Flavor Text |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from frigid lands. |
Violet | This Pokémon was born in frigid lands. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from snowy lands. |
Violet | This Pokémon was born in a snowy land. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of severe cold. |
Violet | This Pokémon was born in a land of severe cold. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of vast space. |
Violet | This Pokémon was born in a land of vast space. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from verdant lands. |
Violet | This Pokémon was born in a verdant land. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with distinct seasons. |
Violet | This Pokémon was born in a land with distinct seasons. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where flowers bloom. |
Violet | This Pokémon was born in a land where flowers bloom. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from sun-drenched lands. |
Violet | This Pokémon was born in a sun-drenched land. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with ocean breezes. |
Violet | This Pokémon was born in a land with ocean breezes. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from places with many islands. |
Violet | This Pokémon was born in a place with many islands. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with little rain. |
Violet | This Pokémon was born in a land with little rain. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from parched lands. |
Violet | This Pokémon was born in a parched land. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where large rivers flow. |
Violet | This Pokémon was born in a land where large rivers flow. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with intense rainfall. |
Violet | This Pokémon was born in a land with intense rainfall. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with a tropical climate. |
Violet | This Pokémon was born in a land with a tropical climate. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands bathed in light. |
Violet | This Pokémon was born in a land bathed in light. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of perpetual summer. |
Violet | This Pokémon was born in a land of perpetual summer. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of tropical rain forests. |
Violet | This Pokémon was born in a land of tropical rain forests. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a mysterious land. |
Violet | This Pokémon was born in a mysterious land. It scatters colorful, toxic scales from its wings during battle. | | Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a special land. |
Violet | This Pokémon was born in a special land. It scatters colorful, toxic scales from its wings during battle. |
Technical Machine Attacks |
|
TM007 |
Protect |
|
|
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM014 |
Acrobatics |
|
|
55 |
100 |
15 |
-- |
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
TM015 |
Struggle Bug |
|
|
50 |
100 |
20 |
-- |
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
TM016 |
Psybeam |
|
|
65 |
100 |
20 |
10 |
The target is attacked with a peculiar ray. This may also confuse the target. |
TM017 |
Confuse Ray |
|
|
-- |
100 |
10 |
-- |
The target is exposed to a sinister ray that causes confusion. |
TM018 |
Thief |
|
|
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM021 |
Pounce |
|
|
50 |
100 |
20 |
-- |
The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
TM025 |
Facade |
|
|
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM032 |
Swift |
|
|
60 |
101 |
20 |
-- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM037 |
Draining Kiss |
|
|
50 |
100 |
10 |
-- |
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
TM040 |
Air Cutter |
|
|
60 |
95 |
25 |
-- |
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
TM047 |
Endure |
|
|
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
|
|
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
|
|
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM060 |
U-turn |
|
|
70 |
100 |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM065 |
Air Slash |
|
|
75 |
95 |
15 |
30 |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
TM070 |
Sleep Talk |
|
|
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM075 |
Light Screen |
|
|
-- |
101 |
30 |
-- |
A wondrous wall of light is put up to reduce damage from special moves for five turns. |
TM085 |
Rest |
|
|
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM103 |
Substitute |
|
|
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM104 |
Iron Defense |
|
|
-- |
101 |
15 |
-- |
The user hardens its body's surface like iron, sharply boosting its Defense stat. |
TM111 |
Giga Drain |
|
|
75 |
100 |
10 |
-- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
TM113 |
Tailwind |
|
|
-- |
101 |
15 |
-- |
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
TM119 |
Energy Ball |
|
|
90 |
100 |
10 |
10 |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
TM120 |
Psychic |
|
|
90 |
100 |
10 |
10 |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
TM131 |
Pollen Puff |
|
|
90 |
100 |
15 |
-- |
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
TM152 |
Giga Impact |
|
|
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM160 |
Hurricane |
|
|
110 |
70 |
10 |
30 |
The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
TM162 |
Bug Buzz |
|
|
90 |
100 |
10 |
10 |
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
TM163 |
Hyper Beam |
|
|
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM168 |
Solar Beam |
|
|
120 |
100 |
10 |
-- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 |
Tera Blast |
|
|
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM182 |
Bug Bite |
|
|
60 |
100 |
20 |
-- |
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
TM193 |
Weather Ball |
|
|
50 |
100 |
10 |
-- |
This move's type and power change depending on the weather at the time the move is used. |
TM219 |
Skitter Smack |
|
|
70 |
90 |
10 |
-- |
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |