Jett

From Liquipedia VALORANT Wiki
[e][h]Jett
Agents Information
Real Name:
Sunwoo Han
Country:
Class:
Duelist
Release Date:
2020-04-07
Abilities
Abilities:
Cloudburst
Updraft
Signature Ability:
Tailwind
Ultimate:
Blade Storm

Jett is a VALORANT agent who specializes in mobility and assassinations. Like a true ninja, this South Korean agent can dash short distances to catch-up enemies or escape dangerous situation, and even propel herself upwards to reach highground places and surprise lurking targets who think they're safe up there. The combination of the Cloudburst ability and the Blade Storm ultimate make Jett a close-combat nightmare, as she can execute enemies who won't even realize what hit them.

Biography[edit]

Representing her home country of South Korea, Jett's agile and evasive fighting style lets her take risks no one else can. She runs circles around every skirmish, cutting enemies before they even know what hit them.

Abilities[edit]

Cloudburst

Ability: Basic

Smoke duration: 2.5s

Cost: CredsCreds 200
Max Charges: 2
Instantly throw your projectile that expands into a brief vision-blocking cloud on impact with a surface.
Hold the ability key to curve the smoke in the direction of your crosshair.
C
Updraft

Ability: Basic
Cost: CredsCreds 150
Max Charges: 1
Instantly propel Jett high into the air.
Q
Tailwind

Ability: Signature
Cost: CredsCreds Free
Max Charges: 1
(regained by killing 2 players)

ACTIVATE to prepare a gust of wind for a limited time.
RE-USE the wind to propel Jett in the direction she is moving. If Jett is standing still, she propels forward.
E
Blade Storm

Ability: Ultimate
Ultimate Cost: 8
Equip a set of highly accurate throwing knives that recharge on killing an opponent.
Fire to throw a single knife at your target.
Alternate fire to throw all remaining daggers at your target. Right-click/Alternate Fire kills no longer recharge Jett’s kunai
X

Version History[edit]

Version Balance Changes
9.10
  • Cloudburst (C)
    • Nerf Can no longer float while suppressed or detained.
  • Tailwind (E)
    • Nerf Concuss now slows dashes by 50%
7.10
  • Blade Storm (X)
    • Bug Fix Jett's third-person animations while Blade Storm is equipped have been adjusted to help with combat clarity. It should now be easier to understand her movement when she’s running and when she’s throwing knives.
7.04
  • Tailwind (E)
  • Nerf Dash window decreased 12s >>> 7.5s
  • Cloudburst (C)
  • Nerf Duration decreased 4.5s >>> 2.5s
  • Nerf Time to re-equip gun takes slightly longer after using the ability.
  • Updraft (Q)
  • Nerf Charges decreased 2 >>> 1
  • Blade Storm (X)
  • Nerf Ultimate points increased 7 >>> 8
5.03
  • Nerf Leg shot multiplier reduced 1.0 >>> 0.85
  • Bug Fix Fixed an issue with Jett’s Tailwind (E) where switching weapons in the middle of the dash would cause the weapon pull out animation to take longer than desired.
5.0
  • Bug Fix Fixed a bug where Jett could equip a Weapon during Tailwind (E)
4.11
  • Bug Fix Fixed a bug where Jett could reach very faster than intended speeds by using Tailwind (E) in specific locations (aka. “superdash”)
4.10
  • Rescale Progress/Charge bars moved to a consistent location and made a consistent size
4.09
  • Bug Fix Fixed a bug where Jett’s Tailwind (E) would sometimes fail to cast when used immediately after curving a Cloudburst (C) smoke
  • Bug Fix Fixed a bug where Jett’s ultimate indicator would sometimes stay active after firing all kunai
4.08
  • Nerf On first cast, Jett consumes her Tailwind (E) charge and after a .75 second delay, activates a 12-second window where she’s able to dash on next key press
    • Charge can still be regained with 2 kills
    • These changes also apply to Big Knife rounds in Escalation
  • New Blade Storm (X) Ammo count added to HUD
  • Bug Fix Fixed a bug where Jett could find herself unable to use abilities or weapons when using Tailwind (E) immediately after depleting Blade Storm's (X) daggers
4.07
  • New Blade Storm (X) can now be input-queued to equip after the current action
3.09
  • Bug Fix Fixed bug that displayed Jett’s 1P Updraft (Q) visuals incorrectly
3.08
  • Nerf Updraft (Q) Cost increased 150 >>> 200 -> Reverted in a hotfix
  • Nerf Tailwind (E) weapon equip time after casting increased -> Reverted in a hotfix
3.07
  • Buff Jett’s Blade Storm (X) kunai will now recharge after killing a training dummy or defuse practice bot
3.06
  • Nerf Cloudburst (C) Charges reduced 3 >>> 2
  • Nerf Bladestorm Right-click/Alternate Fire kills no longer recharge Jett’s kunai
3.0
  • Nerf Cloudburst (C) price increased 100 >>> 200
  • Nerf Updraft (Q) price increased 100 >>> 150
  • Nerf Blade Storm (X) ultimate cost changed from 6 to 7 ult points
  • Nerf Tailwind (E) no longer break Cypher Trapwire
2.01
  • Nerf Smoke duration decreased 7 >>> 4.5
1.11
  • Bug Fix Jett now can’t use ropes or ziplines to dash lel
1.09
  • Nerf Blade Storm (X) time between consecutive Burst Fire use has increased from 0.33 seconds >>> 0.45 seconds
  • Nerf Blade Storm (X) daggers thrown in Burst now have a damage falloff that begins at 12 meters and drops steadily (to 35 damage) at max falloff
  • Nerf Blade Storm (X) headshot multiplier on Burst Fire reduced from 3x >>> 2x
1.02
  • New Blade Storm (X) now refreshes when used to kill Phoenix during Run It Back.
1.0
  • Buff Cloud Burst smoke duration increased 4 >>> 7 seconds
  • Buff Tailwind (E) automatically breaks Cypher’s Trapwires after being briefly revealed
0.50
  • Buff Jett’s Updraft (Q) reduced from 200 to 100 credits

Notable Players[edit]

External Links[edit]

References[edit]