Calaunt Minotaur

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Character Sheet
Player Name

Malanus 08 Inspiring Warlord


Character Name Level Class Paragon Path Epic Destiny Total XP
Minotaur M M 7'5" 350 Chaotic Evil Talos
Race Size Age Gender Height Weight Alignment Deity Adventuring Company or Other Affiliations

INITIATIVE DEFENSES MOVEMENT


SCORE DEX 1/2 LEVEL MISC SCORE SCORE BASE ARMOR ITEM MISC
10 + ARMOR /

8 4 6
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
Initiative 0 4 Speed 6 -1 1
CONDITIONAL MODIFIERS
24 AC 14 08 02
SPECIAL MOVEMENT
(Squares)

CONDITIONAL BONUSES

ABILITY SCORES SENSES


SCORE ABILITY ABIL MOD MOD + 1/2 LVL 10 + SCORE PASSIVE SENSE BASE SKILL BONUS
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
20 STR
Strength
5 9
21 FORT 14 05 01 01 16 Passive Insight 10 + 6
CON
16 Constitution 3 7 CONDITIONAL BONUSES
18 Passive Perception 10 + 8
10 +
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC SPECIAL SENSES

10 DEX Dexterity
0 4
17 REF 14 02 01
ATTACK WORKSPACE
INT
14 Intelligence 2 6 CONDITIONAL BONUSES
ABILITY:
Large Great Axe+3
10 + ATT BONUS 1/2 LVL ABIL CLASS PROF FEAT ENH MISC
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
15 WIS 2 6 + 14 4 5 2 3
Wisdom 19 WILL 14 03 01 01
16 Charisma
CHA 3 7 CONDITIONAL BONUSES
ABILITY:
Terror Maul+2
ATT BONUS 1/2 LVL ABIL CLASS PROF FEAT ENH MISC

HIT POINTS ACTION POINTS + 13 4 5 2 2


MAX HP HEALING SURGES MILESTONES ACTION POINTS
BLOODIED SURGE VALUE SURGES/DAY 1 Action Points 0
1
1
2 DAMAGE WORKSPACE
68 34 17 2
2
ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS
3
ABILITY:
Great Axe+3
1/2 HP 1/4 HP DAMAGE ABIL FEAT ENH MISC MISC

2d6 5 3
CURRENT HIT POINTS CURRENT SURGE USES
RACE FEATURES
ABILITY SCORE MODS
+2 Strength, +2 Constitution ABILITY:
Terror Maul+2
Ferocity: If you are reduced to 0 hit points, DAMAGE ABIL FEAT ENH MISC MISC

SECOND WIND 1/ENCOUNTER


TEMPORARY HIT POINTS
USED
you can make a melee basic attack as a 2d6+7 5 2
free action before falling BASIC ATTACKS
ATTACK DEFENSE WEAPON OR POWER DAMAGE
Oversized: You can use weapons of your
d6+7
DEATH SAVING THROW FAILURES
13 vs AC Spk Gauntlet
size or one size larger than you as if
SAVING THROW MODS

RESISTANCES they were your size. vs

Goring Charge: Encounter Power vs


CURRENT CONDITIONS AND EFFECTS
vs
CLASS / PATH / DESTINY FEATURES
SKILLS
ABIL MOD TRND ARMOR Combat Leader:You and each ally within
BONUS SKILL NAME + 1/2 LVL (+5) PENALTY MISC FEATS
2 4 -2 10 squares who can see and hear you
Acrobatics DEX

7 7 gain a +2 power bonus to initiative.


Arcana INT n/a

12 Athletics 9 5 -2 Commanding Presence:


STR

7 Bluff CHA 7 n/a


Inspiring Presence- When an ally who can
7 Diplomacy 7 you spends an action point to take an Armor Proficiency (Scale)
CHA n/a
Armor Proficiency (Plate)
6 Dungeoneering 6 extra action, that ally also regains lost hit
WIS n/a Toughness
10 Endurance CON 7 5 -2 points equal to one-half your level + your Improved Initiative
charisma modifier. Two-Weapon Fighting
11 Heal WIS 6 5 n/a

6 History INT 6 n/a


Inspiring Word: 2 Per Encounter
6 Insight WIS 6 n/a

12 Intimidate CHA 7 5 n/a

8 Nature WIS 6 n/a 2


8 Perception WIS 6 n/a 2
6 Religion INT 6 n/a
LANGUAGES KNOWN
2 Stealth DEX 4 -2 Common
7 Streetwise CHA 7 n/a

2 Thievery DEX 4 -2
©2008 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

4E_PHB_Ch0back.indd 318 3/10/08 5:01:12 PM


POWER INDEX MAGIC ITEM INDEX
List your powers below. List your powers below.
Check the box when the power is used. Check the box when the power is used.
Clear the box when the power renews. Clear the box when the power renews.
AT-WILL POWERS MAGIC ITEMS
Commander’s Strike Large Great Axe+3
WEAPON

Furious Smash WEAPON


Terror Maul+2
Dynamic Spiked Gauntlet+2
WEAPON

Cunning Spiked Gauntlet+2


WEAPON

ARMOR
Tactician’s Platemail +2
ARMS

Horseshoes of Speed
FEET
ENCOUNTER POWERS
Goring Charge
HANDS

Guarding Attack HEAD


Horned Helm (Lvl 6) PERSONALITY TRAITS
Warlord’s Strike NECK
Amulet of Protection +1
Malanus lives for destruction and he is smart
Lion’s Roar RING

enough though to understand that his


RING
destructive power is multiplied when he is in
WAIST command of a force. He is a fierce and insanely
cunning commander that rules with an iron fist
DAILY POWERS (literally) and will take his own soldiers' lives
without a thought if they fail or disobey orders.
Bastion of Defense
Pike Hedge MANNERISMS AND APPEARANCE
Malanus has a shaggy black mane of fur that is
dreaded up from lack of care. The rest of his
body hair is reddish-brown. His horns are his
pride and he keeps them sharpened and
polished. They are adorned with spiral mithral
tips that make gory wounds. He is always in a
UTILITY POWERS foul mood, but laughs maniacally in battle.
Inspired Belligerence CHARACTER BACKGROUND
Stand Tough Born to a raped adventuress in Mulmaster,
Malanus was sold into slavery at birth. He grew
up in an arena fighting in order to survive. After
nearly being killed, he was dumped into the sea
Daily Item Powers Per Day after being declared dead. Thus he was free.
Heroic (1-10) Milestone / / / COMPANIONS AND ALLIES
NAME NOTES

Paragon (11-20) Milestone / / / NAME NOTES

Epic (21-30) Milestone / / / NAME NOTES

NAME NOTES

OTHER EQUIPMENT RITUALS


NAME NOTES

Chainmail weapons harness, Red


NAME NOTES

leather neck bag, Hvy. iron bull ring, NAME NOTES

Serrated dagger, Hand axe NAME NOTES

SESSION AND CAMPAIGN NOTES

COINS AND OTHER WEALTH

2pp, 20gp, 5sp, 10cp


5 cabochon cut Bloodstones (50gp per), a gold locket (w/ a picture of a beautiful
blonde woman in leather armor wielding a rapier) on a fine gold chain (80gp),
and an ebony unholy symbol of Talos with a silver, gold and copper lightning
bolt set into it (200gp)

©2008 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

4E_PHB_Ch0back.indd 319 3/18/08 1:57:44 PM

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