Mod Hew

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Mod Hew
Jagex
RoleDesign Team Leader
TeamGame Design
Content Development
ProjectRuneScape
Stellar Dawn
Employed20082015
Social
Redditu/RS_Hew
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Mod Hew was a content developer and later game designer at Jagex. He worked as a content developer for just over a year, tying up the Fremennik quest series, and then became a designer in 2009 before moving on to the role of design team leader in 2013. During this time, he was also product owner for the various microtransactions in the game, and worked on other Jagex projects including Stellar Dawn.[1]

He has appeared in various videos and Q&As about Divination, whose design he led, as well as writing a development diary about Tools for Games[2] and one about the Evolution of Combat beta.[3]

Roles[edit | edit source]

Role Date
Content Developer 2008 ─ 2009
Designer 2009 ─ 2013
Design Team Leader 2013 ─ 2015

Contributions[edit | edit source]

Media appearances[edit | edit source]

MediaTypeDate
Divination - Official Jagex Livestream (23 August 2013)Livestream23 August 2013
RuneFest 2013: Celebrating StoryVideo11 November 2013
RuneFest 2013: Dragon's DecideVideo14 November 2013
RuneFest 2013: The Big QuestionsVideo12 November 2013
RuneFest 3 LIVE!Livestream2 November 2013
RuneScape Behind the Scenes #22 - Big Updates, Little People!Video12 October 2012
RuneScape Behind the Scenes #34 - The Kalphite King, Hardest Boss?Video4 January 2013
RuneScape Behind the Scenes #56 - Triskellion TreasuresVideo7 June 2013
RuneScape Behind the Scenes #66 - Divination Part 2Video16 August 2013
The A - Z of DivinationPodcast10 August 2013

References[edit | edit source]

  1. ^ Mod Hew. Farewell from Mod Hew. Community Home Forums. 12 August 2015. (Archived from the original on 8 August 2017.)
  2. ^ Mod Hew. "Tools for Games." 7 May 2009. (Archived from the original on 21 May 2009.) Developers' Blogs.
  3. ^ Mod Hew. "Changes for a Better Beta." 13 July 2012. RuneScape News.