Animate Time - Speed Ramping Footage For Intense Special Effects
Animate Time - Speed Ramping Footage For Intense Special Effects
Animate Time - Speed Ramping Footage For Intense Special Effects
Animate Time
Creative
Resource
Perhaps you remember the impact of The Twirling down the audio layer settings in Settings (ctrl+alt+shift/command+
Matrix; nearly a decade ago, that movie the Timeline, then Audio, and finally option+shift + K). This also makes it
started a number of trends, among them Waveform, I am able to see where the easier to understand how the retimed
one that is still seen in recent features flourishes occur in the music; they are the footage actually works.
such as 300: effective storytelling with widest (or loudest) points in the waveform
footage shot at high speed often means (FIGURE A). I add a marker for each of Back in the comp, I enable time remap-
ramping the playback speed, animating these using the * key (with the layer ping for 207H (ctrl+alt/command+option
time itself. Adobe After selected) and can then twirl the controls + T). With the Current Time Indicator (or
Effects was built to do up again. CTI, also known as the playhead) at frame
just that, and no 96, about 15 frames before the
production using first audio marker, I slide the
high-speed footage whole 207H layer so that the
should be without this (shift = F9) visible Remap
option. keyframes, by sliding the whole
by Mark layer the number changes to 190.
Christiansen In a speed ramp, time I add a Time Remap keyframe
itself is animated; here.
typically the footage slows down at key
moments. This turns slow motion from a Now I scrub forward to find a
pretty effect to a dramatic device, as some Figure A frame where the swimmer’s head
of the most intense moments of life – be it enters the water – around frame 295. I add
a car crash or the winning goal – can leave Now I add the first video clip to be a keyframe here. Moving the CTI back to
the memory that time actually slowed retimed, UM207 from the Ultra Motion 2 that first audio marker (you can hold the
down as it occurred. collection, a close-up of a woman plung- shift key to snap to it), I shift select the
ing into a pool shot at 1000 fps but set as a final Time Remap keyframe and drag the
This example is made up of three clips 29.97 fps clip. After Effects allows you to keyframe at 295 to the current time (again,
from the Ultra Water 2 collection, as well freely mix footage of varying frame rates, holding shift to snap).
as a short 20 second soundtrack roughed and to alter it as you see fit.
out with Sonicfire Pro using material from To see what just happened, enable the
the SmartSound Ethereal Dreams collec- You may not realize that you can change Graph Editor. You should see the graph for
tion (all available from Artbeats). Sonic- the frame rate of incoming QuickTime Time Remap; if not, choose Show
fire lets you take modular pieces of music movies; in this case, selecting the clip and Selected Properties under the icon that
and assemble them any way you like; I opening the Interpret Footage settings looks like an eye. In the next menu over,
designed the soundtrack to have three (command/ctrl + F), I conform the frame choose Show Reference Graph so both the
flourishes where the speed changes are to rate to 24 frames per second. Because the Speed and Value graphs are displayed
occur, and so the next task is to edit the actual frame rate of the footage is not (FIGURE B). This is a lot like the type of
timing to the soundtrack. 29.97 but 1000, I conform it to
the target 24 fps so that I don’t
I create a new composition (command/ctrl have to retime it for smooth
+ N), and in Composition Settings choose slow-motion playback.
the HDTV 1080 24 preset and a duration
of 1:00:00 (type 10000 in the duration The other helpful adjustment for
field). This is much longer than the audio 24 fps footage is to switch the
clip, which I now add to the comp, but it project to display in frames
allows room for the longer clips. instead of timecode in Project Figure B
Clip UM207 from Ultra Motion 2 is perfect for a
speed ramp. You can view the final preview clip
of this project at artbeats.com/animatetime