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Spider: Adventure Game Inspired by The Transmetropolitan Comic Book

An adventure game inspired by Warren Ellis' 'Transmetropolitan' comic. All you need to play is a d20 (better yet 2d20) for each player and the referee. This is a Free Kriegsspiel Revolution game.

Uploaded by

norbertmatausch
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
213 views

Spider: Adventure Game Inspired by The Transmetropolitan Comic Book

An adventure game inspired by Warren Ellis' 'Transmetropolitan' comic. All you need to play is a d20 (better yet 2d20) for each player and the referee. This is a Free Kriegsspiel Revolution game.

Uploaded by

norbertmatausch
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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SpIdEr

AdVeNtUrE gAmE iNsPiReD bY tHe


TrAnSmEtRoPoLiTaN cOmIc bOoK

.
Spider
d6: What are you?
1-4: “Pure” Human
5-6: roll 1d20 on the table below

1. TFW (total fucking weirdo, something that remotely


resembles a humanoid shape, but other than that, really
fucking gross)
2. Animal-human crossbreed (either humanoid with clearly
visible animal features, think kung fu fighting turtles and
shit, specify what animal; or a talking animal with human IQ
and special equipment)
3. Ghost (1d6; 1-4: registered; 5-6: illegal)
4. Werewolf (1d6; 1-4: registered; 5-6: illegal)
5. Vampire (1d6; 1-4: registered; 5-6: illegal. 2d6; 2-11: nothing,
12: you can’t drink fresh human blood; maybe you even
starred in a tv show)
6. God
7. Demon
8. Half- (6, you are half Human and… roll again to know what
the other half is)
9-14 Modified Human (roll on Modified Humans and Transients
table below)
15. Transient (humans with alien implants or parts of alien DNA,
roll on Modified Humans and Transients table below)
16. Nanohumans (also called foglets; former Humans who had their
essence uploaded to a computer network and live in the net.
You interact with the meat world via the city’s ubiquitous
monitors, holograms, drones, mobile robotic units and so on.
You can also inhabit a rent-a-bod/meat suit. Each time this
body is injured in some way, there is an accumulative 10-
percent chance you have lost all desire to have a body again.
In that case, you get an appropriate farewell scene. Then,
create a new character.)
17. Artificial Intelligence implanted in urban mobility unit
(miniature fucking panzer or whatever), hooked on digital
drugs
18. Android (looking like a human, but you’re a machine)
19. Insectoid human (bipedal humanoid with clearly visible
insect features, specify what insect)
20. Last survivor of an alien species that landed secretly on
earth. Will you die alone?
2d6: Modified Humans and Transients
Your modification is…

2-6: Useful and harmless


7-9: Street fashion, totally useless, disadvantageous (1 in 6),
causes diseases (1 in 6), drains your life energy (1 in 6)
10-12: Useful and dangerous

Your job description


(pick one – then choose as many items or abilities or backgrounds
as the number in brackets):

1. Cop (2): Big revolver, kevlar vest, shotgun, close-quarters combat


and firearms training, ruthlessness, shady business on the
side.
2. Android hunter (2): Deathzap gun, close-quarters combat and
firearms training, psychology, in a secret relationship with an
android
3. Cab Driver (2): Impossible shortcuts, driver from hell, drive
with an empty tank (roll test with disadvantage), speak and
understand Car, old clunker
4. Kid (2): Hoverboard or Skateboard, pocketful of drugs, small
knife, that brat escaped again!, train surfer, light-switch
innocent eyes
5. City-Comes-A-Walking (2): You are the The City in human form. You
can’t heal yourself. Know all streets, powered by sorrow and
joy, can’t be harmed by mundane weapons (but by willful and
intentional disregard, counts as normal attack), alley allies
6. Clone (2): You escaped from the lab and literally have no
memories, no social graces and no experience. Roll 1d6: 6=you
carry a rare explosive disease that will be activated when you
are seriously wounded; Roll twice again on this table. You
acquire one trait from each of the jobs you roll. You are
allowed to pick these.
7. Fixer (2): Pistol, know people, ziplock filled with drugs, secret
warehouse, knows how to streetdeal
8. Journalist (2): Recording suite, connections, holdout pistol,
good reputation, flawed credibility, knows too much
9. Street Doc (2): Small clinic, variety of combat drugs and
boosters, B-grade bodytech spareparts, a real doctor,
disgruntled former patient
10. Nomad (2): Road hog, gun, knife, brawler, can rely on his
tribe, violent past
11. Hired Muscle (2): Arsenal of weapons, tactical gear, close-
quarters combat, firearms and explosives training, combat
sense, one to many victims
12. Scientist (2): Lab, unknown DNA strands, Science!, basement
full of misfits
13. Politician (2): Shady connections, sex scandal cover-up,
unknown sponsor, silent bodyguard, create cloud of verbal
confusion
14. Priest/Reverend/Messiah/Cult Leader (2): Bunch of followers,
persuasive, a real illusion spell, predator, savior
15. Honorable Businessman from Sicily: Blood is thicker than
water, family-owned butcher shop, knuckle sandwich chef, 9mm
with serial numbers filed off
16. Techie (2): Small workshop or garage, mysterious device you
don‘t understand, graduated summa cum laude (tech and
mechanics), small zapper, knows how to jury-rig
17. Body Mage (2): Physical abilities powered by mojo,
brassknuckles, price on your head, member of a cannibal family
18. Thaumaturge (2): Combat spell, illusion spell, training in
magic, database of spells, database of spirits, database of
rituals, haunted past
19. – 20. Roll again

I’m a fucking urban professional,


you schmuck
Make a note on your character sheet every time you roll snake eyes
(double 1s). When you have rolled 5 of these, you are A Righteously
Indignant Urbanite and roll your next important test with 2d20
and pick the better result.

HOW TO GET STUFF


Love the characte DONE
Clarify your playrs. Respect the genre.
make a judgment. ers' intentions, then
or injure a characFeel free to knock out
and common sense ter if the narration
doubt, go with th warrant it. If in
to your mind. Try e first idea that comes
action by using coto resolve every
want to roll dice mmon sense. If you
d20, higher roll , roll a d20 vs. another
wins.
Ah, city life!

Alcoholic beverages
11. Amico Guido Vino: Wine
12. Ape Breath Freon Wiskey
13. Baby Beer
14. Bite Me Beer
15. Brauhaus Revenge: beer
16. Booze Hound
21. Caccavo Guaranteed Quality Tequila (label: "Made from
premium petroleum distillates, pure thalidomide and
other fine quality ingredients!")
22. Canada Bastard: beer
23. Chiang
24. Duff Beer
25. Ellis Brand Whiskey
26. Ellis Hard Whisky
31. Ellis Rock Hard Smoking Gun Whisky (bottle label: “200
proof. Ellis Rock Hard Whisky is genetically enhanced with
time disruptors that will make you like ugly people and have
sex. Government Warning: We are watching you.”)
32. Ellis Scotch
33. Ewok Beer
34. 40 Dawg: alcohol
35. Glorious Noise Generator (digital whiskey for robots)
36. J. McCrea's Armpit Ale
41. JB Clar- and Son Whiskey
42. JB Scotch Whiskey
43. Jimmy Juice
44. Kapow: liquor
45. Kline Wine
46. Moore Beer
51. Old Rot Gut: draught beer
52. Rod's Brew
53. Rot Bot: alcoholic beverage
54. Saint Peter Beer
55. Scrotal Rot Whiskey
56. Sin Gin
61. Small: vodka
62. Spu Brew
63. Stalin Vodka
64. Tainted Booze
65. Toxic Booze
66. U Box: beer
Softdrinks
1-2: Ayatollah Cola (slogan: "It's a Revolution")
3-4: Ebola Cola (slogans: "The Hemorrhage that Refreshes", "You
Drink It, It Eats You")
5-6: Lo Cola
7-8: Screw Cola (slogan: Wanna Screw?)
9-10: Vrrp Cola

Unspecified beverages
1-2: Ciro: canned beverage
3-4: Fountain Head: drink
5-6: Piss: canned beverage
7-8: Please: canned beverage, (slogan: "Say Please")
9-10: Warren's Wallaby Juice

Cigarettes
1. Bones Cancer Sticks: cigarette brand
2. Carcinoma Angels: cigarette brand
3. Death Stix
4. Lil' Puff: cigarette (slogan: "The Smoke Kids Love")
5. Six: cigarettes
6. Tar Baby: cigarettes
7. Unnatural Dead Boyz: cigarettes
8. Roll again

Drugs
1. Alter Gum: gum that causes temporary multiple
personality disorder
2. Bronx 25: drug
3. Chilean Baby Extract
4. Dead Celebrities: chopped up and snorted for "rich
depositis of old drugs and crystallized adrenaline"
5. Disconekt: drug (tv announcer: "Disconket drug. Good
for you. Real world bad, make sick. Rivers of puke, drug
good.")
6. Freak Green: drug that turns skin green
7. Herbal Crack
8. Hiroshima Strength Pain Killers
9. Hitler's Urine, circa 1940 ("It's like. . .amphetamines,
congress with ten-dimensional time gods, wanting to take a
dump in my girlfrined's cleavage and needing to see
Czechoslovakia, all at once")
10. Information Pollen, a.k.a. Infopollen (sprayed by drones,
outlawed due to the fact that it can cause Alzheimer's-like
effects in the old and psychosis in the young)
11. Intelligence Enhancers
12. Jumpstart: stimulant. Addictive, may cause
constipation.
13. Liquid Holy Thoughts (liquid directly delivered into your
brain through an apparatus)
14. Mechanics: addictive drug composed of chemical code
and machine code, slowly turns its users into machines
15. My Lil' Junkie: easy to use home freebasing kit for kids
16. No-Baby Pills: contraceptive
17. Queen Ant Extract: stimulant
18. RPG Drugs: drugs that enmesh the user in a fantasy
World
19. Space: "social drug" that slows down the perception of
time), also available as Space Dust, an amped up version that
is smoked.
20. Turbo Lax: laxative

Others
1. Eye Ball
2. Fazz XL5: pill
3. Lovebug
4. Peter David's Body Beet
5. Scuttab
6. Shamus

City Details
Feedsite listeners: fully equipped with hi-tech recording
equipment and built-in cyberware, milling around and recording
interesting things.

Hallucinogen simulators: digital drugs for robots and makers.

Makers: better-off people don’t need to go shopping. They have a so-


called maker installed in their homes. Makers recombine matter
into any of 25,000 different forms. They’re fueled by so-called
base blocks of superdense matter suspended in a drift vise. Many
of them can also convert garbage into other, useful material.
Memes: word viruses that activate certain behaviors and thought
processes in people. Can be dropped like bombs, or lobbed like
grenades.

Reservations: In the city, you find reservations of widely


differing cultures, for instance Factory Reservation where people
are wasting their lives away with mindnumbing repetitive jobs, or
the Chinese Culture Reservation, where 20th century Chinese
culture is being lived, complete with labor camps for political
dissenters.

Revivals: people who went to cryogenic sleep for a very long time
and are now back in a future that has changed so drastically,
they can’t cope with it. Mental illness is the inevitable result.

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