#666 Vivillon

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VII Dex Gen VI Dex

Picture
Normal Sprite
Meadow Pattern Polar Pattern Tundra Pattern Continental Pattern Garden Pattern Elegant Pattern Icy Snow Pattern Modern Pattern Marine Pattern Archipelago Pattern High Plains Pattern Sandstorm Pattern River Pattern Monsoon Pattern Savanna Pattern Sun Pattern Ocean Pattern Jungle Pattern Fancy Pattern Poké Ball Pattern
Name Other Names No. Gender Ratio Type
Vivillon
Japan: Viviyon
ビビヨン
French: Prismillon
German: Vivillon
Korean: 비비용
National: #666
Paldea: #37
Kitakami: #---
Blueberry: #---
Male :50%
Female :50%
Bug-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Scale Pokémon 3'11"
1.2m
37.5lbs
17kg
451,920 Steps
15 Cycles
Abilities: Shield Dust - Compoundeyes - Friend Guard (Hidden Ability)
Shield Dust: Damaging moves used by the opponent will not have an additional effect.
Compoundeyes: Raises the Pokémon’s accuracy by 30%.
Hidden Ability:
Friend Guard: In Double battles, the damage that ally Pokémon receive from attacks is reduced by 25%.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 1 HP Point(s)
1 Speed Point(s)
1 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *2 *0.25 *2 *0.25 *1 *0 *2 *1 *0.5 *4 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
Scatterbug Level SpewpaLevel Vivillon
Alternate Forms
Meadow PatternPolar PatternTundra PatternContinental PatternGarden PatternElegant Pattern
Meadow PatternPolar PatternTundra PatternContinental PatternGarden PatternElegant Pattern
Icy Snow PatternModern PatternMarine PatternArchipelago PatternHigh Plains PatternSandstorm Pattern
Icy Snow PatternModern PatternMarine PatternArchipelago PatternHigh Plains PatternSandstorm Pattern
River PatternMonsoon PatternSavanna PatternSun PatternOcean PatternJungle Pattern
River PatternMonsoon PatternSavanna PatternSun PatternOcean PatternJungle Pattern
 Fancy PatternPoké Ball Pattern 
 Fancy PatternPoké Ball Pattern 
 
Vivillon's form is locked to Fancy Form in this game, with other forms needing transfer.
You can temporarily change the form that appears in your game for Scatterbug, Spewpa and Vivillon caught within 24 hours by sending a postcard from the respective region from Pokémon GO to Pokémon Scarlet & Violet. The default form changes back to Fancy Pattern afterwards

Locations

- In-Depth Details
Scarlet East Paldean Sea, North Province Area One, North Province Area Two, North Province Area ThreeMap
Violet East Paldean Sea, North Province Area One, North Province Area Two, North Province Area ThreeMap
Paldea Wild Spawn BiomesFlower
Flavor Text
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from frigid lands.
VioletThis Pokémon was born in frigid lands. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from snowy lands.
VioletThis Pokémon was born in a snowy land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of severe cold.
VioletThis Pokémon was born in a land of severe cold. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of vast space.
VioletThis Pokémon was born in a land of vast space. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from verdant lands.
VioletThis Pokémon was born in a verdant land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with distinct seasons.
VioletThis Pokémon was born in a land with distinct seasons. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where flowers bloom.
VioletThis Pokémon was born in a land where flowers bloom. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from sun-drenched lands.
VioletThis Pokémon was born in a sun-drenched land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with ocean breezes.
VioletThis Pokémon was born in a land with ocean breezes. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from places with many islands.
VioletThis Pokémon was born in a place with many islands. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with little rain.
VioletThis Pokémon was born in a land with little rain. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from parched lands.
VioletThis Pokémon was born in a parched land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where large rivers flow.
VioletThis Pokémon was born in a land where large rivers flow. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with intense rainfall.
VioletThis Pokémon was born in a land with intense rainfall. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with a tropical climate.
VioletThis Pokémon was born in a land with a tropical climate. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands bathed in light.
VioletThis Pokémon was born in a land bathed in light. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of perpetual summer.
VioletThis Pokémon was born in a land of perpetual summer. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of tropical rain forests.
VioletThis Pokémon was born in a land of tropical rain forests. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a mysterious land.
VioletThis Pokémon was born in a mysterious land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a special land.
VioletThis Pokémon was born in a special land. It scatters colorful, toxic scales from its wings during battle.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Gust Gust - Flying-type Gust: Special Move 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Poison Powder Poison Powder - Poison-type Poison Powder: Other Move -- 75 35 --
The user scatters a cloud of poisonous dust that poisons the target.
Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- 75 30 --
The user scatters a cloud of numbing powder that paralyzes the target.
Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 15 --
The user scatters a cloud of soporific dust that puts the target to sleep.
Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 20 --
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
12 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
17 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
21 Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
25 Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 100 10 --
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
31 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
35 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 10
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
45 Quiver Dance Quiver Dance - Bug-type Quiver Dance: Other Move -- 101 20 --
The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
50 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM015 Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 20 --
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
TM016 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
TM017 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM021 Pounce Pounce - Bug-type Pounce: Physical Move 50 100 20 --
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM037 Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 100 10 --
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
TM040 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM065 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM104 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply boosting its Defense stat.
TM111 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
TM113 Tailwind Tailwind - Flying-type Tailwind: Other Move -- 101 15 --
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
TM119 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM131 Pollen Puff Pollen Puff - Bug-type Pollen Puff: Special Move 90 100 15 --
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM160 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
TM162 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 10
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM182 Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 --
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
TM193 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This move's type and power change depending on the weather at the time the move is used.
TM219 Skitter Smack Skitter Smack - Bug-type Skitter Smack: Physical Move 70 90 10 --
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Poison Powder Poison Powder - Poison-type Poison Powder: Other Move -- 75 35 -- Details
The user scatters a cloud of poisonous dust that poisons the target.
Rage Powder Rage Powder - Bug-type Rage Powder: Other Move -- 101 20 -- Details
The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.

Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Protect Protect - Normal-type Protect: Other Move -- 101 10 --
Learn as SpewpaLv. 0
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Harden Harden - Normal-type Harden: Other Move -- 101 30 --
Learn as SpewpaLv. 1
The user stiffens all the muscles in its body to boost its Defense stat.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
Learn as ScatterbugLv. 1
A physical attack in which the user charges and slams into the target with its whole body.
String Shot String Shot - Bug-type String Shot: Other Move -- 95 40 --
Learn as ScatterbugLv. 1
The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 --
Learn as ScatterbugLv. 15
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.




Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 411 80 52 50 90 50 89
Max Stats
Hindering Nature
Lv. 50 140 - 187 51 - 93 49 - 91 85 - 127 49 - 91 84 - 126
Lv. 100 270 - 364 98 - 182 94 - 179 166 - 251 94 - 179 164 - 249
Max Stats
Neutral Nature
Lv. 50 140 - 187 57 - 104 55 - 102 95 - 142 55 - 102 94 - 141
Lv. 100 270 - 364 109 - 203 105 - 199 185 - 279 105 - 199 183 - 277
Max Stats
Beneficial Nature
Lv. 50 140 - 187 62 - 114 60 - 112 104 - 156 60 - 112 103 - 155
Lv. 100 270 - 364 119 - 223 115 - 218 203 - 306 115 - 218 201 - 304
80
52
50
89
50
90

<--- Spewpa #665
Spewpa
#667
Litleo
Litleo --->