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VR Workshops 2020: Atlanta, GA, USA
- 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Atlanta, GA, USA, March 22-26, 2020. IEEE 2020, ISBN 978-1-7281-6532-5
- Kangsoo Kim, Austin Erickson, Nahal Norouzi:
Developing Embodied Interactive Virtual Characters for Human-Subjects Studies. 1 - Robert J. Teather, Francisco R. Ortega, Adalberto L. Simeone:
NIDIT: Workshop on Novel Input Devices and Interaction Techniques. 1-4 - Diane Hosfelt, Divine Maloney, Kent Bye, Taylor Beck, Erica Southgate, Peter Swire:
Ethics and Privacy in Mixed Reality. 1 - Brook Bowers, Andrew Rukangu, Kyle Johnsen:
Making it Simple: Expanding Access and Lowering Barriers to Novel Interaction Devices for Virtual and Augmented Reality. 1-6 - Scott Gainer, Suraj Eadara, Jason Haskins, Will Huse, Bolin Zhu, Blake Boyd, Charles Laird, J. J. Farantatos, Jason Jerald:
A Customized Input Device for Simulating the Detection of Hazardous Materials. 7-12 - Bret Jackson:
OVR Stylus: Designing Pen-Based 3D Input Devices for Virtual Reality. 13-18 - Adam S. Williams, Francisco R. Ortega:
Insights on visual aid and study design for gesture interaction in limited sensor range Augmented Reality devices. 19-22 - Anil Ufuk Batmaz, Aunnoy K. Mutasim, Wolfgang Stuerzlinger:
Precision vs. Power Grip: A Comparison of Pen Grip Styles for Selection in Virtual Reality. 23-28 - Leland Wallace, Tony Delaurante, Mara Simon, Rebecca Austin, Timothy Rolich, Rajiv Khadka, Amy Banic:
Squishy Volumes: Evaluation of Silicone as Camera-less Pressure-Based Input for 3-Dimensional Interaction. 29-34 - Amy Banic, Erik Horwitz, Clement Zheng:
Kinetic Skin: Feasibility and Implementation of Bare Skin Tracking of Hand and Body Joints for 3D User Interfaces. 35-39 - Da-Chung Yi, Kuan-Ning Chang, Yun-Hsuan Tai, I-Cheng Chen, Yi-Ping Hung:
Elastic-Move: Passive Haptic Device with Force Feedback for Virtual Reality Locomotion. 40-45 - Jaime Leonardo Maldonado Cañón, Thorsten Kluss, Christoph Zetzsche:
Categorization of Contact Events as Intended or unintended using Pre-Contact Kinematic Features. 46-51 - Andrew Rukangu, Anton Franzluebbers, Alexander James Tuttle, Kelsey Mattingly, Catherine O'Neal, Dawn Robinson, Sun Joo Grace Ahn, Kyle Johnsen:
Virtual Family Room: Bridging the Long Distance. 52-56 - Jason Haskins, Bolin Zhu, Scott Gainer, Will Huse, Suraj Eadara, Blake Boyd, Charles Laird, J. J. Farantatos, Jason Jerald:
Exploring VR Training for First Responders. 57-62 - Xinyu Hu, Alec G. Moore, Jessie Colette Eubanks, Afham Ahmed Aiyaz, Ryan P. McMahan:
The Effects of Delayed Interaction Cues in Virtual Reality Training. 63-69 - Sharad Sharma, James Stigal, Sri Teja Bodempudi:
Situational Awareness-based Augmented Reality Instructional (ARI) Module for Building Evacuation. 70-78 - Fei Wu, Jerald Thomas, Shreyas Chinnola, Evan Suma Rosenberg:
Exploring Communication Modalities to Support Collaborative Guidance in Virtual Reality. 79-86 - Aurélie Conges, Alexis Evain, Frédérick Bénaben, Olivier Chabiron, Sébastien Rebiere:
Crisis Management Exercises in Virtual Reality. 87-92 - Rory M. S. Clifford, Timothy McKenzie, Stephan G. Lukosch, Robert W. Lindeman, Simon Hoermann:
The Effects of Multi-sensory Aerial Firefighting Training in Virtual Reality on Situational Awareness, Workload, and Presence. 93-100 - Markus Wirth, Stefan Gradl, Wolfgang A. Mehringer, Richard Kulpa, Hannes Rupprecht, Dino Poimann, Annemarie F. Laudanski, Björn M. Eskofier:
Assessing Personality Traits of Team Athletes in Virtual Reality. 101-108 - Álvaro Villegas, Pablo Pérez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa:
Realistic training in VR using physical manipulation. 109-118 - Konstantinos Risvas, Michail Pavlou, Evangelia I. Zacharaki, Konstantinos Moustakas:
Biophysics-based simulation of virtual human model interactions in 3D virtual scenes. 119-124 - Alec G. Moore, Xinyu Hu, Jessie Colette Eubanks, Afham Ahmed Aiyaz, Ryan P. McMahan:
A Formative Evaluation Methodology for VR Training Simulations. 125-132 - Alexzander D. Lee, Albert Florencio Da Costa, Alyssa Davis, Darren L. Linvill, Larry F. Hodges:
Virtualized Speech Practice for the College Classroom. 133-137 - Jingjing Zhang, Meg'n Mullikin, Yi Li, Chao Mei:
A Methodology of Eye Gazing Attention Determination for VR Training. 138-141 - Carlos J. Latorre, Maria L. Arang, Leonardo Stiven Pardo Niño, Martha Lucia Velasco Morales, Diana Sofía Herrera-Valenzuela, Federico Javier Nuñez Ricardo, Wilson J. Sarmiento, Victor Manuel Caicedo Ayerbe, Diana Patricia Romero Lara, Fabián Cortés-Muñnoz:
Pipeline of anatomical models generation. Experience of surgical planning and medical personal training by means of virtual environments and physical prototyping. 142-146 - Brendan John, Sriram Kalyanaraman, Eakta Jain:
Look Out! A Design Framework for Safety Training Systems A Case Study on Omnidirectional Cinemagraphs. 147-153 - Dennis Reimer, Eike Langbehn, Hannes Kaufmann, Daniel Scherzer:
The Influence of Full-Body Representation on Translation and Curvature Gain. 154-159 - Andrea Bönsch, Marcel Jonda, Jonathan Ehret, Torsten W. Kuhlen:
Towards a Graphical User Interface for Exploring and Fine-Tuning Crowd Simulations. 160-164 - Heng Yao, Meryl Alappattu, Michael E. Robinson, Benjamin Lok:
Investigating Trainees' Nonverbal Behaviors in Virtual Patients Communication in Virtual Reality. 165-166 - Andrea Bönsch, Torsten W. Kuhlen:
Joint Dual-Tasking in VR: Outlining the Behavioral Design of Interactive Human Companions WhoWalk and Talk with a User. 167-168 - Katja Zibrek, Benjamin Niay, Anne-Hélène Olivier, Ludovic Hoyet, Julien Pettré, Rachel McDonnell:
Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality. 169-170 - Jacob Stuart, Ileri Akinnola, Frank Guido-Sanz, Mindi Anderson, Desiree Diaz, Greg Welch, Benjamin Lok:
Applying Stress Management Techniques in Augmented Reality: Stress Induction and Reduction in Healthcare Providers During Virtual Triage Simulation. 171-172 - Josef Wolfartsberger, Daniel Niedermayr:
Authoring-by-Doing: Animating Work Instructions for Industrial Virtual Reality Learning Environments. 173-176 - ChunNing Maggie Guo:
The Imaginations of Daily Life in VR: Rebuilding Lost Homes through Animated Memories. 177-182 - Martina R. Fröschl:
Computer-animated scientific visualizations in the immersive art installation NOISE AQUARIUM. 183-187 - Ye Pan, Kenny Mitchell:
Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation. 188-195 - Jingjing May Liu, Gayathri Narasimham, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, Bobby Bodenheimer:
Distance Perception in Modern Mobile Augmented Reality. 196-200 - Jared Van Dam, Alexander Krasner, Joseph L. Gabbard:
Drone-based Augmented Reality Platform for Bridge Inspection: Effect of AR Cue Design on Visual Search Tasks. 201-204 - Rajiv Khadka, Amy Banic:
Effects of Egocentric Versus Exocentric Virtual Object Storage Technique on Cognition in Virtual Environments. 205-209 - Pierre Raimbaud, Maria Sofia Alvarez Lopez, Pablo A. Figueroa, José Tiberio Hernández:
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device. 210-214 - Collin Roth, Ethan Luckett, J. Adam Jones:
Latency Detection and Illusion in a Head-Worn Virtual Environment. 215-218 - Alex Peer, Kevin Ponto:
Measuring Visual Acuity and Stereo Accuracy as Mediated by Immersive Displays. 219-223 - Nina Rosa, Peter J. Werkhoven, Wolfgang Hürst, Remco C. Veltkamp:
A Model for Virtual Hand Ownership in Augmented Reality. 224-229 - Jonathan Flittner, John Luksas, Joseph L. Gabbard:
The Viability of Image Analysis Measures of Visual Clutter in the AR UI Space as a Predictive Measures of User Performance. 230-233 - Sebastian Pape, Marcel Krüger, Jan Müller, Torsten W. Kuhlen:
Calibratio: A small, low-cost, fully automated Motion-to-Photon Measurement Device. 234-237 - Shanthi Vellingiri, Joseph White-Swift, Gi Vania, Brian Dourty, Satoru Okamoto, Naoaki Yamanaka, Balakrishnan Prabhakaran:
Experience with a Trans-Pacific Collaborative Mixed Reality Plant Walk. 238-245 - João Paulo Oliveira Marum, J. Adam Jones, H. Conrad Cunningham:
Dependency Graph-based Reactivity for Virtual Environments. 246-253 - Klaus Ludwig Fuchs, Prithvi Rajasekaran, Yongbin Sun, Klaus L. Fuchs:
A Low-cost Approach Towards Streaming 3D Videos of Large-scale Sport Events to Mixed Reality Headsets in Real-time. 254-261 - Archi Dasgupta, Mark Manuel, Rifat Sabbir Mansur, Nabil Nowak, Denis Gracanin:
Towards Real Time Object Recognition For Context Awareness in Mixed Reality: A Machine Learning Approach. 262-268 - Nasif Zaman, Alireza Tavakkoli, Stewart Zuckerbrod:
A Mixed Reality System for Modeling Perceptual Deficit to Correct Neural Errors and Recover Functional Vision. 269-274 - Pablo A. Figueroa, Kattia Cabas-Hoyos:
OS Services for VR in Psychology: A Position Paper. 275-276 - Lingwei Tong, Sungchul Jung, Robert W. Lindeman:
Action Units: Directorial Cues for Immersive Storytelling in Swivel-chair Virtual Reality. 277-278 - Thereza Schmelter, Kristian Hildebrand:
Analysis of Interaction Spaces for VR in Public Transport Systems. 279-280 - Daniel Zielasko, Bernhard E. Riecke:
Can We Give Seated Users in Virtual Reality the Sensation of Standing or Even Walking? Do We Want To? 281-282 - Daniel Zielasko, Bernhard E. Riecke:
Either Give Me a Reason to Stand or an Opportunity to Sit in VR. 283-284 - Yan Hu, Majed Elwardy, Hans-Jürgen Zepernick:
On the Effect of Standing and Seated Viewing of 360° Videos on Subjective Quality Assessment. 285-286 - Tomohiro Amemiya:
Resizing of the peripersonal space for the seated for different step frequencies of vibrations at the soles. 287-288 - Sebastian Rings, Frank Steinicke, Tobias Picker, Caspar Prasuhn:
Seated Immersive Exergaming for Fall Prevention of Older Adults. 289-290 - Kilian Brachtendorf, Benjamin Weyers, Daniel Zielasko:
Towards Accessibility in VR - Development of an Affordable Motion Platform for Wheelchairs. 291-292 - Heejin Jeong, Ankit Singh, Myunghee Kim, Andrew E. Johnson:
Using Augmented Reality to Assist Seated Office Workers' Data Entry Tasks. 293-294 - Bernhard E. Riecke, Daniel Zielasko:
Towards an Affordance of Embodied Locomotion Interfaces in VR: How to Know How to Move? 295-296 - Daniel Zielasko, Bernhard E. Riecke:
Sitting vs. Standing in VR: Towards a Systematic Classification of Challenges and (Dis)Advantages. 297-298 - Carola Botto, Alberto Cannavò, Daniele Cappuccio, Giada Morat, Amir Nematollahi Sarvestani, Paolo Ricci, Valentina Demarchi, Alessandra Saturnino:
Augmented Reality for the Manufacturing Industry: The Case of an Assembly Assistant. 299-304 - Yutaro Hirao, Tuukka M. Takala, Anatole Lécuyer:
Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR. 305-310 - Robert Miller, Natasha Kholgade Banerjee, Sean Banerjee:
Within-System and Cross-System Behavior-Based Biometric Authentication in Virtual Reality. 311-316 - Jerald Thomas, Evan Suma Rosenberg:
Reactive Alignment of Virtual and Physical Environments Using Redirected Walking. 317-323 - Shakiba Davari, Feiyu Lu, Doug A. Bowman:
Occlusion Management Techniques for Everyday Glanceable AR Interfaces. 324-330 - Lee Lisle, Xiaoyu Chen, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Evaluating the Benefits of the Immersive Space to Think. 331-337 - Elena Morotti, Lorenzo Donatiello, Gustavo Marfia:
Fostering fashion retail experiences through virtual reality and voice assistants. 338-342 - Divine Maloney, Guo Freeman, Andrew C. Robb:
It Is Complicated: Interacting with Children in Social Virtual Reality. 343-347 - Grégoire Dupont de Dinechin, Alexis Paljic:
From Real to Virtual: An Image-Based Rendering Toolkit to Help Bring the World Around Us Into Virtual Reality. 348-353 - Catherine Taylor, Robin McNicholas, Darren Cosker:
Towards An Egocentric Framework for Rigid and Articulated Object Tracking in Virtual Reality. 354-359 - Sebastian Rings, Frank Steinicke, Tobias Picker, Caspar Prasuhn:
Enabling Patients with Neurological Diseases to perform Motor-Cognitive Exergames under Clinical Supervision for Everyday Usage. 360-364 - Dannie Korsgaard, Thomas Bjørner, Jon Ram Bruun-Pedersen, Pernille Krog Sørensen, Federico J. A. Perez-Cueto:
Eating together while being apart: A pilot study on the effects of mixed-reality conversations and virtual environments on older eaters' solitary meal experience and food intake. 365-370 - Alireza Tavakkoli, Brandon Wilson, Matthew Bounds:
An Immersive Virtual Environment for Teleoperation of Remote Robotic Agents for Everyday Applications in Prohibitive Environments. 371-375 - Eduardo Magalhães, João Jacob, Niels C. Nilsson, Rolf Nordahl, Gilberto Bernardes:
Physics-based Concatenative Sound Synthesis of Photogrammetric models for Aural and Haptic Feedback in Virtual Environments. 376-379 - Tifanie Bouchara, Matthieu Montès:
Immersive sonification of protein surface. 380-383 - Mario Wolf, Pascalis Trentsios, Niklas Kubatzki, Christoph Urbanietz, Gerald Enzner:
Implementing Continuous-Azimuth Binaural Sound in Unity 3D. 384-389 - Riccardo Miccini, Simone Spagnol:
HRTF Individualization using Deep Learning. 390-395 - Joey Bargsten:
Narrative and Spatial Design through Immersive Music and Audio. 396-400 - Kaustuv Kanti Ganguli, Oscar Gomez, Leonid Kuzmenko, Carlos Guedes:
Developinimmersive VR experience for visualizing cross-cultural relationships in music. 401-406 - Henrik Bjelke Andersson, Thomas Børresen, Ekaterina Prasolova-Førland, Simon McCallum, José García Estrada:
Developing An AR Application For Neurosurgical Training: Lessons Learned For Medical Specialist Education. 407-412 - Claryse Adams, Daniel C. Cliburn, Joshua Salyers, Rukhsar Shiraz:
A Qualitative Evaluation of Student Experience with a Virtual Heritage Application. 413-417 - Erica Southgate:
Using Screen Capture Video to Understand Learning in Virtual Reality. 418-421 - Kenya Sakamoto, Shizuka Shirai, Jason Orlosky, Hiroyuki Nagataki, Noriko Takemura, Mehrasa Alizadeh, Mayumi Ueda:
Exploring Pupillometry as a Method to Evaluate Reading Comprehension in VR-based Educational Comics. 422-426 - Nanjie Rao, Lina Zhang, Sharon Lynn Chu, Katarina Jurczyk, Chelsea Candelora, Su Samantha, Cameron Kozlin:
Investigating the Necessity of Meaningful Context Anchoring in AR Smart Glasses Interaction for Everyday Learning. 427-432 - Nanxi Chen, Ajit Sarkaar, Jooyoung Whang, Jackson Wonderly, Jiacheng Ye, Denis Gracanin:
Design of a Mixed Reality Based System for Multimedia Content Presentation. 433-438 - Kern Qi, David Borland, Niall L. Williams, Emily Jackson, James Minogue, Tabitha C. Peck:
Augmenting Physics Education with Haptic and Visual Feedback. 439-443 - Vidya Gaddy, Francisco R. Ortega:
Exploring the Impact of Belonging on Computer Science Enrollment Using Virtual Reality. 444-448 - Alexander Klippel, Jiayan Zhao, Pejman Sajjadi, Jan Oliver Wallgrün, Mahda M. Bagher, Danielle Oprean:
Immersive Place-based Learning - An Extended Research Framework. 449-454 - Denis Kalkofen, Shohei Mori, Tobias Ladinig, Lea M. Daling, Anas Abdelrazeq, Markus Ebner, Manuel Ortega, Susanne Feiel, Sebastian Gabl, Taras Shepel, James Tibbett, Teemu Henrikki Laine, Michael Hitch, Carsten Drebenstedt, Peter Moser:
Tools for Teaching Mining Students in Virtual Reality based on 360° Video Experiences. 455-459 - Samuel Ang, John Quarles:
GingerVR: An Open Source Repository of Cybersickness Reduction Techniques for Unity. 460-463 - Pauline Bimberg, Tim Weißker, Alexander Kulik:
On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research. 464-467 - Kien T. P. Thai, Sungchul Jung, Robert W. Lindeman:
On the use of "Active Breaks" to perform Eye Exercises for more Comfortable VR Experiences. 468-476 - Majed Elwardy, Hans-Jürgen Zepernick, Yan Hu, Thi My Chinh Chu, Veronica Sundstedt:
Evaluation of Simulator Sickness for 360° Videos on an HMD Subject to Participants' Experience with Virtual Reality. 477-484 - Duc Anh Le, Blair MacIntyre, Jessica Outlaw:
Enhancing the Experience of Virtual Conferences in Social Virtual Environments. 485-494 - Parke Wilde:
Multi-Site Conference Hosting Initiative (MULCH): Enhancing the Human Aspect of Low-Carbon Long-Distance Conferencing. 495-496 - Liudmila Bredikhina, Takayuki Kameoka, Shogo Shimbo, Akihiko Shirai:
Avatar Driven VR Society Trends in Japan. 497-503 - Redouane Kachach, Pablo Pérez, Álvaro Villegas, Ester Gonzalez-Sosa:
Virtual Tour: An Immersive Low Cost Telepresence System. 504-506 - Nicolás Casanova, Holman Cabezas, Angie Céspedes, Dario Araque, Daniel Ospina, Elizabeth Garzón-Morales, Laura Cortés-Rico, Wilson J. Sarmiento:
Touch & Live. An immersive experience for acting in others' bodies. 507-508 - Leonardo Pavanatto Soares, Feiyu Lu, Shakiba Davari, Emily Harris, Anthony Folino, Samat Imamov, Satvik Chekuri, Leslie Blustein, Wallace Santos Lages, Doug A. Bowman:
Get the Job! An Immersive Simulation of Sensory Overload. 509-510 - Claudia Krogmeier, Justin Heffron, Justin Legare, Michael G. Nelson, Ziyi Liu, Christos Mousas:
Blindness Visualizer: A Simulated Navigation Experience. 511-512 - Jiahui Dong, Angshuman Mazumdar, Fu Chia Yang, Hung-Yu Chen, Shubin Han, Christos Mousas:
Embodiment for the Difference: A VR Experience of Bipolar Disorder. 513-514 - George Michalakis, Michail Pavlou, Giannis Gerogiannis, Vasilis Liapis, Ioanna Terzi, Apostolos Tsagarakis, Raphailia Asimakopoulou, Dimitris Bitzas, Konstantinos Moustakas:
Another day at the office: Visuohaptic schizophrenia VR simulation. 515-516 - Aimee Calepso, Renan Luigi Martins Guarese, Rafael Valer, Yhonatan Iquiapaza, Victor Adriel de Jesus Oliveira, Luciana Porcher Nedel, Anderson Maciel:
3DUI and the Phantom Limb: multisensory experience for embodiment of amputation. 517-518 - Zhiquan Wang, Huimin Liu, Yucong Pan, Christos Mousas:
Color Blindness Bartender: An Embodied VR Game Experience. 519-520 - Alexandre Audinot, Diane Dewez, Gwendal Fouché, Rebecca Fribourg, Thomas Howard, Flavien Lécuyer, Tiffany Luong, Victor Mercado, Adrien Reuzeau, Thomas Rinnert, Guillaume Vailland, Ferran Argelaguet:
3Dexterity: Finding your place in a 3-armed world. 521-522 - Lauren Thévin, Tonja Machulla:
Three Common Misconceptions about Visual Impairments. 523-524 - Mario Wolf, Pascalis Trentsios, Christoph Urbanietz, Gerald Enzner:
Experiencing and Navigating Virtual Reality without Sight (The all-seeING ears). 525-526 - André Montes Rodrigues, Mario Nagamura, Luis Gustavo Freire da Costa, Allan Amaral Tori, Rodrigo Rodrigues Gesuatto Faria, Lucas Neto Nakadaira, Isabele Rosa dos Anjos, Lucas Henna Sallaberry, Marcelo Knörich Zuffo, Roseli de Deus Lopes:
The Eye of the Beholder - Experiencing ASD Through a VR Play. 527-528 - Lauren E. Buck:
[DC] The Modulation of Peripersonal Space Boundaries in Immersive Virtual Environments. 529-530 - Cheng Yao Wang:
[DC] Privacy-Preserving Relived Experiences in Virtual Reality. 531-532 - Sarah E. Anderson:
Virtual Reality for Safety and Independence in Everyday Activities. 533-534 - Zhenyu Tang, Dinesh Manocha:
Scene-aware Sound Rendering in Virtual and Real Worlds. 535-536 - Mahda M. Bagher:
Immersive VR and Embodied Learning: The Role of Embodied Affordances in The Long-term Retention of Semantic Knowledge. 537-538 - Swati Pandita:
Affective Embodiment: The effect of avatar appearance and posture representation on emotions in VR. 539-540 - Hein Min Htike:
Utilizing AR Glasses as Mobility Aid for People with Low Vision. 541-542 - Zhiming Hu:
Gaze Analysis and Prediction in Virtual Reality. 543-544 - David Mal:
[DC] The Impact of Social Interactions on an Embodied Individual's Self-perception in Virtual Environments. 545-546 - Haley Adams:
[DC] Resolving Cue Conflicts in Augmented Reality. 547-548 - André Zenner:
Enhancing Proxy-Based Haptics in Virtual Reality. 549-550 - Lee Lisle:
[DC] The Immersive Space to Think: Immersive Analytics for Multimedia Data. 551-552 - Nayara de Oliveira Faria:
Evaluating Automotive Augmented Reality Head-up Display Effects on Driver Performance and Distraction. 553-554 - Yuan Li:
Spatial Referencing for Anywhere, Anytime Augmented Reality. 555-556 - Adam S. Williams, Francisco R. Ortega:
Multimodal User-Defined inputs for Optical See Through Augmented Reality Environments. 557-558 - Rifatul Islam:
A Deep Learning based Framework for Detecting and Reducing onset of Cybersickness. 559-560 - Marta Orduna:
[DC] Quality, Presence, and Emotions in Virtual Reality Communications. 561-562 - Nahal Norouzi:
Augmented Reality Animals: Are They Our Future Companions? 563-564 - Clíona Kelly, Ulysses Bernardet, Klaus Kessler:
A Neuro-VR toolbox for assessment and intervention in Autism: Brain responses to non-verbal, gaze and proxemics behaviour in Virtual Humans. 565-566 - Yuta Ogiwara, Masatoshi Suzuki, Akihiro Matsuura:
Windtherm Fire: An MR System for Experiencing Breathing Fire of a Dragon. 567-568 - Dhrubo Jyoti Paul, Eric D. Ragan:
Subtle Gaze Direction with Asymmetric Field-of-View Modulation in Headworn Virtual Reality. 569-570 - Mohammed Safayet Arefin, Nate Phillips, Alexander Plopski, Joseph L. Gabbard, J. Edward Swan II:
Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope. 571-572 - Kean Kouakoua, Cyril Duclos, Rachid Aissaoui, Sylvie Nadeau, David R. Labbé:
Rhythmic proprioceptive stimulation improves embodiment in a walking avatar when added to visual stimulation. 573-574 - Celong Liu, Zhong Li, Shuxue Quan, Yi Xu:
Lighting Estimation via Differentiable Screen-Space Rendering. 575-576 - Adrien Verhulst, Wanqi Zhao, Fumihiko Nakamura, Masaaki Fukuoka, Maki Sugimoto, Masahiko Inami:
Impact of Fake News in VR compared to Fake News on Social Media, a pilot study. 577-578 - Angel Hwang, Yilu Sun, Neta Tamir, Andrea Stevenson Won:
Pain Experience in Social VR: The Competing Effect on Objective Pain Tolerance and Subjective Pain Perception. 579-580 - Sahar A. Aseeri, Sebastian Marin, Richard N. Landers, Victoria Interrante, Evan Suma Rosenberg:
Embodied Realistic Avatar System with Body Motions and Facial Expressions for Communication in Virtual Reality Applications. 581-582 - Alexander Raake, Ashutosh Singla, Rakesh Rao Ramachandra Rao, Werner Robitza, Frank Hofmeyer:
SiSiMo: Towards Simulator Sickness Modeling for 360° Videos Viewed with an HMD. 583-584 - Febrina Wijaya, Ying-Chun Tseng, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu:
VR Piano Learning Platform with Leap Motion and Pressure Sensors. 585-586 - Jongyong Kim, Jonghoon Song, Woong Seo, Insung Ihm, Seung-Hyun Yoon, Sanghun Park:
XR Framework for Collaborating Remote Heterogeneous Devices. 587-588 - Zentaro Kimura, Mie Sato:
Auditory Stimulation on Touching a Virtual Object Outside a User's Field of View. 589-590 - Yoshikazu Onuki, Kosei Kudo, Itsuo Kumazawa:
Removal of the Infrared Light Reflection of Eyeglass Using Multi-Channel CycleGAN Applied for the Gaze Estimation Images. 591-592 - Tim Weißker, Philipp Tornow, Bernd Froehlich:
Tracking Multiple Collocated HTC Vive Setups in a Common Coordinate System. 593-594 - Kristoffer Waldow, Arnulph Fuhrmann:
Addressing Deaf or Hard-of-Hearing People in Avatar-Based Mixed Reality Collaboration Systems. 595-596 - Stefan Lontschar, Krzysztof Pietroszek, Christian Gütl, Irene Humer, Christian Eckhardt:
An Immersive and Interactive Visualization of Gravitational Waves. 597-598 - Niko Wißmann, Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik:
A Low-Cost Approach to Fish Tank Virtual Reality with Semi-Automatic Calibration Support. 599-600 - Jiayan Zhao, Mark B. Simpson, Jan Oliver Wallgrün, Pejman Sajjadi, Alexander Klippel:
Extended Realities - How Changing Scale Affects Spatial Learning. 601-602 - Pejman Sajjadi, Mahda M. Bagher, Zheng Cui, Jessica G. Myrick, Janet K. Swim, Timothy S. White, Alexander Klippel:
CZ Investigator: Learning About Critical Zones Through a VR Serious Game. 603-604 - Zhicheng Lu, Xiaoming Chen, Yuk Ying Chung, Zhibo Chen:
Light Field Editing Propagation using 4D Convolutional Neural Networks. 605-606 - Katharina R. Seitz, Jessica J. Good, Tabitha C. Peck:
Shooter Bias in Virtual Reality: The Effect of Avatar Race and Socioeconomic Status on Shooting Decisions. 607-608 - Emanuele Torelli, Ibrahim El Shemy, Silvia Silleresi, Lukasz Moskwa, Giulia Cosentino, Franca Garzotto:
Do You Speak Holo? A Mixed Reality Application for Foreign Language Learning in Children with Language Disorders. 609-610 - Lu Zhao, Yue Liu, Dejiang Ye, Zhuoluo Ma:
Detection Thresholds of Tactile Perception in Virtual Environments. 611-612 - Kern Qi, David Borland, Emily Jackson, Niall L. Williams, James Minogue, Tabitha C. Peck:
The Impact of Haptic and Visual Feedback on Teaching. 613-614 - Shunya Iketani, Masaaki Sato, Masataka Imura:
Augmented Reality Image Generation with Optical Consistency using Generative Adversarial Networks. 615-616 - Swati Pandita, Jessica Yee, Andrea Stevenson Won:
Affective Embodiment: Embodying emotions through postural representation in VR. 617-618 - Nanjie Rao, Lina Zhang, Sharon Lynn Chu, Katarina Jurczyk, Chelsea Candelora, Samantha Su, Cameron Kozlin:
Investigating the Necessity of Meaningful Context Anchoring in Augmented Reality Smart Glasses Interaction for Everyday Learning. 619-620 - Alec G. Moore, Xinyu Hu, Jessie Colette Eubanks, Afham Ahmed Aiyaz, Ryan P. McMahan:
CARAI: A Formative Evaluation Methodology for VR Simulations. 621-622 - Catherine Taylor, Robin McNicholas, Darren Cosker:
Transporting Real World Rigid and Articulated Objects into Egocentric VR Experiences. 623-624 - Yun-Xuan Lin, Sabarish V. Babu, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Ying-Chu Wang, Wen-Chieh Lin:
Towards an Immersive Virtual Simulation for Studying Cybersickness during Spatial Knowledge Acquisition. 625-626 - Anthony Steed, Sebastian Friston, Vijay Pawar, David Swapp:
Docking Haptics: Dynamic Combinations of Grounded and Worn Devices. 627-628 - Sabah Boustila, Paul Milgram, Greg A. Jamieson:
Map Displays and Landmark Effects on Wayfinding in Unfamiliar Environments. 629-630 - YanXiang Zhang, RuoYi Wang:
A study on the effects of head mounted displays movement and image movement on Virtual Reality sickness. 631-632 - Gianluca Paolocci, Tommaso Lisini Baldi, Davide Barcelli, Domenico Prattichizzo:
Combining Wristband Display and Wearable Haptics for Augmented Reality. 633-634 - Rafael Valer, Rodrigo Schramm, Luciana P. Nedel:
Musical Brush: Exploring Creativity in an AR-based Tool Combining Music and Drawing Generation. 635-636 - Renan Luigi Martins Guarese, João Becker, Henrique Fensterseifer, Aimee Calepso, Marcelo Walter, Carla Maria Dal Sasso Freitas, Luciana Porcher Nedel, Anderson Maciel:
A Usability Assessment of Augmented Situated Visualization. 637-638 - Takeo Hamada, Ari Hautasaari, Michiteru Kitazaki, Noboru Koshizuka:
Exploring the Effects of a Virtual Companion on Solitary Jogging Experience. 639-640 - Catherine Barwulor, Andrew C. Robb:
Relative Room Size Judgments in Impossible Spaces. 641-642 - Panagiotis Drakopoulos, George Alex Koulieris, Katerina Mania:
Front Camera Eye Tracking for Mobile VR. 643-644 - Shachar Maidenbaum, Ansh Patel, Tamara Gedankien, Joshua Jacobs:
The Effect of Navigational Aids on Spatial Memory in Virtual Reality. 645-646 - Jessica Voge, B. Adrian Flowers, Nicolas S. Herrera, Dan Duggan, Arthur Wollocko:
A Pilot Study Comparing Two Naturalistic Gesture-based Interaction Interfaces to Support VR-based Public Health Laboratory Training. 647-648 - Rifatul Islam, Yonggun Lee, Mehrad Jaloli, Imtiaz Muhammad, Dakai Zhu, John Quarles:
Automatic Detection of Cybersickness from Physiological Signal in a Virtual Roller Coaster Simulation. 649-650 - Lili Wang, Zixiang Zhao, Xuefeng Yang, Huidong Bai, Amit Barde, Mark Billinghurst:
A Constrained Path Redirection for Passive Haptics. 651-652 - Samuel Cosgrove, Joseph J. LaViola:
Visual Guidance Methods in Immersive and Interactive VR Environments with Connected 360° Videos. 653-654 - Weiquan Liu, Baiqi Lai, Cheng Wang, Xuesheng Bian, Wentao Yang, Yan Xia, Xiuhong Lin, Shang-Hong Lai, Dongdong Weng, Jonathan Li:
Learning to Match 2D Images and 3D LiDAR Point Clouds for Outdoor Augmented Reality. 655-656 - Xiaokun Wang, Sinuo Liu, Xiaojuan Ban, Yanrui Xu, Jing Zhou, Jirí Kosinka:
Robust turbulence simulation for particle-based fluids using the Rankine vortex model. 657-658 - Markus Berger:
Egocentric Sonification of Continuous Spatial Data in Situated Analytics. 659-660 - Tobias Bertel, Moritz Mühlhausen, Moritz Kappel, Paul Maximilian Bittner, Christian Richardt, Marcus A. Magnor:
Depth Augmented Omnidirectional Stereo for 6-DoF VR Photography. 661-662 - Andre Büttner, Stefan M. Grünvogel, Arnulph Fuhrmann:
The influence of text rotation, font and distance on legibility in VR. 663-664 - Hanseul Jun, Jeremy N. Bailenson:
Temporal RVL: A Depth Stream Compression Method. 665-666 - Davide Berghi, Hanne Stenzel, Marco Volino, Adrian Hilton, Philip J. B. Jackson:
Audio-Visual Spatial Alignment Requirements of Central and Peripheral Object Events. 667-668 - Zhenliang Zhang, Jie Guo, Dongdong Weng, Yue Liu, Yongtian Wang:
Extracting and Transferring Hierarchical Knowledge to Robots Using Virtual Reality. 669-670 - Finn Welsford-Ackroyd, Andrew Chalmers, Rafael Kuffner dos Anjos, Daniel Medeiros, Hyejin Kim, Taehyun Rhee:
Asymmetric Interaction between HMD Wearers and Spectators with a Large Display. 671-672 - Connor Kasarda, Maria Swartz, Kyle Mitchell, Rajiv Khadka, Amy Banic:
Effects of Physical Prop Shape on Virtual Stairs Travel Techniques. 673-674 - Shoki Tada, Takefumi Ogawat:
Evoking Pseudo-Haptics of Resistance Force by Viewpoint Displacement. 674-675 - anonymous:
Real or surreal: A pilot study on creative idea generation in MR vs. VR. 677-678 - Anne Thaler, Andreas Bieg, Naureen Mahmood, Michael J. Black, Betty J. Mohler, Nikolaus F. Troje:
Attractiveness and Confidence in Walking Style of Male and Female Virtual Characters. 679-680 - Toshiki Nishino, Akihiro Matsuura:
Magic Bounce: Playful Interaction on Superelastic Display. 681-682 - Marta Orduna, Pablo Pérez, César Díaz, Narciso García:
Evaluating the Influence of the HMD, Usability, and Fatigue in 360VR Video Quality Assessments. 683-684 - Xiaoye Michael Wang, Anne Thaler, Siavash Eftekharifar, Adam O. Bebko, Nikolaus F. Troje:
Perceptual Distortions Between Windows and Screens: Stereopsis Predicts Motion Parallax. 685-686 - Sebastian Rings, Frank Steinicke, Tobias Picker, Caspar Prasuhn:
Memory Journalist: Creating Virtual Reality Exergames for the Treatment of Older Adults with Dementia. 687-688 - Prabodh Sakhardande, Amarnath Murugan, Jayesh S. Pillai:
Exploring Effect Of Different External Stimuli On Body Association In VR. 689-690 - Hwan Heo, Minho Lee, Sungjei Kim, Youngbae Hwang:
Gaze+Gesture Interface: Considering Social Acceptability. 691-692 - Trenton Plager, Ying Zhu, Douglas A. Blackmon:
Creating a VR Experience of Solitary Confinement. 693-694 - Yuto Kimura, Shinnosuke Manabe, Asako Kimura, Fumihisa Shibata:
Representing Virtual Transparent Objects on OST-HMDs Considering Accommodation and Vergence. 695-696 - Dubeom Kim, Bharatesh Chakravarthi S. B, Seong Hun Kim, Adithya Balasubramanyam, Young Ho Chai, Ashok Kumar Patil:
MotionNote: A Novel Human Pose Representation. 697-698 - Ziyao Wang, Liping Xie, Haikun Wei, KanJian Zhang, Jinxia Zhang:
Omnidirectional Motion Input: The Basis of Natural Interaction in Room-Scale Virtual Reality. 699-700 - Yudai Okamoto, Yoichi Yamazaki, Masataka Imura:
Tactile Presentation Device Using Sound Wave Vibration. 701-702 - Di Xu, Zhen Li, Yanning Zhang:
Real-time Illumination Estimation for Mixed Reality on Mobile Devices. 703-704 - Di Xu, Xiaojun Liu, Yanning Zhang:
Real-time Depth Estimation for Aerial Panoramas in Virtual Reality. 705-706 - Jan-Philipp Stauffert, Florian Niebling, Jean-Luc Lugrin, Marc Erich Latoschik:
Guided Sine Fitting for Latency Estimation in Virtual Reality. 707-708 - Jietong Chen, Kunal Shailesh Shitut, Joe Geigel, David Munnell, Marla Schweppe:
Building the Virtual Stage: A System for Enabling Mixed Reality Theatre. 709-710 - Cheng Yao Wang, Shengguang Bai, Andrea Stevenson Won:
ReliveReality: Enabling Socially Reliving Experiences in Virtual Reality via a Single RGB camera. 711-712 - Sergio Serra, Redouane Kachach, Ester Gonzalez-Sosa, Álvaro Villegas:
Natural User Interfaces for Mixed Reality: Controlling Virtual Objects with your Real Hands. 713-714 - Yujun Lu, Boyu Gao, Jinyi Long, Jian Weng:
Hand Motion with Eyes-free Interaction for Authentication in Virtual Reality. 715-716 - Juan Sebastián Vargas Molano, Nicolás Casanova, Oscar Carrillo, Wilson J. Sarmiento:
Recognition of Emotional influence of a character. Experimental Design and Preliminary Results. 717-718 - Iris Willaert, Rachid Aissaoui, Sylvie Nadeau, Cyril Duclos, David R. Labbé:
Modulating the Gait of a Real-Time Self-Avatar to Induce Changes in Stride Length During Treadmill Walking. 719-720 - Jing Huang, Deng Wang, Yaoping Hu:
A Just Noticeable Difference for Perceiving Virtual Surfaces through Haptic Interaction. 721-722 - Saksham Gupta, Pronnoy Goswami, Parth Vora, Hudson Chase, Mohak Bheda, Abhimany Chadha, Denis Gracanin:
An Immersive Gesture-based Drone Command System. 723-724 - Lucia A. Cherep, Alex F. Lim, Jonathan W. Kelly, Anthony Miller, Stephen B. Gilbert:
Individual differences in teleporting through virtual environments: A latent profile analysis. 725-726 - Adrien Verhulst, Eulalie Verhulst, Minori Manabe, Hiroto Saito, Shunichi Kasahara, Masahiko Inami:
Investigating the Influence of Odors Visuals Representations on the Sense of Smell, a pilot study. 727-728 - Vibol Yem, Ryunosuke Yagi, Minori Unno, Fumiya Miyashita, Yasushi Ikei:
Vibro-vestibular Wheelchair with a Curved Pedestal Presenting a Vehicle Riding Sensation in a Virtual Environment. 729-730 - Patrik Gonçalves, Jason Orlosky, Tonja-Katrin Machulla:
An Augmented Reality Assistant to Support Button Selection for Patients with Age-related Macular Degeneration. 731-732 - Yusuke Matsuda, Junya Nakamura, Tomohiro Amemiya, Yasushi Ikei, Michiteru Kitazaki:
Perception of Walking Self-body Avatar Enhances Virtual-walking Sensation. 733-734 - Jinseok Oh, Christopher Curry, Arash Mahnan:
Investigation of the effect of virtual reality on postural stability in healthy adults. 735-736 - Sangheon Park, Hyunwoo Cho, Chanho Park, Young-Suk Yoon, Sung-Uk Jung:
AR Room: Real-Time Framework of Camera Location and Interaction for Augmented Reality Services. 737-738 - Shang Zhao, Wei Li, Xiaoke Zhang, Xiao Xiao, Yan Meng, John Philbeck, Naji Younes, Rehab Alahmadi, Lamia Soghier, James K. Hahn:
Automated Assessment System with Cross Reality for Neonatal Endotracheal Intubation Training. 739-740 - Sina Masnadi, Andrés N. Vargas González, Brian M. Williamson, Joseph J. LaViola:
AffordIt!: A Tool for Authoring Object Component Behavior in VR. 741-742 - Jared Van Dam, Alexander Krasner, Joseph L. Gabbard:
Augmented Reality for Infrastructure Inspection with Semi-autonomous Aerial Systems: An Examination of User Performance, Workload, and System Trust. 743-744 - Arindam Dey, Jane Phoon, Shuvodeep Saha, Chelsea Dobbins, Mark Billinghurst:
Neurophysiological Effects of Presence in Calm Virtual Environments. 745-746 - Carmen Chan, Angel Hwang, Daphne Sun, Brandon Birckhead, Andrea Stevenson Won:
Minimal Embodiment: Effects of a Portable Version of a Virtual Disembodiment Experience on Fear of Death. 747-748 - Soraia Figueiredo Paulo, Daniel Medeiros, Pedro Brasil Borges, Joaquim Jorge, Daniel S. Lopes:
Improving Camera Travel for Immersive Colonography. 749-750 - Qiongdan Cao, Hui Yu, Charles Nduka:
Perception of Head Motion Effect on Emotional Facial Expression in Virtual Reality. 751-752 - Jiaqi Zhang, Minxia Yang, Lu Yu:
Predicting Tolerance to Velocity Mismatch Between Virtual and Physical Head Rotation in Cloud Virtual Reality Systems. 753-754 - Xue Hu, Fabrizio Cutolo, Fabio Tatti, Ferdinando Rodriguez y Baena:
Automatic Calibration of Commercial Optical See-Through Head-Mounted Displays for Medical Applications. 755-756 - Yuto Yokoyama, Katashi Nagao:
VR2ML: A Universal Recording and Machine Learning System for Improving Virtual Reality Experiences. 757-758 - Ye Pan, Kenny Mitchell:
PoseMMR: A Collaborative Mixed Reality Authoring Tool for Character Animation. 759-760 - Corey Pittman, Joseph J. LaViola Jr.:
PhyAR: Determining the Utility of Augmented Reality for Physics Education in the Classroom. 761-762 - Nayara de Oliveira Faria, Joseph L. Gabbard, Missie Smith:
Place in the World or Place on the Screen? Investigating the Effects of Augmented Reality Head -Up Display User Interfaces on Drivers' Spatial Knowledge Acquisition and Glance Behavior. 763-764 - Jaime Leonardo Maldonado Cañón, Thorsten Kluss, Christoph Zetzsche:
Pre-Contact Kinematic Features for the Categorization of Contact Events as Intended or Unintended. 765-766 - Da-Chung Yi, Kuan-Ning Chang, Yun-Hsuan Tai, I-Cheng Chen, Yi-Ping Hung:
Elastic-Move: Passive Force Feedback Devices for Virtual Reality Locomotion. 767-768 - Shunji Kiuchi:
Micro-mirror array-plates simulation using ray tracing for mid-air imaging. 769-770 - Ricardo Eiris, Brendan John, Eakta Jain, Masoud Gheisari:
Effect of marker location on user detection in omnidirectional images. 771-772 - Yuki Takeda, Akira Matsuda, Jun Rekimoto:
3D Human Reconstruction from an Image for Mobile Telepresence Systems. 773-774 - Andrew MacQuarrie, Anthony Steed:
Improving Free-Viewpoint Video Content Production Using RGB-Camera-Based Skeletal Tracking. 775-776 - Chen Wang, Yue Qi, Shuo Yang:
Recurrent R-CNN: Online Instance Mapping with context correlation. 777-778 - Rajiv Khadka, Amy Banic:
Prop-Based Egocentric and Exocentric Virtual Object Storage Techniques. 779-780 - Boyu Gao, Joonwoo Lee, Huawei Tu, Wonjun Seong, HyungSeok Kim:
The Effects of Avatar Visibility on Behavioral Response with or without Mirror-Visual Feedback in Virtual Environments. 781-782 - Ehsan Azimi, Ruby Liu, Camilo A. Molina, Judy Huang, Peter Kazanzides:
Interactive Navigation System in Mixed-Reality for Neurosurgery. 783-784 - Hui Fang, Dongdong Weng, Jie Guo, Ruiying Shen, Haiyan Jiang, Ziqi Tu:
Potential Effects of Dynamic Parallax on Eyesight in Virtual Reality System. 785-786 - Benjamin S. Botha, Lizette de Wet, Yvonne Botma:
Usability of a Foreign Body Object Scenario in VR for Nursing Education. 787-788 - Markus Santoso, David Phillips:
Optical Flow, Perturbation Velocities and Postural Response In Virtual Reality. 789-790 - Eric T. Bloomquist, Joseph L. Gabbard, Kyle Tanous, Yimin Qin, Tanyel Bulbul:
Framing the Scene: An Examination of Augmented Reality Head Worn Displays in Construction Assembly Tasks. 791-792 - Yunlong Che, Yue Qi:
Fast Hand-Object Interaction Using Gesture Guide Optimization. 793-794 - Phil Lopes, Nana Tian, Ronan Boulic:
Exploring Blink-Rate Behaviors for Cybersickness Detection in VR. 795-796 - Fang Wang, Xinhao Xu, Weiyu Feng, Jhon Bueno Vesga, Zheng Liang, Scottie Murrell:
Towards an Immersive Guided Virtual Reality Microfabrication Laboratory Training System. 797-798 - Priya Kartick, Alvaro J. Uribe-Quevedo, David Rojas Gualdron:
Design of Virtual Reality Reach and Grasp Modes Factoring Upper Limb Ergonomics. 799-800 - Grégoire Dupont de Dinechin, Alexis Paljic:
Presenting COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. 801-802 - Haomiao Jiang, Tianxin Ning, Behnam Bastani:
Efficient Peripheral Flicker Reduction for Foveated Rendering in Mobile VR Systems. 803-804 - Daniel Schneider, Alexander Otte, Axel Simon Kublin, Alexander Martschenko, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays. 805-806 - John Porter III, Kristopher Kohm, Andrew C. Robb:
Lingering Effects Associated with Virtual Reality: An Analysis Based on Consumer Discussions Over Time. 806-807 - Sina Masnadi, Brian M. Williamson, Andrés N. Vargas González, Joseph J. LaViola:
VRiAssist: An Eye-Tracked Virtual Reality Low Vision Assistance Tool. 809-810 - Alejandro Martin-Gomez, Ulrich Eck, Javad Fotouhi, Nassir Navab:
Looking Also From Another Perspective: Exploring the Benefits of Alternative Views for Alignment Tasks. 811-812 - Maria C. R. Harrington:
Observation of Presence in an Ecologically Valid Ethnographic Study Using an Immersive Augmented Reality Virtual Diorama Application. 813-814 - Yan Feng, Dorine C. Duives, Serge P. Hoogendoorn:
Developing a VR tool for studying pedestrian movement and choice behavior. 815-816 - Shiyuan Li, Chunyu Lin, Kang Liao, Yao Zhao, Xue Zhang:
Panoramic Image Quality-Enhancement by Fusing Neural Textures of the Adaptive Initial Viewport. 817-818 - Shu Naritomi, Keiji Yanai:
CalorieCaptorGlass: Food Calorie Estimation based on Actual Size using HoloLens and Deep Learning. 819-820 - Álvaro Villegas, Pablo Pérez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa:
DRoom: A Gamified Demonstration of Real Haptics Technology. 821-822 - Aditya Raikwar, Jaclyn Stephens, Francisco R. Ortega:
Demo: Assessing Sports Related Concussion in Soccer Players Using Immersive VR Soccer. 823-824 - Kevin Ponto, Ross Tredinnick:
High-Resolution Interactive Immersive Renderings of Real-World Environments. 825-826 - Jerônimo G. Grandi, Zekun Cao, Mark Ogren, Regis Kopper:
Simulating Next-Generation User Interfaces for Law Enforcement Traffic Stops. 827-828 - Powen Yao, Tian Zhu, Michael Zyda:
Adjustable Pointer in Virtual Reality for Ergonomic Interaction. 829-830 - Katharina Krösl, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Steven Feiner, Michael Wimmer:
XREye: Simulating Visual Impairments in Eye-Tracked XR. 831-832 - Magdalena Igras-Cybulska, Artur Cybulski, Daniela Hekiert, Magdalena Majdak, Rafal Salamon, Paulina Slomka, Aleksandra Szumiec, Katarzyna Blaszczynska, Bartlomiej Blaszczynski, Stanislaw Kacprzak:
glossoVR - voice emission and public speech training system. 833-834 - Manuel Dixken, Tobias Schultze, Matthias Bues:
OnBodyVR: Virtual Reality Application with Eyes-free on-Body Interface Based on three Tracked Points. 835-836 - Toshiro Kashiwagi, Kaoru Sumi:
Manipulating Virtual World with Props in Real-world. 837-838 - Drew Alexander, Thuy Nguyen, Patrick Keller, Jason Orlosky, Shilpa Brown, Elena Wood, Onyeka Ezenwoye, Wanda Jirau-Rosaly:
Design of Visual Deficit Simulation for Integration into a Geriatric Physical Diagnosis Course. 839-840 - Rafail Athanasoulas, Prodromos Boutis, Anargyros Chatzitofis, Alexandros Doumanoglou, Petros Drakoulis, Leonidas Saroglou, Vladimiros Sterzentsenko, Nikolaos Zioulis, Dimitrios Zarpalas, Petros Daras:
AVoidX: An Augmented VR Game. 841-842 - Vibhu Saujanya Sharma, Rohit Mehra, Vikrant Kaulgud, Sanjay Podder:
SImBa: An Augmented Reality approach for creating Smart Immersive Bays in Software Delivery Environments. 843-844 - Grégoire Dupont de Dinechin, Alexis Paljic:
Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. 845-846 - Taro Ichii, Hironori Mitake, Shoichi Hasegawa:
TEllipsoid: Ellipsoidal Display for Videoconference System Transmitting Accurate Gaze Direction. 847-848 - Scottie Murrell, Fang Wang, Eric M. Aldrich, Xinhao Xu:
MeteorologyAR: A Mobile AR App to Increase Student Engagement and Promote Active Learning in a Large Lecture Class. 849-850 - Adil Khokhar, Andrew Yoshimura, Christoph W. Borst:
Modified Playback of Avatar Clip Sequences Based on Student Attention in Educational VR. 851-852 - Shengzhi Wu, Siyu Chen, Mong-Yah Hsieh, Conor Triplett, Calla Carter:
The other way: immersive VR storytelling through biking. 853 - Volker Kuchelmeister, Jill Bennett, Natasha Ginnivan, Gail Kenning, Christopher Papadopoulos, Bec Dean, Melissa Neidorf:
The Visit. 854-855 - Álvaro Villegas, Pablo Pérez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa:
Real Haptics: Using Physical Manipulation to Control Virtual Worlds. 856 - Grégoire Dupont de Dinechin, Alexis Paljic:
Illustrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. 857 - Jie Guan, Nadine Lessio, Yiyi Shao, Alexis Morris:
Exploring a Mixed Reality Framework for the Internet-of-Things: Toward Visualization and Interaction with Hybrid Objects and Avatars. 858 - Tuukka M. Takala, Yutaro Hirao, Hiroyuki Morikawa, Takashi Kawai:
Martial Arts Training in Virtual Reality with Full-body Tracking and Physically Simulated Opponents. 859 - Anna Dining, Joe Geigel:
Farewell to Dawn: A Virtual Theatre Production. 860
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