This Week at Bungie - 2102022 News

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THIS WEEK AT BUNGIE - 2/10/2022

5h - Hippy

This week at Bungie, we showed off a heck of a lot, including


more Void 3.0 goodness. We’re also setting some Legendary
Campaign expectations alongside a special tribute to our
heroes.

What a week so far, and we still have just a little more time to
go before The Witch Queen finally arrives later this month. A
lot of new info has dropped this week with an enticing new
ViDoc and the breakdown many have been asking for
regarding Void 3.0.

Destiny 2 ViDoc: Light in the Darkness

Feeling like the rest of us and can’t wait to jump right into the
next chapter of the Destiny 2 story? We get it. While we can’t
(would love to, but can’t) gift the community with an early drop,
there is an interactive experience available now that centers
around Savathûn herself and getting to know the enemy up
close and personal.

Curious? As you should be! Feel free to mosey on over to that


special experience right here (After reading this TWAB, of
course; we’re bonding).

ALL ABOUT THAT VOID 3.0

Another juicy tidbit that you may have missed is the hefty new
blog post that offers a closer look at the revamped Void class,
a change that is free for all players and one that just honestly
feels really good for showing enemies who is boss. To read the
full breakdown, check out our Destiny Developer Team blog
post here, with a few key points broken down in a simpler
format below:

THE INTRODUCTION OF ASPECTS AND FRAGMENTS

First introduced in Stasis with the Beyond Light


expansion, this offers players more options to choose
from with how they take to battle.
Aspects are class-specific items that players can
choose when using their revamped Void abilities.
Fragments are non-class specific perks that are there
as additional enhancements to how gameplay feels.

TITANS

Ward of Dawn can now be almost completely instantly


activated while also becoming the fastest Super
cooldown tier for ease of access. This change makes
Ward of Dawn even more of a powerful defensive
tools.
Sentinel Shield will still let Titans harness their inner
Captain America with thrown shields providing ranged
damage as a Shield Bash grants a full overshield.
Titan Aspects include Controlled Demolition, Bastion,
and Offensive Bulwark; all of which can be found in the
full blog post here.

HUNTERS

Hunters will still be the epitome of stealth, now with


even more control over what their enemies see (or
don't see).
Moebius Quiver changes will fire off a volley of three
arrows that can track targets and make them volatile
when tethered.
Deadfall will see the Void anchors pull in enemies to a
desired location from surface and target impact.
Snare Bomb melee will also do more to weaken
opponents, particularly in PvP when it removes an
enemy player's HUD and obstructs their in-game view.
Hunter Aspects include Trapper's Ambush, Vanishing
Step, and Stylish Executioner.

WARLOCKS

Float like a Warlock, sting like a bee, because Void 3.0


fine-tunes what makes Warlocks so valuable and
makes them truly a force to be reckoned with.
The Nova Warp Super with the Vortex Super
enhancements allows players to teleport efficiently to
unleash the ultimate Void attack while drawing
enemies in and trapping them within a web of damage.
Nova Bomb with the Cataclysm enhancement allows
for more control when Warlocks are on the hunt for
enemies to take out, particularly in PvP instances, and
detonations will disperse into smaller tracking-tracking
projectiles. Shoot the Nova Bomb, and it'll also
detonate early.
Void 3.0 melee with Pocket Singularity unleashes Void
that detonates when near foes, making them volatile
while controlling their position in relation to the blast
zone.
Warlock Aspects include Chaos Accelerant, Feed the
Void, and Child of the Old Gods.

What about New Lights? That’s a good question, glad you


asked. New Lights, or new players as we refer to them in the
Destiny community, will be able to earn their first Aspects and
Fragments during the New Light campaign. During the Schism
mission players will acquire a new quest called Learning Light
that teaches them more about their subclass abilities. More
Aspects and Fragments can be unlocked by visiting Ikora Rey
in the Tower.

In addition, new characters have also had their starting


subclass experience changed. Not only will new Hunters and
Titans be starting with the Void subclass instead of Solar or
Arc, all classes will now start with Void subclass abilities
intended to be more friendly and appealing to new players.

HUNTER:

Super Ability: Moebius Quiver


Class Ability: Marksman's Dodge
Movement Ability: Triple Jump
Charged Melee: Snare Bomb
Void Grenade: Scatter Grenade

TITAN

Super Ability: Sentinel Shield


Class Ability: Towering Barricade
Movement Ability: Catapult Lift
Charged Melee: Shield Throw
Void Grenade: Magnetic Grenade

WARLOCK

Super Ability: Nova Bomb - Vortex


Class Ability: Healing Rift
Movement Ability: Burst Glide
Charged Melee: Pocket Singularity
Void Grenade: Vortex Grenade

There is a lot to look forward to in Void 3.0 and we can't wait to


see what you think once you're front and center in the action
yourself. To learn more, including more about Fragments, the
full blog post can be found right here to be Devoured (see
what we did there?)

LEGENDARY CAMPAIGN, IT REALLY DO BE LIKE THAT


SOMETIMES

Some Guardians have been asking for more of a challenge, so


the team here at Bungie has created the new Legendary
Campaign mode that will arrive when The Witch Queen drops
later this month. From reward drops to how it will differ on a
base level, we wanted to dive just a little bit deeper into what
this new challenging experience has to offer. To do just that,
!
we’ve got Design Lead Matt McConnell offering some insight
into some of the most frequently asked questions about the
challenge ahead:

WHAT ARE THE MAIN REWARDS OF COMPLETING


MISSIONS AT LEGENDARY DIFFICULTY?

We've got double chest rewards offering 1-3 extra


chests per mission. Each chest will give you world pool
gear, XP, upgrade modules, and Glimmer.
Legendary players will be able to earn Throne World
armor and unlocks at a faster rate.
Basically: Higher the risk means higher the reward,
especially when getting to the new Power Level soft
cap in The Witch Queen.

ARE THERE ANY UNIQUE REWARDS FOR


COMPLETING THE STORY ON LEGENDARY
DIFFICULTY?

Completing ALL missions on Legendary will award


players with the following:
A new emblem exclusive to those who complete the
campaign at Legendary difficulty.
A Triumph required for the newest title for Throne
World.
A set of gear 20 above the soft cap at 1520 Power
Level.
Eight upgrade modules.
New The Witch Queen Exotic armor that typically is
reserved for PED Lost Sector drops.
Exclusive Bungie Rewards, more on that in the
future.

SOME PLAYERS HAVE BEEN ASKING IF THIS IS A


DIFFICULTY TO BE FEARED - HOW CHALLENGING IS
IT?

To set difficulty expectations, the Legendary campaign


is designed to be harder than a Legend Nightfall,
though it is easier than a solo dungeon or running a
Grandmaster Nightfall.
Enemies are more difficult and more aggressive. They
also have higher damage resistance, are more of a
challenge to stagger, and shield are stronger to
unmatched damage types.
The challenge of Legendary also comes from
switching up enemy interactions and infiltration, like
swapping out an Elite for a boss or having an influx of
more red bar foes.

CAN I OVER-LEVEL THIS CONTENT?

Each mission caps your Power (similar to the Raid


Contest mode) so that all Guardians have an even
playing field to avoid feeling like every step is a grind.
The mission launch screen will have a skull displaying
each mission's max effective Power.
If you're under-level, be prepared for a bit of a tough
fight.

THE MIGHTY ARE FORGED IN BATTLE, BUT IS IT THAT


WAY FOR SOLO PLAYERS TOO?

We've had a lot of aspirational content in the past, but


Legendary gives us a chance to give solo players more
equal footing with those that opt into playing with a
fireteam. Enemy damage and health scales to match
your fireteam, though it won't be 1:1 - because triple
the boss health isn't fun. Even still, it will be enough to
keep even a veteran trio on their ornamented toes.
We also didn't want to trivialize Darkness encounters
compared to solo play, so you're limited to one revive
per player for each Darkness zone, and a shared timer
of 40 seconds before an automatic wipe happens.
We've said it time and time again, but you have got to
stay close to your friends and be ready and able to pick
them up when they fall.

WILL PLAYERS BE ABLE TO TONE THINGS DOWN IF


LEGENDARY IS A BIT TOO MUCH FOR THEIR
PLAYTHROUGH?

For those folks that find the difficulty of Legendary too


overwhelming at first, there is an option to leave a
mission and relaunch it through the classic Destiny 2
settings. Some players will want to focus more on the
story than on sweat for that first run, and that's totally
fine! We want to support that. For those who want
more of a challenge later, we've added nodes to replay
any The Witch Queen campaign mission on Classic or
Legendary any time - after you've beaten the mission
once, of course.

Basically, prepare to go ham - or don't, the choice is yours!

HEROES ARE ALWAYS WELCOME

The Destiny 2 community is one of the best in gaming and we


want to celebrate how incredible each and every Guardian is.
Whether it be our revived Community Focus spotlights, the
incredible charity initiatives like Guardians of the World, or
player-driven initiatives like Operation Save New Lights to help
guide newbies through new content; there is a lot to be
thankful for when looking at the Destiny player base. One more
way we are celebrating the majesty that is all of you gun-toting
fashionistas out there is through a new series: Heroes
Welcome, a new ongoing video adventure that will focus on
the players themselves in a vibrantly explosive tribute as seen
in the style of our kickoff video below.

The first video is just the beginning, in future features, we will


directly showcase real players within the community to bring
your Destiny 2 legends to life while we aim to inspire New
Lights around the world.

As an example, one of the Destiny heroes we are talking to is


none other than the incredible Uhmaayyze. If the name sounds
familiar, you may have seen a few Bungie developers share his
epic impromptu Destiny raps on his streams. He kills it every
time, never failing to bring the feel-good vibes that he and his
community have to offer.

Destiny 2: Heroes Welcome

Are you ready to join the future of Destiny 2? Good, because


heroes are always welcome.

Oh, you thought we were done? Oh nay nay, we have even


more community-driven videos to enjoy. We asked talented
members of the Destiny 2 community (and beyond!) to answer
one simple question: What is Destiny 2? What makes this
game so special? How does one even begin to describe a
game that has evolved so much to a newcomer? What is the
answer to life, the universe, and everything in it?

While that last question could be a TWAB of its own, we’re


kicking things off with three game takes from Solar Flair,
Carbot Animations, and MP Edits to see how this expansive
world looks through their eyes.

So, sit back and enjoy the jokes, the tips, and the gaming lens
of these three amazing humans:

What is Destiny 2? (Animated)

Destiny 2 Heroes Welcome

So What Exactly is Destiny 2? - F2P In A Nutshell

HEARD YOU LIKED NEW EXOTICS

These days, Destiny 2 literally has a fashion show, so I think


we're long past the days of pretending Destiny isn't a massive
flex of gear and those sweet, sweet dance moves. With more
Exotics on the way as we crush enemy (!?) Hive Ghosts with
our bare hands, we wanted to give a little sneak peek at some
of the new Exotic armor that Guardians will be able to don and
what sort of perks that come with them.

It's all fun and games in the Destiny class war until somebody
takes it seriously, so without further ado; let's dive into what
goodies all three classes have in store with a little additional