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Gun A. Lee
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- affiliation: University of South Australia, Adelaide, SA, Australia
Other persons with the same name
- Gun Lee 0002 — Kookmin University, School of Electrical Engineering, Seoul, South Korea
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2020 – today
- 2024
- [c133]Theophilus Teo, Kuniharu Sakurada, Maki Sugimoto, Gun A. Lee, Mark Billinghurst:
Evaluations of Parallel Views for Sequential VR Search Tasks. AHs 2024: 148-156 - [c132]Jingjing Zhang, Binyang Han, Ze Dong, Ruoyu Wen, Gun A. Lee, Simon Hoermann, Wendy Zhang, Thammathip Piumsomboon:
Virtual Triplets: A Mixed Modal Synchronous and Asynchronous Collaboration with Human-Agent Interaction in Virtual Reality. CHI Extended Abstracts 2024: 366:1-366:8 - [c131]Sei Kang, Jaejoon Jeong, Gun A. Lee, Soo-Hyung Kim, Hyung-Jeong Yang, Seungwon Kim:
The RayHand Navigation: A Virtual Navigation Method with Relative Position between Hand and Gaze-Ray. CHI 2024: 634:1-634:15 - [c130]Siyi Liu, Nathan Arthur Semertzidis, Gun A. Lee, Florian 'Floyd' Mueller, Barrett Ens:
Exploring Superpower Design Through Wi-Fi Twinge. TEI 2024: 4:1-4:16 - 2023
- [j24]Suyeon Park, Gayun Suh, Soo-Hyung Kim, Hyung-Jeong Yang, Gun A. Lee, Seungwon Kim:
Effect of Auto-Erased Sketch Cue in Multiuser Surgical Planning Virtual Reality Collaboration System. IEEE Access 11: 123565-123576 (2023) - [j23]Jaejoon Jeong, Soo-Hyung Kim, Hyung-Jeong Yang, Gun A. Lee, Seungwon Kim:
GazeHand: A Gaze-Driven Virtual Hand Interface. IEEE Access 11: 133703-133716 (2023) - [j22]Tobias Loetscher, Nadia Siena Jurkovic, Stefan Carlo Michalski, Mark Billinghurst, Gun A. Lee:
Online Platforms for Remote Immersive Virtual Reality Testing: An Emerging Tool for Experimental Behavioral Research. Multimodal Technol. Interact. 7(3): 32 (2023) - [j21]Huayuan Tian, Gun A. Lee, Huidong Bai, Mark Billinghurst:
Using Virtual Replicas to Improve Mixed Reality Remote Collaboration. IEEE Trans. Vis. Comput. Graph. 29(5): 2785-2795 (2023) - [j20]Michele Fiorentino, Joseph L. Gabbard, Gun Lee, Maud Marchal, Guillaume Moreau:
Message from the ISMAR 2023 Science and Technology Journal Program Chairs and TVCG Guest Editors. IEEE Trans. Vis. Comput. Graph. 29(11): vi (2023) - [j19]Stefan Carlo Michalski, Nicholas Charles Gallomarino, Ancrêt Szpak, Kieran William May, Gun A. Lee, Caroline Ellison, Tobias Loetscher:
Improving real-world skills in people with intellectual disabilities: an immersive virtual reality intervention. Virtual Real. 27(4): 3521-3532 (2023) - [c129]Hyunwoo Cho, Bowen Yuan, Jonathon Derek Hart, Eunhee Chang, Zhuang Chang, Jiashuo Cao, Gun A. Lee, Thammathip Piumsomboon, Mark Billinghurst:
An Asynchronous Hybrid Cross Reality Collaborative System. ISMAR-Adjunct 2023: 70-73 - [c128]Daniel Ablett, Andrew Cunningham, Gun A. Lee, Bruce H. Thomas:
Point & Portal: A New Action at a Distance Technique For Virtual Reality. ISMAR 2023: 119-128 - [c127]Hyunwoo Cho, Eunhee Chang, Zhuang Chang, Jiashuo Cao, Bowen Yuan, Jonathon Derek Hart, Gun A. Lee, Thammathip Piumsomboon, Mark Billinghurst:
Hybrid Cross-Reality Collaborative System. ISMAR-Adjunct 2023: 775-776 - [c126]Theophilus Teo, Maki Sugimoto, Gun A. Lee, Mark Billinghurst:
NinjaHeads: Gaze-Oriented Parallel View System for Asynchronous Tasks. SIGGRAPH Asia XR 2023: 21:1-21:2 - [c125]Bowen Yuan, Zirui Xiao, Tamil Selvan Gunasekaran, Qianyuan Zou, Zhuang Chang, Misha Mirza, Gun A. Lee, Mark Billinghurst:
The Fusion Nexus: Exploring the Confluence of Virtual and Real Worlds through Biocognitive Audio-Verbal Interface in Immersive XR Environments. SIGGRAPH Asia XR 2023: 27:1-27:2 - 2022
- [j18]Allison Jing, Kieran May, Brandon J. Matthews, Gun A. Lee, Mark Billinghurst:
The Impact of Sharing Gaze Behaviours in Collaborative Mixed Reality. Proc. ACM Hum. Comput. Interact. 6(CSCW2): 1-27 (2022) - [c124]Ihshan Gumilar, Amit Barde, Prasanth Sasikumar, Mark Billinghurst, Ashkan F. Hayati, Gun A. Lee, Yuda Munarko, Sanjit Singh, Abdul Momin:
Inter-brain Synchrony and Eye Gaze Direction During Collaboration in VR. CHI Extended Abstracts 2022: 345:1-345:7 - [c123]Daniel Ablett, Andrew Cunningham, Gun A. Lee, Bruce H. Thomas:
Portal Rendering and Creation Interactions in Virtual Reality. ISMAR 2022: 160-168 - [c122]Hayun Kim, Gun A. Lee, Mark Billinghurst, Woontack Woo:
From Meaning-making to Meaning-sharing: Participatory Interpretation in a 3D Virtual Heritage Site. ISMAR Adjunct 2022: 648-653 - [c121]Allison Jing, Kunal Gupta, Jeremy McDade, Gun A. Lee, Mark Billinghurst:
Comparing Gaze-Supported Modalities with Empathic Mixed Reality Interfaces in Remote Collaboration. ISMAR 2022: 837-846 - [c120]Allison Jing, Kunal Gupta, Jeremy McDade, Gun A. Lee, Mark Billinghurst:
Near-Gaze Visualisations of Empathic Communication Cues in Mixed Reality Collaboration. SIGGRAPH Posters 2022: 29:1-29:2 - [c119]Jingjing Zhang, Gun A. Lee, Simon Hoermann, Wendy Zhang, Thammathip Piumsomboon:
Virtual Triplets: Human-Agent Shared Control of Virtual Avatars. SUI 2022: 36:1-36:2 - [c118]Allison Jing, Gun A. Lee, Mark Billinghurst:
Using Speech to Visualise Shared Gaze Cues in MR Remote Collaboration. VR 2022: 250-259 - [c117]Dmitry Resnyansky, Mark Billinghurst, Gun A. Lee:
A Tangible Augmented Reality Programming Learning Environment for Textual Languages. VR Workshops 2022: 662-663 - [c116]Louise M. Lawrence, Gun A. Lee, Mark Billinghurst, Damien Rompapas:
3DColAR: Exploring 3D Color Selection and Surface Painting for Head Worn Augmented Reality using Hand Gestures. VR Workshops 2022: 974-975 - 2021
- [j17]Ihshan Gumilar, Ekansh Sareen, Reed Bell, Augustus Stone, Ashkan F. Hayati, Jingwen Mao, Amit Barde, Anubha Gupta, Arindam Dey, Gun A. Lee, Mark Billinghurst:
A comparative study on inter-brain synchrony in real and virtual environments using hyperscanning. Comput. Graph. 94: 62-75 (2021) - [j16]Allison Jing, Kieran May, Gun A. Lee, Mark Billinghurst:
Eye See What You See: Exploring How Bi-Directional Augmented Reality Gaze Visualisation Influences Co-Located Symmetric Collaboration. Frontiers Virtual Real. 2: 697367 (2021) - [j15]Hye Sun Park, Gun A. Lee, Byung-Kuk Seo, Mark Billinghurst:
User experience design for a smart-mirror-based personalized training system. Multim. Tools Appl. 80(20): 31159-31181 (2021) - [c115]Allison Jing, Kieran William May, Mahnoor Naeem, Gun A. Lee, Mark Billinghurst:
eyemR-Vis: A Mixed Reality System to Visualise Bi-Directional Gaze Behavioural Cues Between Remote Collaborators. CHI Extended Abstracts 2021: 188:1-188:4 - [c114]Allison Jing, Kieran William May, Mahnoor Naeem, Gun A. Lee, Mark Billinghurst:
eyemR-Vis: Using Bi-Directional Gaze Behavioural Cues to Improve Mixed Reality Remote Collaboration. CHI Extended Abstracts 2021: 283:1-283:7 - [c113]Ihshan Gumilar, Amit Barde, Ashkan F. Hayati, Mark Billinghurst, Gun A. Lee, Abdul Momin, Charles Averill, Arindam Dey:
Connecting the Brains via Virtual Eyes : Eye-Gaze Directions and Inter-brain Synchrony in VR. CHI Extended Abstracts 2021: 350:1-350:7 - [c112]Qianyuan Zou, Huidong Bai, Yuewei Zhang, Gun A. Lee, Allan Fowler, Mark Billinghurst:
Tool-based Asymmetric Interaction for Selection in VR. SIGGRAPH Asia Technical Communications 2021: 15:1-15:4 - [c111]Allison Jing, Brandon J. Matthews, Kieran May, Thomas Clarke, Gun A. Lee, Mark Billinghurst:
eyemR-Talk: Using Speech to Visualise Shared MR Gaze Cues. SIGGRAPH ASIA Posters 2021: 16:1-16:2 - [c110]Siyi Liu, Gun A. Lee, Yi Li, Thammathip Piumsomboon, Barrett Ens:
Force-Based Foot Gesture Navigation in Virtual Reality. VRST 2021: 72:1-72:3 - 2020
- [j14]Seungwon Kim, Allison Jing, Hanhoon Park, Gun A. Lee, Weidong Huang, Mark Billinghurst:
Hand-in-Air (HiA) and Hand-on-Target (HoT) Style Gesture Cues for Mixed Reality Collaboration. IEEE Access 8: 224145-224161 (2020) - [j13]Amit Barde, Ihshan Gumilar, Ashkan F. Hayati, Arindam Dey, Gun A. Lee, Mark Billinghurst:
A Review of Hyperscanning and Its Use in Virtual Environments. Informatics 7(4): 55 (2020) - [j12]Seungwon Kim, Gun A. Lee, Mark Billinghurst, Weidong Huang:
The combination of visual communication cues in mixed reality remote collaboration. J. Multimodal User Interfaces 14(4): 321-335 (2020) - [j11]Theophilus Teo, Mitchell Norman, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Exploring interaction techniques for 360 panoramas inside a 3D reconstructed scene for mixed reality remote collaboration. J. Multimodal User Interfaces 14(4): 373-385 (2020) - [c109]Zhengqing Li, Theophilus Teo, Liwei Chan, Gun A. Lee, Matt Adcock, Mark Billinghurst, Hideki Koike:
OmniGlobeVR: A Collaborative 360-Degree Communication System for VR. Conference on Designing Interactive Systems 2020: 615-625 - [c108]Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock:
WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception. ICAT-EGVE 2020: 1-9 - [c107]Hye Sun Park, Byung-Kuk Seo, Gun A. Lee, Mark Billinghurst:
Exploring the Value of Shared Experience in Augmented Reality Games. HCI (38) 2020: 462-469 - [c106]Gun A. Lee, Seungjun Ahn, William A. Hoff, Mark Billinghurst:
Enhancing First-Person View Task Instruction Videos with Augmented Reality Cues. ISMAR 2020: 498-508 - [c105]Gun A. Lee, Hye Sun Park, Seungwon Kim, Mark Billinghurst:
Improving User Experience in Augmented Reality Mirrors with 3D Displays. ISVC (1) 2020: 642-653 - [c104]Seungwon Kim, Mark Billinghurst, Gun A. Lee, Weidong Huang:
A User Study of a Gaze Window User Interface. IV 2020: 700-703 - [c103]Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment. SIGGRAPH Emerging Technologies 2020: 2:1-2:2
2010 – 2019
- 2019
- [j10]Thammathip Piumsomboon, Arindam Dey, Barrett Ens, Gun A. Lee, Mark Billinghurst:
The Effects of Sharing Awareness Cues in Collaborative Mixed Reality. Frontiers Robotics AI 6: 5 (2019) - [j9]Barrett Ens, Joel Lanir, Anthony Tang, Scott Bateman, Gun A. Lee, Thammathip Piumsomboon, Mark Billinghurst:
Revisiting collaboration through mixed reality: The evolution of groupware. Int. J. Hum. Comput. Stud. 131: 81-98 (2019) - [c102]Seungwon Kim, Gun A. Lee, Weidong Huang, Hayun Kim, Woontack Woo, Mark Billinghurst:
Evaluating the Combination of Visual Communication Cues for HMD-based Mixed Reality Remote Collaboration. CHI 2019: 173 - [c101]Theophilus Teo, Louise M. Lawrence, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction. CHI 2019: 201 - [c100]Thammathip Piumsomboon, Gun A. Lee, Andrew Irlitti, Barrett Ens, Bruce H. Thomas, Mark Billinghurst:
On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction. CHI 2019: 228 - [c99]Alaeddin Nassani, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman:
Filtering Mechanisms of Shared Social Surrounding Environments in AR. ISMAR Adjunct 2019: 17-19 - [c98]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Merging Live and Static 360 Panoramas Inside a 3D Scene for Mixed Reality Remote Collaboration. ISMAR Adjunct 2019: 22-25 - [c97]Gun A. Lee, Seungjun Ahn, William A. Hoff, Mark Billinghurst:
AR Tips: Augmented First-Person View Task Instruction Videos. ISMAR Adjunct 2019: 34-36 - [c96]Seungwon Kim, Mark Billinghurst, Gun A. Lee, Mitchell Norman, Weidong Huang, Jian He:
Sharing Emotion by Displaying a Partner Near the Gaze Point in a Telepresence System. IV (2) 2019: 86-91 - [c95]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
360Drops: Mixed Reality Remote Collaboration using 360 Panoramas within the 3D Scene. SIGGRAPH ASIA Emerging Technologies 2019: 1-2 - [c94]Boram Yoon, Hyung-il Kim, Gun A. Lee, Mark Billinghurst, Woontack Woo:
The Effect of Avatar Appearance on Social Presence in an Augmented Reality Remote Collaboration. VR 2019: 547-556 - [c93]Mitchell Norman, Gun A. Lee, Ross T. Smith, Mark Billinghurst:
A Mixed Presence Collaborative Mixed Reality System. VR 2019: 1106-1107 - [c92]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Supporting Visual Annotation Cues in a Live 360 Panorama-based Mixed Reality Remote Collaboration. VR 2019: 1187-1188 - [c91]Mitchell Norman, Gun A. Lee, Ross T. Smith, Mark Billinghurst:
The Impact of Remote User's Role in a Mixed Reality Mixed Presence System. VRCAI 2019: 2:1-2:9 - [c90]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Investigating the use of Different Visual Cues to Improve Social Presence within a 360 Mixed Reality Remote Collaboration. VRCAI 2019: 4:1-4:9 - [c89]Theophilus Teo, Ashkan F. Hayati, Gun A. Lee, Mark Billinghurst, Matt Adcock:
A Technique for Mixed Reality Remote Collaboration using 360 Panoramas in 3D Reconstructed Scenes. VRST 2019: 23:1-23:11 - [c88]Gun A. Lee, Hye Sun Park, Mark Billinghurst:
Optical-Reflection Type 3D Augmented Reality Mirrors. VRST 2019: 82:1-82:2 - 2018
- [j8]Seungwon Kim, Mark Billinghurst, Gun A. Lee:
The Effect of Collaboration Styles and View Independence on Video-Mediated Remote Collaboration. Comput. Support. Cooperative Work. 27(3-6): 569-607 (2018) - [j7]Seungwon Kim, Mark Billinghurst, Chilwoo Lee, Gun A. Lee:
Using Freeze Frame and Visual Notifications in an Annotation Drawing Interface for Remote Collaboration. KSII Trans. Internet Inf. Syst. 12(12): 6034-6056 (2018) - [j6]Thammathip Piumsomboon, Gun A. Lee, Barrett Ens, Bruce H. Thomas, Mark Billinghurst:
Superman vs Giant: A Study on Spatial Perception for a Multi-Scale Mixed Reality Flying Telepresence Interface. IEEE Trans. Vis. Comput. Graph. 24(11): 2974-2982 (2018) - [c87]Mikko Kytö, Barrett Ens, Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst:
Pinpointing: Precise Head- and Eye-Based Target Selection for Augmented Reality. CHI 2018: 81 - [c86]Alaeddin Nassani, Huidong Bai, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Robert W. Lindeman:
Filtering Shared Social Data in AR. CHI Extended Abstracts 2018 - [c85]Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst:
Snow Dome: A Multi-Scale Interaction in Mixed Reality Remote Collaboration. CHI Extended Abstracts 2018 - [c84]Thammathip Piumsomboon, Gun A. Lee, Jonathon D. Hart, Barrett Ens, Robert W. Lindeman, Bruce H. Thomas, Mark Billinghurst:
Mini-Me: An Adaptive Avatar for Mixed Reality Remote Collaboration. CHI 2018: 46 - [c83]Jonathon D. Hart, Thammathip Piumsomboon, Louise M. Lawrence, Gun A. Lee, Ross T. Smith, Mark Billinghurst:
Demonstrating Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. CHI PLAY (Companion) 2018: 117-120 - [c82]Jonathon D. Hart, Thammathip Piumsomboon, Louise M. Lawrence, Gun A. Lee, Ross T. Smith, Mark Billinghurst:
Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. CHI PLAY (Companion) 2018: 453-460 - [c81]Alaeddin Nassani, Huidong Bai, Gun A. Lee, Tobias Langlotz, Mark Billinghurst, Robert W. Lindeman:
Filtering 3D Shared Surrounding Environments by Social Proximity in AR. ISMAR Adjunct 2018: 123-124 - [c80]Gun A. Lee, Theophilus Teo, Seungwon Kim, Mark Billinghurst:
A User Study on MR Remote Collaboration Using Live 360 Video. ISMAR 2018: 153-164 - [c79]Jonathon D. Hart, Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst:
Sharing and Augmenting Emotion in Collaborative Mixed Reality. ISMAR Adjunct 2018: 212-213 - [c78]Jonathon D. Hart, Thammathip Piumsomboon, Louise M. Lawrence, Gun A. Lee, Ross T. Smith, Mark Billinghurst:
Demonstrating Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. ISMAR Adjunct 2018: 405-406 - [c77]Wenjing Tang, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman:
User virtual costume visualisation in an augmented virtuality immersive cinematic environment. OZCHI 2018: 219-223 - [c76]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Hand gestures and visual annotation in live 360 panorama-based mixed reality remote collaboration. OZCHI 2018: 406-410 - 2017
- [j5]David Altimira, Florian 'Floyd' Mueller, Jenny Clarke, Gun A. Lee, Mark Billinghurst, Christoph Bartneck:
Enhancing player engagement through game balancing in digitally augmented physical games. Int. J. Hum. Comput. Stud. 103: 35-47 (2017) - [c75]Thammathip Piumsomboon, Gun A. Lee, Robert W. Lindeman, Mark Billinghurst:
Exploring natural eye-gaze-based interaction for immersive virtual reality. 3DUI 2017: 36-39 - [c74]Youngho Lee, Thammathip Piumsomboon, Barrett Ens, Gun A. Lee, Arindam Dey, Mark Billinghurst:
A Gaze-depth Estimation Technique with an Implicit and Continuous Data Acquisition for OST-HMDs. ICAT-EGVE (Posters and Demos) 2017: 1-2 - [c73]Jonathon Derek Hart, Gun A. Lee, Ashleigh E. Smith, Melissa Hull, Matthew T. Haren, Catherine Paquet, Julie-Ann Hill, Zack Lomax, Travis Ashworth, Ross T. Smith:
Social Dining Experience using Mixed Reality for Older Adults. ICAT-EGVE (Posters and Demos) 2017: 3-4 - [c72]Joshua Chen, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman, Christoph Bartneck:
The Effect of User Embodiment in AV Cinematic Experience. ICAT-EGVE 2017: 55-62 - [c71]Humayun Khan, Gun A. Lee, Simon Hoermann, Rory M. S. Clifford, Mark Billinghurst, Robert W. Lindeman:
Evaluating the Effects of Hand-gesture-based Interaction with Virtual Content in a 360° Movie. ICAT-EGVE 2017: 63-70 - [c70]Lei Gao, Huidong Bai, Thammathip Piumsomboon, Gun A. Lee, Robert W. Lindeman, Mark Billinghurst:
Real-time Visual Representations for Mixed Reality Remote Collaboration. ICAT-EGVE 2017: 87-95 - [c69]Gun A. Lee, Omprakash Rudhru, Hye Sun Park, Ho Won Kim, Mark Billinghurst:
User Interface Agents for Guiding Interaction with Augmented Virtual Mirrors. ICAT-EGVE 2017: 109-116 - [c68]Sathya Barathan, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman:
Sharing Gaze for Remote Instruction. ICAT-EGVE 2017: 177-184 - [c67]Hyungon Kim, Yeongmi Kim, Gun A. Lee, Mark Billinghurst, Christoph Bartneck:
Collaborative View Configurations for Multi-user Interaction with a Wall-size Display. ICAT-EGVE 2017: 189-196 - [c66]Gun A. Lee, Seungwon Kim, Youngho Lee, Arindam Dey, Thammathip Piumsomboon, Mitchell Norman, Mark Billinghurst:
Improving Collaboration in Augmented Video Conference using Mutually Shared Gaze. ICAT-EGVE 2017: 197-204 - [c65]Alaeddin Nassani, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Simon Hoermann, Robert W. Lindeman:
The Social AR Continuum: Concept and User Study. ISMAR Adjunct 2017: 7-8 - [c64]Gun A. Lee, Seungwon Kim, Youngho Lee, Arindam Dey, Thammathip Piumsomboon, Mitchell Norman, Mark Billinghurst:
Mutually Shared Gaze in Augmented Video Conference. ISMAR Adjunct 2017: 79-80 - [c63]Thammathip Piumsomboon, Arindam Dey, Barrett Ens, Gun A. Lee, Mark Billinghurst:
CoVAR: Mixed-Platform Remote Collaborative Augmented and Virtual Realities System with Shared Collaboration Cues. ISMAR Adjunct 2017: 218-219 - [c62]Youngho Lee, Choonsung Shin, Alexander Plopski, Yuta Itoh, Thammathip Piumsomboon, Arindam Dey, Gun A. Lee, Seungwon Kim, Mark Billinghurst:
Estimating Gaze Depth Using Multi-Layer Perceptron. ISUVR 2017: 26-29 - [c61]Thammathip Piumsomboon, Youngho Lee, Gun A. Lee, Arindam Dey, Mark Billinghurst:
Empathic Mixed Reality: Sharing What You Feel and Interacting with What You See. ISUVR 2017: 38-41 - [c60]Thammathip Piumsomboon, Youngho Lee, Gun A. Lee, Mark Billinghurst:
CoVAR: a collaborative virtual and augmented reality system for remote collaboration. SIGGRAPH ASIA Emerging Technologies 2017: 3:1-3:2 - [c59]Alaeddin Nassani, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Robert W. Lindeman:
AR social continuum: representing social contacts. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 6:1-6:2 - [c58]Gun A. Lee, Theophilus Teo, Seungwon Kim, Mark Billinghurst:
Sharedsphere: MR collaboration through shared live panorama. SIGGRAPH ASIA Emerging Technologies 2017: 12:1-12:2 - [c57]Gun A. Lee, Theophilus Teo, Seungwon Kim, Mark Billinghurst:
Mixed reality collaboration through sharing a live panorama. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 14:1-14:4 - [c56]Alaeddin Nassani, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Robert W. Lindeman:
Using visual and spatial cues to represent social contacts in AR. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 15:1-15:6 - [c55]Thammathip Piumsomboon, Arindam Dey, Barrett Ens, Youngho Lee, Gun A. Lee, Mark Billinghurst:
Exploring enhancements for remote mixed reality collaboration. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 16:1-16:5 - [c54]Youngho Lee, Choonsung Shin, Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst:
Automated enabling of head mounted display using gaze-depth estimation. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 21:1-21:4 - 2016
- [j4]Kunal Gupta, Gun A. Lee, Mark Billinghurst:
Do You See What I See? The Effect of Gaze Tracking on Task Space Remote Collaboration. IEEE Trans. Vis. Comput. Graph. 22(11): 2413-2422 (2016) - [c53]David Altimira, Florian 'Floyd' Mueller, Jenny Clarke, Gun A. Lee, Mark Billinghurst, Christoph Bartneck:
Digitally Augmenting Sports: An Opportunity for Exploring and Understanding Novel Balancing Techniques. CHI 2016: 1681-1691 - [c52]Bhuvaneswari Sarupuri, Gun A. Lee, Mark Billinghurst:
An Augmented Reality Guide for Assisting Forklift Operation. ISMAR Adjunct 2016: 59-60 - [c51]Gun A. Lee, Joshua Chen, Mark Billinghurst, Robert W. Lindeman:
Enhancing Immersive Cinematic Experience with Augmented Virtuality. ISMAR Adjunct 2016: 115-116 - [c50]Bhuvaneswari Sarupuri, Gun A. Lee, Mark Billinghurst:
Using augmented reality to assist forklift operation. OZCHI 2016: 16-24 - [c49]Richie Jose, Gun A. Lee, Mark Billinghurst:
A comparative study of simulated augmented reality displays for vehicle navigation. OZCHI 2016: 40-48 - [c48]Lei Gao, Huidong Bai, Gun A. Lee, Mark Billinghurst:
An oriented point-cloud view for MR remote collaboration. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2016: 8:1-8:4 - [c47]Alaeddin Nassani, Hyungon Kim, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Robert W. Lindeman:
Augmented reality annotation for social video sharing. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2016: 9:1-9:5 - [c46]Alexandre Pereira, Gun A. Lee, Edson Almeida, Mark Billinghurst:
A Study in Virtual Navigation Cues for Forklift Operators. SVR 2016: 95-99 - [c45]Gerard J. Kim, Sangyong Lee, Gun A. Lee:
Informational components for mixed and augmented reality content. Web3D 2016: 147-150 - [p1]Mark Billinghurst, Kunal Gupta, Masai Katsutoshi, Youngho Lee, Gun A. Lee, Kai Kunze, Maki Sugimoto:
Is It in Your Eyes? Explorations in Using Gaze Cues for Remote Collaboration. Collaboration Meets Interactive Spaces 2016: 177-199 - 2015
- [j3]Mark Billinghurst, Adrian J. Clark, Gun A. Lee:
A Survey of Augmented Reality. Found. Trends Hum. Comput. Interact. 8(2-3): 73-272 (2015) - [c44]Gun A. Lee, Jonathan Wong, Hye Sun Park, Jin Sung Choi, Chang-Joon Park, Mark Billinghurst:
User Defined Gestures for Augmented Virtual Mirrors: A Guessability Study. CHI Extended Abstracts 2015: 959-964 - [c43]Seungwon Kim, Gun A. Lee, Sangtae Ha, Nobuchika Sakata, Mark Billinghurst:
Automatically Freezing Live Video for Annotation during Remote Collaboration. CHI Extended Abstracts 2015: 1669-1674 - [c42]Hyungon Kim, Gun A. Lee, Mark Billinghurst:
A Non-linear Mapping Technique for Bare-hand Interaction in Large Virtual Environments. OZCHI 2015: 53-61 - [c41]Huidong Bai, Gun A. Lee, Mark Billinghurst:
Free-hand Gesture Interfaces for an Augmented Exhibition Podium. OZCHI 2015: 182-186 - [c40]Alaeddin Nassani, Huidong Bai, Gun A. Lee, Mark Billinghurst:
Tag it!: AR annotation using wearable sensors. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 12:1-12:4 - [c39]Alaeddin Nassani, Huidong Bai, Gun A. Lee, Mark Billinghurst:
Extending HMD by chest-worn 3D camera for AR annotation. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 30:1-30:2 - [c38]Huidong Bai, Gun A. Lee, Mark Billinghurst:
An augmented exhibition podium with free-hand gesture interfaces. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 31:1 - 2014
- [c37]David Altimira, Florian 'Floyd' Mueller, Gun A. Lee, Jenny Clarke, Mark Billinghurst:
Towards understanding balancing in exertion games. Advances in Computer Entertainment 2014: 10:1-10:8 - [c36]Huidong Bai, Gun A. Lee, Mark Billinghurst:
Using 3D hand gestures and touch input for wearable AR interaction. CHI Extended Abstracts 2014: 1321-1326 - [c35]Thammathip Piumsomboon, David Altimira, Hyungon Kim, Adrian J. Clark, Gun A. Lee, Mark Billinghurst:
Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality. ISMAR 2014: 73-82 - [c34]Seungwon Kim, Gun A. Lee, Nobuchika Sakata, Mark Billinghurst:
Improving co-presence with augmented visual communication cues for sharing experience through video conference. ISMAR 2014: 83-92 - [c33]Huidong Bai, Gun A. Lee, Ramakrishnan Mukundan, Mark Billinghurst:
3D gesture interaction for handheld augmented reality. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2014: 7:1-7:6 - 2013
- [c32]Jae Ho Lee, YongPil Chong, SungSoo Jang, Mina Kim, Gun A. Lee, Jeong-Hoon Kim, TaeWan Kwon, Woo-Sung Kim:
Development of Smartphone Blood Culture Application Using Barcode and Hospital Information System: A University Hospital Experience. AMIA 2013 - [c31]Hyungon Kim, Gun A. Lee, Mark Billinghurst:
Adaptive Interpupillary Distance Adjustment for Stereoscopic 3D Visualization. CHINZ 2013: 2:1-2:4 - [c30]Timo Bleeker, Gun A. Lee, Mark Billinghurst:
Ego- and Exocentric interaction for mobile AR conferencing. ISMAR 2013: 1-6 - [c29]Rahul Budhiraja, Gun A. Lee, Mark Billinghurst:
Using a HHD with a HMD for mobile AR interaction. ISMAR 2013: 1-6 - [c28]Seungwon Kim, Gun A. Lee, Nobuchika Sakata:
Comparing pointing and drawing for remote collaboration. ISMAR 2013: 1-6 - [c27]Rahul Budhiraja, Gun A. Lee, Mark Billinghurst:
Interaction techniques for HMD-HHD hybrid AR systems. ISMAR 2013: 243-244 - [c26]Seungwon Kim, Gun A. Lee, Nobuchika Sakata, Andreas Dünser, Elina Vartiainen, Mark Billinghurst:
Study of augmented gesture communication cues and view sharing in remote collaboration. ISMAR 2013: 261-262 - [c25]Gun A. Lee, Mark Billinghurst:
Weighted integral rotation and translation for touch interaction. SIGGRAPH ASIA Posters 2013: 32 - [c24]Gun A. Lee, Mark Billinghurst:
A component based framework for mobile outdoor AR applications. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2013: 52:1 - [c23]Gun A. Lee, Mark Billinghurst:
Building mobile AR applications using the outdoor AR library. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2013: 81:1 - [c22]Gun A. Lee, Mark Billinghurst:
A component based framework for mobile outdoor AR applications. VRCAI 2013: 207-210 - 2012
- [c21]Gun A. Lee, Mark Billinghurst:
CityViewAR outdoor AR visualization. CHINZ 2012: 97 - [c20]Robert W. Lindeman, Gun A. Lee:
GeoBoids: mobile AR for exergaming. CHINZ 2012: 100 - [c19]Huidong Bai, Gun A. Lee:
Interaction methods for mobile augmented reality. CHINZ 2012: 101 - [c18]Huidong Bai, Gun A. Lee, Mark Billinghurst:
Freeze view touch and finger gesture based interaction methods for handheld augmented reality interfaces. IVCNZ 2012: 126-131 - [c17]Gun A. Lee, Huidong Bai, Mark Billinghurst:
Automatic zooming interface for tangible augmented reality applications. VRCAI 2012: 9-12 - [c16]Gun A. Lee, Mark Billinghurst:
Assistive techniques for precise touch interaction in handheld augmented reality environments. VRCAI 2012: 279-285 - 2011
- [c15]Gun A. Lee, Mark Billinghurst:
A user study on the Snap-To-Feature interaction method. ISMAR 2011: 245-246 - [c14]Dongsik Jo, Yongwan Kim, Ungyeon Yang, Jin Sung Choi, Ki-Hong Kim, Gun A. Lee, Yeong-Do Park, Young Whan Park:
Welding representation for training under VR environments. VRCAI 2011: 339-342 - 2010
- [c13]Ungyeon Yang, Gun A. Lee, Yongwan Kim, Dongsik Jo, Jin Sung Choi, Ki-Hong Kim:
Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction. CW 2010: 150-154
2000 – 2009
- 2009
- [j2]Gun A. Lee, Gerard Jounghyun Kim:
Immersive authoring of Tangible Augmented Reality content: A user study. J. Vis. Lang. Comput. 20(2): 61-79 (2009) - [c12]Yongwan Kim, Ungyeon Yang, Dongsik Jo, Gun A. Lee, Jinseong Choi, Jinah Park:
Efficient multi-pass welding training with haptic guide. SIGGRAPH ASIA Posters 2009: 32:1 - [c11]Gun A. Lee, Ungyeon Yang, Yongwan Kim, Dongsik Jo, Ki-Hong Kim, Jae Ha Kim, Jin Sung Choi:
Freeze-Set-Go interaction method for handheld mobile augmented reality environments. VRST 2009: 143-146 - [c10]Dongsik Jo, Yongwan Kim, Ungyeon Yang, Gun A. Lee, Jin Sung Choi:
Visualization of virtual weld beads. VRST 2009: 269-270 - 2008
- [c9]Gun A. Lee, Hyun Kang, Wookho Son:
MIRAGE: A Touch Screen based Mixed Reality Interface for Space Planning Applications. VR 2008: 273-274 - 2007
- [c8]Ungyeon Yang, Gun A. Lee, Seonhyung Shin, Sunyu Hwang, Wookho Son:
Virtual Reality based Paint Spray Training System. VR 2007: 289-290 - 2006
- [c7]Seonhyung Shin, Gun A. Lee, Ungyeon Yang, Wookho Son:
Virtual See-through Displays: Interactive Visualization Method in Ubiquitous Computing Environments. Eurographics (Short Presentations) 2006: 133-136 - [c6]Gun A. Lee, Ungyeon Yang, Wookho Son:
Layered Multiple Displays for Immersive and Interactive Digital Contents. ICEC 2006: 123-134 - [c5]Dongsik Jo, Hyun Kang, Gun A. Lee, Wookho Son:
Xphere: A PC Cluster based Hemispherical Display System. VR 2006: 312 - 2005
- [j1]Gun A. Lee, Gerard Jounghyun Kim, Mark Billinghurst:
Immersive authoring: What You eXperience Is What You Get (WYXIWYG). Commun. ACM 48(7): 76-81 (2005) - [c4]Gun A. Lee, Hyun Kang, Dongsik Jo, Wookho Son:
Multi-projection based hemispherical display. ICAT 2005: 288 - 2004
- [c3]Gun A. Lee, Claudia Nelles, Mark Billinghurst, Gerard Jounghyun Kim:
Immersive Authoring of Tangible Augmented Reality Applications. ISMAR 2004: 172-181 - [c2]Gun A. Lee, Mark Billinghurst, Gerard Jounghyun Kim:
Occlusion based interaction methods for tangible augmented reality environments. VRCAI 2004: 419-426 - 2002
- [c1]Gun A. Lee, Gerard Jounghyun Kim, Chan-Mo Park:
Modeling virtual object behavior within virtual environment. VRST 2002: 41-48
Coauthor Index
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