared inside the interface or class is known as the nested
interface. It is static by default. The nested interfaces are used to group related
interfaces so that they can be easy to maintain. The external interface or class must
refer to the nested interface. It can't be accessed directly. The nested interface must be
public if it is declared inside the interface but it can have any access modifier if declared
within the class. The syntax of the nested interface is given as follows.
1. interface interface_name{
2. ...
3. interface nested_interface_name{
4. ...
5. }
6. }
7.
More details.
Yes, an interface can be defined within the class. It is called a nested interface.
More details.
More details.
More details.
The gc() method is used to invoke the garbage collector for cleanup processing. This
method is found in System and Runtime classes. This function explicitly makes the
Java Virtual Machine free up the space occupied by the unused objects so that it can be
utilized or reused. Consider the following example for the better understanding of how
the gc() method invoke the garbage collector.
Test it Now
object is garbage collected
object is garbage collected
Garbage collection is managed by JVM. It is performed when there is not enough space
in the memory and memory is running low. We can externally call the System.gc() for
the garbage collection. However, it depends upon the JVM whether to perform it or not.
3) By anonymous object:
1. new Employee();
183) What is the purpose of the finalize() method?
The finalize() method is invoked just before the object is garbage collected. It is used to
perform cleanup processing. The Garbage collector of JVM collects only those objects
that are created by new keyword. So if you have created an object without new, you can
use the finalize method to perform cleanup processing (destroying remaining objects).
The cleanup processing is the process to free up all the resources, network which was
previously used and no longer needed. It is essential to remember that it is not a
reserved keyword, finalize method is present in the object class hence it is available in
every class as object class is the superclass of every class in java. Here, we must note
that neither finalization nor garbage collection is guaranteed. Consider the following
example.
Yes,
Daemon thread.
changed. or not.
Java Runtime class is used to interact with a java runtime environment. Java Runtime
class provides methods to execute a process, invoke GC, get total and free memory, etc.
There is only one instance of java.lang.Runtime class is available for one java
application. The Runtime.getRuntime() method returns the singleton instance of
Runtime class.
188) How will you invoke any external process in Java?
OutputStream Hierarchy
InputStream Hierarchy
190) What do you understand by an IO stream?
The stream is a sequence of data that flows from source to destination. It is composed
of bytes. In Java, three streams are created for us automatically.
All the stream classes can be divided into two types of classes that are ByteStream
classes and CharacterStream Classes. The ByteStream classes are further divided into
InputStream classes and OutputStream classes. CharacterStream classes are also
divided into Reader classes and Writer classes. The SuperMost classes for all the
InputStream classes is java.io.InputStream and for all the output stream classes is
java.io.OutPutStream. Similarly, for all the reader classes, the super-most class is
java.io.Reader, and for all the writer classes, it is java.io.Writer.
Java FileOutputStream is an output stream used for writing data to a file. If you have
some primitive values to write into a file, use FileOutputStream class. You can write
byte-oriented as well as character-oriented data through the FileOutputStream class.
However, for character-oriented data, it is preferred to use FileWriter than
FileOutputStream. Consider the following example of writing a byte into a file.
1. import java.io.FileOutputStream;
2. public class FileOutputStreamExample {
3. public static void main(String args[]){
4. try{
5. FileOutputStream fout=new FileOutputStream("D:\\testout.txt");
6. fout.write(65);
7. fout.close();
8. System.out.println("success...");
9. }catch(Exception e){System.out.println(e);}
10. }
11. }
Java FileInputStream class obtains input bytes from a file. It is used for reading
byte-oriented data (streams of raw bytes) such as image data, audio, video, etc. You can
also read character-stream data. However, for reading streams of characters, it is
recommended to use FileReader class. Consider the following example for reading
bytes from a file.
1. import java.io.FileInputStream;
2. public class DataStreamExample {
3. public static void main(String args[]){
4. try{
5. FileInputStream fin=new FileInputStream("D:\\testout.txt");
6. int i=fin.read();
7. System.out.print((char)i);
8.
9. fin.close();
10. }catch(Exception e){System.out.println(e);}
11. }
12. }
13.
In Java, FilePermission class is used to alter the permissions set on a file. Java
FilePermission class contains the permission related to a directory or file. All the
permissions are related to the path. The path can be of two types:
○ D:\\IO\\-: It indicates that the permission is associated with all subdirectories
and files recursively.
○ D:\\IO\\*: It indicates that the permission is associated with all directory and files
within this directory excluding subdirectories.
Let's see the simple example in which permission of a directory path is granted with
read permission and a file of this directory is granted for write permission.
1. package com.javatpoint;
2. import java.io.*;
3. import java.security.PermissionCollection;
4. public class FilePermissionExample{
5. public static void main(String[] args) throws IOException {
6. String srg = "D:\\IO Package\\java.txt";
7. FilePermission file1 = new FilePermission("D:\\IO Package\\-", "read");
8. PermissionCollection permission = file1.newPermissionCollection();
9. permission.add(file1);
10. FilePermission file2 = new FilePermission(srg, "write");
11. permission.add(file2);
12. if(permission.implies(new FilePermission(srg, "read,write"))) {
13. System.out.println("Read, Write permission is granted for the path "+srg );
14. }else {
15. System.out.println("No Read, Write permission is granted for the path
"+srg); }
16. }
17. }
Output
FilterStream classes are used to add additional functionalities to the other stream
classes. FilterStream classes act like an interface which read the data from a stream,
filters it, and pass the filtered data to the caller. The FilterStream classes provide extra
functionalities like adding line numbers to the destination file, etc.
An I/O filter is an object that reads from one stream and writes to another, usually
altering the data in some way as it is passed from one stream to another. Many Filter
classes that allow a user to make a chain using multiple input streams. It generates a
combined effect on several filters.
198) In Java, How many ways you can take input from the
console?
In Java, there are three ways by using which, we can take input from the console.
○ Using BufferedReader class: we can take input from the console by wrapping
System.in into an InputStreamReader and passing it into the BufferedReader. It
provides an efficient reading as the input gets buffered. Consider the following
example.
1. import java.io.BufferedReader;
2. import java.io.IOException;
3. import java.io.InputStreamReader;
5. {
6. public static void main(String[] args) throws IOException
7. {
11. System.out.println(name);
12. }
13. }
○ Using Scanner class: The Java Scanner class breaks the input into tokens using
a delimiter that is whitespace by default. It provides many methods to read and
parse various primitive values. Java Scanner class is widely used to parse text
for string and primitive types using a regular expression. Java Scanner class
extends Object class and implements Iterator and Closeable interfaces. Consider
the following example.
1. import java.util.*;
9. scanner.useDelimiter("/");
12. while(scanner.hasNext()){
13. System.out.println(scanner.next());
14. }
17. scanner.close();
18. }
19. }
20.
○ Using Console class: The Java Console class is used to get input from the
console. It provides methods to read texts and passwords. If you read the
password using the Console class, it will not be displayed to the user. The
java.io.Console class is attached to the system console internally. The Console
class is introduced since 1.5. Consider the following example.
1. import java.io.Console;
2. class ReadStringTest{
4. Console c=System.console();
6. String n=c.readLine();
7. System.out.println("Welcome "+n);
8. }
9. }
Serialization Interview Questions
Serialization in Java is a mechanism of writing the state of an object into a byte stream.
It is used primarily in Hibernate, RMI, JPA, EJB and JMS technologies. It is mainly used
to travel object's state on the network (which is known as marshaling). Serializable
interface is used to perform serialization. It is helpful when you require to save the state
of a program to storage such as the file. At a later point of time, the content of this file
can be restored using deserialization. It is also required to implement RMI(Remote
Method Invocation). With the help of RMI, it is possible to invoke the method of a Java
object on one machine to another machine.
More details.
It is very tricky to prevent serialization of child class if the base class is intended to
implement the Serializable interface. However, we cannot do it directly, but the
serialization can be avoided by implementing the writeObject() or readObject() methods
in the subclass and throw NotSerializableException from these methods. Consider the
following example.
1. import java.io.FileInputStream;
2. import java.io.FileOutputStream;
3. import java.io.IOException;
4. import java.io.NotSerializableException;
5. import java.io.ObjectInputStream;
6. import java.io.ObjectOutputStream;
7. import java.io.Serializable;
8. class Person implements Serializable
9. {
10. String name = " ";
11. public Person(String name)
12. {
13. this.name = name;
14. }
15. }
16. class Employee extends Person
17. {
18. float salary;
19. public Employee(String name, float salary)
20. {
21. super(name);
22. this.salary = salary;
23. }
24. private void writeObject(ObjectOutputStream out) throws IOException
25. {
26. throw new NotSerializableException();
27. }
28. private void readObject(ObjectInputStream in) throws IOException
29. {
30. throw new NotSerializableException();
31. }
32.
33. }
34. public class Test
35. {
36. public static void main(String[] args)
37. throws Exception
38. {
39. Employee emp = new Employee("Sharma", 10000);
40.
41. System.out.println("name = " + emp.name);
42. System.out.println("salary = " + emp.salary);
43.
44. FileOutputStream fos = new FileOutputStream("abc.ser");
45. ObjectOutputStream oos = new ObjectOutputStream(fos);
46.
47. oos.writeObject(emp);
48.
49. oos.close();
50. fos.close();
51.
52. System.out.println("Object has been serialized");
53.
54. FileInputStream f = new FileInputStream("ab.txt");
55. ObjectInputStream o = new ObjectInputStream(f);
56.
57. Employee emp1 = (Employee)o.readObject();
58.
59. o.close();
60. f.close();
61.
62. System.out.println("Object has been deserialized");
63.
64. System.out.println("name = " + emp1.name);
65. System.out.println("salary = " + emp1.salary);
66. }
67. }
Yes, we can transfer a serialized object via network because the serialized object is
stored in the memory in the form of bytes and can be transmitted over the network. We
can also write the serialized object to the disk or the database.
Deserialization is the process of reconstructing the object from the serialized state. It is
the reverse operation of serialization. An ObjectInputStream deserializes objects and
primitive data written using an ObjectOutputStream.
1. import java.io.*;
2. class Depersist{
3. public static void main(String args[])throws Exception{
4.
5. ObjectInputStream in=new ObjectInputStream(new FileInputStream("f.txt"));
6. Student s=(Student)in.readObject();
7. System.out.println(s.id+" "+s.name);
8.
9. in.close();
10. }
11. }
211 ravi
If you define any data member as transient, it will not be serialized. By determining
transient keyword, the value of variable need not persist when it is restored. More
details.
The Externalizable interface is used to write the state of an object into a byte stream in
a compressed format. It is not a marker interface.
N Serializable Externalizable
o.
1) The Serializable interface does The Externalizable interface contains is not
readExternal().
Java Socket programming is used for communication between the applications running
on different JRE. Java Socket programming can be connection-oriented or
connectionless. Socket and ServerSocket classes are used for connection-oriented
socket programming and DatagramSocket, and DatagramPacket classes are used for
connectionless socket programming. The client in socket programming must know two
information:
○ port number
208) What is Socket?
209) What are the steps that are followed when two computers
connect through TCP?
There are the following steps that are performed when two computers connect through
TCP.
○ The ServerSocket object is instantiated by the server which denotes the port
number to which, the connection will be made.
○ After instantiating the ServerSocket object, the server invokes accept() method of
ServerSocket class which makes server wait until the client attempts to connect
to the server on the given port.
○ The Socket class constructor attempts to connect with the server on the
specified name. If the connection is established, the client will have a socket
object that can communicate with the server.
○ The accept() method invoked by the server returns a reference to the new socket
on the server that is connected with the server.
210) Write a program in Java to establish a connection between
client and server?
Consider the following program where the connection between the client and server is
established.
File: MyServer.java
1. import java.io.*;
2. import java.net.*;
3. public class MyServer {
4. public static void main(String[] args){
5. try{
6. ServerSocket ss=new ServerSocket(6666);
7. Socket s=ss.accept();//establishes connection
8. DataInputStream dis=new DataInputStream(s.getInputStream());
9. String str=(String)dis.readUTF();
10. System.out.println("message= "+str);
11. ss.close();
12. }catch(Exception e){System.out.println(e);}
13. }
14. }
File: MyClient.java
1. import java.io.*;
2. import java.net.*;
3. public class MyClient {
4. public static void main(String[] args) {
5. try{
6. Socket s=new Socket("localhost",6666);
7. DataOutputStream dout=new DataOutputStream(s.getOutputStream());
8. dout.writeUTF("Hello Server");
9. dout.flush();
10. dout.close();
11. s.close();
12. }catch(Exception e){System.out.println(e);}
13. }
14. }
1. import java.io.*;
2. import java.net.*;
3. public class InetDemo{
4. public static void main(String[] args){
5. try{
6. InetAddress ip=InetAddress.getByName("195.201.10.8");
7.
8. System.out.println("Host Name: "+ip.getHostName());
9. }catch(Exception e){System.out.println(e);}
10. }
11. }
12.
○ Debugger
○ forName() method of Class class: The forName() method is used to load the
class dynamically. It returns the instance of Class class. It should be used if you
know the fully qualified name of the class. This cannot be used for primitive
types.
○
getClass() method of Object class: It returns the instance of Class class. It
should be used if you know the type. Moreover, it can be used with primitives.
○
the .class syntax: If a type is available, but there is no instance then it is possible
to obtain a Class by appending ".class" to the name of the type. It can be used for
primitive data type also.
Explanation
The newInstance() method of the Class class is used to invoke the constructor at
runtime. In this program, the instance of the Simple class is created.
The javap command disassembles a class file. The javap command displays
information about the fields, constructors and methods present in a class file.
Syntax
javap fully_class_name
217) Can you access the private method from outside the class?
Yes, by changing the runtime behavior of a class if the class is not secured.
More details.
Wrapper classes are classes that allow primitive types to be accessed as objects. In
other words, we can say that wrapper classes are built-in java classes which allow the
conversion of objects to primitives and primitives to objects. The process of converting
primitives to objects is called autoboxing, and the process of converting objects to
primitives is called unboxing. There are eight wrapper classes present in java.lang
package is given below.
boolean Boolean
char Character
byte Byte
short Short
int Integer
long Long
float Float
double Double
The autoboxing is the process of converting primitive data type to the corresponding
wrapper class object, eg., int to Integer. The unboxing is the process of converting
wrapper class object to primitive data type. For eg., integer to int. Unboxing and
autoboxing occur automatically in Java. However, we can externally convert one into
another by using the methods like valueOf() or xxxValue().
It can occur whenever a wrapper class object is expected, and primitive data type is
provided or vice versa.
Output
bye
Explanation
The Integer class caches integer values from -127 to 127. Therefore, the Integer objects
can only be created in the range -128 to 127. The operator == will not work for the value
greater than 127; thus bye is printed.
The object cloning is a way to create an exact copy of an object. The clone() method of
the Object class is used to clone an object. The java.lang.Cloneable interface must be
implemented by the class whose object clone we want to create. If we don't implement
Cloneable interface, clone() method generates CloneNotSupportedException. The
clone() method is defined in the Object class. The syntax of the clone() method is as
follows:
○ You don't need to write lengthy and repetitive codes. Just use an abstract class
with a 4- or 5-line long clone() method.
○ It is the easiest and most efficient way of copying objects, especially if we are
applying it to an already developed or an old project. Just define a parent class,
implement Cloneable in it, provide the definition of the clone() method and the
task will be done.
○ We have to implement the Cloneable interface while it does not have any
methods in it. We have to use it to tell the JVM that we can perform a clone() on
our object.
○ Object.clone() does not invoke any constructor, so we do not have any control
over object construction.
○ If you want to write a clone method in a child class, then all of its superclasses
should define the clone() method in them or inherit it from another parent class.
Otherwise, the super.clone() chain will fail.
A native method is a method that is implemented in a language other than Java. Natives
methods are sometimes also referred to as foreign methods.
Java strictfp keyword ensures that you will get the same result on every platform if you
perform operations in the floating-point variable. The precision may differ from platform
to platform that is why java programming language has provided the strictfp keyword so
that you get the same result on every platform. So, now you have better control over the
floating-point arithmetic.
225) What is the purpose of the System class?
The purpose of the System class is to provide access to system resources such as
standard input and output. It cannot be instantiated. Facilities provided by System class
are given below.
○ Standard input
○ Standard output
There are the three fields of Java System class, i.e., static printstream err, static
inputstream in, and standard output stream.
Object cloning.
Singleton class is the class which can not be instantiated more than once. To make a
class singleton, we either make its constructor private or use the static getInstance
method. Consider the following example.
1. class Singleton{
2. private static Singleton single_instance = null;
3. int i;
4. private Singleton ()
5. {
6. i=90;
7. }
8. public static Singleton getInstance()
9. {
10. if(single_instance == null)
11. {
12. single_instance = new Singleton();
13. }
14. return single_instance;
15. }
16. }
17. public class Main
18. {
19. public static void main (String args[])
20. {
21. Singleton first = Singleton.getInstance();
22. System.out.println("First instance integer value:"+first.i);
23. first.i=first.i+90;
24. Singleton second = Singleton.getInstance();
25. System.out.println("Second instance integer value:"+second.i);
26. }
27. }
28.
228) Write a Java program that prints all the values given at
command-line.
Program
1. class A{
2. public static void main(String args[]){
3.
4. for(int i=0;i<args.length;i++)
5. System.out.println(args[i]);
6.
7. }
8. }
1. compile by > javac A.java
2. run by > java A sonoo jaiswal 1 3 abc
Output
sonoo
jaiswal
1
3
abc
The Window, Frame and Dialog classes use a border layout as their default layout.
The Panel and Applet classes use the FlowLayout as their default layout.
Lightweight components are the one which does not go with the native call to obtain the
graphical units. They share their parent component graphical units to render them. For
example, Swing components, and JavaFX Components.
The portable elements provided by the operating system are called heavyweight
components. AWT is limited to the graphical classes provided by the operating system
and therefore, It implements only the minimal subset of screen elements supported by
all platforms. The Operating system dependent UI discovery tools are called
heavyweight components.
An applet is a small java program that runs inside the browser and generates dynamic
content. It is embedded in the webpage and runs on the client side. It is secured and
takes less response time. It can be executed by browsers running under many
platforms, including Linux, Windows, Mac Os, etc. However, the plugins are required at
the client browser to execute the applet. The following image shows the architecture of
Applet.
When an applet is created, the following methods are invoked in order.
○ init()
○ start()
○ paint()
○ stop()
○ destroy()
236) Can you write a Java class that could be used both as an
applet as well as an application?
1. import java.util.*;
2. public class LocaleExample {
3. public static void main(String[] args) {
4. Locale locale=Locale.getDefault();
5. //Locale locale=new Locale("fr","fr");//for the specific locale
6.
7. System.out.println(locale.getDisplayCountry());
8. System.out.println(locale.getDisplayLanguage());
9. System.out.println(locale.getDisplayName());
10. System.out.println(locale.getISO3Country());
11. System.out.println(locale.getISO3Language());
12. System.out.println(locale.getLanguage());
13. System.out.println(locale.getCountry());
14.
15. }
16. }
Output:
United States
English
English (United States)
USA
eng
en
US
By ResourceBundle.getBundle(?) method.
1. //Employee.java
2. package mypack;
3. public class Employee implements java.io.Serializable{
4. private int id;
5. private String name;
6. public Employee(){}
7. public void setId(int id){this.id=id;}
8. public int getId(){return id;}
9. public void setName(String name){this.name=name;}
10. public String getName(){return name;}
11. }
The persistence property of Java bean comes into the act when the properties, fields,
and state information are saved to or retrieve from the storage.
The RMI (Remote Method Invocation) is an API that provides a mechanism to create the
distributed application in java. The RMI allows an object to invoke methods on an object
running in another JVM. The RMI provides remote communication between the
applications using two objects stub and skeleton.
Stub
The stub is an object, acts as a gateway for the client side. All the outgoing requests are
routed through it. It resides at the client side and represents the remote object. When
the caller invokes the method on the stub object, it does the following tasks:
○ It writes and transmits (marshals) the parameters to the remote Virtual Machine
(JVM).
Skeleton
The skeleton is an object, acts as a gateway for the server side object. All the incoming
requests are routed through it. When the skeleton receives the incoming request, it does
the following tasks:
244) What are the steps involved to write RMI based programs?
There are 6 steps which are performed to write RMI based programs.
○ Compile the implementation class and create the stub and skeleton objects
using the rmic tool.
HTTP tunneling can be defined as the method which doesn't need any setup to work
within the firewall environment. It handles the HTTP connections through the proxy
servers. However, it does not allow outbound TCP connections.
Yes, they can. RMI is available with IIOP as the transport protocol instead of JRMP.
Output:
1. import java.util.*;
2. public class BinarySearch {
3. public static void main(String[] args) {
4. int[] arr = {16, 19, 20, 23, 45, 56, 78, 90, 96, 100};
5. int item, location = -1;
6. System.out.println("Enter the item which you want to search");
7. Scanner sc = new Scanner(System.in);
8. item = sc.nextInt();
9. location = binarySearch(arr,0,9,item);
10. if(location != -1)
11. System.out.println("the location of the item is "+location);
12. else
13. System.out.println("Item not found");
14. }
15. public static int binarySearch(int[] a, int beg, int end, int item)
16. {
17. int mid;
18. if(end >= beg)
19. {
20. mid = (beg + end)/2;
21. if(a[mid] == item)
22. {
23. return mid+1;
24. }
25. else if(a[mid] < item)
26. {
27. return binarySearch(a,mid+1,end,item);
28. }
29. else
30. {
31. return binarySearch(a,beg,mid-1,item);
32. }
33. }
34. return -1;
35. }
36. }
Output:
Output:
1. import java.util.Scanner;
2.
3. public class Leniear_Search {
4. public static void main(String[] args) {
5. int[] arr = {10, 23, 15, 8, 4, 3, 25, 30, 34, 2, 19};
6. int item,flag=0;
7. Scanner sc = new Scanner(System.in);
8. System.out.println("Enter Item ?");
9. item = sc.nextInt();
10. for(int i = 0; i<10; i++)
11. {
12. if(arr[i]==item)
13. {
14. flag = i+1;
15. break;
16. }
17. else
18. flag = 0;
19. }
20. if(flag != 0)
21. {
22. System.out.println("Item found at location" + flag);
23. }
24. else
25. System.out.println("Item not found");
26.
27. }
28. }
Output:
Enter Item ?
23
Item found at location 2
Enter Item ?
22
Item not found
Output:
Sorted array
23
23
23
34
45
65
67
89
90
101
Output:
Consider the following program to create a doubly linked list containing n nodes.
Output:
Output:
1. import java.util.LinkedList;
2. import java.util.Queue;
3.
4. public class DiffOddEven {
5.
6. //Represent a node of binary tree
7. public static class Node{
8. int data;
9. Node left;
10. Node right;
11.
12. public Node(int data){
13. //Assign data to the new node, set left and right children to null
14. this.data = data;
15. this.left = null;
16. this.right = null;
17. }
18. }
19.
20. //Represent the root of binary tree
21. public Node root;
22.
23. public DiffOddEven(){
24. root = null;
25. }
26.
27. //difference() will calculate the difference between sum of odd and even levels
of binary tree
28. public int difference() {
29. int oddLevel = 0, evenLevel = 0, diffOddEven = 0;
30.
31. //Variable nodesInLevel keep tracks of number of nodes in each level
32. int nodesInLevel = 0;
33.
34. //Variable currentLevel keep track of level in binary tree
35. int currentLevel = 0;
36.
37. //Queue will be used to keep track of nodes of tree level-wise
38. Queue<Node> queue = new LinkedList<Node>();
39.
40. //Check if root is null
41. if(root == null) {
42. System.out.println("Tree is empty");
43. return 0;
44. }
45. else {
46. //Add root node to queue as it represents the first level
47. queue.add(root);
48. currentLevel++;
49.
50. while(queue.size() != 0) {
51.
52. //Variable nodesInLevel will hold the size of queue i.e. number of
elements in queue
53. nodesInLevel = queue.size();
54.
55. while(nodesInLevel > 0) {
56. Node current = queue.remove();
57.
58. //Checks if currentLevel is even or not.
59. if(currentLevel % 2 == 0)
60. //If level is even, add nodes's to variable evenLevel
61. evenLevel += current.data;
62. else
63. //If level is odd, add nodes's to variable oddLevel
64. oddLevel += current.data;
65.
66. //Adds left child to queue
67. if(current.left != null)
68. queue.add(current.left);
69. //Adds right child to queue
70. if(current.right != null)
71. queue.add(current.right);
72. nodesInLevel--;
73. }
74. currentLevel++;
75. }
76. //Calculates difference between oddLevel and evenLevel
77. diffOddEven = Math.abs(oddLevel - evenLevel);
78. }
79. return diffOddEven;
80. }
81.
82. public static void main (String[] args) {
83.
84. DiffOddEven bt = new DiffOddEven();
85. //Add nodes to the binary tree
86. bt.root = new Node(1);
87. bt.root.left = new Node(2);
88. bt.root.right = new Node(3);
89. bt.root.left.left = new Node(4);
90. bt.root.right.left = new Node(5);
91. bt.root.right.right = new Node(6);
92.
93. //Display the difference between sum of odd level and even level nodes
94. System.out.println("Difference between sum of odd level and even level
nodes: " + bt.difference());
95. }
96. }
Output:
Difference between sum of odd level and even level nodes: 11