Toy doll

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Toy doll
Release31 May 2006 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableNo
StackableNo
DisassemblyYes
NoteableYes
DestroyDrop
ExamineNice bit of crafting!
Options [?]
BackpackWind
Values
Value10 coins
High alch6 coins
Low alch4 coins
On deathReclaimable
Value: 5,088
Reclaim: 100
Weight1 kg
Grand Exchange
Exchange5,088 coins (info)
Buy limit100
Volume18
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Advanced data
Item ID7763
LinksMRID • recipe
[view][talk]

The toy doll is a clockwork toy. Players can make it at a crafting table 3 in the Workshop of a player-owned house, requiring a clockwork mechanism and a regular plank. Level 18 Crafting is required to construct a doll, granting 15 Crafting experience.

Once wound up, the doll becomes a toy doll (wound), which may be released to wander around the immediate area. Catching it will yield the player 2.5 Agility experience, though only the player who released it is able to do this.

Creation[edit | edit source]

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Requirements
MembersYes
Ticks3 (1.8s) / 4 (2.4s) [r 1]
Facility Crafting table 3
SkillLevelExperience
Crafting Crafting18 (b?)15
MaterialQuantityCost
Clockwork19,436
Plank1313
Total cost9,749
OutputQuantityCost
Toy doll15,088
Profit−4,661
  1. ^ When crafting a single item
Requirements
MembersYes
Ticks1 (0.6s)
SkillLevelExperience
Agility Agility12.5
MaterialQuantityCost
Toy doll (wound)1N/A
Total cost0
OutputQuantityCost
Toy doll15,088
Profit5,088

Disassembly[edit | edit source]

Toy doll
Disassembly categoryClockwork items
Disassembly XP0.1
Item quantity required1
Material count1
Base junk chance  98.9%
Common materials
Simple parts76/95
Uncommon materials
Crafted parts17/95
Rare materials
Clockwork components2/95

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!

Trivia[edit | edit source]

  • The toy doll turns around at walls most of the time, while the toy soldier hits the wall and falls over.