Bind

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Bind
Released 29 March 2004 (Update)
Members No
Level Magic 20
Spellbook Standard
Type Combat
Experience 31 (30 on splash)
Base max hit 0
Runes 3Earth 3Water 2Nature
Casting speed 5 ticks
Description Holds your opponent for 5 seconds
Animation
Sound effect

Bind is a level 20 Magic spell located in the Standard spellbook. Casting bind on an opponent will prevent it from moving for 8 ticks (4.8 seconds). When used on a player and the bind is about to wear off, the bound player will receive this message in their chatbox: The holding effect is beginning to fade. Players can increase the binding duration by equipping swampbark armour; the helm, body, and legs will increase the duration by 2 ticks (1.2 seconds) each, up to a maximum of 14 ticks (8.4 seconds).

Bind gives 31 Magic experience if it successfully hits the target, or 30 experience if it splashes. It requires two nature, three earth, and three water runes to be cast.

Cost[edit | edit source]

Spell cost
InputCost
3 3 2 264
Combo runes
3 2 3 276
2 3 555
3 2 3 327
3 2 3 540
3 2 3 633
Main-hands
3 2 Alt249
3 2 Alt249
2 234
3 3 1.93 256
Main and off-hands
3 2 0.05 346
3 2 249
2 Alt 234
2 0.05 Alt 330
3 1.93 0.05 338
3 1.93 240
Wilderness-only casting
Blighted entangle sack 61

Changes[edit | edit source]

Date Changes
13 September 2023
(update)

Bind now yields 31 Magic experience upon a successful cast.

21 June 2023
(update | poll)
  • The maximum Swampbark Armour set bonus for the Bind spell can now be achieved with just the helm, body and legs as opposed to the full set.
  • Each outfit piece now increases the duration of the Bind spell by an additional tick, so the complete bonus increases the duration to 6 ticks.
11 January 2023
(update)

An audio cue and message have been added to the Bind spell to tell the victims when the freeze is about to expire.

5 September 2019
(update)

Protect from Magic no longer halves the duration of Bind.