Animation

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OP-MOTION

ST
ANIMATION
Visual Arts with Ms. Aguado
LESSON
OBJECTIVES
Know the fundamental principles of stop-
motion animation, including vision, frame
rate, and the illusion of movement.

Create own stop-motion animation,


demonstrating their ability to plan, execute,
and refine a simple animation project.

Larn to collaborate, share creative ideas,


and solve problems, fostering teamwork
and innovative thinking.
P-MOTION
STO
ANIMATION
Stop-motion animation is a filmmaking technique that involves
creating the illusion of movement by photographing a
sequence of still images. These images are captured one at a
time, with slight alterations made to the objects in between
shots.

When these images are played back in rapid succession, the


viewer perceives smooth and continuous motion, even though
it's achieved through a series of static pictures.
PR INCIPLES
OF STOP-MOTION

Timing Spacing Exaggerate


Timing in stop-motion refers to the Spacing pertains to the placement Animation often relies on
number of frames or the speed at of keyframes and in-between exaggeration to convey emotion
which an action unfolds. In stop- frames. It affects the smoothness and impact. While stop-motion is
motion animation, this concept or choppiness of motion. One known for its tactile realism,
translates to how quickly or slowly needs to grasp how to space their animators can still use
you capture frames for movements correctly to achieve exaggeration to enhance
movement. fluid animation. character expressions.
PR INCIPLES
OF STOP-MOTION

Vision Framing Movement


Persistence of vision is a Frame rate refers to the number Movement of objects refers to the
phenomenon in which the human of individual images or frames process of changing the position,
eye retains an image for a fraction displayed per second in an orientation, or arrangement of
of a second after the image has animation. It is measured in frames objects within the frames. This
disappeared. This allows individual per second (fps). The standard involves the animator physically
frames, presented in rapid frame rate for most films and manipulating the objects or
succession, to blend together. animations is 24 fps. characters in each frame.
TYPES
OF STOP-MOTION
Claymation Object Motion
This form uses sculpted clay figures that This involves everyday objects as the
are moved and photographed to create main characters or elements in the
animation. animation.

Puppetry Cutout Motion


In puppet animation, articulated puppets 2D characters and objects are created
or figures with movable joints are used. from paper, cardstock, or other
materials.
TYPES
OF STOP-MOTION
Pixilation Morphing
Human actors are posed and Object morphing is a type of animation
photographed in a sequence to create where objects change shape or
animation. transform into other objects.

Silhouette Time-Lapse
Silhouette animation uses flat, usually Time-lapse animation involves
black cutout figures or objects against a photographing real-life scenes or events
white background. at intervals.
LET’S DO IT IN

SIX STEPS
CONCEPTUALIZE
Start with a clear concept or story for your animation. What
do you want to convey or tell your audience? Create a
storyboard that outlines the key scenes and actions in your
animation. This serves as a visual script for your project.
SETTINGS
Design your sets and backgrounds to
match your story's settings. This may
involve creating miniature rooms,
landscapes, or any other
environments.

Proper lighting is crucial. Ensure your


set is well-lit with consistent lighting to
avoid unwanted shadows.
CHARACTER DESIGN
Design your characters and objects to fit the theme of your animation.
Characters can be made from clay, paper, or other materials. If your
characters need to move, consider building armatures (skeletal
structures) for them to ensure stability and realistic movement.
CAMERA SETUP
Set up your camera on a tripod to keep
it steady. The camera should remain in
the same position throughout the shoot.
Connect your camera to a computer or
capture device if you have one.

This setup allows you to see the frames


as you go, making it easier to maintain
consistency.
FRAME RATE
Maintain a consistent frame rate. The standard frame rate for
film is 24 frames per second. This means you need 24 frames for
each second of animation. Adjust your camera settings to
capture frames at this rate.
EDITING
Transfer your photos to a video
editing software. Arrange the images
in the desired sequence and add any
music or additional audio effects.

You can also use editing software to


refine your animation's timing,
transitions, and visual effects.
RESOURCES PAGE

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