Finalpresentationidt 3600
Finalpresentationidt 3600
Finalpresentationidt 3600
TEACHERS
Sophie Schultz
STANDARD 1: FACILITATE
AND INSPIRE STUDENT
Teachers use their knowledge
of subjectCREATIVITY
matter, teaching and learning,
LEARNING
AND
and technology to facilitate experiences that advance student learning,
creativity and innovation in both face-to-face and virtual environments.
* Promote, support, and model creative and innovative thinking and
inventiveness.
* Engage students in exploring real-world issues and solving authentic
problems using digital tools and resources.
* Promote student reflection using collaborative tools to reveal and
clarify students conceptual understanding and thinking, planning and
creative processes.
* Model collaborative knowledge construction by engaging in learning
with students, colleagues, and others in face- to-face and virtual
environments.
EXAMPLES
EXAMPLES
STANDARD 3: MODEL
DIGITAL AGE WORK AND
LEARNING
Teachers exhibit knowledge, skills and work processes representative of an
innovative professional in a global and digital society.
* Demonstrate fluency in technology systems and the transfer of current
knowledge to new technologies and situations.
* Collaborate with students ,peers ,parents and community
members using digital tools and resources to support
student success and innovation.
* Communicate relevant information and ideas effectively
to students, parents and peers using a variety of digital age media and formats.
* Model and facilitate effective use of current and emerging digital tools to locate,
analyze, evaluate and use information resources to support research and learning.
EXAMPLES
STANDARD 4: PROMOTE
AND MODEL DIGITAL
CITIZENSHIP AND
RESPONSIBILITY
EXAMPLES
STANDARD 5: ENGAGE IN
PROFESSIONAL GROWTH
AND LEADERSHIP
Teachers continuously improve their professional practice, model lifelong learning
and exhibit leadership in their
school and professional communities by promoting and demonstrating the effective
use of digital tools and resources.
a. Participate in local and global learning communities to explore creative
applications of technology to improve student learning.
b. Exhibit leadership by demonstrating a vision of technology infusion, participating
in shared decision making and community building, and developing the leadership
and technology skills of others.
c. Evaluate and reflect on current research and professional practice on a regular
basis to make effective use of existing and emerging digital tools and resources in
support of student learning.
d. Contribute to the effectiveness, vitality and self-renewal of the teaching
profession and of their school and community.
EXAMPLES