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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex |
Picture | ||
Abilities: Limber - Unburden - Mold Breaker (Hidden Ability) | |||||
Limber: The Pokémon cannot be Paralysed while having this ability. Unburden: Speed is doubled once the held item is consumed. Hidden Ability: Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,000,000 Points Medium Fast |
50 | 2 Attack Point(s) | Yes |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |
Locations- In-Depth Details |
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Scarlet | Area Zero, Casseroya Lake, North Province Area One, North Province Area Two, North Province Area Three, Socarrat Trail Fixed: South Province Area Four, South Province Area Six Tera Raid Battles: 4 Star Raid Battles | Map | |
Violet | Area Zero, Casseroya Lake, North Province Area One, North Province Area Two, North Province Area Three, Socarrat Trail Fixed: South Province Area Four, South Province Area Six Tera Raid Battles: 4 Star Raid Battles | Map | |
Paldea Wild Spawn Biomes | Mountain, Rock |
Flavor Text | ||
Scarlet | Its elegant finishing moves-performed by nimbly leaping around using its wings-are polished in the forest where it was born and raised. | |
Violet | Hawlucha live quietly without flocking together. They fight constantly with their natural enemies: noisy groups of Primeape. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Hone Claws | -- | 101 | 15 | -- | ||||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
4 | Wing Attack | 60 | 100 | 35 | -- | ||||
The target is struck with large, imposing wings spread wide to inflict damage. | |||||||||
8 | Detect | -- | 101 | 5 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
12 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
16 | Encore | -- | 100 | 5 | -- | ||||
The user compels the target to keep using the move it encored for three turns. | |||||||||
20 | Feather Dance | -- | 100 | 15 | -- | ||||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||||||||
24 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
28 | Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |||||||||
32 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
36 | Roost | -- | 101 | 5 | -- | ||||
The user lands and rests its body. This move restores the user's HP by up to half its max HP. | |||||||||
40 | Swords Dance | -- | 101 | 20 | -- | ||||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
44 | Flying Press | 100 | 95 | 10 | -- | ||||
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. | |||||||||
48 | High Jump Kick | 130 | 90 | 10 | -- | ||||
The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. | |||||||||
52 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
56 | Sky Attack | 140 | 90 | 5 | 30 | ||||
The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM012 | Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TM014 | Acrobatics | 55 | 100 | 15 | -- | ||||
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM020 | Trailblaze | 50 | 100 | 20 | -- | ||||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM027 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM032 | Swift | 60 | 101 | 20 | -- | ||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM036 | Rock Tomb | 60 | 95 | 15 | -- | ||||
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |||||||||
TM039 | Low Sweep | 65 | 100 | 20 | -- | ||||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM043 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM055 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
TM057 | False Swipe | 40 | 100 | 40 | -- | ||||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
TM058 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
TM059 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TM060 | U-turn | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM064 | Bulk Up | -- | 101 | 20 | -- | ||||
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM067 | Fire Punch | 75 | 100 | 15 | 10 | ||||
The target is attacked with a fiery punch. This may also leave the target with a burn. | |||||||||
TM068 | Thunder Punch | 75 | 100 | 15 | 10 | ||||
The target is attacked with an electrified punch. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM073 | Drain Punch | 75 | 100 | 10 | -- | ||||
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |||||||||
TM081 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM083 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM086 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM087 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM088 | Swords Dance | -- | 101 | 20 | -- | ||||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
TM089 | Body Press | 80 | 100 | 10 | -- | ||||
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | |||||||||
TM097 | Fly | 90 | 95 | 15 | -- | ||||
The user flies up into the sky on the first turn, then attacks on the next turn. | |||||||||
TM099 | Iron Head | 80 | 100 | 15 | 30 | ||||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM105 | X-Scissor | 80 | 100 | 15 | -- | ||||
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | |||||||||
TM122 | Encore | -- | 100 | 5 | -- | ||||
The user compels the target to keep using the move it encored for three turns. | |||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM132 | Baton Pass | -- | 101 | 40 | -- | ||||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TM134 | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TM150 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM158 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM164 | Brave Bird | 120 | 100 | 15 | -- | ||||
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |||||||||
TM167 | Close Combat | 120 | 100 | 5 | -- | ||||
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM185 | Lunge | 80 | 100 | 15 | -- | ||||
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. | |||||||||
TM191 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TM192 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | |||||||||
TM197 | Dual Wingbeat | 40 | 90 | 10 | -- | ||||
The user slams the target with its wings to inflict damage. The target is hit twice in a row. | |||||||||
TM205 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
TM213 | Coaching | -- | 101 | 10 | -- | ||||
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |||||||||
TM216 | Feather Dance | -- | 100 | 15 | -- | ||||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||||||||
TM221 | Throat Chop | 80 | 100 | 15 | 100 | ||||
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | |||||||||
TM229 | Upper Hand | 65 | 100 | 15 | -- | ||||
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Mean Look | -- | 101 | 5 | -- | Details | |||
The user pins the target with a dark, arresting look. The target becomes unable to flee. | ||||||||
Cross Chop | 100 | 80 | 5 | -- | Details | |||
The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. | ||||||||
Feint | 30 | 100 | 10 | -- | Details | |||
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||||||
Defog | -- | 101 | 15 | -- | Details | |||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ||||||||
Entrainment | -- | 100 | 15 | -- | Details | |||
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | ||||||||
Quick Guard | -- | 101 | 15 | -- | Details | |||
The user protects itself and its allies from priority moves. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 500 | 78 | 92 | 75 | 74 | 63 | 118 | |
Max Stats Hindering Nature |
Lv. 50 | 138 - 185 | 87 - 129 | 72 - 114 | 71 - 113 | 61 - 103 | 110 - 153 |
Lv. 100 | 266 - 360 | 170 - 254 | 139 - 224 | 137 - 222 | 117 - 202 | 216 - 301 | |
Max Stats Neutral Nature |
Lv. 50 | 138 - 185 | 97 - 144 | 80 - 127 | 79 - 126 | 68 - 115 | 123 - 170 |
Lv. 100 | 266 - 360 | 189 - 283 | 155 - 249 | 153 - 247 | 131 - 225 | 241 - 335 | |
Max Stats Beneficial Nature |
Lv. 50 | 138 - 185 | 106 - 158 | 88 - 139 | 86 - 138 | 74 - 126 | 135 - 187 |
Lv. 100 | 266 - 360 | 207 - 311 | 170 - 273 | 168 - 271 | 144 - 247 | 265 - 368 |
78
92
75
118
63
74
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