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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Picture | ||
Abilities: Chlorophyll - Sap Sipper - Serene Grace (Hidden Ability) | |||||
Chlorophyll: When sunny, the Pokémon’s Speed doubles. Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks. Hidden Ability: Serene Grace: The chances of a move having a secondary effect is doubled. |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,000,000 Points Medium Fast |
50 | 1 Speed Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||
Alternate Forms | |||||||||||||
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Locations- In-Depth Details |
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Scarlet | Spring Form: South Province Area One, South Province Area Two, South Province Area Three, South Province Area Four, South Province Area Five Summer Form: East Province Area One, East Province Area Two Autumn Form: West Province Area Two, West Province Area Three Winter Form: Dalizapa Passage, Glaseado Mountain Tera Raid Battles: 1 Star Raid Battles | Map | |
Violet | Spring Form: South Province Area One, South Province Area Two, South Province Area Three, South Province Area Four, South Province Area Five Summer Form: East Province Area One, East Province Area Two Autumn Form: West Province Area Two, West Province Area Three Winter Form: Dalizapa Passage, Glaseado Mountain Tera Raid Battles: 1 Star Raid Battles | Map | |
The Indigo Disk | Scarlet | Canyon Biome, , Coastal Biome, Polar Biome, Savanna Biome, Torchlit Labyrinth | Details |
Violet | Canyon Biome, , Coastal Biome, Polar Biome, Savanna Biome, Torchlit Labyrinth | Details | |
Paldea Wild Spawn Biomes | Grass | ||
Terarium Wild Spawn Biomes | Prairie, Rocky Area, Bamboo |
Flavor Text | ||
Scarlet | Deerling have different scents depending on the season. In early spring, these Pokémon give off a delicate, sweet, and calming scent. | Violet | Despite Deerling's adorable appearance, farmers consider it a nuisance since it loves plant shoots and will eat them all up. |
Scarlet | To prevent Deerling from entering their fields, many farmers will have several Lycanroc stand guard, as they are the natural enemy of Deerling. | Violet | Deerling have different scents depending on the season. When a distinct grassy smell starts to waft from one, you know that summer has begun. |
Scarlet | These Pokémon are not shy-they will behave as they please, even in front of people. If you feed one of them, it will quickly take a liking to you. | Violet | Deerling have different scents depending on the season. In this form, Deerling have a softly sweet scent that lingers in the nose. |
Scarlet | Deerling's scent changes with the seasons, but when the Pokémon is in its Winter Form, it has hardly any scent at all. | Violet | This Pokémon will playfully headbutt those it gets along well with. It has antlers hidden under its flower, so the headbutts are a little painful. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
4 | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
7 | Sand Attack | -- | 100 | 15 | -- | ||||
Sand is hurled in the target's face, lowering the target's accuracy. | |||||||||
10 | Double Kick | 30 | 100 | 30 | -- | ||||
The user attacks by kicking the target twice in a row using two feet. | |||||||||
13 | Leech Seed | -- | 90 | 10 | -- | ||||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
16 | Bullet Seed | 25 | 100 | 30 | -- | ||||
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | |||||||||
20 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
24 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
28 | Energy Ball | 90 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
32 | Charm | -- | 100 | 20 | -- | ||||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
37 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
42 | Solar Beam | 120 | 100 | 10 | -- | ||||
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM001 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM002 | Charm | -- | 100 | 20 | -- | ||||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
TM003 | Fake Tears | -- | 100 | 20 | -- | ||||
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |||||||||
TM004 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM020 | Trailblaze | 50 | 100 | 20 | -- | ||||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM028 | Bulldoze | 60 | 100 | 20 | -- | ||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM033 | Magical Leaf | 60 | 101 | 20 | -- | ||||
The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM055 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
TM056 | Bullet Seed | 25 | 100 | 30 | -- | ||||
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | |||||||||
TM059 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM071 | Seed Bomb | 80 | 100 | 15 | -- | ||||
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |||||||||
TM075 | Light Screen | -- | 101 | 30 | -- | ||||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
TM081 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM082 | Thunder Wave | -- | 90 | 20 | -- | ||||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM111 | Giga Drain | 75 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |||||||||
TM114 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM119 | Energy Ball | 90 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM127 | Play Rough | 90 | 90 | 10 | 10 | ||||
The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM132 | Baton Pass | -- | 101 | 40 | -- | ||||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TM137 | Grassy Terrain | -- | 101 | 10 | -- | ||||
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | |||||||||
TM147 | Wild Charge | 90 | 100 | 15 | -- | ||||
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |||||||||
TM159 | Leaf Storm | 130 | 90 | 5 | -- | ||||
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |||||||||
TM168 | Solar Beam | 120 | 100 | 10 | -- | ||||
The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM194 | Grassy Glide | 55 | 100 | 20 | -- | ||||
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | |||||||||
TM204 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
TM205 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Headbutt | 70 | 100 | 15 | 30 | Details | |||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ||||||||
Agility | -- | 101 | 30 | -- | Details | |||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | ||||||||
Sleep Talk | -- | 101 | 10 | -- | Details | |||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | ||||||||
Baton Pass | -- | 101 | 40 | -- | Details | |||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | ||||||||
Synthesis | -- | 101 | 5 | -- | Details | |||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Fake Tears | -- | 100 | 20 | -- | Details | |||
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | ||||||||
Worry Seed | -- | 100 | 10 | -- | Details | |||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 335 | 60 | 60 | 50 | 40 | 50 | 75 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 58 - 100 | 49 - 91 | 40 - 82 | 49 - 91 | 72 - 114 |
Lv. 100 | 230 - 324 | 112 - 197 | 94 - 179 | 76 - 161 | 94 - 179 | 139 - 224 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 65 - 112 | 55 - 102 | 45 - 92 | 55 - 102 | 80 - 127 |
Lv. 100 | 230 - 324 | 125 - 219 | 105 - 199 | 85 - 179 | 105 - 199 | 155 - 249 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 71 - 123 | 60 - 112 | 49 - 101 | 60 - 112 | 88 - 139 |
Lv. 100 | 230 - 324 | 137 - 240 | 115 - 218 | 93 - 196 | 115 - 218 | 170 - 273 |
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