Ap7-Directive Number Three
Ap7-Directive Number Three
Ap7-Directive Number Three
BOARD CONFIGURATION:
16
BALANCE:
In the Victory Conditions, change “≥ 65”
VICTORY CONDITIONS: The Russians win immediately upon amass-
ing ≥ 65 Exit/Casualty Victory Points. The Russians may only exit units to “≥ 60”.
N 43
33
off the north edge of the map. Prisoners do not count double for VP pur- Add one PzKpfw IIIH to the German OB.
poses.
Elements of the 68th Tank Regiment and 34th Reconaissance Battalion, Mobile Group Popiel [ELR: 3] enter along
the south edge of board 33 (see SSR 3): {SAN: 0}
6 3 6 2 2 2 3
Elements of the Panzer Regiment 2 and Schützen Brigade 16, Panzer Division 16 [ELR: 4] enter along the north edge of
board 16 (see SSR 3): {SAN: 0}
4 2 3 2 6 2 4
SPECIAL RULES: AFTERMATH: The Russian tanks and motorized infantry scrambled into battle, a giant
four day collision in which several hundred Russian and German tanks fought. During
1. EC are Dry, with a Mild Breeze from the northwest at start. Minimum the night of the 26th-27th, Ryabyshev’s 8th Mechanized Corps was ordered to fight its
road entry cost is 1 MP. Kindling attempts are NA. way to Verba Berestechko. Ryabyshev, with his units still scattered, decided to form a
2. All Personnel must enter as PRC. “mobile group” from the 34th Tank Division. This strike force burst into the rear of the
11th and 16th Panzer Divisions, driving for Dubno. The Red Army’s tank units contin-
3. Prior to setup stand an extra board between the two players. Both players ued to press forward on the 27th, but the 16th Panzer Division kept the mobile group
now set up simultaneously, after which both sides enter simultaneously with from joining up with other Russian units at Dubno. By the evening of the 29th, hopes of
all units having their normal Inherent MF (A4.11; A17.2), and printed MP, closing the pincers at Dubno were virtually extinguished. On July 2nd, the mobile
allotments halved. After all movement has been completed, the intervening group, about to be encircled, broke out to the east where it made it back to the Russian
board is removed and Game Turn 1 now begins with the Russian player mak- lines in August.
ing a dr to determine the side moving first. On a dr of 1-3 the Russian moves
first, on a dr of 4-6 the German moves first.