This document outlines a project plan for an introductory design thinking class. The project will guide students through the design thinking process to develop a new study space concept for a peer. Students will empathize with users, define problems, brainstorm ideas, prototype solutions, test prototypes with feedback, and reflect on what they learned. The teacher will assess students throughout the process and on final presentations. Rearranging the classroom into groups and ensuring access to maker space materials are logistical considerations. The largest challenge is an uncertain construction timeline for the maker space, but the teacher is otherwise prepared to support applying making to regular class instruction.
This document outlines a project plan for an introductory design thinking class. The project will guide students through the design thinking process to develop a new study space concept for a peer. Students will empathize with users, define problems, brainstorm ideas, prototype solutions, test prototypes with feedback, and reflect on what they learned. The teacher will assess students throughout the process and on final presentations. Rearranging the classroom into groups and ensuring access to maker space materials are logistical considerations. The largest challenge is an uncertain construction timeline for the maker space, but the teacher is otherwise prepared to support applying making to regular class instruction.
This document outlines a project plan for an introductory design thinking class. The project will guide students through the design thinking process to develop a new study space concept for a peer. Students will empathize with users, define problems, brainstorm ideas, prototype solutions, test prototypes with feedback, and reflect on what they learned. The teacher will assess students throughout the process and on final presentations. Rearranging the classroom into groups and ensuring access to maker space materials are logistical considerations. The largest challenge is an uncertain construction timeline for the maker space, but the teacher is otherwise prepared to support applying making to regular class instruction.
This document outlines a project plan for an introductory design thinking class. The project will guide students through the design thinking process to develop a new study space concept for a peer. Students will empathize with users, define problems, brainstorm ideas, prototype solutions, test prototypes with feedback, and reflect on what they learned. The teacher will assess students throughout the process and on final presentations. Rearranging the classroom into groups and ensuring access to maker space materials are logistical considerations. The largest challenge is an uncertain construction timeline for the maker space, but the teacher is otherwise prepared to support applying making to regular class instruction.
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Maker Project Plan Template
Begin by deciding what it is that you
want your students to come away with? Are you most interested in creating an experience that highlights the engineering design process? Are there habits of mind I want students to develop during this project? (flexibility? risk taking? persistence?) What are your students interested in?
This will be for my Intro to Design Thinking class. I want students
to engage with the design thinking process and be introduced to the engineering design process. Habits of Mind: Persisting Creating, Imagining, and Innovating
What will students do as part of this
lesson or project? Is the selection of the project more student or teacher driven? How do you know they will be interested? What will students ultimately learn about their learning as a result of this project?
What will students do?
Students will go through the steps of Design Thinking to create a new study space for a peer. I will select the design challenge question, students will decide who their user is and how they want to solve the problem. Students will ultimately learn the design process as well as the process of reflection and revision
What curriculum ties are inherent in
your project. How can the learning that takes place through this project support current classroom initiatives? How can you make Making a part of your regular instruction (rather than a fun moment outside your regular day)?
Design Thinking Competencies:
Empathy. The student will uncover and capture deep-seated values, beliefs, and needs from the user(s). Define. The student synthesizes the learnings from the empathy phase and develops a statement of user needs. This statement reframes the original problem as a specific human centered problem Ideate. The student will brainstorm as many ideas as possible that might help address the users need(s). Prototype. The student will quickly create manifestations of an idea in order to test it and get feedback, and to use that feedback to iterate. Feedback/Test. The student will use prototype(s) to gather feedback from users, and use the feedback to improve the idea through different iterations of prototypes Reflection. The student will carefully consider how the steps of the design process helped him/her achieve or not achieve a viable solution for a users specific need(s) This learning will be demonstrated throughout the process. Students will have a Design Challenge Packet to guide their learning throughout the process. The focus will be on Prototype, Feedback/Test, and Revision. I think Making ties in really well to this class. I want students to make a 3D prototype of their new study space or something to be used in their study space using the supplies we have in our MakerSpace.
Think about the process that will
guide this project. What is your projects story? What does its beginning, middle, and end look like? What will learning look like as students move through the activity?
Beginning: Empathy- engage students in why study spaces are
important. I think I want a video and an article. I want students to also think about the struggles they have and what distracts them Middle: Students define their user and brainstorm solutions to their user problem statement. Then I want students to engage in building, feedback from peers, reiteration.
End: Final Product presentations at Project Showcase in the
spring Next, think about logistics. How do you need to change your environment in order to make this happen. Can you be flexible with your room arrangement? Your schedule? What materials and tools will you need to make it happen?
My classroom environment is set-up fairly well for this project. The
MakerSpace construction needs to be done so I can have my students in working on a more consistent basis. I think I will rearrange my tables to be in pods/groups from the U shape they are in now. The schedule isnt very flexible, I will see the students for 1 hour twice a week.
How will you assess your students?
How will your students share what theyve created, and more importantly what theyve learned as theyve gone through the process. How will your students record the process as it unfolds?
I will assess through observation during the Empathy, Define,
Ideate, Prototype, and Feedback/Test phases. I will observe student participation and talk with students informally during the process. I will also collect their Design Challenge Packets throughout the process. Students will use their packets to write out their thinking, learning, and reflecting. I will also evaluate the final products based on a rubric (still to be made)
What do you see as your biggest
challenge in moving forward? How might you mitigate these challenges?
The biggest challenge going forward is the construction timeline.
Right now I never know when the construction crew will be here and when they wont. It makes it difficult to plan when my students can be working in the space we have dedicated to Making.