This document provides support lists and options for modeling German Fallschirmjager airborne forces that fought from 1939 to 1941. It includes lists of specialized equipment, support weapons, vehicles, and troop types they could deploy with ratings and organization.
This document provides support lists and options for modeling German Fallschirmjager airborne forces that fought from 1939 to 1941. It includes lists of specialized equipment, support weapons, vehicles, and troop types they could deploy with ratings and organization.
Original Description:
Army List for German Paratroopers for WW2 Chain of Command Ruleset
This document provides support lists and options for modeling German Fallschirmjager airborne forces that fought from 1939 to 1941. It includes lists of specialized equipment, support weapons, vehicles, and troop types they could deploy with ratings and organization.
This document provides support lists and options for modeling German Fallschirmjager airborne forces that fought from 1939 to 1941. It includes lists of specialized equipment, support weapons, vehicles, and troop types they could deploy with ratings and organization.
L IST
O NE
Single
Compound
Charge
Medic*
Adjutant
Deliberate
Assault
Entrenchments
for
one
Team
Pioneer
Mine
Clearance
Team,
3
men
Pioneer
Demolition
Team,
3
men
Civilian
Car,
Kublewagon
or
Motorcycle,
no
crew
Ketten-‐Krad
to
transport
a
Team
or
tow
a
weapon
SMG
in
place
of
a
Riflemen
to
each
squad***
LMG
in
place
of
a
Riflemen
to
one
squad***
LMG
mounted
on
Kublewagon
or
Motorcycle
Roadblock
German
Fallschirmjager
-‐
‘39-‐‘41
L IST
T WO
Pre-‐Game
Barrage
(aka
air
attack)
G ERMAN
F ALLSCHIRMJAGER
A IRBORNE
P LATOON
5.0cm
Mortar
Team
with
3
crew
This
list
represents
German
airborne
forces
that
PzB39
anti-‐tank
rifle,
2
crew**
engaged
in
combat
operations
in
from
the
first
ground
Senior
Leader**
operations
in
Poland
in
1939
up
until
the
airborne
Sturm
Platoon***
invasion
of
Crete,
May
1941.
Forces
can
depict
the
Flamethrower
to
replace
a
Riflemen
in
one
Sturm
glider
borne
troops
of
the
LuftLande
Sturm
Regiment,
Platoon
squad*
who
assaulted
both
by
paradrop
and
gliders,
or
the
Truck
(captured)
to
transport
entire
Squad,
Team
or
Fallschirmjager
regiments
reflecting
paradrop
or
tow
a
weapon
airlifted
forces.
British
Bren
Carrier
or
similar
(captured)
to
carry
a
Team
or
tow
a
weapon
F ALLSCHIRMJAGER
OR
S TURM
P LATOON
F ORCE
L IST
T HREE
R ATING
Glider
Assault***
Elite:
+8
PzB41
2.8cm
anti-‐tank
rifle,
2
crew**
Command
Dice:
6
Pioneer
Flamethrower
Team,
2
men*
Ranking
Senior
Leader**
P LATOON
H EADQUARTERS
Sniper
Team
Leutnant
and
Gefreiter
(both
Senior
Leaders),
armed
Air
Support
with
pistol
or
SMG
and
two
riflemen.
L IST
F OUR
MG34
MMG
on
tripod
mount,
5
crew
Three
Squads
per
Platoon,
each
3.7cm
PaK36
anti-‐tank
gun,
3
crew,
Junior
Leader**
S QUAD
H EADQUARTERS
GebG36
Mountain
Gun,
4
crew
and
Junior
Leader**
Oberjager/Gefreiter,
armed
with
an
SMG
(Junior
IG40
(7.5cm)
Infantry
Gun,
4
crew
and
Junior
Leader).
Leader**
Ie18
Infantry
Gun,
5
crew
and
Junior
Leader**
Two
Teams
per
Squad,
each
LG40
(7.5cm
or
10.5cm)
Recoilless
Rifle,
4
crew
and
MG
T EAM
R IFLE
T EAM
Junior
Leader**
MG34
LMG
8
riflemen
8.0cm
Mortar
with
observer
3
crew
or
Pioneer
Section
with
Junior
Leader
6
riflemen
(Sturm)
L IST
F IVE
Gebirgsjager
or
Infantry
Rifle
Squad
with
Junior
Leader
• Aggressive
2.0cm
Flak38
Anti-‐Aircraft
Gun
with
4
crew
and
• All
soldiers
are
equipped
with
hand
grenades
Junior
Leader**
IG40
(10.5cm)
Infantry
Gun,
4
crew
and
Junior
Leader**
Recon
Squad
with
Junior
Leader
on
3
motorcycles
Pak
38
A/T
Gun,
5
crew,
Junior
Leader**
Panzer
II
with
Junior
Leader**
*Only
o ne
s election.
**One
o nly
o f
s elected
G un,
R R
o r
A /T
rifle
type
***
S turm
P latoon
o nly
ARMY
SUPPORT
LIST
NOTES
PZB41
A/T
RIFLE
&
PAK38
A/T
GUN
Most
of
the
support
options
will
be
self-‐explanatory.
Both
these
weapons
were
initially
used
(in
limited
Transport
only
vehicles,
such
as
a
car
are
simply
amounts)
in
Crete,
becoming
more
prevalent
vehicles,
which
come
with
no
crew.
Remember,
you
afterwards.
will
need
to
allocate
men
to
drive
these.
Vehicles
do
have
radios.
Infantry
Teams
rarely
come
with
a
MOTORCYCLE
Leader,
whereas
heavier
support
weapons
do.
The
This
represents
either
a
single
motorcycle
or
lists
show
all
Junior
Leader
assignments
where
they
motorcycles
with
sidecar
combination.
The
sidecar
are
present
for
all
troops
barring
vehicles
as
discussed
may
be
mounted
with
a
(dismountable)
LMG
and
above.
The
following
support
options
need
some
used
in
a
ground
fire
role.
notes.
RANKING
SENIOR
LEADER
AGGRESSIVE
A
Ranking
Senior
Leader
would
reflect
the
presence
of
All
Fallschirmjager
troops
are
rated
Aggressive,
who
a
Battalion
or
Regimental
commander
on
the
field.
always
ignore
the
first
point
of
shock
received.
GLIDER
ASSAULT
STURM
PLATOON
This
option
is
only
available
to
a
Sturm
Platoon.
Roll
This
choice
upgrades
a
Fallschirmjager
platoon
to
a
1d3+1
before
the
Patrol
Phase
begins,
gaining
that
LuftLande
Sturm
Platoon.
Special
rules
apply
to
this
many
free
Patrol
Phase
moves
with
any
of
your
elite
within
an
elite.
markers.
This
is
in
addition
to
any
scenario
specific
rules
regards
bonus
patrol
moves,
however,
a
force
They
always
ignore
the
first
point
of
shock
received
by
may
never
have
more
than
six
free
patrol
phase
enemy
action.
They
have
their
shock
reduced
by
moves.
In
addition,
no
vehicles
may
be
taken
as
other
double
the
usual
amount
(i.e.
2
points
per
initiative
support
list
choices.
spent)
if
a
leader
is
attached
-‐
See
Section
4.5.3.
MOTORCYCLE
RECON
SQUAD
Sturm
Platoon
troops
are
never
'Broken'
(14.6
P.63),
A
Recon
squad
is
made
up
of
one
Junior
Leader
and
but
instead
'Retire'
6"+2D6"
and
become
five
scouts
with
rifles
and
grenades.
If
starting
the
'pinned'
or
they
may
halt
and
become
'pinned'
on
game
dismounted
roll
1d3
before
the
Patrol
Phase
reaching
any
cover
along
that
route.
They
are
rallied
begins,
gaining
that
many
free
Patrol
Phase
moves
as
normal,
with
any
attached
Leaders
able
to
make
with
any
of
your
markers.
This
is
in
addition
to
any
use
of
attached
rule
above.
scenario
specific
rules
regards
bonus
patrol
moves,
however,
a
force
may
never
have
more
than
six
free
COMPOUND
CHARGE
patrol
phase
moves.
When
deployed
dismounted
The
compound
charge
is
shown
on
Table
Seven,
troops
are
placed
on-‐table
without
their
motorcycles.
Hand-‐Held
Anti-‐Tank
Weapons.
The
charge
may
be
used
once
by
any
Squad
on
the
table
when
A
dismounted
scout
squad
may
move
with
1D6
or
2D6
commanded
by
a
Senior
Leader
who
is,
we
assume,
and
then
assume
a
Tactical
stance
when
activated
by
carrying
it
with
him
up
to
that
point.
How
the
charge
a
Leader
using
two
Command
Initiatives.
works
is
detailed
in
Section
9.3.4,
Tank
Hunters.
A
maximum
of
two
compound
charges
may
be
selected.
GEBIRGSJAGER
OR
INFANTRY
SQUADS
The
follow
on
land
support
infantry
were
organised
50MM
MORTAR
the
same
way
as
Fallschirmjager
squads.
They
are
The
50mm
mortar
has
only
H.E.
rounds;
no
smoke
considered
Regular.
being
provided.
It
has
a
minimum
range
of
12”,
but
closer
than
that
the
crew
may
use
their
rifles.
PANZER
II
Historically
only
two
PzII
landed
on
Crete
during
RECOILLESS
RIFLE
GUN
combat
operations,
27
May,
1941.
They
were
used
to
The
10.5cm
weapon
often
had
limited
ammunition
relieve
the
encircled
remnant
forces
of
Fsch.Jg.Rgt.
2.
due
to
weight
limitations.
Therefore
after
the
first
turn
the
weapon
is
considered
out
of
ammo
AIR
SUPPORT
whenever
it
fires
and
rolls
2
or
3
when
firing
–
this
Often
lacking
heavy
weapon
assets
in
many
assaults
does
not
apply
to
the
75mm
gun.
the
Fallschirmjager
forces
relied
on
the
Luftwaffe
to
provide
their
‘flying
artillery’
until
their
support
assets
IE18
INFANTRY
GUN
could
be
airlifted.
Therefore,
if
an
end
of
Turn
occurs,
This
weapon
is
only
available
to
land
support
infantry.
at
the
beginning
of
the
next
phase,
before
it
starts,
the
player
nominates
a
target
point
and
rolls
a
dice.
On
a
score
of
1
the
airstrike
hits
the
wrong
target
and
your
opponent
may
redirect
the
attack
onto
any
of
your
units
within
12”
of
the
target
point
and
conduct
the
attack
as
if
it
was
his
own.
On
a
2
the
air
attack
is
delayed
until
the
next
Turn.
On
a
3-‐4
a
strafing
attack
occurs.
From
the
target
point
each
target
along
any
line
of
a
12”x4”
beaten
zone
are
strafed
with
2D6
‘Regular-‐Effective
Range’
firepower
attacks
each.
On
a
5-‐6
a
bombing
attack
occurs.
A
burst
radius
of
8”
applies
and
any
units
is
bombed
with
3D6
‘Regular-‐Close
Range’
firepower
attacks
each,
reducing
cover
by
one
level.
FALLSCHIRMJAGER
CHARACTERISTICS
Roll
on
Table
5
‘to
hit’
and
Table
6
‘for
effect’.
MASCHINENGEWEHR
Allocation
of
Shock
and
Loss
effect
is
the
same
as
all
The
Germans
placed
much
emphasis
on
the
normal
rules.
Squad
machine
gun
as
the
weapon
of
firepower,
with
the
squad
leader
instructed
that
in
any
fight
Fallschirmjager
Operations
(1939-‐41)
his
place
was
with
the
LMG
directing
its
fire.
Poland
(Sep
’39):
elements
of
Fsch.Jg.Rgt.1.
engage
in
When
a
Leader
is
attached
to
a
machine
gun
team
ground
operations
against
Polish
forces.
and
uses
two
or
more
Command
Initiatives
to
direct
their
fire,
he
may
add
that
many
D6
to
the
Denmark
(Apr
’40):
elements
of
Fsch.Jg.Rgt.1.
conduct
Team’s
Firepower
dice.
bridge
seizure
and
airfield
assault
operations.
Narvik
(Apr
’40):
Airfield
assault
made
in
conjunction
HANDGRANATEN !
with
Gebirgsjager
troops.
The
German
soldier
is
intensely
aware
of
the
stormtrooper
tactics
of
his
father’s
war.
The
Holland
(May
’40):
elements
of
Fsch.Jg.Rgt.1
and
2.
signal
to
attack
with
a
volley
of
grenades
and
conduct
Dordrecht
and
Moerdijk
bridge
seizure
and
then
get
stuck
in
with
the
rifle
butt,
entrenching
multiple
airfield
assaults.
tool
or
bayonet
was
the
cry
“Handgranaten!“
Eban
Emael
(May
’40):
Sturmabteilung
‘Koch’
seize
from
the
squad
leader.
the
bridge
at
Kanne
and
capture
the
Eban
Emael
fortress.
To
reflect
this,
when
a
Leader
attached
to
a
Team
or
Squad
uses
two
Command
Initiatives,
he
may
Operation
Sealion
(hypothetical)
(Sep’40):
though
lead
a
charge
against
any
enemy
within
12”
never
undertaken,
the
7th
Fleiger
Korps
was
planned
preceded
by
a
hail
of
grenades.
Roll
1D6,
to
play
an
integral
part
in
Operation
Seelöwe,
the
subtracting
1
if
the
enemy
is
in
light
cover,
2
if
in
German
invasion
of
Great
Britain.
They
would
have
hard
cover.
On
a
roll
of
1
or
2,
one
hand
grenade
been
tasked
with
numerous
seize
and
hold
operations
has
hit
the
target
unit;
on
3
or
4,
two
grenades
until
relieved
by
ground
forces.
hit;
on
5
or
6,
three
grenades
hit
the
target.
Roll
Greece
(Apr
’41):
elements
of
Fsch.Jg.Rgt.2.
capture
for
the
effect
of
these
and
the
Team
or
Squad
may
then
move
with
up
to
3D6
to
try
to
initiate
Close
the
bridge
at
the
Corinthian
Canal,
cutting
of
British
Combat.
troops
retreating
to
the
Peloponnese.
Crete
(May
’41):
Operation
Mercury,
the
last
and
AIRDROP
biggest
German
airborne
invasion
of
the
war.
The
XI
Fallschirmjager
forces
were
hampered
by
Fliegerkorps,
utilising
over
600
Ju52’s
and
600
gliders,
recovering
equipment
containers
and
at
great
cost,
seize
and
hold
all
the
major
airfield
and
reorganising
once
landed.
Therefore,
all
sea
port
location
on
the
island.
Subsequent
support
by
Fallschirmjager
troops
must
roll
to
deploy
on
the
5th
Gebirgsjager
Division,
air
and
sea
landed,
table
as
per
rule
4.6
(p15),
even
if
a
Senior
secure
the
island.
The
price
in
manpower
is
so
great
Leader
is
present.
This
does
not
apply
if
the
that
no
further
significant
German
airborne
Glider
or
Deliberate
Assault
support
list
option
is
operations
are
conducted
for
the
rest
of
the
war.
taken.
MASTER
ARSENAL
EQUIPMENT
LIST
T ANKS
V EHICLE
A RMOUR
A.P.
H.E.
S PEED
N OTES
Panzer
II
3
4
6
Fast
No
Hull
MG
A NTI
T ANK
G UNS
&
INFANTRY
G UNS
G UN
A.P.
H.E.
N OTES
2cm
Flak
38
AA
gun
4
6
Auto-‐Cannon,
No
Gun
Shield
3.7cm
Pak
36
A/T
gun
3
3
Gun
Shield
PzB39
A/T
rifle
3
1
No
Gun
Shield
PzB41
A/T
rifle
5
3
Gun
Shield
GebG36
Infantry
Gun
(7.5cm)
4
6
Gun
Shield
IG40
Infantry
Gun
(7.5cm)
4
6
Gun
Shield
LG40
Recoilless
Rifle
(7.5cm)
4
6
No
Gun
Shield
LG40
Recoilless
Rifle
(10.5cm)
5
9
No
Gun
Shield
IG40
Infantry
Gun
(10.5cm)
5
9
Gun
Shield
INFANTRY
W EAPONS
W EAPON
F IREPOWER
C LOSE
E FFECTIVE
N OTES
Bolt
Action
Rifle
1
0-‐18”
18”+
SMG
4/2
0-‐6”
6-‐12”
Firepower
is
range
dependent
LMG
(belt
fed)
8
0-‐24”
24”+
Lose
3
Firepower
if
crew
of
1
Tripod
Mount
MMG
10
0-‐24”
24”+
Lose
3
Firepower
if
crew
of
1
Pistol
1
0-‐9”
-‐
Sniper
1
unlimited
-‐
See
sniper
rules
section
9.5
Grenade
2
open,
3
closed
4-‐11”
-‐
Roll
for
hits
as
if
target
in
the
open
Infantry
Flamethrower
12
0-‐12”
-‐
All
cover
ignored.
Shock
x2
Reduce
cover
by
one
level
unless
target
has
5.0cm
mortar
2
with
LOS
no
LOS
overhead
cover
Dice
for
hits
on
all
Teams
within
the
barrage
8.1cm
mortar
4
-‐
unlimited
area.
All
units
Pinned.
V EHICLE
W EAPONS
W EAPON
F IREPOWER
C LOSE
E FFECTIVE
N OTES
Internal
Vehicle
MG
6
0-‐18”
18”+
Top
Mounted
MMG
10
0-‐24”
24”+
Reduce
cover
by
one
level
20mm
Cannon
6
0-‐24”
24”+
Reduce
cover
by
one
level