Basic Visual Design Principles

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Basic Visual Design Principles

Karen Ferneding C&I 335

What is Visual Literacy? Educational Purposes:


Critical Thinking - Heightened awareness of hypermediated visual culture (media literacy) Communication - Support effective teaching and learning

Learning & Instruction


Connection between visual imagery, sound, memory & perception Theories about how memory works
Information processing theory Dual-coding theory

Information Processing Theory


Sensory & Working

Short Term Memory


Selecting Organizing

Visual & Auditory

Long Term Memory


Integration

Visual & Language

Dual-Coding Theory
Separate memory systems for different types of information
Verbal: language systems (auditory/speech) Imaginal: (picture, sound, taste, nonverbal thoughts & imagination) Concrete (cat) vs. Abstract ideas/emotions (fickle) which is easiest to remember?

Learning & Instruction


Design visuals to support cognitive processes of selection, organization & integration Choose colors, typefaces & visual symbols Use visual design principles of figure/ground, hierarchy & gestalt

Three Principles
1. Hierarchy: Helping learners organize information 2. Figure/Ground: Helping learners select important information 3. Gestalt: Helping learners integrate information

Principles of Visual Design Principles of Perception & Visual Design


Hierarchy: The perception principle that communicates the relative importance of elements in a display
Chunking groups of related information using visual cues Imaginary vertical, horizontal & diagonal planes Visually stratify layers of information

Types of Symbols

Rule of Thirds

Graphs & Visualization of Data


Napoleons March on Moscow (1812-1813)

Charles Joseph Minard

Principles of Perception &Visual Design


Figure/Ground: The perception principle that describes how the mind seeks figure and ground distinctions
Figure: Information that stands out Ground: Information that recedes or supports

Figure

Ground

Labyrinths
Labyrinths, usually in the form of a circle, have a meandering but purposeful path, from the edge to the center and back out again, large enough to be walked into. Each has only one path, and once we make the choice to enter it, the path becomes a metaphor for our journey through life.

Labyrinths
Labyrinths, usually in the form of a circle, have a meandering but purposeful path, from the edge to the center and back out again, large enough to be walked into. Each has only one path, and once we make the choice to enter it, the path becomes a metaphor for our journey through life.

Labyrinths
Labyrinths, usually in the form of a circle, have a meandering but purposeful path, from the edge to the center and back out again, large enough to be walked into. Each has only one path, and once we make the choice to enter it, the path becomes a metaphor for our journey through life.

Principles of Perception & Visual Design


Gestalt:The whole (a total learning environment) is greater than the sum of its parts (successful design and integration of all visual/instructional elements)
A/symmetry, balance, proximity, similarity, contrast & contiguity Closure: minds tendency to seek completion

Contrast and Proximity


Hare

CONtrast

Hare

Three Types of Balance

Grey scale: Black, grey, white

Monochromatic: different tints (added white) or shades (added black) of same color
Complementary: directly opposite on color wheel (e.g. redgreen, yellow,-violet, orange-blue) Primary: red, blue, yellow Secondary: purple, green, orange

Be inspired by art and nature Explore color palettes of templates Use psychological associations (color and mood/meaning)
Red: passion, bloodshed, power, zeal Blue: serenity, tranquility Green: growth, hope, disease, terror

Color Contrast and Legibility

Example of a Color Schema

Typeface as an Expressive Form

Process of Visual Design (Unique Thematic Visual Schema)


Elements: selection and assemblage of text/visual elements Pattern: determine underlying pattern (harmony or gestalt) for consistency Arrangement: how individual elements arranged within the underlying pattern

Eport Visual Schema

Theme -- idea/topic

Metaphor symbol/simile
Icon image/sign
Telling a Story

Imaging Technology

Professional Electronic Portfolio


Jenny Sweetwater

CV Transcripts Philosophy Teaching Standards Educational Links

Patterns
Professional Electronic portfolio CV Transcripts Philosophy Teaching Standards Educational Links

Jennifer Sweetwater

Jenny Sweetwater Professional Electronic Portfolio


CV Transcripts Teaching Standards

Philosophy Statement
Educational Links

EPortfolio Examples
http://students.ed.uiuc.edu/jlin/ePort/homepage.ht ml http://students.ed.uiuc.edu/kariott/eport/index.htm http://students.ed.uiuc.edu/blackstn/eport/index.htm http://students.ed.uiuc.edu/jbruton/eport/eporthomep age.htm http://students.ed.uiuc.edu/rklawson/eport

Bibliography
Lohr, Linda (2003). Creating Graphics for Learning and Performance. Upper Saddle River, NJ: Merrill Prentice Hall. Smaldino, S. E., Russell, J. D., Heinich, R. & Molenda, M. (2005). Instructional Technology and Media for Learning. Upper Saddle River, NJ: Merrill Prentice Hall.

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