Heroes search rooms for treasure tokens, which allow them to draw treasure cards from the deck. The treasure cards provide equipment, potions, and spell scrolls that heroes can use to strengthen their characters between quests. The document outlines the rules for finding treasure tokens in rooms, as well as displaying sample cards for equipment, potions, and spell scrolls that heroes can obtain as treasures to improve their abilities.
Heroes search rooms for treasure tokens, which allow them to draw treasure cards from the deck. The treasure cards provide equipment, potions, and spell scrolls that heroes can use to strengthen their characters between quests. The document outlines the rules for finding treasure tokens in rooms, as well as displaying sample cards for equipment, potions, and spell scrolls that heroes can obtain as treasures to improve their abilities.
Original Description:
Revised Treasure, Equipment, Potions and Spell Scrolls for HeroQuest
Heroes search rooms for treasure tokens, which allow them to draw treasure cards from the deck. The treasure cards provide equipment, potions, and spell scrolls that heroes can use to strengthen their characters between quests. The document outlines the rules for finding treasure tokens in rooms, as well as displaying sample cards for equipment, potions, and spell scrolls that heroes can obtain as treasures to improve their abilities.
Heroes search rooms for treasure tokens, which allow them to draw treasure cards from the deck. The treasure cards provide equipment, potions, and spell scrolls that heroes can use to strengthen their characters between quests. The document outlines the rules for finding treasure tokens in rooms, as well as displaying sample cards for equipment, potions, and spell scrolls that heroes can obtain as treasures to improve their abilities.
The document discusses the rules for different card types used in a role-playing game, including treasure cards, equipment cards, potion cards, and spell scroll cards.
The different types of cards mentioned are treasure cards, equipment cards, potion cards, and spell scroll cards.
It mentions that treasure cards are discarded in a pile next to the treasure deck after being drawn, and when the last card is bought the discarded cards are shuffled to make a new deck.
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Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). ew Treasure
(images from various sources - not my own original art)
RULES:
Search treasure tokens
• At the beginning of the first (or standalone) quest, heroes get the Equipment Card corresponding to their starting weapon . • Treasure cards are discarded in a discard pile next to the treasure deck. When the last card in the Treasure deck is bought, shuffle the discarded cards to make a new deck. • No gold in treasure cards. All gold received by quest effects is owned by the group. Between quests, the Heroes can buy available Equipment and Potion Cards. • When setting up a room, if there is no special treasure set to a furniture (see the Quest map), the Zargon/Morcar player must place anywhere in the room a “search treasure token”. A Hero must be above or adjacent to the treasure token to search the room for treasure. The token is removed after the player draws the Treasure card (there is only one Treasure search for each room). Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Treasure Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Treasure Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Treasure Cards - back Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Equipment Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Equipment Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Equipment Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Equipment Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Equipment Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Equipment Cards - back Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Potion Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Potion Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Potion Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Potion Cards - back Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Spell Scroll Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Spell Scroll Cards Game Design, image edition and composition by Odanan (Fernando Augusto C. Prado). (images from various sources - not my own original art) Spell Scroll Cards - back