CGTC v2.0 - READ ME
CGTC v2.0 - READ ME
CGTC v2.0 - READ ME
5
Caucasus Ground Textures Compilation
by Luc Marqs, in August 2020
READ ME
Contents
. Description
. Known issues
. Installation, usage and related notes
. Credits and Thanks
. Changelog
. Disclaimer
DESCRIPTION
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DCS 2.5 brought major changes and the Caucasus map
overhaul, now with over exposed image and (yellow-ish)
saturated tones. Likes and dislikes, there's no consensus.
For CGTC v2, the main ground textures are now based on
PMTC v2.3, with winter ones based on PMTC v2.2.
The remaining ground textures (trees, fields, towns,
mountains, airfields surroundings, etc) have been redone,
so that all matches as one package into the four seasons
of the Caucasus map in DCS 2.5.
KNOWN ISSUES
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The fields in DCS 2.5 work differently than in DCS 1.5, now
all field's textures “mix” regardless, whereas before were
“standalone”. It's problematic to select colors and patterns
for the fields, as it all blends like milk in a cup of coffee.
So, with this said, the choice of colors used for the fields
was the best I found for overall matching collors, there's no
more “lemon yellow” color problems, and it looks nice but...
there's a catch. The distant textures were not modified, so
at very far distances you'll see visual hints of fields looking
like defaults. It'll depend on how much you can ignore this.
• Not tested, but may also work with Open Beta releases, as
well as previous versions of DCS 2.5.
But if you prefer to install this mod manually, then all you
need to do is to extract (or copy/paste) the content from
the downloaded package into your main DCS installation
folder, and overwrite files when prompted. ...That's it.
For the best use of this mod, I highly suggest to go into the
OPTIONS menu and change the following settings:
CHANGELOG
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v2.0:
- New and different main ground tile (base from PMTC v2.3).
- Overhaul of many textures (trees, towns, fields, mountains, etc, etc).
- Readjusted values in terrain.cfg.lua, for new main ground/noise tile.
v1.01:
- Small adjusment in the noise2 value (updated terrain.cfg.lua).
- ForestSubctrateWinter.zip was missing the corresponding .json file.
v1.00:
- Initial Release.
DISCLAIMER
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ALL OF THE CONTENT IS PROVIDED "AS IS", WITHOUT
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED.
• terrain.cfg.lua
• CloseupTexturesAutumn.zip
• CloseupTexturesAutumn.min.zip
• CloseupTexturesSpring.zip
• CloseupTexturesSpring.min.zip
• CloseupTexturesSummer.zip
• CloseupTexturesSummer.min.zip
• CloseupTexturesWinter.zip
• CloseupTexturesWinter.min.zip
• ForestSubctrateAutumn.zip
• ForestSubctrateAutumn.min.zip
• ForestSubctrateSpring.zip
• ForestSubctrateSpring.min.zip
• ForestSubctrateSummer.zip
• ForestSubctrateSummer.min.zip
• ForestSubctrateWinter.zip
• ForestSubctrateWinter.min.zip
• HardSplatAutumn.zip
• HardSplatAutumn.min.zip
• HardSplatSpring.zip
• HardSplatSpring.min.zip
• HardSplatSummer.zip
• HardSplatSummer.min.zip
• HardSplatWinter.zip
• HardSplatWinter.min.zip
• LandNoiseSummer.zip
• LandNoiseSummer.min.zip
• LandNoiseWinter.zip
• LandNoiseWinter.min.zip
• NoiseAutumn.zip
• NoiseAutumn.min.zip
• NoiseSpring.zip
• NoiseSpring.min.zip
• NoiseSummer.zip
• NoiseSummer.min.zip
• NoiseWinter.zip
• NoiseWinter.min.zip
• SimpleOnlayArrayAutumn.zip
• SimpleOnlayArrayAutumn.min.zip
• SimpleOnlayArraySpring.zip
• SimpleOnlayArraySpring.min.zip
• SimpleOnlayArraySummer.zip
• SimpleOnlayArraySummer.min.zip
• SimpleOnlayArrayWinter.zip
• SimpleOnlayArrayWinter.min.zip
• Trees7Autumn.zip
• Trees7Autumn.min.zip
• Trees7Spring.zip
• Trees7Spring.min.zip
• Trees7Summer.zip
• Trees7Summer.min.zip
• Trees7Winter.zip
• Trees7Winter.min.zip
• VectorDataAssetAutumn.zip
• VectorDataAssetSpring.zip
• VectorDataAssetSummer.zip
• VectorDataAssetWinter.zip