Alternate Forms |
Amped Form | Low Key Form |  |  | Adamant, Brave, Docile, Hardy, Hasty, Impish, Jolly, Lax, Naive, Naughty, Rash, Quirky, Sassy Nature | Bashful, Bold, Calm, Careful, Gentle, Lonely, Mild, Modest, Quiet, Relaxed, Serious, Timid Nature |
Toxitricity has two different forms determined upon the evolution of it. When it evolves, its nature determines the form. This is the actual nature of the Pok�mon and the Nature Mints will not affect it. |
|
Flavor Text |
 | Sword | When this Pokémon sounds as if it's strumming a guitar, it's actually clawing at the protrusions on its chest to generate electricity. |
Shield | This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain. |  | Sword | Capable of generating 15,000 volts of electricity, this Pokémon looks down on all that would challenge it. |
Shield | It has an electrical organ on its chest. While generating electricity, it fills its surroundings with what sounds like the strumming of a bass guitar. |  | Sword | Its excessive electric energy is its weapon. This Pokémon can build up more electricity than any thundercloud. |
Shield | Out of control after its own poison penetrated its brain, it tears across the land in a rampage, contaminating the earth with toxic sweat. |
Standard Level Up |
|
Evolve |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
— |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
— |
Eerie Impulse |
 |
 |
-- |
100 |
15 |
-- |
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
— |
Belch |
 |
 |
120 |
90 |
10 |
-- |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
— |
Tearful Look |
 |
 |
-- |
101 |
20 |
100 |
The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
— |
Nuzzle |
 |
 |
20 |
100 |
20 |
100 |
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
— |
Acid |
 |
 |
40 |
100 |
30 |
10 |
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
— |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
— |
Acid Spray |
 |
 |
40 |
100 |
20 |
100 |
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. |
— |
Leer |
 |
 |
-- |
100 |
30 |
100 |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
— |
Noble Roar |
 |
 |
-- |
100 |
30 |
100 |
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
4 |
Charge |
 |
 |
-- |
101 |
20 |
-- |
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. |
8 |
Shock Wave |
 |
 |
60 |
101 |
20 |
-- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
12 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
16 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
20 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
24 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
28 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
32 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
36 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
40 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
44 |
Overdrive |
 |
 |
80 |
100 |
10 |
-- |
The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
48 |
Boomburst |
 |
 |
140 |
100 |
10 |
-- |
The user attacks everything around it with the destructive power of a terrible, explosive sound. |
52 |
Shift Gear |
 |
 |
-- |
101 |
10 |
-- |
The user rotates its gears, raising its Attack stat and sharply raising its Speed stat. |
Level Up - Low Key Form |
|
Evolve |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
— |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
— |
Eerie Impulse |
 |
 |
-- |
100 |
15 |
-- |
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
— |
Belch |
 |
 |
120 |
90 |
10 |
-- |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
— |
Tearful Look |
 |
 |
-- |
101 |
20 |
100 |
The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
— |
Nuzzle |
 |
 |
20 |
100 |
20 |
100 |
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
— |
Acid |
 |
 |
40 |
100 |
30 |
10 |
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
— |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
— |
Acid Spray |
 |
 |
40 |
100 |
20 |
100 |
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. |
— |
Leer |
 |
 |
-- |
100 |
30 |
100 |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
— |
Noble Roar |
 |
 |
-- |
100 |
30 |
100 |
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
4 |
Charge |
 |
 |
-- |
101 |
20 |
-- |
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. |
8 |
Shock Wave |
 |
 |
60 |
101 |
20 |
-- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
12 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
16 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
20 |
Venom Drench |
 |
 |
-- |
100 |
20 |
100 |
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
24 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
28 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
32 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
36 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
40 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
44 |
Overdrive |
 |
 |
80 |
100 |
10 |
-- |
The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
48 |
Boomburst |
 |
 |
140 |
100 |
10 |
-- |
The user attacks everything around it with the destructive power of a terrible, explosive sound. |
52 |
Magnetic Flux |
 |
 |
-- |
101 |
20 |
-- |
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
Technical Machine Attacks |
|
TM00 |
Mega Punch |
 |
 |
80 |
85 |
20 |
-- |
|
The target is slugged by a punch thrown with muscle-packed power. |
TM01 |
Mega Kick |
 |
 |
120 |
75 |
5 |
-- |
|
The target is attacked by a kick launched with muscle-packed power. |
TM03 |
Fire Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is punched with a fiery fist. This may also leave the target with a burn. |
TM05 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is punched with an electrified fist. This may also leave the target with paralysis. |
TM08 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM09 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM14 |
Thunder Wave |
 |
 |
-- |
90 |
20 |
-- |
|
The user launches a weak jolt of electricity that paralyzes the target. |
TM16 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
|
An earsplitting screech harshly lowers the target's Defense stat. |
TM21 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM24 |
Snore |
 |
 |
50 |
100 |
15 |
30 |
|
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM25 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM26 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
|
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM31 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM39 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
|
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM40 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
|
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM57 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
|
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM59 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM63 |
Drain Punch |
 |
 |
75 |
100 |
10 |
-- |
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
TM74 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
|
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
TM76 |
Round |
 |
 |
60 |
100 |
15 |
-- |
|
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
TM77 |
Hex |
 |
 |
65 |
100 |
10 |
-- |
|
This relentless attack does massive damage to a target affected by status conditions. |
TM80 |
Volt Switch |
 |
 |
70 |
100 |
20 |
-- |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM85 |
Snarl |
 |
 |
55 |
95 |
15 |
100 |
|
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM93 |
Eerie Impulse |
 |
 |
-- |
100 |
15 |
-- |
|
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
Technical Record Attacks |
|
TR08 |
Thunderbolt |
 |
 |
90 |
100 |
15 |
10 |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
TR09 |
Thunder |
 |
 |
110 |
70 |
10 |
30 |
|
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TR20 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TR22 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
TR26 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TR27 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
|
While it is asleep, the user randomly uses one of the moves it knows. |
TR30 |
Encore |
 |
 |
-- |
100 |
5 |
-- |
|
The user compels the target to keep using the move it encored for three turns. |
TR35 |
Uproar |
 |
 |
90 |
100 |
10 |
-- |
|
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
TR37 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TR42 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
TR57 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
|
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
TR73 |
Gunk Shot |
 |
 |
120 |
80 |
5 |
30 |
|
The user shoots filthy garbage at the target to attack. This may also poison the target. |
TR78 |
Sludge Wave |
 |
 |
95 |
100 |
10 |
10 |
|
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
TR80 |
Electro Ball |
 |
 |
?? |
100 |
10 |
-- |
|
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
TR82 |
Stored Power |
 |
 |
20 |
100 |
10 |
-- |
|
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. |
TR86 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
|
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
TR91 |
Venom Drench |
 |
 |
-- |
100 |
20 |
100 |
|
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
TR95 |
Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
|
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
Usable Max Moves |
|
Max Flare |
 |

 |
130 130 |
101 |
10 |
-- |
|
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. |
Max Lightning |
 |
 
  |
130(Phy)/140(Spe) 130(Phy)/140(Spe) |
101 |
10 |
-- |
|
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. |
Max Strike |
 |
 
  |
150(Phy)/150(Spe) 150(Phy)/150(Spe) |
101 |
10 |
-- |
|
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. |
Max Knuckle |
 |

 |
90 90 |
101 |
10 |
-- |
|
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. |
Max Phantasm |
 |

 |
120 120 |
101 |
10 |
-- |
|
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. |
Max Ooze |
 |
 
  |
95(Phy)/95(Spe) 95(Phy)/95(Spe) |
101 |
10 |
-- |
|
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. |
Max Mindstorm |
 |

 |
130 130 |
101 |
10 |
-- |
|
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. |
Max Darkness |
 |
 
  |
130(Phy)/110(Spe) 130(Phy)/110(Spe) |
101 |
10 |
-- |
|
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. |
Max Guard |
 |
|
|
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
G-Max Stun Shock |
 |
  |
130(Phy)/140(Spe) |
101 |
10 |
-- |
|
An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents. |