HeroQuest - New Treasure System

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The document discusses the rules for different card types used in a role-playing game, including treasure cards, equipment cards, potion cards, and spell scroll cards.

The different types of cards mentioned are treasure cards, equipment cards, potion cards, and spell scroll cards.

It mentions that treasure cards are discarded in a pile next to the treasure deck after being drawn, and when the last card is bought the discarded cards are shuffled to make a new deck.

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Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
ew Treasure

(images from various sources - not my own original art)


RULES:

Search treasure tokens


• At the beginning of the first (or standalone) quest, heroes
get the Equipment Card corresponding to their starting
weapon .
• Treasure cards are discarded in a discard pile next to the
treasure deck. When the last card in the Treasure deck is
bought, shuffle the discarded cards to make a new deck.
• No gold in treasure cards. All gold received by quest
effects is owned by the group. Between quests, the
Heroes can buy available Equipment and Potion Cards.
• When setting up a room, if there is no special treasure set
to a furniture (see the Quest map), the Zargon/Morcar
player must place anywhere in the room a “search
treasure token”. A Hero must be above or adjacent to the
treasure token to search the room for treasure. The
token is removed after the player draws the Treasure
card (there is only one Treasure search for each room).
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Treasure Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Treasure Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Treasure Cards - back
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Equipment Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Equipment Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Equipment Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Equipment Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Equipment Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Equipment Cards - back
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Potion Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Potion Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Potion Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Potion Cards - back
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Spell Scroll Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Spell Scroll Cards
Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado).
(images from various sources - not my own original art)
Spell Scroll Cards - back

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