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Module 6

This document provides a table of contents for a module on digital citizenship. It outlines 5 lessons: 1. Digital Citizenship, which defines digital citizenship vs global citizenship and outlines the five tenets and nine elements of digital citizenship. 2. Intellectual property rights applicable to education, focusing on copyright and related rights. 3. Netizenship and netiquette. 4. Educational sites, online communities, and online resources. 5. Collaborative projects and technology tools. Reporters are assigned for each lesson to provide an overview of the key topics and concepts covered. The table of contents previews the subtopics and organization of content within each lesson.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
174 views

Module 6

This document provides a table of contents for a module on digital citizenship. It outlines 5 lessons: 1. Digital Citizenship, which defines digital citizenship vs global citizenship and outlines the five tenets and nine elements of digital citizenship. 2. Intellectual property rights applicable to education, focusing on copyright and related rights. 3. Netizenship and netiquette. 4. Educational sites, online communities, and online resources. 5. Collaborative projects and technology tools. Reporters are assigned for each lesson to provide an overview of the key topics and concepts covered. The table of contents previews the subtopics and organization of content within each lesson.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 26

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TABLE OF CONTENTS

FRONT PAGE 1

REPORTERS 3

TABLE OF CONTENTS 4

Lesson 1 Digital Citizenship


Digital Citizenship vs. Global Citizenship
The Five Tenets of Digital Citizenship
Nine Elements of Digital Citizenship

Lesson 2 Intellectual Property Rights Applicable to the


Educational Setting: Copyright and Related Rights Copyright Law 7
Intellectual Property Rights
Copyright Infringement
Plagiarism
Copyright Infringement vs. Plagiarism
Creative Commons

Lesson 3 Netizenship and Netiquette 10


Netizenship
Netiquette

Lesson 4 Educational Sites and Portals, Online Communities


and Online Resources 13
Educational Sites and Portals
Online Communities for Education

Lesson 5 Collaborative Projects and Technology Tools 23


Collaborative Projects
Technology Tools used in Teaching and Learning
Importance of Technology in the Classroom

REFERENCES 26

2
MODULE REPORTERS

Lesson 1: Digital Citizenship


Ferrer, Althea A.
Palpallatoc, Bea U.
Hilario, Jessamaine

Lesson 2 Intellectual Property Rights Applicable to the Educational Setting:


Copyright and Related Rights Copyright Law
Raboy, Lord Jerome D.
Ramboanga, Mark Gil
Ritarita, Gabrielle S.

Lesson 3 Netizenship and Netiquette


Hufana, Rocelle Jewel C.
Alviar, Trisha A.
Babiano, Ednalyn R.

Lesson 4 Educational Sites and Portals, Online Communities and Online Resources
Abalos, Michaella S.
Molina, Edlyn E.

Lesson 5 Collaborative Projects and Technology Tools


Garcia, Jomabelle A.
Ponce, Nicole Ann Q.

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Lesson 1
DIGITAL CITIZENSHIP

REPORTERS:
Ferrer, Althea A.
Palpallatoc, Bea U.
Hilario, Jessamaine

Table of Contents:

1. Digital Citizenship vs. Global Citizenship


This chapter will differentiate Digital Citizenship from Global Citizenship
2. The Five Tenets of Digital Citizenship
This chapter will describe the Five Tenets of Digital Citizenship
3. Nine Elements of Digital Citizenship
This chapter will describe the Nine Elements of Digital Citizenship

Digital Citizenship vs. Global Citizenship

Digital Citizenship Global Citizenship


A global citizen understands the A global citizen understands the
interrelatedness of everything to everything interrelatedness of everything to everything
else. With that note, a global citizen is one who else. With that note, a global citizen is one who
sees the world as a community, possesses the a sees the world as a community, possesses the a
global citizen ability to comprehend actions global citizen ability to comprehend actions
that contribute to the value of the world as a that contribute to the value of the world as a
whole and one who is concerned about how whole and one who is concerned about how
one could participate and contribute for the one could participate and contribute for the
benefit of the whole world. benefit of the whole world.

• A digital citizen is an individual who adheres to the guidelines related to the ethical and
responsible use of technology. That person also knows how to act responsibly in all
relationships and interactions in the digital world (Debroy, 2019).
Global Digital Citizenship
• When both the attributes of a global citizen and a digital citizen are mixed, the
identity of a global digital citizen is justified in totality. Hence, a global digital
citizen global digital citizen is an empowered individual who is dutifully aware
of his/her responsibility both for the power of the Internet and for the lasting
well-being of our global community (Watanabe-Crocket, 2017).

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The Five Tenets of Digital Citizenship
1. Personal Responsibility
• This has something to do with how one behaves in matters as ethical and moral
considerations, finance, interpersonal relationships and personal health and fitness – both
in virtual and physical communities.
2. Global Citizenship
• This is about recognizing and respecting diversity in terms of appreciation of many
concerns, cultures, religions, traditions, and values of their fellow global citizens.
3. Altruistic Service
• This means a concern for the well-being of the people with whom we share our world,
and a desire to serve others by acting out of compassion and recognizing that
interconnectedness to others is vital.
4. Environmental Stewardship
• This is all about the demonstration of commonsense values and of an appreciation for the
beauty and majesty that surrounds us every day, that after all, we only have one world to
live in, and it is our responsibility to preserve it for future generations as global citizens.
5. Digital Citizenship
• It centers on safe and respectful behavior in any online environment by fixing a correct
program of digital ethics and best practices for all.

As his/her hallmark, global digital citizens must: (Watanabe-Crocket, 2017).

✓ Always be virtuous and act with integrity in all digital and non-digital
communications and interactions.
✓ Always communicate using the appropriate language.
✓ Choose and uphold their social responsibilities.
✓ Being responsible for any online activity and accountable for his/her digital
footprint. Being dutiful to judge what is appropriate and ethical behavior
within the laws of the land.

The Nine Elements of Digital Citizenship


The International Society for Technology in Education (ISTE) outlines nine elements of digital
citizenship to help students navigate online resources:
1. Digital Etiquette
• This is concerning considering every digital user with respect and avoiding inappropriate
conduct and demonstrating the essential virtual manner, which is being aware of the
outcome of cyberbullying.

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2. Digital Commerce
• This refers to selling and buying in the digital market dutifully. This is also to facilitate
how students learn to be better consumers or consider career paths related to digital sales.
3. Digital Health and Wellness
• These are proper practices in the use of the Internet – sitting correctly and avoiding too
much screen time to make students protect their psychological and physical well-being.
4. Digital Access
• With the use of technology, you can facilitate helping other students from disadvantaged
communities and teach them how to find valuable and safe information on the Internet.
5. Digital Rights and Responsibilities
• It is just like freedom of speech that all students have as a privilege while using the
internet and making sure that these rights remain available for everyone by treating other
users fairly and respecting their privacy.
6. Digital Literacy
• This refers to teaching Internet skills in class to help bridge gaps in digital literacy, and
by doing so, students will display the ability to learn how to use technology and access
information online.
7. Digital Law
• This encompasses guidelines, policies, and rules set by an organization for using the
Internet, such as preventing plagiarism and putting phones away in class.
8. Digital Communication
• This has something to do with the importance of teaching students to communicate safely
and effectively online - text, email, social media, and online games.
9. Digital Security
• This is to ensure Internet safety lessons for children, which could include anything from
why privacy online is important to what to do if they encounter a cyberbully and the need
to know how to avoid viruses, scams, or strangers online.

“ Digital Citizenship is character education in the networked world. ” —Unknown

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Lesson 2: INTELLECTUAL PROPERTY RIGHTS APPLICABLE TO THE EDUCATIONAL
SETTING: COPYRIGHT AND RELATED COPYRIGHT LAW

REPORTERS:
Raboy, Lord Jerome D.
Ramboanga, Mark Gil
Ritarita, Gabrielle S.

Table of Contents

1. Intellectual Property Rights


2. Copyright Infringement
3. Plagiarism
4. Copyright Infringement vs. Plagiarism
5. Creative Commons

INTELLECTUAL PROPERTY RIGHTS

Intellectual Property Rights - it refers to the exclusive rights of the creator over the use of their creation for
specific period.

World Trade Organization (WTO) - divided the intellectual property rights into two main areas:

1. Copyrights and rights related to copyright - for a minimum period of 50 years after the death of the
author, the rights literary and artistic works are protected by copyright.
2. Industrial property - protection of unique signs(1. Trademarks, 2. Geographical Indications)
- protected patents for fall inventions, industrial designs, trade secrets.

COPYRIGHT INFRINGEMENT

Copyright Infringement - it is a piracy or theft of someone's original work or creation.

The use of internet materials without proper citation is not exempted from copyright Infringement. It is a
fact that the internet has become the foremost medium to gather information for any purpose and plagiarism
has become common, with its increasing popularity.

PLAGIARISM

Plagiarism - it means using someone else's work without giving them proper credit.
In academic writing, plagiarizing involves using words, ideas, or information from a source without
citing it correctly.

BILBAO(2019) cited the following as PLAGIARISM


• Making someone else's work as your own
• Using ideas from someone else without giving credit

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• Failure to put a quotation in quotation marks
• Citing incorrect information about the source of a quotation
• Altering words but retaining the sentence structure of a source without giving credits
• Using so many words or ideas from a source that it makes up the majority of your work, whether
you give credit or not ("fair use" rules).
For images, videos, and music, the following fall under plagiarism:

1. Using media (especially images) from other websites to paste them into your papers or websites.

2. Creating a video using footage from other's videos or using copyrighted music as part of the
soundtrack.

3. Playing another person's copyrighted music into a performance (i.e., playing a cover)

4. Creating a piece of music that borrows heavily from another composition.

COPYRIGHT INFRINGEMENT VS PLAGIARISM

Difference:

COPYRIGHT INFRINGEMENT PLAGIARISM


• Copyright infringement is a legal • Plagiarism is not a legal matter.
matter.

CREATIVE COMMONS

Creative Commons - are "nonprofit organization that aims to increase sharing and improve collaboration"
through provision of simple licensing options. Licenses are made available to creators by Creative
Commons to promote the sharing and distribution of their works. Although the author's work remains
copyrighted, a Creative Commons license permits people to reproduce, distribute, and reuse the author's
work with no limitations.

There are two ways to identify if a work has a Creative Commons license:

1. In the permissions statement, look for "Licensed under http://creativecommons.org/licenses" or "Some


rights reserved."

2. On the document, look for these symbols;


• Share alike (sa) • No derivative works (nd)
• Non-commercial (nc) • Attribution (by)

8
CREATIVE COMMONS LICENSE 3.0 AND 4.0

• Version 3.0 included a provision allowing a licensor to request that a licensee remove the attribution
from an adaptation, if she did not want her name associated with it. Distribution of this license
does not create an attorney-client relationship. Creative Commons provides this information on an
"as-is" basis.
• Version 4.0 includes a slight change to attribution requirements, designed to better reflect accepted
practices. The licenses explicitly permit licensees to satisfy the attribution requirement with a link
to a separate page for attribution information. This was already common practice on the internet
and possible under earlier versions of the licenses, and Version 4.0 alleviates any uncertainty about
its use.

Examples of Publication under Creative Commons Versions 3.0 and 4.0:

Version 3.0:
Boosting Tourism Development through Intellectual Property
Authors: World Intellectual Property Organization, World Tourism Organization
Publication year: 2021
Licence: This work is licensed under a Creative Commons Attribution 3.0 IGO License

Version 4.0:
Ada Lovelace Institute
Founders: Nuffield Foundation
Publication year: 2018
Licence: Creative Commons 4.0

9
Lesson 3
NETIZENSHIP AND NETIQUETTE

REPORTERS:
Hufana, Rocelle Jewel C.
Alviar, Trisha D.
Babiano, Ednalyn R.

Table of Contents:
1. Netizenship
2. Netiquette

NETIZENSHIP
Netizenship is the term netizen is a portmanteau of the words internet and citizen, as in
a “citizen of the net” or “net citizen". It describes person actively involved in online communities
or the internet in general

NETIQUETTE
Netiquette is a shorter term for “internet etiquette”. Netiquette thus describes the rules of
conduct for respectful and appropriate communication on the internet. These are not legally
binding rules, but recommended rules of etiquette. Below are the ten (10) rules of netiquette by
Arlene Rinaldi.
Ten Commandments of Computer Ethics by Arlene Rinaldi
1. Remember the Always keep in mind that you're interacting with real people
Human online, connecting individuals who may not have crossed
paths otherwise. When composing emails, ask yourself if
you would say the same things face to face.

2. Behave Online as Maintain the same behavior online as you would in your
You Do in Real everyday life. Be aware that your actions can have
Life consequences, just like in real life. Remember, even though
you can't see them, you are communicating with real people
who have feelings.
3. Know Where You Take a moment to assess your surroundings when entering a
Are in Cyberspace new online space. Understand the nature of a discussion
group before participating.
4. Respect Other Recognize that people have other commitments. Keep your
People’s Time and posts concise and to the point, as not everyone has the time
Bandwidth to read lengthy messages. Respect that others may choose
not to respond to your questions.
5. Make Yourself Prioritize proper spelling and grammar in your online
Look Good Online communication. Ensure your messages are coherent, polite,
and pleasant to enhance your online image.

10
6. Share Expert Engage in asking and answering questions online. Share
Knowledge your knowledge and post answers to your questions, as
someone else may benefit from the information.
7. Help Keep Flame Be mindful of "flaming" – expressing strong opinions
Wars Under Control emotionally. While netiquette doesn't ban such expressions,
it does discourage behavior that disrupts discussion groups.
8. Respect Other Avoid invading others' privacy by refraining from reading
People’s Privacy their messages without permission. Respect for privacy is
crucial online, as violating it can have serious consequences.
9. Don’t Abuse Your Resist the temptation to exploit your knowledge or authority.
Power Treat others as you would like to be treated, regardless of
differences in knowledge or power.
10. Be Forgiving of Refrain from publicly pointing out mistakes online.
Other People’s Remember that everyone was once a beginner. If necessary,
Mistakes address mistakes privately and courteously.

Email Etiquette
• Check your email regularly.
• Delete unwanted messages, and keep your inbox organized.
Don't assume your emails are private; always be mindful of potential readers

In addition to the Ten Commandments of Computer Ethics outlined by Arlene Rinaldi,


provided below are valuable insights into the dos and don'ts of netiquette. These guidelines serve
to deepen our comprehension of appropriate online conduct.

What are the do’s of netiquette? What are the don'ts of netiquette?
Protect your identity Use coarse language
When engaging online, safeguarding your Using coarse language when interacting with
identity is crucial, utilizing strategies like two- others online may send a different message than
factor authentication and secure browsers to you intended.
maintain a balance between anonymity and
sharing personal information Overuse caps
Consider monitoring your use of allcaps when
Use proper grammar composing online messages. Overusing caps may
Improving netiquette involves employing proper send the wrong message, which can lead to
grammar and spelling, conveying miscommunication and confusion.
professionalism and confidence, especially in
nonverbal online communication where clarity is Send spam
essential for effective understanding Another habit that netiquette doesn't include is
sending spam. This takes place when a user sends
Respond punctually many messages in a short amount of time. This
Demonstrating digital etiquette includes may feel overwhelming to the recipient of these
responding promptly to others, showcasing messages.
genuine interest and respect, particularly in

11
professional contexts like promptly replying to Overuse abbreviations
potential clients' emails to convey eagerness and One popular element of internet communication is
value for their time. abbreviations and shorthand. While these are
useful for casual communication, it's best to limit
Respect others' privacy your use of these in professional dialogue. Some
Online platforms offer opportunities for sharing, abbreviations are widely known, while others are
but netiquette involves respecting others' privacy not, so it's best to explicitly say what you mean.
choices, creating a welcoming online
environment, and recognizing that social media Speak negatively of others
is a curated reflection rather than a Since the internet can feel anonymous, some users
comprehensive representation of individuals' speak negatively of others. However, this can
lives. impact relationships and cause tension. Instead of
speaking negatively, try to use online platforms as
Be mindful of what you post a way to encourage, uplift and speak positively
As online familiarity grows, mindful posting about people.
becomes essential, urging intentional
consideration of content before making it public,
encouraging reflection on the desired online
persona, and taking

Remember that your posts are public


With an awareness that posts are accessible to the
public, practicing online engagement involves
understanding the permanence of shared content,
especially in the context of potential employer
scrutiny, emphasizing thoughtful and responsible
posting

Presenter’s Viewpoint
In examining the concepts of Netizenship and Netiquette, we look into the dynamics of online
citizenship and the etiquettes governing internet interactions. Netizenship, born from the
combination of "internet" and "citizen," defines individuals actively engaged in online
communities or the broader internet. On the other hand, Netiquette is a condensed form of
"internet etiquette," outlines recommended rules of conduct for respectful and appropriate
online communication. These frameworks, complemented by the Ten Commandments of
Computer Ethics by Arlene Rinaldi, emphasize the importance of ethical, respectful, and
mindful engagement in the digital realm.

Let us Ponder
How can educators effectively instill Netizenship and Netiquette within the teaching-learning
process, and what benefits does this integration offer to both students and society at large?

12
Lesson 4
EDUCATIONAL SITES AND PORTALS, ONLINE COMMUNITIES,
AND ONLINE RESOURCES
REPORTERS:
Abalos, Michaela S.
Molina, Edlyn E.

Learning Outcomes
At the end of the lesson, you should be able to:
Cite different educational sites and portals that are useful in various
content areas; and
Connect with different online learning communities and resources.

Time frame : 2 days


Introduction
In this age of lightning-fast information transfer, teachers and students alike become
increasingly reliant to online learning sites, communities, and resources. Teaching and learning
are now taking place on digital platforms and e-learning ecologies, thereby bridging the gaps
that physically divide various educational institutions.

While there are many educational sites and portals available on the web, access to these
resources are, however, limited. Both teachers and students are constrained by their knowledge,
skills, and even financial capacity. Furthermore, finding the right site or portal that fits one’s
instructional needs is another challenging task. With these challenges at hand, it is essential for
teachers to be influenced by both research and practice in the utilization, development, and
evaluation of online learning platforms.

What Do You Already Know?


To find out how much you already know about the concepts
discussed in this lesson, search the web about “The Best Online
Education Platform for Filipinos”, and complete the table
below.

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Analysis

To extend the information about the lesson, answer the following questions
comprehensively.
What are educational sites and portals?
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
Why is it important to connect with online learning communities and access
What makes an effective educational site and portal?
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
Why is it important to connect with online learning communities and access
What are the important considerations on the content of educational sites and
portals, communities, and resources?
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

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Why is it important to connect with online learning communities and access
What are the challenges that you experienced in searching for educational sites
and portals?
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
Why is it important to connect with online learning communities and access

How can educational sites and portals be best utilized in student-centered


learning?
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
Why is it important to connect with online learning communities and access
online learning resources?
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

Abstraction

What are Educational Sites and Portals?


Educational sites and portals are websites that help different educational sectors
by providing access to relevant information and resources to each community served.
To improve their teaching, teachers can find useful instructional tools, and by using these
portals they enhance student-centered learning. Students will have access to other
resources and facilities, including learning materials, lesson plans, current event
news,instant messaging and e-mail, and the opportunity to perform guided searches.

Some Examples of Online Educational Sites and Portals


Check these educational sites and portals by clicking the web link provided on the
table below:

15
Communities for Education

What is an Online Learning Community?

Many educators are turning to Facebook or Twitter for the latest strategies,
materials, ideas, and news in teaching. But did you know that just for educators, there

16
are hundreds of online communities? You will network with fellow teachers through
these social networks, extend your personal learning network (PLN), discover and share
tools, and build peer-to-peer relationships. We've assembled a list of our favorite online
teacher groups.

Online learning communities are essential to achieving a productive environment


for online learning. That is why they're so popular, especially in not only in higher
education but also in other grades primary and secondary. Community participants in
online learning create an interactive canvas of diverse reactions and feedback.

You find ways to explore, learn, evolve, build skills, and look for intellectual
understanding-something you wouldn't do themselves. Such learning interactions instill
a sense of belonging and camaraderie that inspires and motivates online learners to
persevere. Nonetheless, most teachers are unable to include learners in the discussion
board because the learners are pursuing the courses in their time room.

There are also ways you can use to slowly create involvement and, eventually, a
real sense of community. What you need is to make improvements in the design of your
course like group learning activities. Some examples of Online Communities:

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18
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What makes an effective educational site and portal?
Educational sites and portals, to be effective, must possess several qualities such
as the following. Briefly explain each of these based on your understanding.

Personalizes the learning journey.


__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

It makes the contents discoverable.


__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

Enables community interaction.


__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

Recognizes achievement.
________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

Blends online and offline learning.


__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

Accessible on all devices.


__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

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Other important considerations on the content of the educational site, portal, and
resources
From among the educational sites and portals presented above, choose one content
area, and evaluate using the following criteria.

You may also watch video tutorials on how to set up your accounts on various
educational sites and portals. Watch through the links provided below:
1. Coursera: https://www.youtube.com/watch?v=clWzc4NghOk
2. AWS Educate: https://www.youtube.com/watch?v=4ySzWA0W1C0
3. edX: https://www.youtube.com/watch?v=sEeYnsobXIc
4. Khan Academy: https://www.youtube.com/watch?v=XM6SuhIe8CY
5. TED-Ed: https://www.youtube.com/watch?v=O6zCdzKG

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Application

Would you love to find out how much the module has taught you? Start this mission, and
complete it.

Create an account and register on the following educational sites and portals:
AWS educate
Coursera
edX
Khan Academy
TED-Ed
Guidelines to consider:
1. Use one email address, preferably an institutional email address, in creating your accounts.
2. In each site or portal, you may opt to enroll or follow a course that matches your field of
interest or specialization.
3. Communicate with colleagues by sending them an email and co-sharing of educational
resources. You may ask for a copy of their learning modules, activity
sheets, lesson presentations, etc. Document this process.

Closure
Educational sites and portals are designed to aid and not replace teachers in the
teaching-learning process. It is through this premise that one must master the nitty-gritty and
technical know-how of accessing various educational sites and portals as well as in connecting
with online learning communities and resources.

As future teachers, you are now given the power of technology to optimize the
teaching-learning process. Make sure that you use this power to the fullest!

Congratulations, you may now proceed to the next part of the lesson.

22
Lesson 5:
COLLABORATIVE PROJECTS AND TECHNOLOGY TOOLS
REPORTERS:
Garcia, Jomabelle A.
Ponce, Nicole Ann Q.

Learning Objectives
In the end of this module, students will be able to
1. Describe technology took that are wed in group activities
2. Use technology tools to collaborate and share resources among communities of practice

Introduction:

Hello and Welcome to lesson 5: Collaborative Projects and Technology Tools. The use of
technology tools in the teaching-learning process is becoming increasingly relevant in the
digital age. In essence, technology tools are software or applications that can be used to
develop or support online course content.

Activity
Give 5 Technology tools used in teaching and learning and explain how ti helps you in your
learning.
____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________
_________________________________________________

Abstraction
What is Collaborative Projects? Collaborative Projects is the practice of segmenting
students into groups and having them work in specific roles according to their strengths.
The goal of collaborative class projects is to help students learn how to function in
these modem work environments. In many of these courses, students perform research or solve
problems as a team, allowing them to learn the skills necessary to work together in an efficient

23
and productive manner. Through these assignments, students learn project management skills,
how to share tasks, engage with each other, and benefit from listening to others viewpoints and
backgrounds

Collaborative projects pose challenges. Working together on a project, students will


get to know their peers, develop leadership and communication strategies, and learn how to
work on a team. They may experience issues that come from lack of organization and
leadership, and must learn to overcome these challenges as they complete the project. The
hands-on, real-life aspect of the work involved makes collaborative projects invaluable
experiences. Furthermore, by sharing the workload, students often can achieve far more
meaningful research results and gain more insights into the material than they could have
done alone

Some Technology Tools used in Teaching and Learning

• WIKISPACES – are free public Wikis that anyone can edit. They serves as great
classssroom learning resources.
• ZOOM – is a cloud – based video conferencing service you can use to virtually meet
with others – either by video or audio – only or both, all while conducting live chats –
and it lets you record those sessions to view later.
• PREZI – is one of the coolest tools available for giving presentations and a free version
is available for people who do not mind all of their presentations being made public.
• GOOGLE DOCS – is an online Word processing software that allows you to save all
documents and files on Google Drive for free.
• EDMODO – is the leading social media and learning site for teachers and students
alike, also known as “Facebook for education”.
• CANVAS – allow students to access class materials from anywhere they have an
Internet connection and give teachers creative freedom to develop lesson plans.
• SCHOOLOGY – is a cloud-based learning management system that provides
educators and academic institutions with one platform to develop engaging content,
lesson plans, and assess student comprehension.

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IMPORTANCE OF TECHNOLOGY IN THE CLASSROOM

1. Provides teachers with more tools to support students.

In addition to resources like textbooks and worksheets, technology equips educators


with various tools to help students develop a better understanding of the material.

Because students learn in unique ways, incorporating more learning methods


increases the likelihood that all of your students will grasp the concepts you teach

2. Students become active participants in the learning process.

The traditional teaching method is for an educator to stand at the front of the
classroom and deliver information about a subject. In this classic lecture style, students are
passive participants. In other words, they only receive information.

Technology in the classroom helps students engage with the material they’re learning.
From online educational games to immersive virtual reality, Educational Technology enables
students to become active learners.

3. Can advance their careers

In addition to the standard knowledge and skills required, more institutions seek
educators who have experience using technology in the classroom.

Analysis:

In what ways do you believe collaborative projects benefit students, and which tools or
platforms do you find most effective in facilitating successful teamwork?
_________________________________________________________________________
_________________________________________________________________________
_________________________________________________________________________

Closure
Teaching, learning, and Collaboration just got more comfortable with the technology tools
being readily available.

25
REFERENCES

3 Reasons why teachers need to use technology in the classroom. (n.d.).


https://www.concordia.edu/blog/3-reasons-why-teachers-need-technology-in-the-
classroom.html#:~:text=Technology%20in%20the%20Classroom%20Provides,better%20u
nderstanding%20of%20the%20material

Lopez, A. (2022, August 12). Collaborative projects and assignments: Learn more
effectively in a collaborative classroom. Colleges of Distinction.
https://collegesofdistinction.com/advice/collaborative-projects-and-assignments-learn-
more-effectively-in-a-collaborative-classroom/

ONLINE SOURCES

https://prezi.com/p/felsczgeyaf6/netizenship-and-netiquette-in-an-online-communities/

https://www.kaspersky.com/resource-center/preemptive-safety/what-is-netiquette
https://slideplayer.com/slide/13536111/

https://www.slideshare.net/MaeAnneTabelisma/online-resources-educational-sites-and-
portals-224201429

https://www.slideshare.net/tcc_joemarie/online-resources-educational-sites-and-portals

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