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C++ Cheatsheet - CodeWithHarry

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20 views14 pages

C++ Cheatsheet - CodeWithHarry

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cipowas621
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© © All Rights Reserved
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C++ Cheatsheet

Basics
Basic syntax and functions from the C++ programming language.

Boilerplate

#include <iostream>
using namespace std;

int main() {
cout << "Welcome To CodeWithHarry";
return 0;
}

cout <<
It prints output on the screen

cout << "This is C++ Programming";

cin >>
It takes input from the user

cin >> variable_name

Data types
The data type is the type of data

Character type
Typically a single octet(one byte). It is an integer type

char variable_name;

Integer type
The most natural size of integer for the machine

int variable_name;

Float type
A single-precision floating-point value
float variable_name;

Double type
A double-precision floating-point value

double variable_name;

Void type
Represents the absence of the type

void

Boolean type

bool

Escape Sequences
It is a sequence of characters starting with a backslash, and it doesn't represent itself when used inside
string literal.

Alarm or Beep
It produces a beep sound

\a

Backspace
It adds a backspace

\b

Form feed

\f

Newline
Newline Character

\n

Carriage return
\r

Tab
It gives a tab space

\t

Backslash
It adds a backslash

\\

Single quote
It adds a single quotation mark

\'

Question mark
It adds a question mark

\?

Octal No.
It represents the value of an octal number

\nnn

Hexadecimal No.
It represents the value of a hexadecimal number

\xhh

Null
The null character is usually used to terminate a string

\0

Comments
A comment is a code that is not executed by the compiler, and the programmer uses it to keep track of the
code.

Single line comment

// It's a single line comment

Multi-line comment

/* It's a
multi-line
comment
*/

Strings
It is a collection of characters surrounded by double quotes

Declaring String

// Include the string library


#include <string>

// String variable
string variable1 = "Hello World";

append function
It is used to concatenate two strings

string firstName = "Harry ";


string lastName = "Bhai";
string fullName = firstName.append(lastName);
cout << fullName;

length function
It returns the length of the string

string variable1 = "CodeWithHarry";


cout << "The length of the string is: " << variable1.length();

Accessing and changing string characters

string variable1 = "Hello World";


variable1[1] = 'i';
cout << variable1;
Maths
C++ provides some built-in math functions that help the programmer to perform mathematical operations
efficiently.

max function
It returns the larger value among the two

cout << max(25, 140);

min function
It returns the smaller value among the two

cout << min(55, 50);

sqrt function
It returns the square root of a supplied number

#include <cmath>

cout << sqrt(144);

ceil function
It returns the value of x rounded up to its nearest integer

ceil(x)

floor function
It returns the value of x rounded down to its nearest integer

floor(x)

pow function
It returns the value of x to the power of y

pow(x, y)

Decision Making Instructions


Conditional statements are used to perform operations based on some condition.

If Statement
if (condition) {
// This block of code will get executed, if the condition is True
}

If-else Statement

if (condition) {
// If condition is True then this block will get executed
} else {
// If condition is False then this block will get executed
}

if else-if Statement

if (condition) {
// Statements;
}
else if (condition){
// Statements;
}
else{
// Statements
}

Ternary Operator
It is shorthand of an if-else statement.

variable = (condition) ? expressionTrue : expressionFalse;

Switch Case Statement


It allows a variable to be tested for equality against a list of values (cases).

switch (expression)
{
case constant-expression:
statement1;
statement2;
break;
case constant-expression:
statement;
break;
...
default:
statement;
}
Iterative Statements
Iterative statements facilitate programmers to execute any block of code lines repeatedly and can be
controlled as per conditions added by the programmer.

while Loop
It iterates the block of code as long as a specified condition is True

while (/* condition */)


{
/* code block to be executed */
}

do-while loop
It is an exit controlled loop. It is very similar to the while loop with one difference, i.e., the body of the do-
while loop is executed at least once even if the condition is False

do
{
/* code */
} while (/* condition */);

for loop
It is used to iterate the statements or a part of the program several times. It is frequently used to traverse the
data structures like the array and linked list.

for (int i = 0; i < count; i++)


{
/* code */
}

Break Statement
break keyword inside the loop is used to terminate the loop

break;

Continue Statement
continue keyword skips the rest of the current iteration of the loop and returns to the starting point of the loop

continue;

References
Reference is an alias for an already existing variable. Once it is initialized to a variable, it cannot be changed
to refer to another variable. So, it's a const pointer.

Creating References

string var1 = "Value1"; // var1 variable


string &var2 = var1; // reference to var1

Pointers
Pointer is a variable that holds the memory address of another variable

Declaration

datatype *var_name;

var_name = &variable2;

Functions & Recursion


Functions are used to divide an extensive program into smaller pieces. It can be called multiple times to
provide reusability and modularity to the C program.

Function Definition

return_type function_name(data_type parameter...){


//code to be executed
}

Function Call

function_name(arguments);

Recursion
Recursion is when a function calls a copy of itself to work on a minor problem. And the function that calls
itself is known as the Recursive function.

void recurse()
{
... .. ...
recurse();
... .. ...
}

Object-Oriented Programming
It is a programming approach that primarily focuses on using objects and classes. The objects can be any
real-world entities.
class

class Class_name {
public: // Access specifier
// fields
// functions
// blocks
};

object

Class_name ObjectName;

Constructors
It is a special method that is called automatically as soon as the object is created.

class className { // The class


public: // Access specifier
className() { // Constructor
cout << "Code With Harry";
}
};

int main() {
className obj_name;
return 0;
}

Encapsulation
Data encapsulation is a mechanism of bundling the data, and the functions that use them and data
abstraction is a mechanism of exposing only the interfaces and hiding the implementation details from the
user.
#include<iostream>
using namespace std;
class ExampleEncap{
private:
/* Since we have marked these data members private,
* any entity outside this class cannot access these
* data members directly, they have to use getter and
* setter functions.
*/
int num;
char ch;
public:
/* Getter functions to get the value of data members.
* Since these functions are public, they can be accessed
* outside the class, thus provide the access to data members
* through them
*/
int getNum() const {
return num;
}
char getCh() const {
return ch;
}
/* Setter functions, they are called for assigning the values
* to the private data members.
*/
void setNum(int num) {
this->num = num;
}
void setCh(char ch) {
this->ch = ch;
}
};
int main(){
ExampleEncap obj;
obj.setNum(100);
obj.setCh('A');
cout<<obj.getNum()<<endl;
cout<<obj.getCh()<<endl;
return 0;
}

File Handling
File handling refers to reading or writing data from files. C provides some functions that allow us to
manipulate data in the files.

Creating and writing to a text file


#include <iostream>
#include <fstream>
using namespace std;

int main() {
// Create and open a text file
ofstream MyFile("filename.txt");

// Write to the file


MyFile << "File Handling in C++";

// Close the file


MyFile.close();
}

Reading the file


It allows us to read the file line by line

getline()

Opening a File
It opens a file in the C++ program

void open(const char* file_name,ios::openmode mode);

OPEN MODES

in
Opens the file to read(default for ifstream)

fs.open ("test.txt", std::fstream::in)

out
Opens the file to write(default for ofstream)

fs.open ("test.txt", std::fstream::out)

binary
Opens the file in binary mode
fs.open ("test.txt", std::fstream::binary)

app
Opens the file and appends all the outputs at the end

fs.open ("test.txt", std::fstream::app)

ate
Opens the file and moves the control to the end of the file

fs.open ("test.txt", std::fstream::ate)

trunc
Removes the data in the existing file

fs.open ("test.txt", std::fstream::trunc)

nocreate
Opens the file only if it already exists

fs.open ("test.txt", std::fstream::nocreate)

noreplace
Opens the file only if it does not already exist

fs.open ("test.txt", std::fstream::noreplace)

Closing a file
It closes the file

myfile.close()

Exception Handling
An exception is an unusual condition that results in an interruption in the flow of the program.

try and catch block


A basic try-catch block in python. When the try block throws an error, the control goes to the except block
try {
// code to try
throw exception; // If a problem arises, then throw an exception
}
catch () {
// Block of code to handle errors
}

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Comments
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Awesome Cheatsheet....

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