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Dragon Talon
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TYPE SOURCE

Fighting Style Uzoth

RELEASE DATE
November 05, 2021
Update 16

OBTAINABLE IN
Third Sea

REQUIREMENT

MASTERY
Dragon Breath Mas. 400+

ITEM
Fire Essence

PRICE

MONEY
3,000,000
MORE

FRAGMENTS
5,000
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DRAGON BREATH

DRAGON TALON

Article Combos

Dragon Talon is a %ghting style that can be


learned from Uzoth in the Third Sea.

It serves as an upgrade to its predecesor,


DRAGON BREATH
Dragon Breath, both having dragon-like moves
and the same %re eBects.
DRAGON TALON
This %ghting style focuses on close-range
combat, AoE burn damage, and a bit of screen
distortion, but in return for that is massive
endlag on all moves. In general, this %ghting
style is mostly used in farming or doing Sea
Events due to high damages and AoE moves.

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Obtainment

E. Obtain a Fire Essence from a Random


Surprise, which can be bought from the
Death King at the Haunted Castle 10 times
every 2 hours for 50 Bones each Surprise.
P. Go to Uzoth, who is located on the left side
of the big gear to the right of the pole on the
Haunted Castle, and give him the essence.
R. After giving Uzoth the Fire Essence, the
player can learn Dragon Talon at any time
as long as they meet the requirements.
Note: Uzoth will accept the Fire
Essence at any time, meaning the
player does not need any of the mastery
or currency requirements to give him
the Fire Essence. Uzoth will then
teach the player Dragon Talon whenever
they have the requirements and choose
to purchase it. Giving the Fire Essence
to Uzoth will save between rejoins.

Requirements

Have given Uzoth the Fire Essence.


At least 400 mastery on Dragon Breath.
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Moveset

Talon Lighter

125 Mastery

The user lights their hand on %re and dashes


towards the cursor. If the user collides with
an enemy, the user will grab them and force-
light their dames that turn from orange to
blue inside of the enemy.
After around 2 seconds, the player will
knock the enemy away.
Can be held to increase dash distance.

Ember Annihilation

250 Mastery

The user releases a dragon-like %re projectile


towards their cursor that, upon collision with
an enemy, will drag them along as it
damages them. If this projectile collides with
a surface or reaches its maximum distance,
it will explode, dealing great damage.
The explosion leaves dames on the ground
that deal damage over time.
Can be maneuvered using the cursor after
release.

Infernal Vortex

350 Mastery

The user charges up 6 dames that circle


towards the user and explode into a vortex,
the explosion deals massive damage and
heavy knockback to anyone within the range
of the explosion. Additionally, the move turns
the screen orange during the attack, similar
to Awakened Magma's [V].

No accessories, Full Body Aura, 2550 Melee


Stats, 600 Mastery (+405 Melee Stats)

Move Damage

M1 (Click) AVG 2710 (four-hit


combo: 2680, 2680, 2680,
2797)

[Z] Talon Lighter 4743

[X] Ember 4894 (3426 + 1468, %rst


Annihilation hit + explosion)

[X] Ember 4894-6395 (depending


Annihilation on how long they stay
inside the move)

[C] Infernal Vortex 5383

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Overview

Pros

General
Big hitboxes and AoE.
High damage.
Easy to aim (Except for the [Z] move).
Most moves work with Awakened
Buddha.

[Z] Talon Lighter


Can be used for travelling, and as a
bonus, holding it makes you go further
forward.
Very good combo starting move.

[X] Ember Annihilation


Can curve at enemies (if you move the
cursor) and can carry enemies to a
certain distance.
Even if missed, the dames that are left
on the door will still break Instinct.
Can be used to drag enemies away while
allowing you to throw projectiles and
even do insane combos on them.
Medium ranged.

[C] Infernal Vortex


Breaks Instinct.
Very high combo potential.
Easy to land.
Massive upwards hitbox.

Cons

General
Hard to obtain.
End lag on all moves.
Barely any mobility moves. Not
forgetting [Z] but it's a short-range for a
mobility move.
Medium start-up time which leaves
opportunity for the enemy to attack and
possibly cancel the move (high start-up
for [C] move).
High knockback which can push NPCs
away (hard to farm) & ding players away
giving them a chance to escape.
Heavily depends on stuns, so the
attacks are easy to dodge with Rabbit v3
and Flash Step.
High mastery requirement.

[Z] Talon Lighter


Can be Instinct-Tricked (turn on Instinct
during the move), making it ineBective.
Not optimal for grinding as it is single
target.
Small hitbox making it hard to hit.
Incompatible with Buddha due to its
large size and hitbox, you have to aim
down.

[X] Ember Annihilation


Quite slow, make it very weak at mid
range.
Can be dodged with Instinct.

[C] Infernal Vortex


Extremely slow and has massive end-
lag. If missed the user will get attacked
easily unless the enemy is stunned.
Very high knockback.
Can easily be punished upon missing
due to the fact that you have to stay still
while using the move making you an
easy target.

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Tips and Tricks

The most popular and easy combo for


Dragon Talon is [X] (Ember Annihilation), [Z]
(Talon Lighter), Flash Step then [C] (Infernal
Vortex). Although, it isn't true and is easy
escapable.
There is a technique known as the Dragon
Talon 360, where you can use the [X] move
(Ember Annihilation), and then change your
character's facing direction to loop the
projectile around and drag the opponent
back towards you.
The trick above can be followed up with
the [C] move (Infernal Vortex) as a
combo %nisher.

Trivia

This %ghting style was added in Update 16.


This is the %ghting style with the highest M1
damage in the game.
Using an auto clicker, and setting the click
interval to 1 millisecond, you can "dy"
because the third M1 of this %ghting style
has a short dash. Similar to Electric Claw
and Dragon Breath.
Uzoth, an admin of the game adores this
%ghting style heavily, thus the reason he is
known as the Dragon Talon Sage at Tiki
Outpost.
The sound of this %ghting style's [Z] move
(when it misses) is the same as the sound of
the Yama Z move (when it misses).
It's M1 sounds are also similar to Fox
Lamp's.

Change History

Released in Update 16

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