RSS Reviews  (0 - 20 of 178,890)
10

Metal Ops: Premonitions

Mod review by VentoliN13 Agree Disagree

Damn good man! Great work!

10

The Last Days (of The Third Age of Middle Earth)

Mod review by Kanyekevin35 Agree Disagree

Incredible, I'm only 10-13 hours in on my Elven Lothlorian playthrough & I'm just completely awe struken most times whilst enjoying this mod.

The modding team for this clearly really adored Tolkiens work.

9

Dark Interval

Early access mod review by lolrus555 Agree Disagree

This... man, this was cool, and allowed me to experience several things gameplay-wise in the world of Half-Life 2 as someone that grew up on various source/GMOD machinimas. Of note, as someone that loved Civil Protection long before playing HL2 and seeing the episode that had a source-era Houndeye and was subsequently very disappointed to learn that the only returning HL1 enemies are the headcrabs and barnacles, it was very fufilling seeing the properly and competently implemented into an ambitious HL2 mod like this. I'll readily admit that the likes of Black Mesa and Entropy: Zero 2 long since scratched my itch to fight HL1 enemies on the source engine -EZ2 especially for fighting them long after the Black Mesa incident and the Combine establishing their reign- but they along with various other cut elements from HL2 are just masterfully implimented here. The same sentiment applies for the boss fights against the Crab Synths. For how prominent a threat the Combine are in HL2 and how they supplant a lot of the HL1 enemies, it was just as disappointing having such a narrow roster of synths/combine forces to actually fight. As such, getting to properly engage, battle and kill these thigns is BEYOND fufilling. Same things applies to a much lesser extent about killing Stalkers at a few select points, most notably when they're manning combine equipment. Finally, I very much enjoyed seeing so much Xen flora overrun the area outside the city. It made for a very cool experience to travel through.

Also, all the various police chatter as you fight your way out of the city was a delight to listen too, especially between the police Consul and that Overwatch/ex-HECU guy.

On that note, I really have to say that this mod simultaneously does a great job nailing the vibe of feeling like a genuine, alternate universe version of Half-Life 2 Valve could've made if they stuck to certain ideas and made them work while ALSO feeling like a satisfying follow-up to BLACK MESA to play. The thing that particularly had me thinking this was the vengeful HECU guy yelling a 'you got nothing! NOTHING!' At you. That instantly made me think of the Hgrunt chatter in Black Mesa, though IDK if that was intentional. I digress though, the bottom line is that even at this active stage in development, the mod was very satisfying to play through and felt incredibly fluid and satisfying playing this fresh off either HL1 or Black Mesa, and this latest update that takes you up to Eli's lab was incredibly beefy, satisfying, and has me eager to see what you guys are going to dish out next with this mod. I sincerely hope you all manage to develop this alternative version of HL2 to completion. (Also, I LOVE the glitchy HEV suit dialogue. Gives it a LOT of character.)

1

Half-Life 2 : MMod

Mod review may contain spoilers by Zimbabwae1 Agree Disagree

kinda overrated

8

Half-Life Invasion

Mod review by Femed Agree Disagree

for now, the hardest mod i have ever played yet, a really long, complete and innovative mod, featuring it's own continuation to half-life even before half-life 2 released.

new hud, new mechanics, a driveable tank, new innovative weapons like using a Gargantua arm or a rocket launcher with multiple ammonitions, and really frustrating enemies, and sadly, the first 75% of the game, you only fight H.E.C.U. and mechanize units.

It's map are ok for original half-life standards, a bit too blocky, but well decorated, some maps are really clever and impressive, and other have a nice idea in them or have a lot of nice details, like the first battle against a tank, every cover the player have can be partially blown up by the tank or the room full of inflammable gas.

An ok story, where Freeman saves the world again stopping the xen aliens from invading again and stopping the H.E.C.U. from stopping us.

Surprisingly, the 25th anniversary, doesn't really break anything important.

There are problems, balance is off the chart, the hardest mod I ever played in hard difficulty, the new enemies are even harder than vanilla enemies.
The music have a problem, about being too loud and no volume setting manage it.

This mod goes too far from the roots of the game, and the story feels fan-ficted but it's a great mod to learn as a modder, and as a player, to get surprised by things that not even valve tried with this engine or even with Source.

10

STALKER Call of Pripyat CIP

Mod review by r.srdjan93 Agree Disagree

Finally, nothing more than this was missing for a stalker replay marathon!

10

Generals Zero Hour Continue

Mod review by Mournevilvarin Agree Disagree

Pretty good

10

Brutal Half-Life

Mod review by Anoniman_Piotr Agree Disagree

You spoiled me. Now i can't play without kicking and guts.

10

Delta Particles

Mod review by Anoniman_Piotr Agree Disagree

I really enjoyed this. It feels like Half-Life but with fresh code of paint.

10

STALKER Call of Pripyat CIP

Mod review by argosurviv1737049025 Agree Disagree

I really like this mod, it feels like the game was always supposed to be exactly like this. Game story is around 2012. and in that time the exclusion zone already had many trees like in this mode.

1

Half-Life 2: Overcharged

Mod review by some_random_gamer Agree Disagree

literal dumpster fire of a "mod" that pretends to be a successor of smod but instead became a ******* virus Trojan horse that banned people with their steam id's just because "they talked sh1t about you" you had so much potential, and yet you guys just turned it into a piece of dogshit. And to finish this review off, the sun is leaking.

10

SCP - Containment Breach DC

Mod review by just_a_cat_lol Agree Disagree

just good

10

Dark Interval

Early access mod review by AdmiralBoss Agree Disagree

You've done a great deal... but not in a small time :)
Honestly it's even better than Raising The Bar. Storytelling, the map design is fantastic!
But still I faced some bugs. The most critical is - when you exiting the lab in the garbage Eli just standing in the tunnel after giving all weapons back. The rest of the mod I watched on YouTube :)
Wish you best of luck and sooner release of v. 1.0!!!

1

Half-Life 2: Overcharged

Mod review by Mertto6402 Agree Disagree

the sun is leaking

9

DOOM 3: Gamma Labs (1 & 2 Combined)

Mod review by Dafama2k7 Agree Disagree

Great sp maps, i always play it !!! :D

10

Skalgrim Mod

Mod review by SpecialAgentC Agree Disagree

Comparable to Thrawns Revenge for SW:EAT! Improves the game in every aspect!

10

AIX2 Expansion MiniMOD

Mod review by Ottomatic78 Agree Disagree

I prefer this over the standard AIX

10

Battle of Rovers

Game review may contain spoilers by betohy Agree Disagree

I enjoyed playing it with friends at friday night.

10

Buff and Shine Broken Crescent 2.6

Mod review by Neo_Kaiser Agree Disagree

This mod is simply.... superb, it's magnificent, it has the right amount of settlements, including rebel ones, that's one of the highest points.

Second, the time where this mods takes place is simply just right

Third, it's awesome the choices and historical events that actually affect the game.

And last, the units and how they look is fantastic.

Definietly, it is WAY BETTER than Crusades DLC, It is DLC of a DLC, Congratulations to the mod Team, my favorite mod all time for now!

(BTW, thanks for naming it roman empire and not "Byzantium or Byzantime empire, such a little detail that has a big impact in some of us, Gratias Tibi!)

8

The Presidents Make Bad Decisions 2

Mod review by darkrylan34 Agree Disagree

pretty good