A Mutant Future Party
A Mutant Future Party
A Mutant Future Party
“The Council of Wimson be damned”, thought Nyles Venck as he and his odd companions crossed
the Atin Line. “They tell me not to venture into the ruins, but the answers to our peoples’ troubles
can be found within that fabled pink dome. And I will not sit by as more children die from this
damnable plague.”
Venck’s reverie was broken as the robot, WRD3N, came to an abrupt halt, its weapons loading with
an audible click. His mutant companions fidgeted nervously, knowing that the robot’s sensors had
detected some source of danger that remained unseen from the asphalt road they traveled.
“What do you sense, metal man?” asked the giant in his rumbling voice as his grip instinctively
tightened on his trusted shotgun – so much smaller in his hands than it would be in those of a
normal sized being.
“Nine lifeforms approaching from the south… bzzzz… west…” the machine responded mechanically.
Noknok, the little trickster, drew an arrow from his quiver and cocked his head to listen, his mutant
ears able to pick up sounds that escaped the other flesh-and-blood members of his group.
Lysna, her tiny wings beating lightly, closed her eyes and began to draw up her mental strength, to
better deal with whatever it was that sought their attention.
“I do not want this… encounter… to turn violent if it can be avoided,” Venck said as he placed his
hand on WRD3N’s shoulder, as if to dissuade the machine from following its core programming. “We
have important things to find in the ruins of the city and there is no telling what troubles we will face
there. Noknok, can you use your power to keep us protected while we negotiate?”
“Me will,” the strange looking little man replied as the air about his body began to shimmer faintly…
WRD3N / Robot
Hit Dice: 20
Frame: Armature
Locomotion: Casters
Manipulators: Advanced Hands
Armor: Duralloy (AC 3)
Sensors: Class IV
Mental Programming: Artificial Intelligence
Accessories: Internal Storage Unit, Loading Mechanisms, Vocalizer, Weapon Mounts, Self-Repair
Unit
Weaponry: Flame Thrower, Automatic Rifle, Smoke Grenades