German Army - Fallschirmpionierkompanie
German Army - Fallschirmpionierkompanie
German Army - Fallschirmpionierkompanie
Headquarters
You must field one platoon from each box shaded black and may field one platoon from each box
shaded grey.
Fallschirmpionier-
3
kompanie HQ
Infantry Armour
Panzer Platoon
7
Heavy Tank Platoon
7
Fallschirmpionier
3
8
Platoon
Infantry
Armour Fallschirmjäger
4
Tank-hunter Platoon
Fallschirmjäger Anti-tank Gun
4
Fallschirmpionier Platoon
3
Platoon
Assault Gun Platoon
8
Infantry Tank-hunter Platoon
9
Anti-tank Gun Platoon
9
Fallschirmpionier
3
Platoon
Infantry
Fallschirmjäger Platoon
5
Allied Platoons
Infantry
10
Panzergrenadier Platoon
Heer Platoons in your force
10
are Allies and follow the Grenadier Platoon
Allies rules on page 70 of
the rulebook. Artillery
Fallschirmjäger Artillery Battery 5
Fallschirmjäger Heavy Mortar
6
Platoon
11
Artillery Battery
11
Artillery
12
Launcher Battery
Anti-aircraft Fallschirmjäger
6
Anti-aircraft
Heavy Anti-aircraft Gun
14
Platoon
Aircraft
14
Air Support
German
Fallschirmpionierkompanie
Motivation and Skill Reluctant Conscript
All Fallschirmjäger are volunteers and from them the Fallschirmpionier are hand picked.
Confident Trained
They are put through rigorous selection examinations and specialised training before they win
their wings. A Fallschirmpionierkompanie is rated as Fearless Veteran. Fearless Veteran
Headquarters
Fallschirmpionierkompanie HQ HAUPTmann
HAUPTMANN
Headquarters
Company HQ 55 points
Company Command 2iC Command
SMG team SMG team
Options
Company HQ
• Replace Command SMG teams with Command
Panzerknacker SMG teams for +5 points per team or Oberjäger
Command Panzerfaust SMG teams for +10 points
per team. MG42 HMG MG42 HMG
• Add a Machine-gun Section of up to two MG42 Machine-gun Section
HMG for +35 points per team.
Fallschirmpionierkompanie HQ
• Add up to three Sniper teams for +50 points per
team.
The Fallschirmjäger are Germany’s elite paratroops and the While most of the Fallschirmpionier are trained for glider
Fallschirmpionier troops are their specialist combat engineer- assault operations, they have not conducted large-scale glider
ing branch. They fall under the operational control of the operations in three years. Instead they fight as elite combat
army, but are part of the Luftwaffe or air force. As such they engineering infantry wherever the army or the Fallschirmjäger
wear air force uniforms and rank insignia, and of course, need assistance.
consider themselves far better than the army!
Combat Platoons
Fallschirmpionier Platoon
FallschirmPionierkompanie Support Platoons
Platoon
Command SMG team Kfz 15 field car
HQ Section with:
HQ Section
4 3.7cm PaK36 115 points
3 3.7cm PaK36 90 points Oberjäger Oberjäger
2 3.7cm PaK36 65 points
• All 3.7cm PaK36 guns are equipped with Stielgranate
ammunition at no cost. Anti-tank gun Kfz 70 truck Anti-tank gun Kfz 70 truck
German
Fallschirmjäger Platoon
Fallschirmpionierkompanie
Leutnant
Leutnant
Platoon
HQ Section with:
Command
3 Fallschirmjäger Squads 265 points Rifle/MG team
2 Fallschirmjäger Squads 185 points HQ Section
Option
Oberjäger Oberjäger
• Replace Command Rifle/MG team with a Command
Panzerknacker SMG team for +5 points or with a
Command Panzerfaust SMG team for +10 points. Rifle/MG team Rifle/MG team Rifle/MG team Rifle/MG team
Option
Gun Gun
• Add Kfz 15 field car, Kfz 68 radio truck and 3-ton
trucks for +5 points for the battery.
3-ton truck 3-ton truck
The flexibility of the Parachute light artillery battery is show-
cased with the ability to use two different types of artillery
Gun Gun
pieces. They have both a conventional 7.5cm mountain gun
and the newly-developed 10.5cm recoilless gun. Both offer
solid artillery support without the hindrance of immobile
3-ton truck 3-ton truck
guns. Before each operation the Fallschirmjäger commander
may select the most appropriate weapon for the current GUN SECTION GUN SECTION
mission. Fallschirmjäger Artillery Battery
With the end of airborne operations, many Fallschirmjäger
units replaced their light 7.5cm guns with heavier 10.5cm You may replace all 10.5cm LG40 recoilless guns with
leFH18 howitzers. This increased their range and effective- 10.5cm leFH18 howitzers at the start of any game before
ness in providing artillery support for their light infantry. deployment.
Many units still retained their light 10.5cm recoilless guns
for any airborne operations that might eventuate.
Artillery support can be critical in defending important pos-
itions. Providing smoke and targeting enemy troops at the
proper moment can render their attacks useless and provide
the cover needed to unleash a devastating counterattack with
anti-tank and infantry assets.
Fallschirmjäger Heavy Mortar Leutnant
Platoon Leutnant
Platoon
Command SMG team Kfz 15 field car
HQ Section with:
HQ Section
4 10.5cm NbW35 165 points
2 10.5cm NbW35 85 points
Oberjäger Oberjäger
Options
• Add Kfz 15 field car and 3-ton trucks for +5 points Observer Rifle team Observer Rifle team
for the platoon.
• Replace 10.5cm NbW35 mortars with 12cm sGW43
10.5cm NbW35 3-ton truck 10.5cm NbW35 3-ton truck
mortars for +10 points per Mortar Section. mortar mortar
Platoon
Command SMG team Kfz 15 field car
HQ Section with:
3 Anti-aircraft Sections 80 points HQ Section
German
Heer Support
Divisional Support
Motivation and Skill
As well as troops from their own divisions, the Fallschirmpionier troops were also Motivation Skill
supported by the German Heer (Army) troops. Heer Support Platoons are rated as Confident Veteran
Confident Veteran.
Radio-Control Tank Platoon Leutnant
Leutnant
Platoon
HQ Section with:
3 Radio-control Tank Sections 460 points Command StuG G Borgward BIV
2 Radio-control Tank Sections 345 points HQ Section
1 Radio-control Tank Section 230 points
Unteroffizier Unteroffizier
Option
• Replace all StuG G assault guns with Tiger I E tanks
for +120 points per tank.
StuG G StuG G
No gun in existence can deliver half a ton of explosives
with the unerring accuracy of a Borgward BIV demolition Borgward BIV Borgward BIV
carrier. Radio-control Radio-control
tank SECTION tank SECTION
Radio-control Tank Platoons equipped with Tiger tanks do Unteroffizier
not have Tiger Ace skills.
As production capacity is stretched to the limit, assault guns ASSAULT GUN ASSAULT GUN
SECTION SECTION
of all types assume an increasingly important role, taking the
place of expensive tanks. Most infantry attacks can count on Unteroffizier
the support of an assault gun unit and almost every division
has some assault guns in their anti-tank battalion.
Assault Gun
ASSAULT GUN
SECTION
German
Tank Hunter Platoon
Divisional Support
Leutnant
LEUTNANT Unteroffizier
Platoon
4 Marder II 260 points
3 Marder II 195 points
2 Marder II 130 points Command Tank-hunter Tank-hunter
TANK-HUNTER Platoon
4 Marder III M 255 points
3 Marder III M 190 points The life of a tank-hunter is one of fire and movement if he is
2 Marder III M 125 points to survive in the world of heavy and fast tanks. Being able to
get off the first shot, on target, becomes your main concern.
4 Hornisse 465 points
Self-propelled anti-tank guns are an inexpensive way to
3 Hornisse 350 points
get high calibre guns into the front lines. More mobile
2 Hornisse 235 points
than normal anti-tank platoons, the tank-hunters can
outmanoeuvre or ambush the enemy to bring devastating
4 Jagdpanther 940 points
fire upon advancing enemy armoured formations.
3 Jagdpanther 705 points
2 Jagdpanther 470 points The heavier tank-hunters mount the overlong 8.8cm PaK43,
a weapon more than capable of knocking out any heavy tank
4 Elefant 1200 points at any distance.
3 Elefant 900 points
Though tank-hunters can contribute immensely to your
2 Elefant 600 points
defence, to keep them in the field, be wary of their two
biggest handicaps. Lighter tank-hunters have thin armour so
they must avoid direct confrontation with armoured tanks.
Heavy tank-hunters have the armour to stand toe to toe with
tanks but lack the protection to ward off assaulting infantry.
Panzergrenadier Platoon Leutnant or oberfeldwebel
Leutnant or Oberfeldwebel
Platoon
HQ Section with
3 Panzergrenadier Squads 185 points Command MG team Kfz 15 field car
2 Panzergrenadier Squads 135 points HQ Section
10
German
Artillery Battery
Divisional Support
HAUPTMANN
HAUPTMANN
Platoon
HQ Section with:
Command Staff team Horse-drawn
4 10.5cm leFH18 210 points SMG team wagon
2 10.5cm leFH18 115 points HQ Section
4 15cm sFH18 310 points
2 15cm sFH18 160 points LEUTNANT LEUTNANT
You must purchase all of the guns from one Gun Section before
adding any extra teams from the second Gun Section.
11
Rocket Launcher Battery
Platoon
HQ Section with: 5cm PaK38 gun
6 15cm NW41 200 points
4 15cm NW41 145 points
3 15cm NW41 105 points Kfz 70 truck
2 15cm NW41 75 points
HQ Section with:
6 21cm NW42 240 points
4 21cm NW42 175 points
3 21cm NW42 125 points
2 21cm NW42 90 points
Options Rocket launcher Rocket launcher
• Add Kfz 15 field car and Sd Kfz 11 half-tracks for
+5 points for the battery.
• Add an Anti-tank Section for +30 points.
• Replace 5cm PaK38 gun and Kfz 70 truck with
7.5cm PaK40 gun and Sd Kfz 11 half-track for Rocket launcher Rocket launcher
+25 points.
12
German
Armoured Rocket Launcher Battery
Divisional Support
Platoon
HQ Section with: 5cm PaK38 gun
8 Panzerwerfer 42 365 points
6 Panzerwerfer 42 305 points
4 Panzerwerfer 42 210 points
3 Panzerwerfer 42 165 points
Options
• Model Panzerwerfer 42 rocket launchers with 5 or
more crew and count each rocket launcher as two
weapons when firing a bombardment for +5 points
per rocket launcher.
• Add Anti-tank Section for +30 points. Panzerwerfer 42 Panzerwerfer 42
• Replace 5cm PaK38 gun with 7.5cm PaK40 gun for
+20 points.
Panzerwerfer 42 Panzerwerfer 42
Mobile rocket launchers address the main vulnerability
of the near stationary NW41 rocket launcher. They can
provide the same devastating support while allowing you
Panzerwerfer 42 Panzerwerfer 42
to move them rapidly away from immediate counterbattery
fire. This survivability provides you the means to provide
continuous support without the fear of immediate enemy
retaliation. Panzerwerfer 42 Panzerwerfer 42
Devastating Bombardment
Armoured Rocket Launcher Battery
Like the Soviet Katyusha rocket launchers, Panzerwerfer
42 rocket launchers are ready to signal the beginning of You must purchase all of the Panzerwerfer 42 from one
the offensive. Very little can withstand the fury of a full Launcher Section before adding any extra teams from the
Panzerwerfer battery! second Launcher Section.
See Bigger and Smaller Batteries on page 131 and Rocket
Launchers on page 138 of the rulebook. Armoured Rocket Launcher Batteries use the Armoured
Rocket Launcher special rule on page 245 of the rulebook.
13
Anti-aircraft Gun Platoon Leutnant
Leutnant
Platoon
3 Sd Kfz 10/5 (2cm) 90 points
2 Sd Kfz 10/5 (2cm) 60 points
Command Anti-aircraft half-track
3 Armoured Sd Kfz 10/5 (2cm) 120 points HQ Section
2 Armoured Sd Kfz 10/5 (2cm) 80 points
3 Sd Kfz 7/1 (Quad 2cm) 120 points Unteroffizier Unteroffizier
2 Sd Kfz 7/1 (Quad 2cm) 80 points
3 Armoured Sd Kfz 7/1 (Quad 2cm) 150 points
2 Armoured Sd Kfz 7/1 (Quad 2cm) 100 points Anti-aircraft half-track Anti-aircraft half-track
3 Sd Kfz 7/2 (3.7cm) 140 points AA section AA section
2 Sd Kfz 7/2 (3.7cm) 95 points Anti-aircraft GUN Platoon
3 Armoured Sd Kfz 7/2 (3.7cm) 165 points
2 Armoured Sd Kfz 7/2 (3.7cm) 110 points
The Allies have learned to respect this weapon and will often
go out of their way to avoid it. When well positioned these
weapons can halt an attack as it starts.
AA section AA section
HEAVY Anti-aircraft GUN Platoon
14
German
Arsenal
Tank Teams
Armour
Name Mobility Front Side Top Equipment and Notes
Weapon Range ROF Anti-tank Firepower
Tanks
Panzer IV H Standard Tank 6 3 1 Co-ax MG, Hull MG, Protected ammo, Schürzen.
7.5cm KwK40 gun 32”/80cm 2 11 3+
Tiger I E Slow Tank 9 8 2 Co-ax MG, Hull MG, Protected ammo, Wide tracks.
8.8cm KwK36 gun 40”/100cm 2 13 3+ Slow traverse.
Assault Guns
StuG G Standard Tank 7 3 1 Hull MG, Protected ammo, Schürzen.
7.5cm StuK40 gun 32”/80cm 2 11 3+ Hull mounted.
StuH42 Standard Tank 7 3 1 Hull MG, Protected ammo, Schürzen.
10.5cm StuH42 gun 32”/80cm 2 10 2+ Breakthrough gun, Hull mounted, Smoke.
StuG IV Standard Tank 7 3 1 Hull MG, Protected ammo, Schürzen.
7.5cm StuK40 gun 32”/80cm 2 11 3+ Hull mounted.
Brummbär Slow Tank 9 5 1 Hull MG, Overloaded, Schürzen.
15cm StuH43 gun 16”/40cm 1 13 1+ Bunker buster, Hull mounted.
Tank-hunters
Marder II Standard Tank 1 0 0 AA MG.
7.5cm PaK40 gun 32”/80cm 2 12 3+ Hull mounted.
Marder III H Standard Tank 1 0 0 Hull MG.
7.5cm PaK40 gun 32”/80cm 2 12 3+ Hull mounted.
Marder III M Standard Tank 0 0 0 AA MG.
7.5cm PaK40 gun 32”/80cm 2 12 3+ Hull mounted.
Hornisse Standard Tank 1 1 0 AA MG, Protected ammo.
8.8cm PaK43 gun 40”/100cm 2 16 3+ Hull mounted.
Jagdpanther Standard Tank 10 5 1 Hull MG.
8.8cm PaK43 gun 40”/100cm 2 16 3+ Hull mounted.
Elefant Slow Tank 15 8 2 Hull MG, Overloaded, Unreliable.
8.8cm PaK43 gun 40”/100cm 2 16 3+ Hull mounted.
Artillery (SP)
Panzerwerfer 42 (Maultier) Half-tracked 0 0 0 AA MG, Armoured rocket launcher.
15cm RW42 rocket launcher 64”/160cm - 3 4+ Rocket launcher, Smoke bombardment.
Vehicle Machine-guns
Vehicle MG 16”/40cm 3 2 6 ROF 1 if other weapons fire.
15
Armour
Name Mobility Front Side Top Equipment and Notes
Weapon Range ROF Anti-tank Firepower
Anti-aircraft (SP)
Sd Kfz 10/5 (2cm) Half-tracked - - -
2cm FlaK38 gun 16”/40cm 4 5 5+ Anti-aircraft, Gun shield.
Armoured Sd Kfz 10/5 (2cm) Half-tracked 0 0 0
2cm FlaK38 gun 16”/40cm 4 5 5+ Anti-aircraft.
Sd Kfz 7/1 (Quad 2cm) Half-tracked - - -
2cm FlaK38 (V) gun 16”/40cm 6 5 5+ Anti-aircraft, Gun shield.
Armoured Sd Kfz 7/1 (Quad 2cm) Half-tracked 0 0 0
2cm FlaK38 (V) gun 16”/40cm 6 5 5+ Anti-aircraft.
Sd Kfz 7/2 (3.7cm) Half-tracked - - -
3.7cm FlaK43 gun 24”/60cm 4 6 4+ Anti-aircraft, Gun shield.
Sd Kfz 7/2 (3.7cm) Half-tracked 0 0 0
3.7cm FlaK43 gun 24”/60cm 4 6 4+ Anti-aircraft.
Gun Teams
Weapon Mobility Range ROF Anti-tank Firepower Notes
MG42 HMG Man-packed 24”/60cm 6 2 6 ROF 3 when pinned down or moving.
7.5cm LG40 recoilless gun Man-packed 16”/40cm 2 9 3+ Recoilless.
10.5cm NbW35 mortar Man-packed 40”/100cm - 3 4+ Smoke bombardment.
12cm sGW43 mortar Light 56”/140cm - 3 3+
2cm FlaK38 gun Light 16”/40cm 4 5 5+ Anti-aircraft, Gun shield, Turntable.
3.7cm PaK36 gun Light 24”/60cm 3 6 4+ Gun shield.
Firing Stielgranate 8”/20cm 1 12 5+
5cm PaK38 gun Medium 24”/60cm 3 9 4+ Gun shield.
7.5cm PaK40 gun Medium 32”/80cm 2 12 3+ Gun shield.
7.62cm PaK36(r) gun Heavy 32”/80cm 2 11 3+ Gun shield.
8.8cm FlaK36 gun Immobile 40”/100cm 2 13 3+ Gun shield, Heavy anti-aircraft, Turntable.
8.8cm PaK43/41 gun Immobile 40”/100cm 2 16 3+ Gun shield.
8.8cm PaK43 gun Immobile 40”/100cm 2 16 3+ Gun shield, Turntable.
7.5cm GebG36 gun Heavy 16”/40cm 2 9 3+ Gun shield, Smoke.
Firing bombardments 72”/180cm - 3 6 Smoke bombardment.
10.5cm LG40 recoilless gun Light 16”/40cm 1 10 2+ Breakthrough gun, Gun shield, Recoilless, Smoke.
Firing bombardments 64”/160cm - 4 4+
10.5cm leFH18 howitzer Immobile 24”/60cm 1 10 2+ Breakthrough gun, Gun shield, Smoke.
Firing bombardments 72”/180cm - 4 4+ Smoke bombardment.
15cm sFH18 howitzer Immobile 24”/60cm 1 13 1+ Bunker buster, Smoke.
Firing bombardments 80”/200cm - 5 2+ Smoke bombardment.
15cm NW41 rocket launcher Light 64”/160cm - 3 4+ Rocket launcher, Smoke bombardment.
21cm NW42 rocket launcher Light 72”/180cm - 3 3+ Rocket launcher.
AIRCRAFT
Aircraft Weapon To Hit Anti-tank Firepower Notes
Ju 87D Stuka Bombs 4+ 5 1+
Ju 87G Stuka Cannon 3+ 11 4+
Hs 129B Cannon 2+ 9 4+ Flying Tank.
16
German
Arsenal
Infantry Teams
Team Range ROF Anti-tank Firepower Notes
Rifle team 16”/40cm 1 2 6
Rifle/MG team 16”/40cm 2 2 6
MG team 16”/40cm 3 2 6 ROF 2 when pinned down.
SMG team 4”/10cm 3 1 6 Full ROF when moving.
Flame-thrower team 4”/10cm 2 - 6 Flame-thrower.
Staff team 16”/40cm 1 2 6 Moves as a Heavy Gun team.
Transport Teams
Armour
Vehicle Mobility Front Side Top Equipment and Notes
Weapon Range ROF Anti-tank Firepower
Trucks
BMW motorcycle & sidecar or Kübelwagen jeep Jeep - - - Optional Passenger-fired hull MG.
Horch Kfz 15 car Jeep - - -
Horch, Krupp, or Steyr Kfz 70 truck Wheeled - - -
Opel Blitz 3-ton truck Wheeled - - -
Opel Maultier Half-tracked - - -
Opel Kfz 68 radio truck Wheeled - - -
RSO Slow Tank - - -
Horse-drawn wagon Wagon - - -
Tractors
Sd Kfz 10, Sd Kfz 11, or Sd Kfz 7 half-track Half-tracked - - -
Horse-drawn limber Wagon - - -
17
18