Pichu (SSBU)/Neutral special
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Overview[edit]
Update History[edit]
- Thunder Jolt deals less shield damage.
- It causes more recoil damage (0.4% → 0.7%).
Hitboxes[edit]
Grounded[edit]
Aerial[edit]
Timing[edit]
Pichu receives 0.7% recoil damage on frame 18.
Grounded[edit]
Clean hit | 18-39 |
---|---|
Mid hit | 40-60 |
Late hit | 61-99 |
Interruptible | 52 |
Animation length | 64 |
Aerial[edit]
When touching a surface and changing into the grounded version, the projectile's hitbox duration always starts from the beginning, regardless of how long the aerial version was active for. This allows the projectile's effective duration to be considerably lengthened, with a possible maximum of 179 frames.
Hitbox | 18-115 |
---|---|
Interruptible | 52 |
Animation length | 64 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Parameters[edit]
Move[edit]
Jolt offsets | [6.5, 2] (grounded) [5, 2] (aerial) |
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Aerial jolt[edit]
Lifetime | 98 frames |
---|---|
Travel speed | 2.4 |
Travel angle | -64° |
Grounded jolt[edit]
Lifetime | 82 frames |
---|---|
Movement speed multiplier | 1.4 |